overview web2.0 tools for collaborative learning
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An Overview of Web 2.0 Tools for Collaborative
Language LearningEuroCALL 2009 Conference
9-12, September 2009Universidad Politechnica Valencia, Gandia, Spain
http://leon.blogspot.com David L. Brooks, Associate Professor
Kitasato University, Sagamahira, Japan
Outline of the session
What’s new in the New Internet: Web 2.0? Why the Web’s evolution matters The language educator’s self-development
guide in Web 2.0 Categories of Web 2.0 sites and Net Apps Examples of collaborative projects Highlighting collaborative tools and strategies Questions and Reflections
EuroCALL 2009
EuroCALL 2009 9-12 Sept UPV, Gandia Spain
Teaching and Learning before the Web
Elegantly simple in concept
….. yet….
Teaching and Learning since the Web
…..Infinitely complex in the reality of it, and still an ever-expanding knowledge universe, owing largely to the Web.
The web evolves …. like Duh! Reality Check Students and teachers may not undertake the adoption and uses of Technology (especially the newest ones, like iPhones or recent Web2. 0 staples (e.g. Twitter) in the same way. Why?
They don’t share the same concept of these tools, nor do they possess the same value for them. Values? Their potential for communication, for survival in a capitalization-driven knowledge society and for enhancing learning, savvy, status and ‘authentic’ understandings.
The web evolves …. Nah, you think?
Consequence - a digital divide in education, the new media intercultural gap,
Adding on barriers to communication, and a schism in the classroom or school culture and beyond….
between generations, between digital tribes, within nations, economies, civilizations
Just a few years ago…
(Recent) Web 2.0 Site Map
PreziShow Live demo ---->
Obviously, something’s different.
Consider then what these changes are and what they mean.
Why it matters?Humans are tool-gathers & tool-makers, thus retooling
human society by designing more and better tools.
Hot air balloons -> TWA -> NASAGutenberg -> typewriters - Digital Media
Model-T -> Ford -> Demise of GM Brothers Lumiere.. -->etc
Mankind’s Greatest Tool
Language and Cognition
….the tools to transmit, manipulate, and encode
meaning
Mankind’s Greatest Tool
Language and Cognition
….the tools to transmit, manipulate, and encode
meaning
Digital Ethnography
See Embedded Video above from YouTube
A macro history of the web by Dr. Michael Wesch (in less than 5 min)
Kansas State University
http://www.youtube.com/watch?v=6gmP4nk0EOE
Teaching the Machine = Us using the Machine to
teach it to use us to teach it….
Each time you post, add photo, tweet, bookmark a link or add
tags, you are teaching the Web to think like a Planetary Thinking
Machine, the Cloud Computer, the Universal Cyborg - Sky Net is coming to pass - slowly but
inevitably.
Theory of Web 2.0
How could this be an ‘academic’ or even ‘educational’ presentation without a little theory?
Characteristics of Web 2.0 1
O’Reilly’s definition: the ‘network effects’ of mass participation
‘users pursuing their own ‘selfish’ interests build collective value as an automatic byproduct (O’Reilly, 2005)
Openness, increasingly greater interoperability, lowered threshold for easier access and data manipulation
Brooks’ Web 2.0 key features:• immediacy, ubiquity, portability, connectivity, self-focused intensity, information aggregation, actionable multi-user collaborative involvement.
Characteristics of Web 2.0 2
Simplified content sharing formulas (RSS, Harnessing collective intelligence
(Rennie & Mason, 2004)
• User interaction, engagement & participation• Hyperlinked connections
Extensible through user-generated, user-added content
Network identity – (increasingly) Internet-wide, more complete and targeted profile (virtual identity)
Traversable, publicly articulated social network (Boyd 2006a)
Characteristics of Web 2.0 3
Visible reaction or feedback adds user-added content to user-generated content. This often takes the form of semi-persistent public comments, testimonials, guestbook messages, ratings, tagging, ….
Supports collaborative work, thereby developing users’ skills for & through learning and for & by working in teams
A shared community environment or space allowing inter-group communication (results in increased learner motivation and persistence)
Pivotal Effects of Web 2.0
The Network Society• the Network is now the fundamental underpinning structure of social organization (Castells as referenced in quote from (Rudd, Sutch, & Faces, 2006, p.4)
• It calls into question the validity of our current education system, based on the premise of individual acquisition of content and skills.
