social software and eparticipation
Post on 09-May-2015
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Social software and online communities supporting
eParticipation
Mart Laanpere,
head of the Centre for Educational Technology
mart.laanpere@tlu.ee
Rise of the network society
• Manuel Castells: the new type of society, structural transformations in relationships of power, production and experience
• The Space of Places vs. Space of Flows, binary time and space
• Power of identity: the Self vs. the Net
• Three types of identity: legitimizing, resistance and project identity
Communities of practice• Praxis: knowledge hidden in action
• Lave & Wenger: “knowledge immersion” in communities of practice
• Apprenticeship learning
• Legitimate peripheral participation
• Community building and Web 2.0
• Examples: Plone developers, Perekool, kalale.ee, 8mai.wordpress.ee etc
Time Magazine:Person of the Year 2006
YOU: all active Internet users
Indicates the impactof new ways of participation and publishing on Web 2.0
Web 2.0 in nutshell
• Web 2.0: back to the beginning of the Web
• Read-only WWW >> Read-write WWW
• Personal publishing of thoughts, moments, experiences, lifestyle (blogs, Wikis, Flickr, YouTube, Last.fm, FaceBook, slideshare.net)
• Distributed architecture creates new problems that are solved by tagging, social recommendation systems (Del.icio.us, Furl), RSS aggregators (Technorati), syndication of content, interoperability of tools
Web 2.0: SOCIAL software
• Information technology >> Interaction technology
• From passive consumer to active contributor
• Culture of sharing and re-mixing, faster re-use and growth of knowledge
• On half-way from buzzword to normal practice
Heterogeneous landscape of social software tools
• How to enable people to use the tools they love for collaborative meaning-making?
• Affordance: we perceive objects in terms of the possibilities for action they offer, or afford, us
• Various tools could share the same affordances
• Activity structure: digital schema-based representation of activity, relates it to people, tools, artefacts and events (activity patterns)
• Unified Activity Management framework by IBM: people select the tools they like for activities
Social software research in our university
• Citizen Initiative Communities: kerg.tlu.ee/demos/citizen-initiative-community
• E-portfolio: eportfoolio.opetaja.ee
• LeMill.net: learning object authoring tool
• TATS: test authoring and conduction service
• OER blog: www.htk.tlu.ee/vabavere
• iCamp Space: distributed learning environment consisting of Web 2.0 tools
• Taggin Tallinn: mobile tourist guide and community building environment
Intellectual Property Rights
• Copyright and Copyleft
• Predecessors of open licenses:
• 1969 RFC (Request For Comments)
• 1971 Project Gutenberg
• 1998 Open Content license (David Wiley)
• 1999 GNU Free Documentation License (FDL)
• 2001 Creative Commons (creativecommons.org)
Creative CommonsCC license grants five basic rights to user:
• copying
• distributing
• displaying or performing in public
• migrating to another type of media
• creating derivates
• BY: attribution
• NC: non-commercial
• SA: share-alike
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