lionel adam, vp sales and business development
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Lionel Adam, VP Sales and Business Development
Summary01 Brief introduction to Cloud Gaming Page 3
02 About Gamestream Page 7
03 Insights on Taiwan’s Gaming Industry Page 12
04 Chunghwa Telecom Success Story Page 15
05 Partnerships Gamestream is looking for Page 16
06 The future of gaming Page 17
Confidential information – unpublished data – do not copy or distribute.
• Cloud gaming• Gaming on Demand• Cloud Game Streaming• Gaming-as-a-Service (GaaS)
It allows streaming of any game content on any device and any network, thus enabling gaming on the preferred end-user device.
It is a type of online gaming that runs video games on remote servers and streams them directly to a user's device, or more colloquially, playing a game remotely from a cloud.
What is Cloud Gaming?
Confidential information – unpublished data – do not copy or distribute.
The rise of Gaming revenue
Confidential information – unpublished data – do not copy or distribute.
Gaming : the new mass media
Confidential information – unpublished data – do not copy or distribute.
Gen-Z and the Gaming Market
Gamestream is delivering a highly qualitative cloud gaming service
• Optimized to offer a console-like user experience without latency
• Supporting the highest resolution (720p, 1080p and up to 4K)
• Supporting International AAA titles from leading publishers
• Designed as a multi-device service (IPTV, Smartphones, PC)
Designed as an easy-to-deploy “A la carte” B2B solution
• From Technology license to an End-to-End Turnkey solution
• Content and full Marketing support included
• Provided in white label or as a branded service (“Pleio”)
• A real expertise in “game as a service” deployments
• Available worldwide, with fast deployment capability
These unique assets allow us to provide a profitable solution that’s always one step ahead our competitors, complementary to the existing and future B2C solutions
Confidential information – unpublished data – do not copy or distribute.
Gamestream: changing the way we play
Confidential information – unpublished data – do not copy or distribute.
Leading solution, proven, deployed
Growing CoSP customer base
Experience on IPTV, OTT, 5G
Strong content offer
Advanced platform for gaming solution at scale and optimized TCO
Current and next generation CPU/GPU for Cloud gaming
Holistic approach: Cloud, Edge, F & M Network, 5G/Wi-Fi
Full server solution stack
Private & Public Cloud support
CLOUD GAMINGSERVICE
GPU for rendering and encoding
Server platform for density with multiple GPUs
Cloud gaming platform to end-user experience
Key Success factors
Unlimited access to 100+ Premium gamesStarting from 9.99€/month
Premium : 9.99€/month - Single Stream – up to 720pFamily Offer : 14.99€/month - Dual Stream – up to 1080p
Confidential information – unpublished data – do not copy or distribute.
End-User subscription model
Play 100+ titles from currated Premium PC and Console games catalogAccess on any device : STB, Smartphone, Tablets, PC, Mac, SmartTV,…Play unlimited whenever and wherever you areSecured access for Kids with integrated Parental Contol (PEGI)No hidden fees, no advertising, no in-app purchase
« FREE MONTH FREE »
Try the service during one month without commitment and subscribe without duration commitment.
Special rate : 50% off public per user paid by the partner to Gamestream
1st Telco in SloveniaBranding TS Cloud GamingLaunch December 2020 on TVReach: 3M users
1st Telco in UAEBranding Etisalat eLifeLaunch April 2019 on IPTVReach: 8M users
2nd Telco in SwitzerlandLaunch November 2019 on 5G Reach: 3M users
1st Telco in IndonesiaLaunch in April 2019 on PC & IPTVReach: 180M users
1st Telco in TaiwanLaunch September 2020 on 5G MobileReach: 15M users
3rd Telco in FranceLaunch December 2020 on 5G MobileReach: 18M users
Confidential information – unpublished data – do not copy or distribute.
Worldwide footprint
Gamestream provides the most scalable, hardware agnostic, device agnostic, costeffective and “Green” cloud gaming solution
• Gamestream technology is built upon a mix of a profound understanding ofunderlying hardware and network technologies, associated to low leveloptimizations, rigorous software development of advanced classical or less traditionalalgorithms enhanced by modern AI and Deep Learning techniques
• Streaming : we stream games in 720p, 1080p and 4K with a very limited bandwidth(starting at 4Mb only), which gives us a fantastic competitive advantage, especially on5G
• Multi-device: we are “platform agnostic”, adapting to various end-user platforms(STB, SmartTVs, PC, MAC, Smartphones, Tablets) including a web iOS solution forApple devices
• Server: constant optimization to decrease the cost per session and increase thenumber of parallel sessions – The key to profit
• Product: Our products are always improving, to provide a better user interface, multi-player modes, broadcasting solutions and many other innovations
Our technology achievements allow us to provide a profitable business model, with avery limited Capex cost per subscriber.
Confidential information – unpublished data – do not copy or distribute.
Leading-edge technology
Asia Pacific with China are the regions with the highest number of potential cloud-gaming-interested players on the planet.
Confidential information – unpublished data – do not copy or distribute.
Source : Newzoo
Asia Pacific : fastest growing market
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Source : Newzoo
2021 Global Players
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Gamestream successfully launched Chunghwa Telecom 5G Cloud Gaming solutionin Q3 2020. CHT is the leading Telco in Taiwan with 10M Mobile users and 10MFixed-lines :
• Leveraging Hami brand dedicated to CHT services
• Gamestream provides servers, content
• CHT provides hosting, billing and marketing
As of today the CHT’s plan include the following steps :
• We extended the service to 4G network mid-2021
• IPTV extension in Q4’-2021
• Adding more local content
“The development of Taiwan's 5G industry will be further promoted by the cooperation with Gamestream. By harnessing the speed and low latency of 5G,
Chunghwa is offering the best 4K cloud gaming, leading Taiwan’s 5G industry and creating a wholly-new audiovisual entertainment experience.”
Ming-Shih Chen, President of the CHT Mobile Business Group
Confidential information – unpublished data – do not copy or distribute.
Chunghwa Use Case
CONTENT PLATFORM END-USER
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Partnerships we are looking for
Confidential information – unpublished data – do not copy or distribute.
• Deliver news, bonus videos, interviews• Keep your audience engaged on a regular basis• Create a Club Feeling and Experience• Enable content sharing within the community• Bring feedback to the community
• Stream games on any device and any platform• Provide early demo access of your games easily• Deliver Premium content line-up to your audience• Grow your community of fans and monetize your audience
• Your Game Distribution Network• Create an exclusive community for your users• Deliver Premium game content and more
Confidential information – unpublished data – do not copy or distribute.
Content will shape the future of gaming
Thanks!
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