serious games in europe

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This presentation was a guest a lecture at Hoseo University, Cheonan Asan, Korea

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Serious Games in EuropeSerious Games in Europe

Presentation to Hoseo UniversityDavid Wortley FRSA

Director Serious Games Institute

Topics

Introduction to the Serious Games Institute Serious Games & Immersive Technologies in UK European Examples Immersive Technologies and Learning Industry Partnerships and Entrepreneurship

Introduction to the SGI

Serious Games Institute (SGI)

“An international centre of excellence for the application of immersive technologies to serious social and economic

issues”

West Midlands Region

London

Coventry

Stratford upon Avon

Serious Games Institute Facilities

Applied Research CentreBusiness IncubationShowcasing and Demonstration

SGI Areas of Interest

Education Health Environment Smart Buildings

Relationships Interface TechnologyInnovation & Enterprise

SGI Virtual Events

Serious Games and Immersive Technologies in the UK

Immersive Technologies

Games Virtual Worlds Social Networks

Immersive Technologies engage our hearts, minds and wallets

Games

Custom Developed Games

Blitz Games (Trusim)

Triage Trainer

Blitz Games (Trusim)

Patient Rescue Game

Blitz Games (Trusim)

Corporate Games

Pixelearning

Corporate Games

Pixelearning

Corporate Games

Pixelearning

Social Responsibility Games

Playgen

Social Responsibility Games

Playgen

Social Responsibility Games

Digital 2.0 and Roll7

Serious Games Platforms

Caspian Learning

Serious Games Platforms

Caspian Learning

Virtual Worlds

Serious Virtual Worlds Collaboration

Daden Ltd

Serious Virtual Worlds Collaboration

Daden Ltd

Serious Virtual Worlds Conferencing

The Walk in Web and ICE

Serious Virtual World Events

Serious Virtual Worlds Commerce

Various Partners

Serious Virtual Worlds Commerce

The Walk in Web and ICE

Serious Virtual Worlds Heritage

Serious Virtual Worlds Heritage

The Virtual Experience Company

Serious Virtual Worlds Heritage

The Virtual Experience Company

Serious Virtual Worlds Heritage

Frank Lloyd Wright Museum

Serious Virtual Worlds Planning

Geosim

Serious Virtual Worlds Planning

3D Concepts and Visualisation

Social Networks

Serious Social Networks

Artificial Intelligence, Geo-location, profiling

Social Network Games

11 million people running their own virtual farm with friends

Serious Social Network Games

Digital 2.0

Serious Social Network Games

Mangahigh

Serious Games In Europe

Europe

France

Valenciennes, Paris & Lyon Region

Government support Games based learning Virtual worlds Business Games Off the shelf catalogue Conferences and Events

Netherlands

VStep

Netherlands

VStep

Italy

I-maginary

Denmark

Serious Games Interactive

Sweden

Skovde University Simulator

South East Europe

LUDUS Project Partners

Immersive Technologies & Learning

The Challenge of the Digital Native

Tomorrow’s learners are using technologies access and manage a rapidly growing wealth of information BUT they need inspiration,

motivation, and ability to live in a fast changing world

What does Education need from Technology ?

In a rapidly changing Knowledge Society, Education needs tools and technologies to inspire us, influence us,

motivate us, shape our attitudes and behaviours and help us to imagine, innovate, dream, discover, desire and act.

Humanising Technology

We are developing immersive technologies that recognise our voice, our actions and our preferences

to deliver personalised experiences

New Devices

Brain wave controllers

New Devices

Motion / Voice Controllers

New Ways of Learning

Watch, Copy, Feedback, Learn

Immersive Technologies changing the face of Learning

What will this mean in practice ? Personalised learning Intelligent persistent lifelong profiling Collaborative peer to peer learning Learning by discovery Virtual worlds linked to real world data Tutor/Mentor/Coach tools for content Learning communities Serious Games linked to societal issues

Industry Partnerships and Entrepreneurship

West Midlands Region

Coventry

Coventry has cultural and industrial heritage

Manufacturing & Regional Identity

Industrial Heritage can also be a burden to regional identity

India

Technology can transform social and economic wealth

Korea

Technology can transform social and economic wealth

Stratford upon Avon

Technology can leverage cultural heritage

Leamington Spa

Leamington Spa is home to one of the world’s largest independent games developers – Blitz Games

Serious Games Institute Facilities

Applied Research CentreBusiness IncubationShowcasing and Demonstration

Any Questions ?

Serious Games in EuropeSerious Games in Europe

Presentation to Hoseo UniversityDavid Wortley FRSA

Director Serious Games Institute

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