thesispresentation

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Slides of the first presentation of my thesis. The topic is 'Quantified Self for Personal Health'.

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Quantified Self for Personal Health

Presentation by Anne Everars 9 december 2013

Promotor: Prof. Erik Duval Assistents: Dr. Joris Klerkx and Ir. Robin De Croon

Content

• About the topic

• Literature study

• Prototype

• Planning and statistics

Content

• About the topic

• Literature study

• Prototype

• Planning and statistics

Quantified self

- World Health Organisation

"Health is a state of complete physical, mental and social well-being and not merely the

absence of disease or infirmity."

Personal health

Personal health➲ Focus on a healthy lifestyle = Aggregation of personal decisions that contribute to, or cause, illness or death➲ Focus on self-care strategies ~ balance exercise behavior and nutritional intake

!

http://t0.gstatic.com/images?q=tbn:ANd9GcQhuS-OwHGRuWrGYqxbMr3eME7i54JbgO0JqaYafp-bg0d0Qnln-g

Overweight and obesity

Mainly due to :

• Sedentary lifestyle

• Overconsumption of foods

National voedings- en gezondheidsplan voor belgië. http://www.health.belgium.be/eportal/Myhealth/Healthylife/Food/index.htm#.Umu0gZROokR. 2005 - 2010.

http://www.hln.be/hln/nl/33/Fit-Gezond/article/detail/1740074/2013/11/14/30-procent-van-Vlamingen-kampt-met-overgewicht.dhtml

http://www.deredactie.be/cm/vrtnieuws/binnenland/1.1790786 !!

http://www.standaard.be/cnt/dmf20131129_00864212

–Els Everars

“At some point, while dieting, it feels like eating that brownie will make me much happier than

losing another 100g.”

Difficulty

Food triangle

Aim

Discover if quantified self can improve personal health

➲ How? Design an own application

☛ Study existing applications

Content

• About the topic

• Literature study

• Prototype

• Planning and statistics

Comparison - criteria1. Entering what is eaten

2. Entering (sport) activities

3. Setting goals

4. Gamification - rewards

5. Reports

6. Availability (platforms, online/offline, languages)

7. Login options

8. Social character (social media, friend network)

9. Pricinghttps://annespersonalhealth.wordpress.com/2013/10/14/criteria-for-comparing-existing-applications/

Comparison - applications• Perfect Diet Tracker

• Weight Watchers Mobile

• CalorieKing Nutrition and Exercise Manager

• MyFitnessPal

• CalorieënRekenaar

• Calorie Counter by FatSecrethttps://annespersonalhealth.wordpress.com/category/review/

Comparison - conclusion• Little automation is used (mostly only bar codes)

• Food and activities always considered together

• Best to use a Dutch database

• Mind the Metabolic Resting State (e.g. CalorieCounter)

https://annespersonalhealth.wordpress.com/2013/10/29/lessons-learned/

Comparison - conclusion

• Goal setting and reporting = important, challenges = nice

• Adding own recipes (e.g. Weight Watchers)

• Giving reminders to the user (e.g. Weight Watchers)

https://annespersonalhealth.wordpress.com/2013/10/29/lessons-learned/

Comparison - conclusion

• Weaknesses or bad habits never considered

• ‘Frequent’ and ‘Recent’ categories (e.g. MyFitnessPal)

• Attention to popups (e.g. CalorieënRekenaar)

https://annespersonalhealth.wordpress.com/2013/10/29/lessons-learned/

Content

• About the topic

• Literature study

• Prototype

• Planning and statistics

Design criteria

• Caloric diary

• Setting goals

• Simplicity

• Social character

• Gamification

• Consistency

https://annespersonalhealth.wordpress.com/2013/10/29/design-criteria-for-my-own-application/

Target users

• People with overweight or obesity

• From different age categories and social groups

Difficulty

• Make adding of information easy and fast

• Get users to return

Use of the app

RETROSPECTIVE adding of activities and food items

First prototype

Application mainly for iPad users

• Reasonably mobile and carried along

• Screen sufficiently large to provide overview

• Network connection and other sensors present

First prototype

More or less digitally produced

First prototype

First prototype

First prototype

First prototype

First prototype

First prototype

First prototype

First prototype

First prototype

First prototype

First prototype

First prototype

And then ….

Second prototype

• iPhone connection : registration of activities and food items ➲ always on & carried along = in situ registration

• Focus on speeding up the registration

Second prototype

= paper prototype

• Faster to create

• Easier to adapt

Second prototype

Second prototype

Second prototype

Second prototype

Second prototype

Content

• About the topic

• Literature study

• Prototype

• Planning and statistics

Planning• Beginning december : evaluation paper prototype

• Half december : first digital prototype

• End december : evaluation first prototype

• Beginning january : second digital prototype

• Beginning february : evaluation prototype

• Half february : third digital prototype

StatisticsResults from Toggl

ACTIVITY DURATIONReading 1d 3u 36m 22sReflection 57m 46sWriting 19u 39m 7sDesign 20u 30m 33sEvaluation 2u 50mPresentation 16u 29m 40sMeetings 10u 21m 54sSocial Network Activities 1u 55m 4sTOTAL 100u 20m

22# TiNYARM entries

23# blogposts

2%10%

16%

3%

20%20%

1%

28%

Reading Reflection Writing DesignEvaluation Presentation Meetings Social Network Activities

Expected score

12/20

Questions?

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