shannons vocabulary game

Post on 25-Jun-2015

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Using Vocabulary Games Using Vocabulary Games to Address the Needs of to Address the Needs of the Diverse English the Diverse English Language LearnerLanguage LearnerBrought to you by:Brought to you by:Shannon E JohnsonShannon E JohnsonUniversity of PhoenixUniversity of PhoenixStructured English ImmersionStructured English ImmersionPete ChavezPete Chavez

ObjectiveObjective

To learn key subject oriented vocabulary in a creative To learn key subject oriented vocabulary in a creative environment to stimulate a variety of learning styles. environment to stimulate a variety of learning styles.

To use technology in a manner that is conducive to the To use technology in a manner that is conducive to the strengths of visual, kinesthetic, and musical intelligences. strengths of visual, kinesthetic, and musical intelligences. While simultaneously strengthening the intelligences of While simultaneously strengthening the intelligences of students who may not depict strength in such areas.students who may not depict strength in such areas.

To heighten students desire to practice and make what To heighten students desire to practice and make what they have learned applicable in creative waysthey have learned applicable in creative ways

Increase the likelihood of retention by encouraging Increase the likelihood of retention by encouraging students to use key vocabulary and make it applicable to students to use key vocabulary and make it applicable to a “real life” scenarioa “real life” scenario

Improve the student’s confidence in his or her English Improve the student’s confidence in his or her English abilitiesabilities

Target AudienceTarget Audience

This game is intended to This game is intended to address the diverse needs of address the diverse needs of learners ages 5-6 years of learners ages 5-6 years of age, who are classified as age, who are classified as English language learners English language learners within a heterogeneous or within a heterogeneous or small classroom setting.small classroom setting.

Rules of the GameRules of the Game

1.1. At the beginning of each slide, the teacher will click on At the beginning of each slide, the teacher will click on the slide to bring forth the animal image.the slide to bring forth the animal image.

2.2. The teacher will then ask students “What animal do The teacher will then ask students “What animal do you see?”you see?”

3.3. Then. the teacher will click within the slide a Then. the teacher will click within the slide a secondsecond time to bring forth the animal name letter by letter.time to bring forth the animal name letter by letter.

4.4. Next, the teacher will click on the sound icon to enable Next, the teacher will click on the sound icon to enable students to hear the spelling and pronunciation of the students to hear the spelling and pronunciation of the animal name.animal name.

5.5. The teacher will click the sound icon a second time, The teacher will click the sound icon a second time, and encourage students to spell and pronounce aloud and encourage students to spell and pronounce aloud with the sound bite.with the sound bite.

Learning OutcomesLearning Outcomes

At the game’s conclusion, At the game’s conclusion, English language learners will English language learners will have used visual, audio, and have used visual, audio, and kinesthetic components to kinesthetic components to learn which animals they may learn which animals they may encounter at a zoo and how to encounter at a zoo and how to effectively identify them. effectively identify them.

What animal do you What animal do you see?see?

GIRAFFEGIRAFFE

What animal do you What animal do you see?see?

SNAKESNAKE

What animal do you What animal do you see?see?

POLARPOLAR

BEARBEAR

What animal do you What animal do you see?see?

SEALSEAL

What animal do you What animal do you see?see?

FLAMINGFLAMINGOO

Thanks for playing! Thanks for playing!

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