the first person cultural trainer

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The First Person Cultural Trainer. Marjorie A. Zielke , Ph.D. – Assistant Professor/Associate Director Institute for Interactive Arts and Engineering The University of Texas at Dallas March 29, 2012. What is FPCT?. 3D immersive game-based simulation - PowerPoint PPT Presentation

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The First Person Cultural Trainer

Marjorie A. Zielke, Ph.D. – Assistant Professor/Associate DirectorInstitute for Interactive Arts and Engineering

The University of Texas at DallasMarch 29, 2012

What is FPCT?• 3D immersive game-based

simulation• Key leader engagement

training with variable cultures• Virtual non-combatant agents

and populace• Works as stand-alone and

part of Hybrid Irregular Warfare Network-defeat Toolkit (HINT) federation – integrating models

FPCT Awards• 2010 Outstanding Achievement, Cross

Function Development, NTSA• 2011 Winner, Innovations in Gaming

Competition, GameTech• 2011 Best Government Game Award,

Serious Games and Showcase Challenge, I/ITSEC

Nonverbal Information

• Facial/microexpressions • Environment

Multiple Cultures

Experiential learning through

variable scenarios

Behavioral Models

Virtual Human System

Essence of Gameplay• Four stages align with

U.S. Aid TCAPF• Engage NPCs• Develop trust• Improve mood and

cooperation

• Discover Golden Nuggets• Reveal insurgent networks

Conscript and Story• Non-kinetic

gameplay• Networks of

NPCs• Non-linear

narrative• Branching

dialog

Training Feedback: DAR/AAR• Journal• Help agent

Stand-Alone and Federation Model

FPCT4+ Architecture

• Our Development Philosophy– Platform Agile– Composable– End-user tools– Robust behavioral AI– Story and gameplay

Questions?

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