washing the spears
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Isandlwana (solo game)
British force:
12 stands of British regular infantry, distributed in 3, 4 or 6 units (players choice)
3 stands of atal ati!es infantry (1 unit)
1 stand of mounted troops (1 unit)
"ulu force: 4# stands of $arriors (# units)
Terrain/Deployment
%ills are treated as &rough' terrain, ecept the rocy summit of *sandl$ana $hich is an
impassable sector+ he dongais considered as &rough-co!er'+
.layer may deploy British units in the redsectors, and the "ulu force in thepurplesectors+
"ulu, / and mounted troops may perform a travel marche!en $hen lea!ing rough terrain+
Special rules
"ulu units are numbered 1 to #, as $ell as the "ulu toens+ hus, each time a "ulu toen is
piced from the bo$l, its number designates the acti!ated unit+ 0hen a "ulu unit is acti!ated,
player rolls 1d6 the unit is successfully acti!ated if 1-2-3-4 is rolled+ *f "ulu casualties reach atotal of # stands or more, "ulu units are successfully acti!ated on 1-2-3 only+ *f "ulu casualties
totalie 16 stands or more, then 1-2 must be rolled+
*f successfully acti!ated, a "ulu unit mustassault the nearest enemy unit $ithin tra!el
march range+ *f se!eral enemy units are eligible, the assaulted one is selected
randomly+ *f there is no enemy unit $ithin range, the "ulu unit performs a tra!el
march, taing the straightest $ay to$ards the eit point (see map)+
*f unsuccessfully acti!ated, a "ulu unit only performs a basic mo!e (if possible)
to$ards the nearest enemy unit+
Victory conditions
.layer $ins if at least 3 British stands manage to escape and lea!e the table !ia the eit point+
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Quick reference cards
http:--regles+$argames+monsiteorange+fr
http://regles.wargames.monsite-orange.fr/http://regles.wargames.monsite-orange.fr/ -
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Adowa
rder of !attle
thiopian player:
12 stands of 0arriors
16 stands of 5iflemen 4 stands of /a!alrymen
# stands of 0arriors (reinforcements)
*talian player:
4 stands of lite troops (Bersaglieri-lpini)
12 stands of 7anteria-/acciatori
# stands of sari
Troop c"aracteristics summary c"art
Doc# $S T% &irin' ()D *)D +)D Ass# Special
thiopian 5iflemen /lose 2 2 8 3 (1) 2 1 1-2 Bold-8ash+
thiopian 0arriors9 /lose 2 3 1 1-2-3-4 Boldthiopian /a!alry /lose 2 4 1 1-2 Bold-8ash+
Bersaglieri-lpini ;oose 3 2 / 4 (2) 3 1 1-2 ey to abbre!iations:
8oc: 8octrine
B
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*t is suggested that any unit may perform a ra!el ?arch $hen lea!ing rough terrain, ecept if
lea!ing the ?t shasho sector+
Deployment
he *talian player deploys on the right side edge ro$, and the thiopian player e!ery$here on
the left half (ecept the reinforcements, obligatorily deployed on the left side edge ro$)+
Special rule, )ndisciplined
byssinian $arriors $ere said to be prone to loose all discipline $hen coming close to the
enemy+ hus, to reflect this, $arriors and ca!alrymen units must assault their nearest foe
($ithin ra!el ?arch range), follo$ing an unsuccessful reacti!ity test+ *f se!eral enemy units
are eligible targets, the assaulted unit is chosen by the opponent player+
Victory conditions
he *talian player $ins if he taes the to$n, and the thiopian player must destroy entirely his
opponents army+
Quick reference cards
http:--regles+$argames+monsiteorange+fr
http://regles.wargames.monsite-orange.fr/http://regles.wargames.monsite-orange.fr/ -
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http:--regles+$argames+monsiteorange+fr
http://regles.wargames.monsite-orange.fr/http://regles.wargames.monsite-orange.fr/ -
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Tamai -solo 'ame.
British order of battle:
# stands of %ighlanders
16 stands of regular infantry
6 stands of ca!alry 1 artillery battery9 (2 stands, ?ule ;oading 5ifled guns)
*: see Saving the Guns expansion
$ritis" troop c"aracteristics summary c"art
Doc# $S T% &irin' ()D *)D +)D Ass# Special
%ighlanders /lose 4 2 / 4 (2) 3 1 1-2-3
5egular *nfantry /lose 3 2 / 4 (2) 3 1 1-2-3
/a!alry /lose 3 4 1 1-2-3 8ashing
.lace 21 toens on the table top: A in the &hor' (dried ri!erbed), one on each hilltop, and one
in the !illage+ ach time a British unit is mo!ed, e!ery toen $ithin sight (2 8) is re!ealed:
5oll (d( 0 1if the toen is on a hilltop the obtained score indicates the number ofstands of a possible hidden ?ahdist unit the enemy unit is immediately &raised' and
the toen is added in the bo$l+ *f a score of ero or less is obtained, simply discard the
toen+
5oll (d2if the toen is in the hor or in the !illage if 4-C-6 is rolled, the obtained
score indicates the number of stands of a possible hidden ?ahdist unit the enemy unit
is immediately &raised' and the toen is added in the bo$l+ *f a score of 1-2-3 is
obtained, simply discard the toen+
0hen a ?ahdist toen is piced up from the bo$l, the selected unit is chosen randomly+
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0hen a ?ahdist unit is acti!ated, its basic acti!ation score (B
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%a6u!a 7ill
Boer force:
32 mounted infantry stands (#-12 units)
British force: 2G infantry stands (C units)
12 infantry stands (%ighlanders, 3 units)
British player deploys first+
Fne side $ins if he taes the enemyHs camp+
Special rule, isolation4
o /. can be spent $hen acti!ating a unit if there is no friendly unit $ithin C 8, or if no
line of communication can be dra$n to$ard a friendly unit $ithout crossing an enemy "o/+
http:--regles+$argames+monsiteorange+fr
http://regles.wargames.monsite-orange.fr/http://regles.wargames.monsite-orange.fr/
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