so1077 b training and evalu
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TEC Instructor's Manual for Neptune
TRAINING AND EVALUATION
CONTROL (TEC)
INSTRUCTORS MANUAL
For Neptune
Department/Author: Approved by:
Hkon Dyrvik (s) Harald Kluken (s)
2003 KONGSBERG MARITIME SHIP SYSTEMS ASAll rights reserved
No part of this work covered by the copyrighthereon may be reproduced or otherwise copied
without prior permission fromKONGSBERG MARITIME SHIP SYSTEMS AS
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TEC Instructor's Manual for Neptune i
DOCUMENT STATUS
Issue No. Date/Year Inc. by Issue No. Date/Year Inc. by
SO-1077-A 11-Feb-03 HK/bebaSO-1077-B 4-Mar-03 HK/beba
CHANGES IN DOCUMENT
Issue ECO Paragraph Paragraph Heading/No. No. No. Description of Change
B MP 8 Event Based Action added.
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TEC Instructor's Manual for Neptune ii
TABLE OF CONTENTSSection Page
1 GENERAL....................................................................... 11.1 Terms and expressions................................................... 2
2 TO START THE SIMULATION ................................................ 42.1 To load an exercise........................................................ 5
2.2 To save an exercise........................................................ 62.3 To stop the simulation.................................................... 7
2.4 Instructor Monitor Unit ................................................... 82.4.1 TEC Instructor displays................................................... 82.4.2 Pages .........................................................................11
2.5 Screen Layout and Operations ........................................12
2.5.1 Heading Bars ...............................................................122.6 Keyboard Function Keys.................................................132.7 The mouse ..................................................................14
2.8 Template.....................................................................14
3 THE OPERATING CONDITION DISPLAY ................................. 15
3.1 Operating Condition Display............................................153.2 Access : Instructor, Operator 3, Operator 2, Operator 1 ......16
3.2.1 Access Control .............................................................173.3 Fixed Process : Air, Steam, Level / Temp, Ship Speed.........193.4 Inhibit : Alarm Horn, AC Buzzer, ECR Bell, Keyboard Buzzer.19
3.5 Dynamic Response : Levels, Process Dynamics, Ship Dynamics20
4 INITIAL CONDITION DISPLAY ........................................... 23
4.1 The Initial Condition display............................................234.2 Initial Condition Directory Display....................................23
4.3 Exercise 1 ...................................................................27
5 RUN&FREEZE.............................................................. 28
5.1 Run............................................................................28 5.2 Freeze ........................................................................285.3 Exercise 1 ...................................................................29
6 SCENARIOS.................................................................. 306.1 Scenario Display...........................................................30
6.2 Exercise 2 ...................................................................35
7 MALFUNCTION EDITOR.................................................... 36
7.1 Malfunction Editor Display..............................................377.1.1 My first Scenario where Time based Malfunction is included..37
7.1.2 Testing the result of the Time Based Malfunction................407.1.3 My First Scenario where Event based Malfuntion is included .417.1.4 Testing the result of the Event Based Malfunction...............42
8 ACTION EDITOR............................................................ 44
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TEC Instructor's Manual for Neptune iii
8.1 Action Editor Display .....................................................45
8.1.1 Create an Action...........................................................458.1.2 My First Scenario where Time based Action is included........46
8.1.3 Testing the result of the Time Based Action.......................48
8.2 Event Based Action .......................................................508.2.1 Testing the result of the Event Based Action......................52
8.3 Exercise 3 ...................................................................54
9 THETIME EDITOR.......................................................... 56
9.1 The Time Editor Display.................................................569.2 Time Editor Procedures..................................................58
9.2.1 How to control scenario progression.................................58
10 THE EVENT EDITOR........................................................ 59
10.1 What is the Event Editor? ...............................................5910.2 Event Editor Display......................................................5910.3 Event Editor Procedures.................................................61
10.3.1 How to change event specification...................................61
11 THE EVALUATION EDITOR................................................ 62
11.1 What is the Evaluation Editor..........................................6211.2 How is the Evaluation Editor operated?.............................62
11.3 The Evaluation Editor Display..........................................6311.4 Evaluation Editor Procedures...........................................6511.4.1 How to create an Evaluation ...........................................65
11.4.2 How to rename an Evaluation .........................................6511.4.3 How to copy an Evaluation .............................................66
11.4.4 How to delete an Evaluation ...........................................6611.4.5 How to start an Evaluation .............................................67
11.4.6 Description of the Weighting Factor..................................6711.5 Exercise 4 ...................................................................68
11.6 Exercise 5 ...................................................................7011.7 Exercise 6 ...................................................................72
12 SNAPSHOTS ................................................................. 75
12.1 What are Snapshots?.....................................................7512.2 How to take snapshots ..................................................75
12.3 Snapshot Directory Display.............................................7612.4 Hints related to Snapshots:............................................78
13 ALPHANUMERIC PAGES ................................................... 7913.1 Malfunction Pages.........................................................79
13.1.1 Content of the Malfunction Pages.....................................8013.2 Variable Pages .............................................................8113.3 Alarm Pages ................................................................81
14 REPLAY &BACKTRACK.................................................... 82
14.1 Backtrack ....................................................................82
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14.2 Replay........................................................................82
14.3 Procedures ..................................................................8214.3.1 How to run a Replay......................................................82
14.3.2 How to do a Backtrack...................................................82
15 INSTRUCTOR MMIFUNCTIONS ....... ERROR!BOOKMARK NOT DEFINED.15.1 The Print Hard Copy Function. Error! Bookmark not defined.
15.1.1 What are Hard Copies........... Error! Bookmark not defined.15.1.2 How is a Hard Copy created.. Error! Bookmark not defined.
15.2 The Print Administrator......... Error! Bookmark not defined.15.2.1 What is the Print AdministratorError! Bookmark not defined.
15.2.2 How is the Print Administrator usedError! Bookmark not defined.15.3 The Disk Administrator ......... Error! Bookmark not defined.15.3.1 What is the Disk AdministratorError! Bookmark not defined.
15.3.2 How is the Disk Administrator usedError! Bookmark not defined.15.4 The Hpterm ........................ Error! Bookmark not defined.
15.4.1 What is the Hpterm.............. Error! Bookmark not defined.15.4.2 How is the Hpterm used........ Error! Bookmark not defined.
15.5 The DAT Administrator.......... Error! Bookmark not defined.15.5.1 What is the DAT AdministratorError! Bookmark not defined.
15.5.2 How is the DAT Administrator usedError! Bookmark not defined.
16 APPENDIX A:DELETE /CHANGE PASSWORDSERROR!BOOKMARK NOT DEFINED.
17 APPENDIX B:MAP UNIX DISK FROM A PCERROR!BOOKMARK NOT DEFINED.
17.1 Map Unix disk from a PC....... Error! Bookmark not defined.17.2 Printouts to file ................... Error! Bookmark not defined.
17.3 Trouble Shooting ................. Error! Bookmark not defined.
18 APPENDIX C:CHANGING DATA ACCESS LEVELERROR!BOOKMARK NOT DEFINED.
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TEC Instructor's Manual for Neptune 1
1 GENERALDepending on content of the contract each student and instructor station will have one or
two monitors. The TEC (Training, Evaluation and Control) instructor system is anexcellent tool for the instructor to efficiently prepare, control and evaluate students on a
predefined task. The Instructor system is built up by scenarios, and all scenarios can bemodified on-line, i.e. while the simulator is running, or created off-line. The on-line facilityis normally used during an ongoing exercise, when the student progress need to be
adjusted.
As a result of feed back from many of our customers, in combination with internaldevelopment projects, our various Engine Room and Cargo Handling Simulators(ERS/CHS) can offer our customers an efficient tool for instructors when organising and
conducting training on the simulators.
