analysis of play, september 3rd, 2014

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September 3, 2014

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Game definitions

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Page 1: Analysis of Play, September 3rd, 2014

September 3, 2014

Page 2: Analysis of Play, September 3rd, 2014

Today

1) Icebreaker2) Fantasy Football: setting line-ups3) HabitRPG4) Gameplay experience: Avenger’s Alliance5) Discussion: Caillois, McGonigal, Rodriguez and

Frasca6) DEFINE. ALL. THE. GAME.7) Homework

Page 3: Analysis of Play, September 3rd, 2014

Football

Page 4: Analysis of Play, September 3rd, 2014

Football

If you didn’t ever accept your fantasy football invite, you need to do that. I took over those teams as a “second” owner so we could draft, but I’ll drop it when you sign up so you have full control.

We all need to set lineups. Let me show you how.

Page 5: Analysis of Play, September 3rd, 2014
Page 6: Analysis of Play, September 3rd, 2014
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Page 8: Analysis of Play, September 3rd, 2014

HabitRPG

Hopefully everyone found the guild.If not, shouting out again: Dr. Phill’s AoP . JOIN!

Once you’re in the guild, you should have a challenge called “the Fall.” Accept it. This will map you tasks to your Habit so you can use it as a checklist for the semester.

Let me help you locate the challenge.

Page 9: Analysis of Play, September 3rd, 2014
Page 10: Analysis of Play, September 3rd, 2014

Blogs

Also, your blog requirement starts tonight.

Remember that Wednesdays are posts about something interesting from class/related to class and Fridays are responses to the readings.

If you didn’t give me your blog address, I will be needing it by Friday so I can grade you.

Page 11: Analysis of Play, September 3rd, 2014

McGonigal

Goal: specific outcome for player Rules: limitations on how to achieve goalFeedback system: tells you how close you are to goalVoluntary participation: you choose to play.

Page 12: Analysis of Play, September 3rd, 2014

Caillois

1. Free: you don’t have to play2. Separate: basically magic circle3.Uncertain: you don’t see where

it is going…4.Unproductive: you don’t make

stuff5. Governed by rules

6. Make-believe

Page 13: Analysis of Play, September 3rd, 2014

Frasca: the Ludus

Page 14: Analysis of Play, September 3rd, 2014
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And so we start to…

…define what a “game” is.

Remember Juul from last class, and think about the further implications of the “magic circle” from the other reading for today.

Form groups of 3. Not more. Less is okay. Develop a specific, focused, definition for a game. You can reference everything we’ve read so far.

Page 18: Analysis of Play, September 3rd, 2014

Game per Juul

Page 19: Analysis of Play, September 3rd, 2014

And remember…

We also learned about the “magic circle.”

Page 20: Analysis of Play, September 3rd, 2014
Page 21: Analysis of Play, September 3rd, 2014

Next class…

O.M.G.R.P.G!

Page 22: Analysis of Play, September 3rd, 2014

Don’t forget…

… to be playing. You have lots of gameplay experiences.

And to blog.

Page 23: Analysis of Play, September 3rd, 2014

For Friday

There are numerous Dungeons & Dragons related readings on the schedule. Remember to do ‘em!