team kam alex davani katie mclaughlin maura stackley

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Team KAMAlex DavaniKatie McLaughlinMaura stackley

Gaining Leadership of the Training GroupChapter 12

Important Aspects of Gaining Leadership Within a Training Group

Setting appropriate group norms

Controlling the timing and pacing of the program

Getting the group’s attention

Communicating your message effectively

Dealing with problem participants

Helpful norms for an active training environment

Encourage participants to express themselves honestly

Ask that confidentiality be respected

Urge risk taking

Expect participation from everyone

Promote the value of feedback

Require participants to sit in different spots

Reassure participants that their questions are welcomed

Insist on punctuality

Class norms for group activities?

Raising your hand

Take everyone’s thoughts into account

Respect everyone’s opinions

Everyone participate

Don’t talk when someone else is talking

Be open minded

Provide a group represntative

Negative Behaviors to watch for

Monopolizing

One-upping

Complaining

Intellectualizing

Withdrawing

Arguing

Questioning

Clowning

Distracting

Creating Opening Exercises Chapter 3

Icebreaker Activity

3 Important Goals of Creating Opening Exercises

Team building-help participants become acquainted

On-the-spot assessment- attitudes, knowledge, experience

Immediate learning involvement-draw participants and introduce course

Rotating Trio Exchange Team building

On-the-spot assessment

Immediate learning involvement

10 Methods to get Everyone Involved

Open discussion

Response cards

Polling

Subgroup discussions

Partners

Go-arounds

Games

Calling on the next speaker

Panels

Fishbowls

Experiential Learning ApproachesChapter 6

Experiential Learning Approaches

1. Role playing – scripting, staging, processing, and video feedback

2. Games and simulations – encourage to confront attitudes and values

3. Observation

4. Mental imagery

5. Writing tasks

6. Action learning

Role Playing

1. Scripting – develop roles/situation with drama

2. Staging – format for role play, regardless of content

3. Processing – reflective discussion or performance feedback

4. Video Feedback – prior, during, and after taping

Games and Simulations

Help grasp total course content

Help test the behavioral style & performance

Used to create performance challenges

Game Time!

Observation

Designing – the key is for the experience to be active rather than passive

Formatting1. Use observers as the audience

2. Assign observers to small groups

3. Fishbowl format

Mental Imagery

6 kinds of imagery experience

1. Visual2. Tactile3. Olfactory4. Kinesthetic5. Taste6. Auditory

Guidelines

Writing Tasks

5 tips to keep in mind1. Help participants to get in the mood

2. Make sure instructions are crystal-clear

3. Arrange a good work environment

4. Allow enough time for writing

5. Allow enough time for feedback

Action Learning

1. In-Basket Assignments

2. Research Projects

3. Field Observation

4. Teaching Projects

5. Task Force Projects

Questions?

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