KMSS designed an instructor system focused on the following requirements:
* No need of previous computer knowledge
* Graphical screen communication
* Few strokes to execute a command
* All training based on scenarios
* All training can be evaluated on- line
* On-line stretching or compressing of the scenario, due to different student trainingprogress
* Each operator group can be trained and retrained by exactly the same scenario.
TheInstructorControlstheScenarioParameters
TEC
raining and Evaluation Control
Operator/StudentAction
EvaluationoftheOperator/StudentActions
INSTRUCTOR OPERATOR/STUDENT
SIMULATOR
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1.1 Terms and expressionsExplanation of words and expressions used in this manual:
Expression ExplanationBacktrack Means to load a Snapshot and thus retrieve a previous
state of the simulation models. The simulation may thencontinue as normal from the retrieved state. (See also:
REPLAY.)
Button Is a defined function area within a display or page. It isdrawn in a 3D style. The function connected to the
button is activate/deactivate by pointing and clickingwith the mouse.
Column Is used in this manual when referring to a column (orbutton) in one of the screen displays.
Display Is the window covering the entire screen such as the
Scenario, Action and Malfunction Editors.
Field Means a defined data area within a display or within a
page. It contains alphanumeric information such asnumeric output, variable name, etc.
Initial Condition A state of the simulator which one may start a session
from. Initial conditions are stored as text files on thehard disk.
Instructor Action An action performed by the instructor, e.g., typing anumber or selecting something using the mouse.
Key Is one of the two physical keys on the mouse.
Page Refers to the information presented in the pop-upwindow overlaying the display currently presented.
Pop-up window Refers to the area (window) that appears (pops-up) onthe current display when a page is presented. The termused in this manual for this is PAGE.
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Expression ExplanationReplay Is to repeat a simulation session partially or in whole.
This is done by loading a snapshot (backtrack) and then
all the instructor and operator commands/actions to thesimulation model are automatically repeated in the same
sequence as the original session.
Scenario Means instructor actions automatically executed atindividually specified times or as a result of an event. A
scenario may contain instructor initiated actions, such asstart/stop pumps, change ambient air temp., set/reset
malfunctions.
Select Refers to the action of using the mouse to position themarker in a specific area in a display or page and then
pressing the middle button on the mouse. i.e., pointingand clicking.
Snapshot Snapshots are stored and used as starting conditions forthe Replay feature. It should be noted that all snapshotsare deleted upon completion of a simulation session or
loading a new initial condition.
Variable Name A unique symbolic name that identifies a variable within
the simulation model.
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2 TO START THE SIMULATION
When the various simulation applications have been installed into the PC (normally carriedout by KMSS) and the PC has been turned on, the Desktop will display the icon of thesimulator application(s) installed. The simulation model is available shortly after having
clicked twice on the icon. The program appears with the Picture directory of the simulationmodel.
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2.1 To load an exercise(Click once in the Picture Directory to assure a blue coloured Top frame.)
1) Press F5 (Oper. Condition) on the keyboard.2) Select Init. Condition from the upper right corner (or Shift+F6 directly).
3) Select an Init Condition, and
4) Press function key F1 (Run)5) Press Home-key to get Picture Directory and select a Process Display to proceed in
order to reach training objectives of the exercise.
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2.2 To save an exercise1.
To save the present situation for later use, Press F2 on the keyboard.2. Press F5 (Oper. Condition) on the keyboard.
3. Select Init. Condition from the upper right corner (or Shift+F6 directly).
4. At the lower left corner of the Init Condition there are three buttons.
5. Press Create, and a message appears next to Create
6. Click on the box next to I20, and type the name of the exercise, for example Crude OilWashing, press Enter, and in seconds you have saved an exercise for later use.
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2.3 To stop the simulation1
To exit the simulation exercise, press F3 on the keyboard. At the lower left corner ofthe current display you are watching, a message appears.
2 type y or Y and press Enter.3 The simulation acknowledges the command by replying
4 The PC returns to the Desk top window, or to other application that may be runningsimultaneously.
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2.4 Instructor Monitor UnitThe instructor has one or two colour graphic monitors for TEC Instructor displays and
Process displays. These are used when the instructor prepares, supervises or evaluates thetraining sessions.
Example of a TEC Instructor display Example of a Process display
2.4.1 TEC Instructor displaysAttached exists an overview of current TEC Instructor displays: Detailed description offunctionality is found in separate sections.
Operating Condition
Initial Condition Directory
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Scenario Directory
Malfunction Editor
Action Editor
Time Editor
Event Editor
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Evaluation Editor
Snapshot Directory
Facilities for moving from one system display to another are provided both by usingbuttons (soft-buttons) in the view section of the displays and access through function keysat the keyboard.
Soft-buttons for easy access between the TEC displays
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2.4.2 PagesInformation is also presented in pop-up windows overlaying the current display. Thecontent of such windows is referred to as a page. The pages are organised depending on
their content:
- Variable Pages
- Alarm Pages- Malfunction Pages
These pages can be selected either by using the Function keys on the keyboard or themouse by selecting the 3D-buttons on the current display, The selected pages can be
moved around within the display, and will remain even if a new display is acquired.
Example of an Alarm and Malfunction Page shown in a Process display
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Example of a Variable Page shown in a Process display
2.5 Screen Layout and OperationsDisplays and pages include some fixed basic information fields and buttons located insections as detailed below.
2.5.1
Heading BarsI n Displays
TIME Field displaying simulator time and status (Run/Freeze).PICTURE Field displaying the display number (ex. Picture DIR 00).
NAME Field displaying the display name (ex. Picture Directory).
On Pages
TYPE Field displaying page type. (ex. al0000)
PICTURE Field displaying the page number (ex. PAGE 0000).NAME Field displaying the page name. (ex. ALARM PAGE DIRECTORY)DOWN Select this down arrow to display the next page in a sequence of pages.
UP Select this up arrow to display the previous page in a sequence of pages.EXIT Select this button to remove the page
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2.6 Keyboard Function KeysThe functions are grouped according to function type and assigned to keys with the
purpose of achieving the best user friendliness. The keyboard has some keys, which arealready marked with an appropriate text: Home, Page Up and Page Down.
Present Windows layout:
Keyboard Key TEC Function
F1 Run simulation
F2 Freeze simulation
F3 Stop, end simulation
F4 Snapshot
F5 Operating Condition
F6 ScenarioF7 Recall picture
F8 Alarm Log
F9 Malfunction page directory
F10 Variable page directory
F11 Alarm List
F12 Alarm silence
Home Picture directory
Page Down Next picture
Page Up Previous picture
Shift + F4 Replay/snapshot dir.
Shift + F6 Initial Condition
Shift + F7 Mark picture
Shift + F8 Alarm log acknowledge
Shift + F12 Toggle window decorations
Shift Home Picture number (mdxx)
To access functions listed in the left column in the attached table, please follow the quick
reference in the right column:
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2.7 The mouseThe mouse is equipped with two buttons. The left button is used to open valves, start
pumps etc. In addition you may activate 3D buttons (soft keys) or controllers in the variousdisplays.The rightbutton is used to close or stop.
As a result of a point and select fieldaction, the instructor will often be prompted for analphanumeric input requesting a text string or new values.
2.8 TemplateTogether with the simulator a template is also supplied to cover the function keys on thekeyboard.
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3 THE OPERATING CONDITION DISPLAYThe Operating Condition display features possibilities to define the operating conditions
for the simulator. The display layout varies from model to model, but in general the pictureis divided into 8 windows. In each window there are various selectable operating
conditions. The alternatives are normally Access, Fixed Process, Inhibit, DynamicsResponse (Levels, Process Dynamics and Ship Dynamics), Snapshots and Logging
possibilities.
3.1 Operating Condition DisplayIn the following, each section of the Operating Condition display is explained in moredetail.
