rmcad and markit on demand collaboration

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Presentation by Erik Lennert of the successful collaboration between the Communications department of the Rocky Mountain College of Art+Design and Markit on Demand (ex WallStreet on Demand), made during the Cumulus Digital Culture session in Denver, October 29th 2011.

TRANSCRIPT

RMCAD + Markit on DemandEric Lennert - Creative Director Markit on Demand

Prototyping Education:A Case Study in IxD Instruction

Friday, September 30, 2011

How to Teach 14 Students with 30 Designers

Friday, September 30, 2011

Hello?

RMCAD

Friday, September 30, 2011

Hello?

RMCAD

Hey

Markit on Demand

Friday, September 30, 2011

14 Interaction Design Students

Friday, September 30, 2011

First things first...(Who are you guys and why did Fred Murrell call you?)

Friday, September 30, 2011

MARKIT ON DEMAND on map

Friday, September 30, 2011

+ Founded in 1992 on Madison Ave. NYC

+ 400 Person design driven technology company

+ Focused on the display and delivery of complex data

+ 30 Designers creating interactive and visualization work for web, desktops, media and mobile

Friday, September 30, 2011

Friday, September 30, 2011

Friday, September 30, 2011

CNN -

Friday, September 30, 2011

Friday, September 30, 2011

Friday, September 30, 2011

GS - REDI app pages

Friday, September 30, 2011

BGOV

Friday, September 30, 2011

Friday, September 30, 2011

INFOVIS

Friday, September 30, 2011

In 2005 we began an internship program with RMCAD

Friday, September 30, 2011

INTERNSHIP screen

Friday, September 30, 2011

Friday, September 30, 2011

Back to the class...(How do we go about teaching Interaction Design?)

Friday, September 30, 2011

“Teamsource”

Friday, September 30, 2011

Friday, September 30, 2011

Continuity?

Friday, September 30, 2011

Continuity?Participation?Participation?

Friday, September 30, 2011

Continuity?Participation?Curriculum?

Friday, September 30, 2011

Continuity

Continuity

Who’s leading the class, where’s the relationship?

Friday, September 30, 2011

Participation

Participation

Shared Teaching ResponsibilitiesMentor Groups

Friday, September 30, 2011

Curriculum

Curriculum

What’s the right subject matter?

Friday, September 30, 2011

Curriculum

Curriculum

What’s the right subject matter?

4D’sCurriculum?Participation?

Friday, September 30, 2011

Define

Design

Develop

Deploy

Define

Design

Develop

Deploy

Identify a problem to solve, who the solution is for, and why you’re creating it.

Identify a problem to solve, who the solution is for, and why you’re creating it.

Friday, September 30, 2011

Translate a strategy & goals into something tangible.

Define

Design

Develop

Deploy

Friday, September 30, 2011

Translate design ideas into a built solutionTranslate design ideas into a built solution

Define

Design

Develop

Deploy

Define

Design

Develop

Deploy

Friday, September 30, 2011

Convey your design to an audience, while considering the technological and economic implications of the solution.

Define

Design

Develop

Deploy

Friday, September 30, 2011

Class Goals+ Develop an understanding of interaction design methods & incorporate those methods into a flexible design process.

+ Develop design skills through modeling, diagramming and other means of rapid prototyping to help explain systems, interactions and behaviors.

+ Understand the complete lifecycle of an idea and learn how design can lead concepts through a project’s entire lifecycle.

+ To design interactions for products, experiences and applications that demonstrates an understanding of structure, narrative and human-computer interaction principles.

+ To gain experience evaluating design ideas from an economic point of view and to understand the full effect of a design solution along with its positioning and presentation.

Friday, September 30, 2011

Define

Design

Develop

Deploy

Creating a conceptMapping ideasUnderstanding UsersEvaluation (at MOD)

Outlining a processPrototypingSketching with codeEvaluate & refineAssess economics & realities (at MOD)

Interaction modeling & display on the webPhysical interfaces & interactionsCreating a documentation to communicate solutions

Presenting & implementationListening to your usersFinal presentation strategies (at MOD)

Week 1234

Week 56789

Week 101112

Week 131415

Friday, September 30, 2011

Mapping IdeasMapping Ideas

Friday, September 30, 2011

Understanding UsersUnderstanding Users

Friday, September 30, 2011

Outlining A ProcessOutlining A Process

Friday, September 30, 2011

Rapid PrototypingRapid Prototyping

Friday, September 30, 2011

Physical InterfacesPhysical Interfaces

Friday, September 30, 2011

Class Case Study: Sketching with Code

Sketching with CodeSketching with Code

Friday, September 30, 2011

Team ProjectsTeam Projects

Friday, September 30, 2011

Friday, September 30, 2011

Friday, September 30, 2011

Friday, September 30, 2011

Friday, September 30, 2011

Final PresentationsFinal Presentations

Friday, September 30, 2011

Friday, September 30, 2011

Friday, September 30, 2011

CritiqueCritique

Friday, September 30, 2011

How’d it go?(Everyone learned something new)

Friday, September 30, 2011

Student Feedback

“Awesome class with lots of opinions and views”

“I really liked how the class was laid out”

“You guys should do this more often - I learned alot”

Friday, September 30, 2011

Student Feedback

“Wish we had more time to work”

“It’s really difficult for some students to go to Boulder for event presentations”

“Needed more in-class work time”

Friday, September 30, 2011

What might we do differently next time?

+ Hone the syllabus - more work exercises, less lecture time.

+ Better coordinate hand-offs from class to class for better continuity.

+ Incorporate more individual projects in conjunction with group work.

+ Plan for a better evaluation system for each class session.

Friday, September 30, 2011

Was it worth it in the end? YES!

+ Our design team was motivated to get out of the office and into the classroom.

+ Helped us formalize some elements of our design process.

+ We were able to meet new designers and learn from them.

+ We gained two new designers!

Friday, September 30, 2011

Thank you.

Friday, September 30, 2011

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