opensim technology

Post on 09-Jan-2017

325 Views

Category:

Technology

0 Downloads

Preview:

Click to see full reader

TRANSCRIPT

OPENSIM TECHNOLOGY: ALTERNATIVE OPTIONS FOR CREATING YOUR OWN

VIRTUAL WORLDS

Matt HibbardVirtual Worlds Practicum

SUNY Empire State CollegeDr. Eileen O’ConnorJanuary 25, 2014

There are many alternative virtual world options other than Second Life that use an open source code for creation and rent space for less Kitely Logicamp Oliveira Virtual Lands SASSO Zetamex Others, visit

http://www.hypergridbusiness.com/opensim-hosting-providers/ for more options

This presentation will use KITELY as an example to illustrate the benefits

KITELY Allows you to visit worlds created by others,

similar to Second Life. Similar look, feel, and controls.

Allows you to experiment creating your own virtual world Free = gets you one region you can build in for a

limited time (6 hours) $15 per month open unlimited time to build. Limited

to 15,000 prims (building blocks) and 10 avatars $50 per month = 4 regions, 60,000 prims, and 40

avatars $100 per month = 16 regions, 100,000 prims, and

100 avatars Second Life regions run from $75 per month to

$300 per month

WHAT’S THE CATCH? Doesn’t have the community of Second

Life Is that a problem? Perfect for educators

Private space for… Meetings Training Simulations Roleplaying

Does not require high technical skills Korolov, M. (2013, April 8). Opensim 101: Renting land. Retrieved from http://www.hypergridbusiness.com/2011/04/opensim-hosting-101/

EXPLORING KITELY

My free island to build on. I haven’t started yet.

EXPLORING KITELY

Kitely Welcome Center, one of the public worlds you can visit

EXPLORING KITELY

UNIVERSAL CAMPUS Great place to host classes. Meetings,

trainings, conferences, etc. Built under creative commons licensing.

You can essentially transfer it to your own island for free and then modify it.

UNIVERSAL CAMPUS

Hallway of lecture rooms / conference rooms

UNIVERSAL CAMPUS

UNIVERSAL CAMPUS

UNIVERSAL CAMPUSOpen Sim Technology allows you to build virtual content outside of the game and import it. I envision building machines with critical components and importing them into a space like this and doing a virtual “walk-around”

top related