Figure 3-1 Operating Condition Display
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3.2 Access : Instructor, Operator 3, Operator 2,Operator 1
(Not yet ful ly implemented on Neptune applications ! )There are four different levels of the information presented in the Model Drawings (MDs):
Instructor mode, Operator 1, Operator 2 and Operator 3
The Instructor has superior access to the system. In Instructor mode, the user has access to
all information available, i.e., all instructor pages like Init Condition, Operating Conditionand Scenarios. Furthermore, this level gives the user status of possible malfunctions
activated. All variables are presented in the Process Diagrams such as temperature T, flowG, pressure P, power E. Additionally, all alarm points are displayed.
The operators 3, 2 and 1 all have restricted access to the system, but the amount of access
depends on which mode you have been given.
The operator 3 has access to all the operator functions. In addition, the operator 3 haspartial access to some instructor functions. Operator 3 may access the Scenario Directory
and load a new scenario.
Operator 2 has access to all the variables as the instructor has on the process mimicdiagrams. When Operator 2 is selected, the user is disabled from getting access to theInstructor pages. Also status of active malfunctions are removed. However, the full range
of variables are presented in the same way as in Instructor mode.
Operator 1 has access only to the variables normally found in the control system at the realplant. Operator 1 is similar to operator 2, except that only variables comprising alarmpoints are displayed on the MDs.
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Function How to access
Operator 1 provides the student with least information in
the simulator. Only Alarm points are displayed in theProcess displays and limited access to TEC instructorDisplays.Operator 3 shows all information in the Process displays,
and gives limited access to TEC instructor Displays.Instructor Access have all rights.
Default Access mode is Instructor.
1) Click to Operator 3,2 or 1 to change access, and for
example press the Home-key (Picture Directory appears)To get Instructor Access:
2) Press F5,Operating Condition, a window appearsasking for a password: Type it, press Enter, and againyou have Instructor access.
3.2.1 Access ControlThe Access Control picture can only be displayed by selecting ACCESS CONTROL from
the Operating Condition picture menu.
From the Access Control picture, it is possible to configure station level, which is required
to execute certain simulator functions. It is also possible to modify the required stationlevel to display some instructor pictures.
The system provides Operator1 with least information, while Instructor access applies toall information available.
Access Level Access by:
Number Operator 1 Operator 2 Operator 3 Instructor
1 x x x x
2 - x x x
3 - - x x
4 - - - x
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Function How to access
Access Control At the bottom of the Operation Condition display, there
is a button called Access Control. This display showswhich access level Operator 1, 2, 3 and the Instructorhave.4 refers to Instructor
3 refers to Operator 32 refers to Operator 2
1 refers to Operator 1
To modify current setting, carry out required changes and
click on the Save Access button located at the bottom ofthe display. Access Control has been changed
accordingly.
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3.3 Fixed Process : Air, Steam, Level / Temp, ShipSpeed
Function How to access
Fixed process allows the user to maintain certainvalues unchanged. This function is useful for
student familiarisation or when the user wants torun parts of the simulation without being forced
to line up all relevant subsystems.AIR: Air bottles are pressurised at all times
independent of air consumption.
Steam: A steady steam pressure is available and
steady independent of consumptionLevel/Temp: Level and temperature remain
unchanged to normal valued independentof impact from user
Ship Speed: Is set to a fixed value.
3.4 Inhibit : Alarm Horn, AC Buzzer, ECR Bell,Keyboard Buzzer
Function How to access
Inhibit is used in connection with Operational
simulator models to disable various sounds frombells and alarm buzzers.
The sound of alarms are disabled when thecorresponding button is activated.
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3.5 Dynamic Response : Levels, Process Dynamics,Ship Dynamics
Function How to access
Levels in tanks can be adjusted to steady (nochange), or have a fast response for instanceduring refilling of tanks, or have a slow
response. Fast response on levels implies forexample higher consumption of fuel oil. This is
achieved by simulating a reduced diameter ontanks.
Function How to access
Dynamic Response enables the instructor to
define three different levels on the processdynamic response.
Normal process dynamic response is equal to
real time response.Fast and very fast process dynamic response
speeds op the process even faster.In general this is valid particular for slow
processes like heating of Settling tanks.
Function How to access
By Ship Dynamics the system gives theInstructor possibilities to alter the ships
reaction.Normalis equal to the response of a real ship.
Fast and Very Fast: A quicker ship responsecan be obtained by using Fast or Very Fastas the ships block coefficient is modified
accordingly.
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Function How to access
Determines which events or alarms shall be
logged on which printer. All six buttons can beactivated simultaneously.Alarm: Printout of all alarmsEvents: Printout of events as changes in
status of valves, pumps, etc havetaken place
Datachief: Printout of all alarms on Datachief(Operational simulators only)
Malfunctions:Printout when malfunctions have
been reset or attempts of resettinghave been carried out.
Instructor: Printout of all instructor actions.Select: Printout of tags with text.
Function How to access
Snapshot: A snapshot is an instant condition
of the present simulation. All data of thesimulation is saved to the disk.
The Snapshot Table displays a list of the
twenty latest snapshots taken. They areidentified by the time they were taken. The
complete list of Snapshots are available inthe Snapshot Directory.
As soon as a new initial Condition isloaded into memory, the previousSnapshots are deleted.
Using a Snapshot: If the user has carried out afatal error, and it seems that the whole
exercise has failed, this can be repaired byloading a snapshot taken prior to the
accident.1 Press Freeze (F2)2 Click the correct Snapshot twice, for
example 033 Press Run (F1). Snapshots newer than the
chosen one are deleted as new snapshots
will be related to actions based on newintructor inputs after the Snapshot was
loaded into memory.
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Function How to access
User Name: This section contains information of
the User Name and given name of thePersonal Computer. In addition it tellswhich Scenario is in use as well as whichInitial Condition is attached to the
Scenario.
Function How to access
Simulation Speed Ratio: The lower part of thesame section as above, shows which
simulation speed is currently used. TheSimulation Speed Ratio can only bechanged while in Freeze.
Snapshot interval: 00:01:00 means that everyminute there will be taken a Snapshot. The
instructor can alter the Snapshot in eitherFreeze or Run .
Snapshot Cycles: The number indicates how
many snapshots the system takes care ofbefore the first one is being replaced with
the upcoming snapshot.
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4 INITIAL CONDITION DISPLAY4.1 The Initial Condition displayAn initial Condition comprises all necessary information to run a simulation. An initialcondition is a description of a specific situation. Loading an initial condition (exercise)implies that you together with the model itself, also load a set of parameters that describe
the starting point of your simulation.Among thousands of variables, the simulation describes for instance the current value of:Sea Water Temp
Wind SpeedShip Speed
Trim and Heel
An Initial Condition is the mean to permanently store a defined simulator situation.
To reach a specific training objective, the instructor normally needs to modify an Initial
Condition included in the originally delivery.
If you change the value of one of the above mentioned variables and store it, you have in
fact created a new Initial Condition.
An Initial condition must be chosen prior to starting the simulation.
Even Snapshots can be converted to initial conditions.
4.2 Initial Condition Directory DisplayIn the following, each section of the Initial Condition display is explained in more detail.
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Initial Condition display (example)
Function How to access
Private/Common initial Conditions: TheInitial Condition Display directorycontains 50private(blue coloured buttons)
and 10 commonInitial Conditions Buttonsrepresented by a grey shaded colour. Each
Initial Condition is identified by numbercombined with a descriptive text.Anybody can save an init as private init,
but the only one to delete them is the
author him/herself.
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Function How to access
Initial Condition: To connect an initial
Condition to the simulation model:1 Ensure that the simulator is in Freeze (F2).2 Click on the desired soft button, for
instance I03. Seconds later the button is
depressed and the text colour has changedto yellow.
