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MOVEMENT SKILLSM

Walk / run / sprint

Sprint / stop / turn on ground

Sprint – turn on ground

- Using1/3court- playerswalk/jog/sprint betweenspots/conesetc

- onwhistle

- randomlyx20secs

TIP: Ensure players keep heads upand eyes forward.

Usinglinesonthenetballcourtasaguide,completethefollowingmovementpatterns: Jog-accelerate-sprint Fallingstart-sprint Fastfeet-sprint LeadingR/Lfoot-sprint Facingaway-turn-sprint Sitting/lying-sprint Sprint-stop-sprint Sprint-stop-turnonground -sprint

TIP: Encourage players to flex leading foot and bend knees to absorb speed on stop.

1.Workerrunstowardsthefeeder toreceiveapass.Theworker turnsonthegroundandpasses backtotheline.Workerthen joinsthebackoftheline.

2.W1drivesforwardtoreceive theballfromW2.W1turnson thegroundandthrowsbackto ownline.W2repeats.

TIP: Encourage players to land on right foot when running right and left foot when running left.

1

2

4

Spots,cones,lines.

Lines

1ball

• Backpedal.• Runningbackwards.• Sidestep.

• In2’sshadowing, withoutball.• Addballatdiscretion.• Changeangleofrun.

• Turnonoutsidefoot–R/L.• 2Linesofworkers.

Gettingfreefromadefender.

Drivingtotheposttoreceiveapass.

Receivingaballatthecircleedge.

WAturningtolooktopasstothecircle.

GDturningtolookattheoptionsdownthecourt.

M1

M2

M3

Skill/Ref Task Explanation and Tips Number

of players Equipment Variations Game related

jog

sprint

WW

W

stop turn

W W

W W

1. 2.

W

W

W2

W1

W

WW

W

W

F

Coaching Points

•Playertokeepheadup.•Maintaingoodposture.•Shouldbeanobvious differencebetweenwalking, joggingandsprinting.•Whensprintingusearms.

•Playertokeepheadup.•Maintaingoodposture.•Obviouschangeofpace.•Whensprintingensureplayers don’tsteporleanback. Player’sfirststepshould beforwardwithbodyweight forward.

•Playertogetheadandhips roundquicklywhenturningon theground.•Playermustbebalancedand facingthewaytheyare passingbeforereleasingthe ball.

page 1

Excel Delivery for Coaches

Sprint – turn on ground

Turning on groundTurning in air

Take off

Workerscontinuouslymoveinaconfinedspacetoreceive10passes.

1.Workerrunsatangletoreceive pass,land/turnonground/turn inairandpassbacktoline. Workerrejoinsbackoftheline.

2. Twoworkersoffer,feeder selectsonetopassto.

3.Defenderselectsoneworkerto runwith,feederselects unmarkedoptiontopassto.

Playersonlinepracticeafallingstart,useleftandrightfeet.

4

4-6

1

1ball

1ball

• Turninginair.

• Changeangleofrun –45º.• 2playersoffering.• Adddefender(s).• Turninwardsand outwards.

• Increasepace.• Addchangeofpace.• Addchangeofdirection.• 4twofootedjumpsand accelerate.• Addfeederandball.• Usesidestepjumpand takeoffturn180°and drive.

M4

M5

M6

Skill/Ref Task Explanation and Tips Equipment Variations Game related

WAturningtolooktopasstothecircle.

GDturningtolookattheoptionsdownthecourt.

Centrepass¼court–changesides,½courttogoal.

WA/GAcomingouttoreceiveacentrepass.

W

W

W

W

1. 2.

3.

D

WW

WW

W

W

W

W

F

F F

1. 2. 3.

Numberof players Coaching Points

•Maintainsprintingpace. Usearms.•Playertogetheadandhips roundquicklywhenturningon theground.•Encourageaquickrelease.•Ballpassedaheadofmoving player.

•Balltobesentaheadofthe movingplayer.•Playertoelevateontotheball, turningheadandhipsround quicklytosightthenextpass.•Playertolandwithfeetfacing thedirectionofthenextpass. Bodyshouldnotbetwisted.•Mustbebalancedandin controlbeforepassing.

•Bodyweightforwardtoaid forwardmomentumofplayer.•Avoidrockingbackontoback footbeforedrivingforward.

page 2

MOVEMENT SKILLSM

Take off

Take off

Take off

Feederpassesintothespaceoftheworkertoaccelerateonto.

TIP: Encourage strong forward drive.

Bothattackeranddefendertakeoffonthefirstbounceoftheballthatispassedintospace.Movefeedertoothersideandchangethesideofthedefenderinrelationtoattacker.

Dividegroupintotwoteamsandplaceon2ndtransverseline.Frontplayerineachlinerollsballtowardsthegoalandtakesoffaftertheballonceithascrossedthe1sttransverseline.Oncefrontpersonisinpossessionofballrestofteamtakeoffdowntogoalthirdandpass4timesbeforeballrollershootsforgoal.Restartbyreturningtolinewhere2ndplayerrolls.

