storytelling in games
Post on 12-Apr-2017
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Storytelling in Games
@scottishcolin@all_4_games
C4 has launched a number of games associated with TV programme brands, reaching mass audiences and consistently winning critical acclaim...
How Channel 4 got into games…
Snowman game installs
“Best Game”2013, 2014 & 2015
“Best Tablet App”2013“One to Watch”
2014
“Children & Young People”2015
All 4 Games was founded and then spun out of Channel 4 by by Colin Macdonald, a games industry veteran of 25+ years, ranging from starting a small 8-bit studio in the early 90’s, as Producer on the early Grand Theft Auto games, to co-founding and being Studio Manager of 300 developers at Realtime Worlds, which raised $80m in VC funding.
6
• Linear• Comedic• Epic• Open• Interactive• Expressive• Dissonant• Literary• Inventive• Personality
(my) Ten ages of storytelling in games
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TraditionalCraftedStrong attachment
egThe Last of UsBioshockLast Guardian
Linear
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ObtuseInaccessibleFantasy
egGrim FandangoPortal
Comedic
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Sprawling100+ hours gameplayCommitted
EgMass EffectThe Witcher
Epic
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FreeformEntire worlds“Living breathing cities”Eg
Grand Theft AutoRed Dead Redemption
Open World
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Linear storyChoice/Agency
EgWalking DeadHeavy RainFirewatch
Interactive
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FreeformUser generated
EgMinecraft
Expressive
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Ludo Narrative Dissonance
Eg Papers PleaseSweat Shop
Dissonant
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NarrativeIntelligentPuzzling
egBlack barLifeline
Literary
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Genre bustingTransmedia?!
EgHer Story
Inventive
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Gameplay (mostly) irrelevantCompelling characterTight scriptTalented acting
EgThomas Was Alone
Personality
Blackbar / LifelineHer StoryThomas was AloneStraight white guy
@scottishcolin@all_4_games
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