• What are the new competencies to which the ‘network(ed) society’ educational system should strive to develop?
Shared Virtual Communities - Environments or spaces allowing inter-group communication, resulting in increased user(learner) motivation and persistence.
Criticisms of the rush toward a Web 2.0 based
education
Not
accepting any today?
Digital Tribes - the new social media
reality
Digital Natives Digital Immigrants Digital Refugees
Outcomes?
That may not be difficult to predict.
“The capacity to form connections between sources of information, and
thereby create (new and) useful information patterns, is what is needed in a
knowledge economy” M & R (2008 p. 10) (2007 Horizon Report)
“The capacity to form connections between sources of information, and
thereby create (new and) useful information patterns, is what is needed in a
knowledge economy” M & R (2008 p. 10) (2007 Horizon Report)
Outcome
“The capacity to form connections between sources of information, and thereby create (new and) useful information patterns” is what is needed in a knowledge. (2007 Horizon Report)
An Outcome of Web Evolution
“ The capacity to form connections between sources of information, and thereby create (new and) useful information patterns” is what is needed in a knowledge economy. (2007 Horizon Report)
Web 2.0 is a research network as well as a learning network ( also consumer network).
New role and definition(s) of research Death of individual ownership (Pre-postmodern Intellectual Communism)
True collaboration, Beyond peer review, Mega-distribution of data and knowledge
Newly emerging forms of scholarship New forms of academic conferences
Impact of Globally Networked Society on Research
- beyond behaviorism, - beyond cognitivism, - beyond constructivism
Connectivism (Seimens, 2004)
Click above link to see upcoming online course details
Impact of Globally Networked Society on Education and on Educators (Siemens)-> on Robin
Good’s MasterNewMedia.com site
Learning languages is
as fundamental itself as being human…
…but… It is a living, fluid, highly
personalized process
…. ultimately transformational and without end.
So is the Web!
Mindset adjustment is needed.
destabilizing the notion of a course
…..or at least they may bump into each other less than gently.
http://ltc.umanitoba.ca/connectivism/?p=194
Digital and pre-digital cultures collide in the classroom
What really matters… By the middle the 21st century, ‘foreign’ language
mastery will no longer truly be needed. What will? Just think about what foretells the inevitable outcome…..
• Global media presence• Global economic interdependence• Computing technology• Digital and virtual communication tools• Shrinking planet• Interconnectivity• Mega-complexity
So……..
The Paradigm Shift
Instead of foreign language mastery, what we really need is…..
Intercultural Communicative Competence
Web 2.0 (and beyond) can play a critical role in aiding in this goal, especially across Digital Cultures.
Rationale Fact: Whether we recognize it or not, all teachers employ an explicit, mutually-actualized, teacher-mediated process for intuitively ‘inculturating’ students into the our own digital (and socio-linguistic) culture.
Risk: Not being ready for the CHANGE (…shift). (It might be fatal if unrecognized.)
Aim: Advocating that both the teacher and students realize this fact, allow for it, plan for it, and collaborate on this process.
How: First, educator, know thy tools and thy texts, and ESPECIALLY the content of the new social web 2.0 environment that our students inhabit.
The context is the learning environment.
Any classroom forms one part of the essential habitats in the learner’s ecosystem.
The learner’s habitat is no longer simply a classroom……
Cross-Learning Environments
Changing the definition of the classroom and school to a wider, more global, more
diverse set of learning environments must include Web 2.0.
Re-defining the learning environment
New Purposes New Processes New Content New Activities / Tasks (learning tasks
involving collaboration)
New Forms of Assessment New Focus on Broader Outcomes
Re-defining the learning environment
New Purposes New Processes New Content New Activities / Tasks (learning tasks
involving collaboration)
New Forms of Assessment New Focus on Broader Outcomes
Re-defining the learning environment
New Purposes New Processes New Content New Activities / Tasks (learning tasks
involving collaboration)
New Forms of Assessment New Focus on Broader Outcomes
Re-defining the learning environment
New Purposes New Processes New Content New Activities / Tasks (learning tasks
involving collaboration)
New Forms of Assessment New Focus on Broader Outcomes
Collaboration…
is probably one of the most essential defining elements of
today’s Internet (Web 2.0 - 3.0…..)
EuroCALL 2009
Universidad Polytechnica Valencia UPV Campus, Gandia, 9-12 Sept. 2009
Types of collaborative tasks model conversations role-plays simulations poster talks storytelling action research
presentations
pair discussions group debate making video programs speeches (various types) dramatizations Internet-based
collaborations
As time permits, show next slides
Check Session TIME
Questions CommentsExperiencesDiscussion
David!
