networking and creativity: the future of pass-it-on

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A brief outlook on the relationship of social networks and creativity and its effect on human resources management

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NETWORKING AND CREATIVITY:

THE FUTURE OF «PASS-IT-ON»

Aykut ARIKAN, PhD

A SHORT SOCIAL HISTORY OF MANKIND/

CULTURE/ CIVILISATION/ TECHNOLOGY

OR WHATEVER…

Section 1

First there was voice

Then we’ve invented the sign

• We made an

pictogram out of it;

• We made some

ideograms of those;

• We became able to

write and to read.

THE DEVELOPMENT OF

OUR «CLASS SYSTEM» Section 2

In the beginning we were Hunters

We settled down and became Farmers

Labor became the first value of production

Then we saved money and secured Capital

We started to mechanize everything using

more and more Energy

Finally we developed «cognitive surplus»

by using Information in production

A NEW CULTURE OF

WORK Production =

Labor + Capital + Energy + Information

Labor

Capital

Energy

Information

The New Elements of Production

Labor

Capital

Energy

Information

First Recap

• Nomadic Life : Hunting

• Civic Life & Feudalism : Agriculture Economy

• Labor, Capital & Energy : Industrialism

• Cities as Talent Hubs : Informationalism

IN THE CONTEXT OF

CONCEPTS Section 4

The Global Willage (McLuhan)

• The globe has been «contracted into a village by electric

technology and the instantaneous movement of

information from every quarter to every point at the same

time»;

• He predicted the Internet as an «extension of

consciousness»;

• The idea of an unified global community.

Marshall McLuhan

(1911 –1980)

Informationalism (Castells)

• Information becomes a new production form;

• It affects globalism and the «network society» emerges;

• A «space of flows» becomes our new reality.

Knowledge Worker (Martin Feregrino)

• Say «Hello» to Mr. Drucker and Mr. Toffler!

• Individuals who are valued for their ability to act and

communicate with knowledge within a specific subject

area;

• An overall understanding of that subject through focused

analysis, design and/or development;

• Use research skills to define problems and to identify

alternatives;

• Fueled by their expertise and insight;

• Work to solve those problems, in an effort to influence

company decisions, priorities and strategies.

Knowledge Driven Organisation (Nonaka)

• Knowledge is the fuel for innovation;

• Companies are more like living organisms than

machines;

• Knowledge is a static input to the corporate machine;

• Knowledge is renewable and changing;

• Knowledge workers are «agents of change»;

• Knowledge-creating companies, should be focused

primarily on the task of innovation.

Creative Class (Richard Florida)

• Key driving force for economic development of post-

industrial cities in the United States

• 40 million workers (30 percent of the U.S. workforce!):

• Super-Creative Core: This group comprises about 12 percent of

all U.S. jobs

• Creative Professionals: classic knowledge-based workers (those

working in healthcare, business and finance, the legal sector, and

education)

Super-Creative Core

• A wide range of occupations: e.g. science, engineering,

education, computer programming, research;

• Fully engage in the creative process;

• Innovatively creating commercial products and

consumer goods;

• Primary job function: to be creative and innovative;

• Along with problem solving, their work may entail

problem finding.

Some necessary skills

• Analyzing data to establish relationships;

• Assessing input in order to evaluate complex or conflicting priorities;

• Identifying and understanding trends;

• Making connections;

• Understanding cause and effect;

• Ability to brainstorm, thinking broadly (divergent thinking);

• Ability to drill down, creating more focus (convergent thinking);

• Producing a new capability;

• Creating or modifying a strategy.

Second Recap

• Nomadic Life (Hunting) : Hunters

• Civic Life & Feudalism (Agriculture) : Farmers

• Labor, Capital & Energy (Industrialism) : Workers & Burgeois

• Cities as Talent Magnets (Informationalism) : Creative Class

HR & THE FUTURE OF

«PASS-IT-ON» Section 5

Pass-it-on

• Viral Loop: the Power of Pass-it-on

(Adam L. Penenberg)

• The viral expansion loop & Ponzi Schemes;

• Social Epidemics;

• Viral Marketing;

• The audience decides what is good;

• Viral clusters: Facebook, etc.

Social Networks …

… are tools for collaboration.

… foster communication.

… nurture innovation.

… are the new way of doing business.

… require creative skills.

… are based on cognitive surplus.

… necessitate Motivation 3.0.

Motivation 3.0 (Dan Pink)

«Carrots & Sticks are so last Century.

Drive says for 21st century work, we need to

upgrade to autonomy, mastery and purpose.»

HR and Pass-it-on

• Foster Talent and Creativity;

• Nurture Collaboration and Innovation;

• Encourage Motivation 3.0;

• Focus on Core Competencies;

• Manage and Use your network;

• Consider Crowdsourcing and good-old Outsourcing;

• Support an Autonomous Work Environment;

• Encourage Mastery;

• Deliver Purpose.

THANK YOU… Aykut ARIKAN, PhD

aarikan@gmail.com

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