2

3

6-10

1ball

1ball

2balls

• Increasepace.• Addchangeofpace.• Addchangeofdirection.• 4twofootedjumpsand accelerate.• Addfeederandball.• Usesidestepjumpand takeoffturn180°and drive.

• Varystartpositionse.g. feederinmiddle.

Moreadvancedplayersworkonattackanddefenceingoalthird.Frontplayerofbothteamsrollball,oncecrossedlinefrontpersonretrievesballandrestofteamtakeoffpassing4passesbeforeashotcanbetaken.Whilepassingorwaitingtoreceive,playerstrytointerceptotherteamsball.Ifthisballisinterceptedthenpassbothballsfor4passesthenshoot.Ifbothshotsfromtheballrolleraresuccessfultheteamscores2points.

WA/GAcomingouttoreceiveacentrepass.

Chasingalooseballoncourt.

Interceptingballfromopponent.

M7

M8

M9

Skill/Ref Task Explanation and Tips Equipment Variations Game related

W

F

DF A

Team 1 Team 2

Numberof players Coaching Points

•Playermustexplodeonto theball,usingarmstodrive atspeed.•Firststepmustbeforward. Playermustavoidrocking backwardsbeforedriving forward.•Keepheadupwitheyeson theball.

•Bothplayersshouldbeontheir toes,withbodyweightforward readytosprintassoonasthe ballisreleased.•Playershouldaimtogain controloftheballassoonas possiblebyscoopingitinto theirbody.

•Playertosprintaftertheloose ball,gainingpossessionas quicklyaspossible.•Awareofwhereotherteam matesarereadytopassball quickly.

page 3

Excel Delivery for Coaches

Jumping

Turning in the air

Time moves

Runacrosscourt,jumpupandlandoneitherfoot.

Repeatbutspecifyleftorright.

Addturnoffleftandrightandreturntostartingpoint.

TIP: Encourage upward drive.

Playersstandonrightfoot,jumpupandturntofaceotherwaylandingonleftfoot.

RepeatstandingonleftfootTurnbothways.

TIP: Encourage players to get head, shoulders and hips round to facilitate turn.

W’smovetoemptypointofdiamond.

Landfeetpointingwayrunning.

Pivottopasstonextworker.

1

1/2

3

1ball

1ball

1ball

• Increasepace.• Addfeederandball.

• Addforwardrun.• Addangledrun.• Addfeederandball.• Twofooted.

• Turnonground.• Turninair.

M10

M11

M12

Skill/Ref Task Explanation and Tips Equipment Variations Game related

Jumpingtoreceiveball.

WA/GAcomingouttoreceivecentrepassandturntolookdowncourttocircle.

WW

W

W

W

Numberof players

W

W

WW

Coaching Points

•Driveatspeed.•Takeofffrombothfeet.•Usearmstoelevateupwards.•Landwithsoftkneesto cushionlanding.

•Beforetakingoffensure playerisbalanced.•Usearmstoelevateupwards.•Turnhipsandheadroundas soonastakenofftofacethe otherwaybeforelanding.•Landwithsoftkneesto cushionlandingandtoaid balance.

•Driveatspeedontotheball.•Ballshouldbepassedinto thespaceofthemovingplayer.•Playershouldlandandpivot usingasmallbase(feet shoulderwidthapart).

page 4

MOVEMENT SKILLSM

Time movement for intercept

Time movement for intercept

Workerstartsinthecentreofdiamond.Oncallfromthefeederworkermovestoback,front,rightorleftofthediamond.Ballissentasworkerarrivesatinstructedplace.

TIP: Encourage quick take-off and acceleration.

WorkerattemptstointerceptballaimingtoattackballandlandclosertoF1thanF2.

2

3

1ball

1ball

• Addballatfeeder’s discretion.• Addattacker.

• Workerattemptsto interceptfrom differentangles.• Workerstandsbehind feederandstepsoutto theside(outsideleg) andthendrivestoget theintercept.

Todevelopjudgementforrighttimetotakeoffforanintercept.

M13

M14

Skill/Ref Task Explanation and Tips Equipment Variations Game related

W

F

F2F1

W

Numberof players Coaching Points

•Whenmovingusesmallfast stepsor‘quickfeet’atall times.•Uponreceivingtheballthe player’sfeetshouldbeunder herbodysothatsheis standingupright,andnot reachinginalungeposition fortheball.•Workertowatchthefeeder andtheballatalltimes.

•Driveatspeedusing‘quick feet’toexplodeontothepath.•Workershouldnotcontact thefeederswhenattempting tointercepttheball.•Ifunsuccessfulatmakingan interceptiontheworkershould recoverquicklybyregaining balanceandcontrolbefore immediatelyattemptingthe nextinterception.

page 5

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