vuvuzela flow and wireframes
Post on 18-Dec-2014
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VUVUZELA WHACKER
GAME FLOW CHART, WIREFRAMES, AND GAME STATES
Peter Blom (peter.blom@gmail.com)Created 2010-06-20
Loading Screen
Intro Screen
Game Mode
Game End Screen
Share Screen
App flow chart
Loading Screen
<Game logo>
Loading...
Intro Screen
<Game logo>
Thematic background, hero in background holding club, about to hit vuvuzela player?
START WHACKING!
Save the world from the Vuvuzela invasion!
You've saved the world from 4303 Vuvuzuelas
Best score so far: 4302
share f
LISTEN TO VUVUZELA
Could be an idea to integrate a vuvuzela sound player, to up the app value? If so it would lead to a screen with an image of a vuvuzela and a button saying "STOP IT!!!!"
Game Mode - Before Start 1
Game Mode - Before Start 2
Game Mode - Before Start 3
Game Mode
1 miin Timer, counting down to 0. Change color when 10 sec left.
score
0:43 1,400MENU
Game End Screen
Thank you!
You managed to rid the world of 215 vuvuzelas, earning you a score of:
524,240
High Score: 859,200 Total Vuvuzelas eradicated: 404
SHARE F PLAY AGAIN
Back to start screen, no confirmationCan also be: "New Highscore!"
Share Screen
Facebook's overlay.
Object States - Dudes
Default Look
Vuvuzela PLayer:
On Tap
Post Tap
-50
Dude slides back down, a bit faster than if he isn't tapped
score remains in place, fades out and is gone when dude is gone
-50+100
+100
-50+100
+100 -50
Other shirt
colors...
Hats = dudes
that give more
points
Asian Guy
Other Graphic Assets
Icon, 50x50, used on the iphone to start app
Icon, 72x72, used in the app store i think
Icon, 512x512, used here and there. Can have more detail in it
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