3 Press Run (F1) to start simulation.
4 The heading of the Initial Conditiondisplay shows the name of the selected
init.
5 Press Run (F1) to start simulation. StartSimulation command is displayed at the
lower left corner
6 In addition, Running is displayed inupper right corner, and the simulation time
starts.
Function How to access
Create: To create the present situation forlater use (as an initial condition) :
1 Press Freeze (F2)2 Click on Create.3 Move the cursor to a vacant location ,
and type name of the exercise,terminate by Enter. Text
4 Example: Select I19 and type:Ready to Discharge. Shortly after,relevant values are saved.
5Press Run (F1) to continue, quit or load adifferent initial condition .
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Function How to access
Rename:Not yet implemented on Windows
simulation models.
Delete:The initial conditions delivered withthe simulator cannot be deleted. To delete
any other initial Condition:1 Press Freeze (F2)
2 Select the Delete button. This turnsyellow, and the system asks you to
click on the desired init to be deleted.As an example I19 will be deleted.
As soon as you have made your selection,the init condition disappears from the Init
Condition Directory.
Deleting Initial Conditions should be donewith great care. Once the action has taken
place there is no way of restoring the Initial
Condition deleted. If a mistake is made, thedeleted condition can only be restored from
a backup file/CD
Function How to access
Right hand side of Initial Condition
display: The remaining part of theInitial Condition display contains thesame information as described under
the Operation Condition display.
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4.3 Exercise 1-Start up your workstation, and load a simulator application-Go to the Initial Condition Directory.
-Select the initial condition Cold Ship or Virgin/Fuel added.Start the simulation and start up one or more subsystems.Put the simulator in Freeze.
Save the current situation as a new Initial Condition named with your username.
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5 RUN &FREEZE5.1 RunTo set the simulator in Run mode, press the Run pushbutton on the INSTRUCTORkeypad.
A green light in the Run pushbutton indicates that the simulator is in Run mode and themode indication in the header bar changes from Freeze toRunning.
The simulated time displayed in the header bar of the display starts incrementing.
5.2 FreezeTo set the simulator in Freeze mode, press the Freeze pushbutton on the Instructor keypad.
A yellow light indicates that the simulator is in freeze mode and the mode indication in the
header bar changes from RunningtoFreeze.
The simulated time displayed in the header bar of the display stops incrementing.
Note:
1) The instructor is prevented from putting the simulator in run while loading aninitial condition or while loading a snapshot.
2) It is not permitted to change simulation speed while the simulator is in run mode.
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5.3 Exercise 1-Start up your workstation, and log in to the simulator.
-In the Start picture, select a simulator and start it.
-When the simulator is loaded, observe which Mode the simulator is in.
-Try to change between Instructor Mode and Operator Mode and observe the
difference in access on the Instructor panel.
-Put the simulator in Instructor Mode and go to the Operating Condition Access
Control page. Change the Access Level for the different facilities, save, and observe the
changes on the Instructor Panel.
-Go to the Initial Condition Directory. Start the initial condition Cold Ship. Put thesimulator in Running and start up one or more subsystems. Put the simulator in
Freeze, and save your work in a new Initial Condition named with your loginusername.
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6 SCENARIOSA scenario is a set of pre-programmed instructor actions executed at specified times or
events during a simulator session. Scenarios are used to store sequences of instructoractions often used during training sessions. A scenario can comprise time controlled
malfunctions, event controlled malfunctions, time actions or event actions. A scenario mayalso be connected to a specific initial condition. A scenario can be used over and overagain as it is stored on the Harddisk.
6.1 Scenario DisplayIn the following, each section of the Scenario Display is explained in more detail.
Figure 6-1 Scenario Display, seen as Instructor
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Figure 6-1 Scenario Display, seen as Student
There are two types of Scenarios:Private Scenarios: These scenarios have blue colour, are readable by the owner only.
Common Scenarios: These scenarios have grey shaded colour, and are available on allworkstations running the same simulator model. These can only be
deleted by the owner.
The initial setup gives the instructor access to 40 various
scenarios. Scenarios S21 through S40 appear when usingthe scroll bar. The last five ones, S36 through S40, are
accessible for all users.
This function is very handy during distribution ofscenarios to the students prior to start of a lesson. As the
students have limited access to instructor information,they are disabled from knowledge of which malfunctions
or actions are included in training session.
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Function How to access
Load a Scenario Ensure that the simulation is in Freeze mode (function
key F2). Select the Scenario from the keyboard(function key F6) Scenario Display appears.
Move the cursor to one of the existing scenarios and loadit by clicking on the descriptive text, in this case
Malfunction on ME. That scenario turns to yellow. Tostart simulation, press Run on the keyboard (function key
F1)
There is normally attached one specific initial condition
to each scenario. In this case it is I05 Full Ahead Loaded.
Create a Scenario In this example we will create a scenario location S18,and Init condition I04 Dead Slow ahead will be used.
Ensure that the simulation is in Freeze (F2). Click atCreate at the bottom of the Scenario Display. The textSelect description button to be created. We will select
S18:Type a name that identifies the purpose of the Scenario
for example: Malfunctions in Steam system. In this casewe just type Creating a Scenario. Press Enter.
In the green field you shall type the reference to the
Initial Condition you will use as a basis for this scenario.We can use any of the existing initial conditions as long
as they contribute to reach learning objectives. In our testwe will use Initial Condition no.4 Slow ahead Loaded.Type: I04and press Enter.
Now we have gene rated a Scenario in location S18, andInitial Condition is used as a starting point for theexercise. We will later learn how to attach Time
Malfunctions, Event Malfunctions, Time Actions andEvent Actions. First we will learn how to Rename, Copy
and Delete a Scenario.
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Rename, Copy andDelete a scenario
First we will learn how to Rename, Copy and Delete aScenario. We will practice on S18
Rename: Scenario called creating a scenario, S18, shall be
renamed to Renaming a scenario Select the Renamebutton
Click on the title of the scenario located on S18. Thecolour changes to green. Delete Creating and type
Renaming press Enter. If you want to use Initialcondition I04 as the basis for the exercise, accept by
pressing Enter. If not, select any existing initialcondition reference and press Enter.
The name of the Scenario has been updated.
Copy: We want to make a copy of the renamed scenario in S18,
and locate the new scenario in position S20
Select Copy. You are asked to Select description buttonto be copied. Click on the text to the right of S18. A
new text appears, asking for Select destinationdescription button.
Clickon 3D-button to the right of S20.
A new scenario identical to the one in S18 is available in
S20. However, there are no links between the two.
Delete: Now and then it is necessary to delete useless or oldscenarios. In this example we will delete the scenariolocated in S20 Renaming a scenario
Select the Delete button. The system responds with:
Select description button to be deleted:Move the cursor next to S20 and click on Renaming a
scenario.
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A successful operation has removed the scenario.
In the nest chapter we are going to include malfunctions and actions into a scenario by
taking advantage of the following editors:
Malfunction Editor permits malfunctions to be set up for activation in a scenario.Action Editor permits actions to be set up for activation in a scenario.Time Editor permits control of the scenario progression.
Event Editor permits control of the events that trig actions andmalfunctions.
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6.2 Exercise 2
- Go to the Scenario page, and create a scenario named after your username.- Connect the scenario to the Initial Condition Full Ahead Ballast.- Copy the scenario to the Common area, and observe how all workstations in the
network can access the scenario.
- Try to delete the scenarios in the Common area.- Rename your Private scenario to My first scenario.
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7 MALFUNCTION EDITORThe Malfunction Editor is used to pre-program a single fault, several faults or sequence of
faults. Most malfunctions can be introduced in a range of 0-100%, while others are ofon/off type.
The malfunctions may be activated at specified times, Time Based Malfunctions , or as aresult of an event Event Based Malfunctions .
