vr update smpte vr and the race to real-taylor.pdf · - oculus - valve/htc pc price now

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VVRRUUppddaatteeSSMMPPTTEESSoocciieettyyooffMMoottiioonnPPiiccttuurree &&TTeelleevviissiioonn EEnnggiinneeeerrss

RRooyyTTaayylloorrCorporate Vice President, Alliances, Content andVR

June2016

MMEESSSSAAGGEESSTHREEKEYMESSAGESFORSMPTE

1. ImmersiveTechnologiesarehappening fasterthansupposed.2. Butthey willnot succeedwithout widespreadco-operation andavibrantecosystem.3. AMD believes immersivetechnologieswillrevolutionize thehumancondition.

PPeerrcceeppttiioonn–– UUnnddeerrssttaannddiinngg–– EExxppeerriieenncceeEEmmppaatthhyy-- LLeeaarrnniinngg

TTHHEEWWIINNDDOOWW1895– 2016THEAGEOFTHERECTANGLE

WHYNOW?

- 300+startups

- $Billions

- Technology Ramp

WITHAMDATTHEHEARTOF8833%%**OFVRSYSTEMSGLOBALLY

*AccordingtoJonPeddieResearchasofMarch11,2016,AMDisestimatedaspowering83%ofthetotaladdressablemarketfordedicatedVRHMDs.

DDEEMMOOCCRROOTTIIZZIINNGGVVRR–– TTHHEEFFIIRRSSTT110000MMUUNNIITTSSTHERADEONRX480

$$119999RRUUNNSSAALLLLVVRR

- CERTIFIED,APPROVED- OCULUS- VALVE/HTC

PPCCPPRRIICCEENNOOWW<<$$779999

AARRRIGHTFORINDUSTRY

ODGAR

DAQRIAR

EEVVOOLLUUTTIIOONNOOFFVVRRHMD’SRAPIDDEVELOPMENT

120Hz248MPs

1920

1080

PPSS44VVRR

120Hz1006MPs

‘WorldsFirst1GPixel/s

4096

2048

TTBBCC

90Hz233MPs

2160

1200

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EEVVOOLLUUTTIIOONNOOFFVVRRHMD’SRAPIDDEVELOPMENT

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EEVVOOLLUUTTIIOONNOOFFVVRRTHEEMERGENCEOFACONTROLLERINDUSTRY

TTHHEEDDEEMMAANNDDFFOORRMMOORREEMANY,MANYMORETIMESMOREHORSEPOWERNEEDED

§ 90fps§ 2160x1200(2K)§ <10msLatency§ 8TFLOPs

§ 144fps§ 15360x8640(16K)§ ZeroLatency§ 743TFLOPS!

VVRRHIERACHY&SALES

Tetheredwith Controllers

Headsets without Controllers

Smartphone Based

11MM

33MM

775500kk

5500kk

2200117722001166

66MM

11..55MM

22..77MM

5500kk

SOLVINGCOMPLEXITYWILLNEEDWIDESPREADCO-OPERATION

>>110000xxincreaseinpixelrateinthenearfuture

PPhhoottoo--rreeaalliissmmmakesitamilliontimesharder

GGPPUUaaddvvaanncceessalonearenotenough

GGaammeeeennggiinneess++GGPPUUcollaboration

DarylSartain,ChairmanVRCouncil.

TThheeiimmppoorrttaanncceeooffffiillmmsscchhoooollss

Radeon™ andLiquidVR™AMDPUSHINGVRINTONEWTERRITORIES

WITHHARDWAREANDSOFTWARE

TECHNOLOGIES

wwwwww..ggppuuooppeenn..ccoomm

Radeon™ andFireRenderGPURenderingEngineFREE

Rendered360videoRay-tracedpre-viewers

ScenebakingForRhino,3DSMax,Maya,FilmEngine

wwwwww..ggppuuooppeenn..ccoomm

Radeon™ andAsynchronousCompute

USINGTHEGPUFORMULTIPLETASKSAT

THESAMETIME.FAST.

EssentialforAsync.TimeWarp(ATW)forVR

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§ Rockband

§ EveValkyrie

HHOOLLLLYYWWOOOODDTTHHEESSUURRPPRRIISSEELLEEAADDEERRIINNAADDOOPPTTIIOONNWHYENTERTAINMENTISN’TWAITING.THEBIRTHOFVRX

InterstellarParanormalActivityJurassicWorld

WildWarcraftAssassinsCreed

KungFuPandaTheMartianAvatar2,etc.etc.

FFiillmmss::

LLOOCCAATTIIOONNBBAASSEEDDVVRRPARANORMALACTIVITYAMC,PARAMOUNT

Artists impression, Cinepod

VRXISCHANGING

TECHNOLOGYINEENNTTEERRTTAAIINNMMEENNTT

FFRREEEEVVRRXXFFRROOMMAAMMDDAVAILABLENOW,UE4BASED.

