an age of designers
TRANSCRIPT
AN AGE OF DESIGNERSTO O L S F O R I N T E R FAC I N G H U M A N A N D I N F O R M AT I O N T E C H N O LO GY
Ph i l i ppe -Aube r t Mess ie r, Ap r i l 2016
“The reduction in the use of
intermediaries between producers and
consumers, for example by investing
directly in the securities market rather
than through a bank.1”
IN THE BEGINNING THERE WAS DISINTERMEDIATION…
21. Google’s built-in dictionary, 2016
or…
Google providing me with a
definition without having to go a
dictionary or an encyclopedia
website!
Thank you Google, I am happier
person.
DISINTERMEDIATION
3
Disintermediation works by automating
those tasks that bring little value to a
customer experience. This only works if a
customer is equally or more happy with his
experience.
Systems that perform better than humans
don’t design themselves (yet).
4
OK SO WHAT’S WITH THE DESIGNERS?
•“Solving of ill-structured
problems” (Herbert Simon)
•The method to the madness
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OK SO WHAT’S WITH THE DESIGNERS?
6
It ’s a dir ty job: Designers mediate humans and technology
Service Design Srums Programmatic marketingCybernetic Art Direction Growth Hacking UI DesignFuzzy front End of Product Design Intelligent System Design UX DesignHuman Organ Design Augmented Reality Design Social CRMSim Design Software Architecture Machine-Learning Design Graphic Design Embodied Interactions Agile Software DesignNanotech Design Fusionist (Microsoft)Intervention design (Ideo)
•Analytics and automation
•Micro segments with highly tailored
messaging —>improves relevance to
customers
•“Growth hacking” (P.S.: I love you, get your free email at Hotmail) (Ryan Holiday)
8
DESIGNING MARKETING CAMPAIGNS:
PROGRAMMATIC MARKETING
•“The use of social media services,
techniques and technology to enable
organizations to engage with their
customers.1”
•From CRM to SCRM:No more rule book,
hack away! (fuzzy front end again)
•Engage all customers, all the time, by
bringing something valuable to the table
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DESIGNING CUSTOMER RELATIONSHIPS:
SOCIAL CRM & CONTENT MARKETING
"Why integrating social data is essential for a single view of your customers". http://www.conversocial.com/social-crm2015
CRM Social Media
Social CRM
•UX design: the process of enhancing user satisfaction by improving
the usability, accessibility, and pleasure provided in the interaction
between the user and the product1.
•The rock stars of disintermediation
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INTERFACING WITH CUSTOMERS:
UX AND UI DESIGN
1. Wikipedia
•UI design: Good user interface design facilitates the task at hand
without drawing unnecessary attention to itself1.
•involved in a wide range of projects from computer systems, to cars,
to commercial planes2
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INTERFACING WITH CUSTOMERS:
UX AND UI DESIGN
1., 2. Wikipedia
“Do you think you could tell a team of
developers everything that needed to be in
a piece of software before it was up and
running?1”
Agile methodologies are an alternative to
waterfall, or traditional sequential
development.
161. http://agilemethodology.org
SOFTWARE AND SYSTEM’S DESIGN:
AGILE DEVELOPMENT
•1970s (!)
•Iterative process
•Small increments
•Potentially shippable product at every
iterations
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SOFTWARE AND SYSTEM’S DESIGN:
AGILE DEVELOPMENT
•Software development
•ERPs
•Project management
•etc.
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SOFTWARE AND SYSTEM’S DESIGN:
AGILE DEVELOPMENT
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DESIGNING A DECISION ENGINE:
OFF-THE-SHELF MACHINE LEARNING
1. Arthur Samuel, 1959
•Machine learning is a"field of study that
gives computers the ability to learn
without being explicitly programmed”1.
•Google’s Prediction API