Furthermore, malfunctions may be ramped from one value to another defined value.
All malfunctions located in the Malfunction Editor must be linked to a Scenario.
Figure 7-1 Malfunction Editor Display
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7.1 Malfunction Editor DisplayIn the following, each section of the Malfunction Ed itor Display is explained in more
detail. As this manual is common for various simulator models, the examples givendescribe in general how to access various functions
7.1.1 My first Scenario where Time based Malfunction isincluded
Function How to access
Create a Malfunction As described all Time or Event controlled Malfunctionsmust be linked to a Scenario. Therefore we will create a
Scenario called My first Scenario.
Ensure that the simulation is in Freeze mode (function
key F2). Select the Scenario from the keyboard(function key F6). Scenario Display appears. Followdescription in previous chapter Scenario and create a
scenario called My First Scenario, using Init ConditionI05 as basis.
Click on Ed Malf (Edit Malfunctions), in upper rightcorner. The Malfunction Editor appears. The upper half
of the Malfunction Editor shows 10 various Time BasedMalfunctions (out of 40) which can be linked to onescenario,
while the lower part displays Event Based Malfunctions
linked to the same Scenario. These are numbered fromM41 through M80.
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Function How to access
Time based
Malfunction
In this example we will introduce a malfunction M0111
from Malfunction Page ma0100 Sea Water System,called Low Suction Sea Chest Filter Dirty whichintensity will increase from 0 to 50% during a period of 4min., and start effecting the system 1 min. after start of
the Scenario (Run). By selecting Malfunction Page(F9), we can from the Directory select the Malfunction
M0111 Low Suction Sea Chest Filter Dirty (valid forMC90 model).
Select Create at the bottom of the Malfunction Editor,
click on the Button to the right of M01, and type LowSea Chest dirty, press Enter.
Next to the Malfunction description Low sea chest dirty,you are requested to enter the Tag Name. You type the
reference number of the Malfunction, in addition tounderscore S (= _S ).In this example: M0111_S
Type 50 and press Enter for the Active rading. Type 0and press Enter for the Passive input, and press enter
once more.
The result should show as follow:
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Function How to access
In the example, only On, Off
Period, Ramp and Duration is ofinterest.
On tells the system that we want tointroduce a malfunction that will
remain on when first activatedOff Period indicates the time whenthe malfunction will start effecting the
system after start of the Scenario.Ramp has to be chosen when a
malfunction shall increase smoothlyfrom one value to anotherDuration is the specified time given
to the system to go from the Passivevalue to the final value (Active value)
When entering new time values, both :
and .are accepted by the systemFor the Off Period: enter 1 minFor the Duration: enter 4 min
Click on : OnClick on Ramp
The final setting should look asdisplayed:
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7.1.2 Testing the result of the Time Based MalfunctionTesting the result of the Time Based
Malfunction
How to access
Ensure that the simulation is in Freezemode (function key F2).
Select the Scenario from the keyboard(function key F6).Click on My First Scenario until the the
text My First Scenario turns yellow.Select Sea Chest filter Dirty in the TimeBased Malfunction.
Press Run (function key F1) and
monitor the impact of your result.
The expected result is shown below asabnormal differential pressure across
the lower sea chest filter.Furthermore you will realize increased
temperature in the Fresh Water System
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7.1.3 My First Scenario where Event based Malfunction isincluded
Function How to access
Event based Malfunction In this example the Event BasedMalfunction will introduce a
malfunction M1311 from MalfunctionPage ma1100 ME Fuel Oil System
(1), called FO Visco Contr. Unstableat the point in time when the Bridgereduces ME Speed from 74 to below 60
rpm. The malfunction will effect thesystem 30 seconds after 60 RPM has
been reached.Note the variable number of thePropeller speed N03761 at Variable
Page (F9) 5600 indicates 74 rpm
Enter the Scenario Display (F6)
Ensure the simulation is in Freeze(F2) Select My First Scenario.
Click on EDITOR below Event
Malfunctions and Malfunction EditorDisplay appears
Click on the Create button.
Select location M41 and type:FO Visco contr unst.(able)In the next field type the reference of
the malfunction to be activatedM1311_S. Acknowledge by pressing
Enter
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Type the intensity of the malfunctionwhen Active, here 100
The Passive value to be set to 0
Unit can be left blank, or %Enter the variable that will trigger the
Malfunction in this example the MESpeed, N03761. Actual value is 74 rpm.
When its value exceeds 75 or 65 rpm,the malfunction will be activated.
In this example there has beenintroduced a delay of 10 sec from the
time the rpm exceedes the limits untilexecution of the malfunction
When completed, the setup for the
Event Based Malfunction has thefollowing view.
7.1.4 Testing the result of the Event Based MalfunctionTesting the result of the Event Based
Malfunction
How to access
Ensure that the simulation is in Freeze
mode (function key F2).Select the Scenario from the keyboard
(function key F6).Click on My First Scenario until the thetext My First Scenario turns yellow.
Select FO Visco contr unst. from theEvent Based Malfunction.
Press Run (function key F1). Let thesystem run for a period of time andreduce the ME speed to 58 rpm from
Main Engine Bridge Control DisplayMD110 and monitor the impact of your
result.
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The expected result is activation of themalfunction FO visco controller
unstable as the rpm decreases 65 rpm.
The impact is abnormal behaviour ofthe controller which can be monitoredon the FO slave controller in MD11 FOSystem.
Furthermore you will notify an alarmrelated to the viscosity inlet Main
Engine.
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8 ACTION EDITORThe Action Editor is used to pre-program a single, multiple or sequence of actions. Most
malfunctions can be introduced in a range of 0-100%, while others are of on/off type..
The actions may be activated at specified times , Time Based Actions , or as a result ofother events, Event Based Actions .
Any variable with input access within the simulation models may be controlled by thescenario via the Action Editor.
Furthermore, an action may be ramped from one value to another defined value. They mayalso be repeatedly changed from one value to the other.
All actions located in the Action Editor must be linked to a Scenario.
The maximum number of actions attached to one Scenario is 40 Time Based and 40 EventBased Actions.
Figure 8-1 Action Editor Display
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8.1 Action Editor DisplayIn the following, each section of the Action Editor Display is explained in more detail. As
this manual is common for various simulator models, the examples given describe ingeneral how to access various functions based on one of our low speed engine roomsimulators.
8.1.1 Create an ActionFunction How to access
Create an Action As previously described all Time orEvent controlled Actions must be linked
to a Scenario. As we already have one
scenario called My first Scenario, wewill continue to expand that one.
Ensure that the simulation is in Freezemode (function key F2).
Select the Scenario from the keyboard(function key F6). Scenario Display
appears.Select the scenario called My FirstScenario.
The selected field turns yellow.
At the right hand side of the Scenario,
Time Actions are listed.At the bottom of the column, EDITORis listed.
Click on Editor
In this location any variable from thevariable pages (F10) can be entered
into the system.
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These buttons can be used as earlierdescribed to:
-Create a new action
-Rename an existing action-Copy one action to a vacant location,or-Delete an existing action
8.1.2 My First Scenario where Time based Action is includedFunction How to access
Time Based Action In this example the Time Based Action
will introduce a change in the weathercondition (waves) from calm sea tohurricane. The impact from Beaufort
ramps from 0 to 10 during a period of 5minutes, 1 minute after the simulation
has started. The variable Z00770Weather Condition is located atVariable Page 9202. The initial value is
0 Beauf
Enter the Scenario Display (F6)
Ensure the simulation is in Freeze
(F2) Select My First Scenario.Click on EDITOR below Time Based
Actions.Action Editor Display appears
Click on Create at the bottom.