‘First’WrightBrothersfirstflightinVR. ByMatterVR ‘Neuro’VR.ByKite&Lightning

336600VVRRAANNDDAADDVVAANNCCEEDDSSTTIITTCCHHIINNGGMORECAMERAS,HIGHERRESOLUTION,MORESTITCHING

TTHHEERRAACCEETTOOBBLLEENNDDCCAAMMEERRAAAANNDDGGAAMMEEEENNGGIINNEEWWOORRLLDDSSPOSSIBLEBUTEXPENSIVE

§ FilmedwithCanonT4i

§ Composited

§ Alphamatted

§ Produced imagesequences

§ 2 minutes20GBdata

TTHHEEIIMMPPOORRTTAANNCCEEOOFFLLIIGGHHTTFFIIEELLDDSSCAPTURINGOURDIGITALSELVES

TTHHEEIIMMPPOORRTTAANNCCEEOOFFAAUUDDIIOONEWPOSSIBILITIESINAUDIOPLACEMENT

MATTHEW LEWISCEO, PRACTICAL MAGIC

RRooyy TTaayylloorrCVPAlliances,ContentandVR

Dir.BoardofGovernors,AdvancedImagingSociety

roy.taylor@amd.com

@roy_techhwood

THANKYOU!

FOOTNOTES1. AMD Internal testing as of March 2016. Varied configurations may yield different results. System config: Core i7-5960X, Gigabyte X99-UD4, 16GB DDR4-2666 Radeon™

Software 15.301.160205a, NVIDIA 361.75 WHQL, Windows® 10 x64. Game settings: 3840x2160, High Quality Preset, 2xMSAA, Async Compute ON. Average FPS Scores: Radeon™ R9 Fury X GPU: 55 FPS. GTX 980 Ti: 43 FPS. GRDT-95

2. AMD Internal Testing as of March 2016. Varied configurations may yield different results. Hardware config: AMD Radeon™ R9 Fury X, Core i7-5960X, 16GB DDR4-2666, Windows® 10 x64, Radeon™ Software 16.15. Game settings: 2560x1440, High Quality preset. Scores: 58.18 average FPS (DirectX® 11) vs. 69.21 average FPS (DirectX® 12). GRDT-96

3. AMD Internal testing as of March 2016. Varied configurations may yield different results. Hardware config: Core i7-5960X, Gigabyte X99-UD4, 16GB DDR4-2666, Windows 10® x64 (Build 10240), AMD Catalyst™ driver 15.7.1 and DirectX® 11 multi-threaded vs. DirectX® 12 multi-threaded at 3840x2160 resolution rendered 17,829,125 triangles/sec (DirectX® 12) vs. 1,246,605 triangles/sec (DirectX® 11), with less than 1% variance between tests. GRDT-94

4. DirectX® 12 fastest adoption since DX9: http://www.tweaktown.com/news/44918/microsoft-adoption-rate-directx-12-fastest-dx9/index.html

**Testing conducted by AMD Performance Labs as of March 7, 2016 on the AMD Radeon™ Pro Duo, AMD Radeon™ R9 295X2 and Nvidia’s Titan Z, all dual GPU cards, on a test system comprising Intel i7

5960X CPU, 16GB memory, Nvidia driver 361.91, AMD driver 15.301 and Windows 10 using 3DMark Fire Strike benchmark test to simulate GPU performance. PC Manufacturers may vary configurations,

yielding different results. At 1080p, 1440p, and 2160P, AMD Radeon™ R9 295X2 scored 16717, 9250, and 5121, respectively; Titan Z scored 14945, 7740, and 4099, respectively; and AMD Radeon™ Pro Duo scored 20150, 11466, and 6211, respectively, outperformin g both AMD Radeon™ R9 295X2 and Titan Z. RPD-1

ATTRIBUTION & DISCLAIMERThe information presented in this document is for informational purposes only and may contain technical inaccuracies, omissions and typographical errors.

The information contained herein is subject to change and may be rendered inaccurate for many reasons, including but not limited to product and roadmap changes, component and motherboard version changes, new model and/or product releases, product differences between differing manufacturers, software changes, BIOS flashes, firmware upgrades, or the like. AMD assumes no obligation to update or otherwise correct or revise this information. However, AMD reserves the right to revise this information and to make changes from time to time to the content hereof without obligation of AMD to notify any person of such revisions or changes.

AMD MAKES NO REPRESENTATIONS OR WARRANTIES WITH RESPECT TO THE CONTENTS HEREOF AND ASSUMES NO RESPONSIBILITY FOR ANY INACCURACIES, ERRORS OR OMISSIONS THAT MAY APPEAR IN THIS INFORMATION.

AMD SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE. IN NO EVENT WILL AMD BE LIABLE TO ANY PERSON FOR ANY DIRECT, INDIRECT, SPECIAL OR OTHER CONSEQUENTIAL DAMAGES ARISING FROM THE USE OF ANY INFORMATION CONTAINED HEREIN, EVEN IF AMD IS EXPRESSLY ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

© 2016 ADVANCED MICRO DEVICES, INC. ALL RIGHTS RESERVED. AMD, THE AMD ARROW LOGO, RADEON AND COMBINATIONS THEREOF ARE TRADEMARKS OF ADVANCED MICRO DEVICES, INC. IN THE UNITED STATES AND/OR OTHER JURISDICTIONS. OTHER NAMES ARE FOR INFORMATIONAL PURPOSES ONLY AND MAY BE TRADEMARKS OF THEIR RESPECTIVE OWNERS.

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