OK?Yeah?
Hey, you guys. It’s your turn.
What are the main categories of Web 2. 0 tools?
Essential Guide to Web 2.0 Tools for Educators
1. Virtual Environments (included VLE)
2. Social Networks (Online Communities)
3. Collaborative Tools (stand alone or integrated)
4. Communication Tools5. Media Sharing6. Knowledge Sharing: Wikis, Broadcasting or Storytelling
7. Net Identity / Net Presence / Net Navigation8. RSS -- data mining / info exchange
1. Virtual Environments
1. Virtual Learning EnvironmentsLMS (leaning management system) or CMS (course management
systems or content management systems)
Moodle (an Open Source LMS) which will inevitably be transformed into a more Web 2.0 type server application
2. Virtual Worldsa. Second Life -- Others here at EuroCALL are
exploring it and giving us the benefit of their experiences, see Graham Davies et al
b. Small Worlds http://www.smallworlds.com
Virtual worlds
Facebook - set to become the dominating force, but it is limited and deliberately limiting, especially for traditional classroom settings
Creating your own Social Media Network for the classroom /course
• Ning
• Webjam
2. Social Networks (online groups)
Create your own social network site
http://www.classroom20.com/
Visit Ning.com Here is a Ning site worth joining (or browsing)
Visit Webjam.comhttp://www.musiceducationzone.net/?_c=1
Webjam - more versatile but higher learning curve
Sample Webjam professional community site
3. Collaborative Tools (stand alone or integrated)
Google’s Cupboard to Tools Google Apps
Google Talk Google Voice Google Maps Blogger Picasa (photo sharing )
Specific type of shared product/process Robin Good’s Mindmap
of Best Collaboration Tools Web2.0
True collaborative real-time wp
4. Communication ToolsEmail -- Google Mail
Meebo (cross-platform) or Gtalk for Instant MessengingTwitter - cross between a microblogger, an IM, and email, works across multiples devices (cellphone, Smartphone, PDA, Netbook, PC/Mac, game machine, browser plug-in, etc) plus MORE….
5. Media SharingFlickr -- photo-sharing site; Integrates with almost
everything
Video) a) video-sharing sites (Youtube, Vimeo…)
b) Embed Code --> Use it effectively to employ streaming media (saves server space) c) RealPlayer Downloader (plug-in for Firefox) to obtain temporary use of files (esp. Creative Commons materials)
Slideshare.net - for sharing PowerPoint presentations via a blog, course or web page.
Webslides (Diigo) - Create a automatic slideshow of your favorite (selected) website (tour or guidebook, training, research, etc)
6. Knowledge Sharing: Wikis, Broadcasting, Web Meetings & Storytelling
Wikispaces (see example used below: Alan Levine)
Web-conferencing / Online meetings a) Elluminate b) WizIQ (also available as a Moodle module)
Storytelling using Web 2.0
Alan Levine’s 50+ Web 2.0 Ways To Tell a Story
http://cogdogroo.wikispaces.com/50+ways
7. Net Life: Net Identity / Net Presence / Net Navigation
LifeStreams --> Aggregated Net Identities Netvibes, Plaxo, Profilactic
Net Presence a) Twitter and its integration and mashups, such
as Twitxr.com, Brightkite.com b) Location-based tools
Net Navigation via Social Bookmarking Digg, Delicious, Diigo, Technorati
8. Integration Data mining, sharing & info exchange
1. RSS “Really Simple Syndication” (can included synchronization of data also)Also referred to in alternative formats, such as Atom
2. Mashups3. Widgets, Gadgets, Module4. Aggregators5. Feedreaders and Feedburners
http://leon.blogspot.com
Much of my blog’s content is simply pull in using RSS feeds and widgets.
The Endof
the presentation
Thank you for your attention and cooperation.
An Overview of Web 2.0 Tools for Collaborative Language
Learning
EuroCALL 2009 Conference
9-12, September 2009Universidad Politechnica Valencia, Gandia, Spain
David L. Brooks, Associate Professor
Kitasato University, Sagamahira, Japan
You can find the handouts, useful links, tutorials, a WebSlide (Diigo bookmarks), and this Powerpoint at:
http://leon.blogspot.com Learning English On (the) Net --> LEON
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