Select A01 and type:Weather ConditionPress Enter
The cursor moves to Tag NameType Z00770
The result is as shown.Press Enter
The cursor asks for the Active andPassive value.Type 10, Press Enter
Type 0. Press Enter twice.The result is as shown
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Click on the On 3D-button.Press Enter
Change the Off period to 1 min
Press Enter, and Enter once more.Change the Duration to 5 min.Activate the Ramp function.The result is displayed.
The final layout should be as follow:
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8.1.3 Testing the result of the Time Based ActionTesting the result of the Time Based Action How to access
Ensure that the simulation is in Freeze
mode (function key F2).Select the Scenario from the keyboard
(function key F6).Click on My First Scenario until the thetext My First Scenario turns yellow.
Select Weather Condition. from theTime Based Actions.Press Run (function key F1).
The weather condition will start to
impact the simulation after 1 min andwill increase over a period of 5 minutes.
One expected result is increased
activity on the ME speed controller as ittries to compensate for increased ship
movementFurthermore several false Level alarmsappears on the Alarm Log Display
(F8).Both Shaft. and Turbo generator will be
disconnected from Main switchboard..Boiler will trip and in the end ME shutsdown.
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EXAMPLE
We will use the Action Editor to specify the action of entering shallow water going from100 meters to 30 meters sea water depths. We specify the action as an ON/OFF action with
a duration on 3 minutes and a ramp duration of 1 minute.
Figure 8-2 Entering shallow water
Figure 8-3 Specifying Time-based Actions
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8.2 Event Based ActionLet us assume that a ship is approaching a pier to discharge its cargo at 4,5 knots. There is
also another ship coming in from starboard. The captain put all his energy to avoid acollision and gives Full Astern Command. Ship Speed reduces. The impact of strong windgets less attention and the ship hits the pier and stops as the Ship hits the rocks 2 minutes
After Captain has given Full Astern CommandWhen testing Event based Action, prepare an Initial Condition called Loaded at 4,5knots where:
-Responsibility Transfer is in Bridge Control-Ship speed is 4-5 knots. Throttle approximately Dead Slow Ahead (= 17-18 % command
on MC90 simulation model)-Weather Condition is 4 Baufort.-Wind Direction 90 degrees
Demonstration of Event based Action Based on Initial condition Loaded at 4,5knots
Function How to access
Event Based Action In this example the Event based Action
Stop the ship will hit the Rocks of thepier and stop 2 minutes after the captainhas given Full Astern Command. We
will use the tag Lever Position at Main
Engine Bridge Control display, andtwo minutes later the ship will stop dueto activation of Stop Ship Commandfound in the Variable Page Sim Control
(this may vary from one simulationmodel to the other) For this purpose
there has been created a Scenario calledMy second Scenario where a link tothe above mentioned Initial Condition
Loaded at 4,5 knots has beenestablished at location I16 in the Initial
Condition Display.
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Enter the Scenario Display (F6)Ensure the simulation is in Freeze
(F2) Select My Second Scenario.
Click on EDITOR below Event Actionsat the lower right hand side.Action Editor Display appears
Click on Create at the bottom.
Select A41 and type:Emergency Crash StopPress Enter
The cursor moves to Tag NameType X07005, Stop Ship action
variable for this paricual simulator(Ship speed turns to 0).The result of the entry is shown.
Press Enter
The cursor asks for the Active andPassive value.
Type 1 for (impact: The ship stops)Press EnterType 0. Press Enter twice.
The result is as shown
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Event Tag name variable that willdecide whether the ship will crash or
not ( i.e ship speed set to zero) The
current value is 17,5%. If the readingexceeds 100% or -95% ( i.e. FullAstern) The Stop Ship variable X07005will turn active (=1).
Enter value of High Limit: 100Press Enter
Enter value of low Limit: -95Press Enter
However, The stop ship action can be
delayed if desired. In this example wewant a delay of 2 minutes.Type 2:00 ( :and , are both accepted)
Press Enter
Disregard Duration and Ramp functionin this example and press Enterfinished
The result is displayed.
The final layout should be as follow:
8.2.1 Testing the result of the Event Based ActionTesting the result of the Time Based Action How to access
Ensure that the simulation is in Freezemode (function key F2).Select the Scenario from the keyboard
(function key F6).Click on My Second Scenario. The text
My Second Scenario turns yellow.
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Select Emergency Crash stop. fromthe Event Actions.
Press Run (function key F1).
At the time when the Captain gives Full
Astern Command, the ship will crash(or stop) 2 minutes later and ship speed
will indicate 0 knots
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8.3 Exercise 3- Load the scenario My first scenario.- Implement five malfunctions into the scenario. The malfunctions we will insert are four
time-based malfunctions and one event-based malfunction. The following malfunctionwill be inserted:
Time-based: TG LO Filter Dirty
Low temperature fresh water pump no. 1 wearEarly fuel injection on cylinder no. 1Late fuel injection on cylinder no. 5
Event -based: Low suction sea water filter dirty.
Time Malf TG LO Filter 1 Dirty M01
Time Action Ent. Shallow Waters A01
Event Malf Dirty SW Filter M41
Time Malf LTFW Pump 1 Wear M02
Time Malf Cyl. 1 Early Injection M03Time Malf Cyl. 5 Late Injection M04
The M01 malfunction (TG LO Filter 1 Dirty) is specified to turn active after 1 minute of
simulated time. The LO filter will then start to be gradually dirty during 1 minute that isthe time we specify under Ramp Duration. Activation of the ON button means that themalfunction will be active until the student repairs the filter and reset the malfunction by
finding the right malfunction from the Malfunction Page and reset it by means of thetracker ball or mouse and its right button. The student will get a message if he tries torepair an active component or if he attempts to reset a passive malfunction.
The M02 malfunction (LTFW Pump 1 Wear) will activate after 9 minutes of simulated
time. We specify this malfunction as and ON/OFF malfunction that goes from active topassive after 1 minute. The specified Ramp Duration that is set to 1 minute, refers to bothgoing from passive to active and from active to passive.
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Figure 8-4 Specifying Time-based Malfunctions
In our scenario we will also include one Event-based malfunction that goes activedepending on a specified event that occurs in the process. This event-based malfunction
can be the low suction sea water filter that starts to go dirty when the sea depth is less than50 meters. In the chapter describing the Action Editor in the TEC instructor system, wewill see how the sea water depth can be changed as an action in our scenario. In the section
for Event-based malfunctions in the Malfunction Editor, we specify the filter to go 80%dirty when the malfunction goes active, and 10% dirty when in returns to passive. We put awatch on the sea water depth by typing in this variables tag name that we find in the
alphanumeric Variable Pages. The Event-based malfunction will go active if the watchedvariable is higher or lower than the given limits. For the sea water depth the high limit is
set to infinity (1000m) and the low limit is set to 50 meters. If the variable toggles aroundthe limits, we can put a delay time before the malfunction is triggered.
Figure 8-5 Triggering of Event-based Malfunction
Figure 8-6 Specifying Event Based Malfunctions
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9 THE TIME EDITOR9.1 The Time Editor DisplayThe Time Editor is used to adjust the scenario progression during a training session.
Entries from the action and malfunction editors are presented in a Gannt like diagram. The
diagram shows when, in simulated time, the automatically scheduled events will occur.
The instructor can easily delay or advance the progression of any automatic action and
malfunction in the current scenario. However, the auto repeat malfunctions and actions arenot adjusted by the Time Editor.
Figure 9-1 The Time Editor Display
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Malfunctions / Actions Section
Name Content/Function
Reference Column for reference number definitions, i.e.,
which malfunction or action is currentlydisplayed
Status Column for malfunction status indicators.Status conditions:
a) The outer circle will light up (light grey)when the malfunction button is activated.
b) The inner circle will light up (yellow) when
the scenario malfunction is active.
Malfunction/Action
Buttons for activating/ deactivating themalfunctions or actions.
