unix process management
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Presentation on Unix Process Management
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Presentation on Process Management
By: Arshad RumanEmail Id: arshadruman@gmail.com
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Contents
1.Process Concept:2.Process Scheduling:3.Operations On Process:4.Cooperating Process:5.Inter Process Communication:
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Process Concept
Classes:
Batch Processing(60’s)
Multiprogramming(70’s)
Time Sharing(70’s)
Real Time(80’s)
Distributed(90’s)
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OS Performs following Actions While creating Process:
Assign Process Id and PriorityAllocating Memory and other resourcesSet up the Process environmentCreating PCBReturn Process Id
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Process States
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Process Control Block(PCB)
Process IDPriorityProcess State
PSWCPU registerEvent InformationMemory AllocationResource HeldPCB Pointer
Process Scheduling Information
PSW & CPU reg information
Info for which process is waiting
Pointer to another PCB
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Interaction Of Processes
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Process Scheduling Queues
Job queue – set of all processes in the system. Ready queue – set of all processes residing in main memory, ready and waiting to execute. Device queues – set of processes waiting for an I/O device. Process migration between the various queues
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Scheduling
Activity of SELECTING the next request to be handled by SERVER. Two fundamental Techniques:
1: Pre-emption Of Request2:Reordering Of Request
Linux Process:
1: Normal or Real Time
2: Priority
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Representation of Process Scheduling
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Four Events Of Scheduler
1: Arrival:
A request is arrived to system.
2:Scheduling:
Scheduler selects one request for servicing.
3:Pre-emption:
Request is Preempted to service other request.
4:Completion:
Process request gets completed.
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Schedulers
Long-term scheduler (or job scheduler) – selects which processes should be brought into the ready queue.
Short-term scheduler (or CPU scheduler) – selects which process should be executed next and allocates CPU.
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Addition of Medium Term Scheduling
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Context Switch
When CPU switches to another process, the system must save the state of the old process and load the saved state for the new process.
Context-switch time is overhead; the system does no useful work while switching.
Time dependent on hardware support.
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Process Creation
Parent process create children processes, which, in turn create other processes, forming a tree of processes.
Resource sharing
✦ Parent and children share all resources.
✦ Children share subset of parent’s resources.
✦ Child will not exceed resource limits on that process.
Execution
✦ Parent and children execute concurrently.
✦ Parent waits until children terminate.
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Process Creation (Cont.)
Address space
✦ Child duplicate of parent.
✦ Child has a program loaded into it.
UNIX examples
✦ fork system call creates new process
✦ exec system call used after a fork to replace the process’ memory space with a new program.
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Processes Tree on a UNIX System
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Process Termination
Process executes last statement and asks the operating
system to decide it (exit).
✦ Output data from child to parent (via wait).
✦ Process’ resources are deallocated by operating system. Parent may terminate execution of children processes (abort).
✦ Child has exceeded allocated resources.
✦ Task assigned to child is no longer required.
✦ Parent is exiting.Operating system does not allow child to continue if its parent terminates. Cascading termination.
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Cooperating Processes
Independent process cannot affect or be affected by the execution of another process. Cooperating process can affect or be affected by the execution of another process.
Advantages of process cooperation
✦ Information sharing
✦ Computation speed-up
✦ Modularity
✦ ConvenienceE-mail: info@wavedigitech.com; http://www.wavedigitech.com Phone : 91-963289173
Producer-Consumer Problem
Paradigm for cooperating processes, producer process produces information that is consumed by a consumer process.
✦ unbounded-buffer places no practical limit on the size of the buffer.
✦ bounded-buffer assumes that there is a fixed buffer size.
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Interprocess Communication (IPC)
Mechanism for processes to communicate and tosynchronize their actions.
Message system – processes communicate with eachother without resorting to shared variables.
IPC facility provides two operations:
✦ send(message) – message size fixed or variable
✦ receive(message) If P and Q wish to communicate, they need to:
✦ establish a communication link between them
✦ exchange messages via send/receive Implementation of communication link
✦ physical (e.g., shared memory, hardware bus)
✦ logical (e.g., logical properties)
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Shared data
#define BUFFER_SIZE 10
Typedef struct {
. . .
} item;
item buffer[BUFFER_SIZE];
int in = 0;
int out = 0;
Solution is correct, but can only use BUFFER_SIZE-1
elements
Bounded-Buffer – Shared-Memory Solution
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Thank You
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