Scroll Scrolls malfunctions UP/DOWN
Timephase Section
Name Content/Function
Current Time Bar Bar representing current time, black.
Edit Time Bar Bar representing the current edit time, yellow.
ChangeTimephase
Button to permit use of the dedicated buttons onthe TEC keypad to advance or postpone theoccurrence of scheduled events to alter thescenario progression.
Active Value Column displaying the active value for this
variable, i.e., the value to be used when thisvariable is activated.
Current Value Column displaying current value of thisvariable.
Passive Value Column displaying the passive value for thisvariable, i.e., the value this variable is given
when this malfunction or action is deactivated.
Unit Column displaying engineering units used.
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Timephase Section cont:
Scroll Axis Left Button for moving the scroll axis.
Scroll Left Button for scrolling scenario to the left -advance scenario events.
Scroll Axis Right Button for moving the scroll axis.
Scroll Right Button for scrolling scenario to the right - delayscenario events.
9.2 Time Editor Procedures9.2.1 How to control scenario progressionThe transitions from ON to OFF and vice versa, the ON/OFF times, are indicated in theGannt diagram as colour changes. White indicates that this event is not activated, i.e. set to
the value displayed in the passive column. Black indicates when the event is activated.
1) Select the Edit Times button to enter the change time-phase mode. When activated,the yellow Scroll Axis will be presented. The Scroll Axis will always be positionedat a scenario ON/OFF time.
2) The Scroll Axis can now be moved to the next or previous ON/OFF transition time
for scheduled events using the Move Scroll Axis buttons.
3) Events scheduled after the selected position of the Scroll Axis (to the right) can now
be moved in time using the Scenario Timer Scrollbar.
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10 THE EVENT EDITOR10.1 What is the Event Editor?The Event Editor is used to supervise and possibly adjust the events and event
conditions (high/low limit and delay). The data is presented graphically in a manner,which makes it easy to spot any events or nearly events.
10.2 Event Editor DisplayEdi tor My Fi rst ScenarioEvent
MALFUNCTIONS
Scenario:
VALUES EVENTS VIEW
00:09:15
Freeze
Picture
1206
MalfPage
VariablePage
AlarmPage
Ed Eval
InitialCondition
Operating
Condition
EdTime
Ed Malf
Scenarios
EdAct
Low High DelayActive Passive UnitsREADING
M41
M42
M43
M44
M45
M46
M47
M48
M49
M50
A41
A42
A43
A44
A45
A46
A47
A48
A49
A50
Scenario: .. .:
Initial Condition: ..:
My First Scenario
Simulation
Speedr atio
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Malfunctions / Actions Section
Name Content/Function
Reference Column for reference number definitions, i.e.,
which malfunction or action currently displayed
Status Column for malfunction status indicators.Status conditions:
a) The outer circle will light up (light grey)when the malfunction button is activated.
b) The inner circle will light up (yellow) when
the scenario malfunction is active.
Malfunction /Action
Buttons for activating/ deactivating themalfunctions or actions.
Scroll Scroll malfunctions UP/DOWN
Value Section
Name Content/Function
Active Column for display/ input of active value.
Reading Column displaying current value/ status.
Passive Column for display/ input of passive value.
Unit
Event Section
Name Content/Function
Low Limit Column displaying the low limit for the event.
Event Barograph Barograph displaying the event variable valuerelative to the high/ low limits.
High Limit Column displaying the high limit for the event.
Delay Timer Graphical presentation of the delay countdown.Presented as a clock counting down to zero.
Delay Value Column, which display the delays in minute:second format.
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10.3 Event Editor Procedures10.3.1 How to change event specificationEvents are specified by the High / Low limits and the Delay. These values may be changed
by activating the wanted input fields and type the wanted value.
1) Point at the wanted field and select (middle button).2) Type wanted value (abort input sequence with ESC).
3) Enter.
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11 THE EVALUATION EDITOR11.1 What is the Evaluation EditorThe Evaluation Editor is an aid to the instructor when evaluating the trainees
performance. It allows for monitoring of key variables in the simulated plant, thusgiving an indication of how well the plant is managed/controlled.
The evaluation is performed by monitoring selected values (variables in the plant) in theaction/malfunction editors in a scenario to see if the operator(s), trainees, manages to keep
these selected values within its specified ranges. If the monitored variables exceed belowor above the specified range as a result of an active malfunction, the absolute deviation will
be integrated in time and multiplied by an weighting factor. The sum will then be a resultof the deviation and how long the deviation has been in time.
All releases after 3.7 inc ludes an additional page in the variable list called "Scenario-FreeTags". These can be used for activating of evaluation during procedural training where
preset malfunctions and/or actions not are a part of the exercise. The free tags can be set toa value between 0-100.By means of the free tags we can make "dummy actions" to activate the evaluations.
Figure 11-1 Evaluation Principle
The evaluation is performed continuously during the training session. The instructor mayinspect the evaluation results at any time during the training session.
11.2 How is the Evaluation Editor operated?The Evaluation Editor is selected from the View Area of the displays or the ED EVAL
pushbutton on the Instructor Section of the TEC keyboard.
The evaluation criteria are edited in the Evaluation Editor.
The result of the evaluation can be monitored directly in the Evaluation Editor.
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11.3 The Evaluation Editor Display
Figure 11-2 The Evaluation Editor Display
Evaluation Area
Name Content/Function
Reference Column for reference numbers.
Evaluation Buttons for name definition and activation.
Variable Name Column for evaluation variable namedefinitions.
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Evaluation Data Area
Name Content/Function
Reading Column for current value of variable.
Low Limit Column for the low limit value specified.
High Limit Column for the high limit value specified.
Absolute
Deviation
Column displaying deviation when value is
outside limits.
Weighting Factor Select field to insert a weight factor for each of
the evaluation criterions. See separatedescription.
WeightedDeviation
Column displaying the result of the deviationfield multiplied by the weight factor.
Trigger Identifier
Field
Specifies which action or malfunction used to
trigger the evaluation, i.e., M01-M40 and A01-A40. Ref. column 1 in the Malfunction andAction Editors.
Trigger Status The status of the trigger action/ malfunction.
Ref. column 2 in the Malfunction and ActionEditors.
Evaluation Sum Field displaying the result of the specifiedevaluation criteria. This sum is the result of the
integrated weighted deviation.
Total Evaluation
Sum
The resulting sum of all evaluation sum fields.
Create Sets up a new evaluation criteria.
Rename Renames an already existing evaluation criteria.
Copy Copies an already existing evaluation criteria.
Delete Deletes an already existing evaluation criteria.
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11.4 Evaluation Editor Procedures11.4.1
How to create an Evaluation
1 Select the CREATE button. When activated; the colour changes and the text Select
descriptive button to be createdis presented.
2 Select the scenario EVALUATION button to be created. When activated; the colour
changes and the green input line appears in this button.
3 Type in the wanted descriptive text for this button. Terminate with the ENTER key.The green input line then moves to the VARIABLE NAME column.
4 Type in the variable name. Terminate with the ENTER key. If the variable name is a
legal one, the green input line then appears in the LOW LIMIT column.
NOTEThe system response to illegal values/names is always that the green input line does not
disappear or jump to the next column.
5 Type in the low limit value. Terminate with the ENTER key. The green input linethen appears in the HIGH LIMIT column.
6 Type in the high limit value. Terminate with the ENTER key. The green input line
then appears in the WEIGHTING FACTOR column.
7 Type in the weighting factor for this variable. Terminate with the ENTER key. Thegreen input line then appears in the TRIGGER REFERENCE column.
8 Type the action / malfunction reference. Terminate with the ENTER key.
11.4.2 How to rename an Evaluation1 Select the RENAME button. When activated; the colour changes and the text Select
descriptive button to be renamedis presented.
2 Select the EVALUATION button to be renamed. When activated; the colour changes
and the green input line appears in this button.
If the EVALUATION button selected is not defined, the text Can't renamenonexisting evaluationis displayed.
3 Type in the new descriptive text wanted in this button. Terminate with the ENTERkey. The green input line then appears in the VARIABLE NAME column.
4 Type in the variable name. Terminate with the ENTER key. The green input linethen appears in the LOW LIMIT column.
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NOTEThe system response to illegal values/names is always that the green input line does not
disappear or jump to the next column.
5. Type in the low limit value. Terminate with the ENTER key. The green input linethen appears in the HIGH LIMIT column.
NOTE
If the current value displayed in the in the green input line is to be kept, confirmed this byterminating with the ENTER key.
6 Type in the high limit value. Terminate with the ENTER key. The green input linethen appears in the WEIGHTING FACTOR column.
7 Type in the weighting factor for this variable. Terminate with the ENTER key. The
green input line then appears in the TRIGGER REFERENCE column.
8 Type the action / malfunction reference. Terminate with the ENTER key.
11.4.3 How to copy an Evaluation1 Select the COPY button. When activated; the colour changes and the text Select
descriptive button to be copiedis presented.
2 Select the EVALUATION button to be copied. When activated; the colour changes
and the text Select Evaluation destinationis presented.
If the EVALUATION button selected is not defined, the text Can't copy nonexistingevaluationis displayed.
3 Select the destination EVALUATION button. The scenario is now copied from thesource to this new destination.
4 Use the RENAME feature to insert new name in the destination button.
11.4.4 How to delete an Evaluation1 Select the DELETE button. When activated; the colour changes and the text Select
descriptive button to be deletedis presented.
2 Select the EVALUATION button to be deleted. The EVALUATION selected is thenautomatically deleted and the descriptive text removed.
If the EVALUATION button selected is not defined, the text Can't delete nonexistingevaluationis displayed.
Take care when using the delete feature as when a scenario is deleted it can not be
restored!
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11.4.5 How to start an EvaluationThe evaluation starts when the Evaluation Button is activated. The evaluation sumaccumulates while the Trigger Status is active (the corresponding malfunction / action is
activated).
11.4.6 Description of the Weighting FactorThe Evaluation Editor may be used to create until 20 evaluation criteria. Each criterion isrepresented by one variable. The value of this variable is checked against its high and lowlimits and the following takes place:
If the value of the variable is outside its legal range, as defined by its high and low limits,
the deviation is calculated. The result is called Absolute Deviation.
Absolute Deviation = variable value - exceeded limit
The Absolute Deviation is multiplied with the Weighting Factor. The result is called the
Weighted Deviation.
Weighted Deviation = Absolute Deviation * Weighting Factor
The Weighted Deviation is integrated, making the Evaluation Sumas a function of both
the magnitude and duration of the deviation.
Evaluation Sum= (Weighting Factor * (tag value - exceeded limit))
Note:
The integration is executed only when the Evaluation Button is activated and theassociated malfunction/action is active. This because the Evaluation Editor is supposedto be used to evaluate the students response to introduced malfunctions or actions. In
other words, the integration will not start until the malfunction/action has been turnedon.
The purpose of the weighting factor is to enable scaling of the deviation. A deviation of1000 kilograms can be scaled to give the same evaluation as a deviation of 1 ton.
The integration unit is 1/sec., which means that a constant weighted deviation of 1.0 will
increase the evaluation sum with 1.0 pr. sec. Thus the evaluation report may be used tomeasure for how long a valve has been open/closed, or a pump has been on/off.
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11.5 Exercise 4We will prepare an evaluation of how the trainees perform when the malfunctions DirtyDO Filter DG1, M01, and Dirty SW Filter that we prepared in the Malfunction Editor,
turn active.
For the malfunction dirty diesel oil filter on diesel generator no. 1, we will have an increase
in the differential pressure over the diesel oil filter. In the Evaluation Editor we will put awatch on this differential pressure and specify limits that the pressure shall stay in between
for normal operation. When the malfunction turns active and the pressure increases abovethe upper limit, the absolute deviation from the limit, will be integrated in time until the
pressure falls under the upper limit again. We can put on a weighting factor on the
deviation depending of how critical the parameter is that we put a watch on.
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The faster the trainee realises the problem and solves it, the less the figure will be and thiscan be used to compare the performance of trainees.
For the malfunction of the dirty sea water filter, we put a watch on the differential pressureover the filter.
When the exercise is completed we will have relative figures of how the trainee performed
faced with problem on the diesel oil filter and sea water filter. The two figures will also be
summed up, giving and overall figure of performance.
NOTE: The deviation will only be integrated in time when the malfunction is active.
Some values to be entered into the Evaluations:
Evaluations Tag name Low limit High limit Weight
factor
Counting if
active
Diff. Pres. DO DG1 P03066 0,4000 0,7500 5,00 M01
Low suct. SW filter P00630 0,0000 2,0000 2,00 M41
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11.6 Exercise 5We want to check that there is voltage on the EG (excitation ON and voltage adjusted) at
the time the student carries out a connect attempt of the EG to emergency busbar:
Go to Action Editor, event based actions (to make a dummy action):
A41 (EG connect attempt)Tag name: X93001
Active: 50 (or another value)Event Tag name: X06134High/Low Limit: 1/-1
Delay: When necessary
Ramp: When necessary
The evaluation counter will be activated at the students connect attempt.
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Go to Evaluation Editor:E01 (voltage on EG?)
Tag Name: V06136
Low Limit: 430High Limit: 450Weighing Factor: To be consideredCounting if Active: A41
The student will be given penalty points if voltage is not present at the time of connect
attempt.
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11.7 Exercise 6NOTE:This example is taken from the MAN B&W 5L90MC-VLCC model. The tags can
be different on other models.
Preparing of ME. Here the trainee have to prepare all the sub. system as LTFW, HTFW,
HFO, starting air and LO system before the student can blow the ME by air and start. Thetemperature, pressure and flows have to be normal.
Following tags can be used: (Only for example, it is possible to put in more dummy tagsand other events)
Go to Action Editor, event based actions (to make a dummy action) :
See enclosed picture.
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Go to Evaluation Editor:
The student will be given penalty points if different flows, pressures, temperatures and
levels is not present at the time of starting the ME. See enclosed pictures.
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More the trainee remember to start and check before he start the ME, less the figure will beand this can be used to compare the performance of trainees.
When the exercise is completed we will have relative figures of how the trainee performedwith preparing and starting the ME. All the figures will be summed up, and give a overall
figure of performance.
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12 SNAPSHOTS12.1 What are Snapshots?A snapshot is a copy of all the variables and parameters needed to describe the state
of the simulator. A snapshot consists of one or more binary files stored on the systemhard disc and can be seen as a "picture" of the simulated plant state at a given time.
Snapshots will only exist during a training session and cannot be transferred to orused in later training sessions unless they are converted into initial conditions. Asnapshot is marked with the simulated time when it was taken and is identified by
this time mark.
Snapshots saved using the auto snapshot facility are most often used for this purpose. Up to100 snapshots may be saved and are thus accessible from the snapshot directory during atraining session.
Snapshots are used for three purposes:
1 Creating initial conditions
2 Performing a replay
3 Do a backtrack
12.2 How to take snapshotsThere are two ways to take snapshots, automatically or manually.
Automatic snapshots
Snapshots are taken automatically when setting the 'snapshot interval'. Default snapshotinterval at simulation start-up is 00:00, i.e. no snapshots taken automatically. However,
setting the 'snapshot interval' to 00:10 will cause snapshots to be taken at 10 minutesintervals.
Manual snapshots
To force a snapshot to be taken independently of the set snapshot frequency, press the
Snapshot pushbutton on the Inst
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