antoine lamy-quique book10
TRANSCRIPT
Antoine Lamy-Quique
GAMESOFTWAREARTIST Engineer
Antoine Lamy-Quique
Studies
EPITECH - PARISEUROPEAN INSTITUTE OF TECHNOLOGYBACHELOR DEGREE
o LEARNED AND MASTERED UNIX, C, C++, JAVA
ICAN - PARISINSTITUTE OF CREATION AND NUMERICAL ANIMATION
o LEARNED GAME DESIGN, GRAPHIC DESIGN LAWS, 3D MODELIZATION
Antoine Lamy-Quique
Technologies mastered
Unity 3DC#
C, C++Java
PhotoshopOpenGL and OpenGL ES
GLSL / HLSLJAVASCRIPT
Golang
Knowledge Level
Intermediate Advanced
Some of these are learned by myself (Read books, Videos, Documentations)
Antoine Lamy-Quique
Others Technologies
Beginner: Substance Design, Docker, Maya, MongoDB
Intermediate: ZBrush, 3DSMax, MySQL, TCP/UDP implementation
Advanced:HTML, CSS, AngularJS, SQL Drivers(Java, C++, ..),THREE.js, Android SDK, Threading, Design Patterns
Antoine Lamy-Quique
Work Experience
Company : ETIX Everywhere (Smart Data Center)Job : Research Development Software EngineerTechnologies : THREE.JS, AngularJSTeam size: 3 people
Etix Everywhere builds data centers and develops its own monitoring toolsThe head office is located in Luxembourg City
I worked with a team on a WebApp, we implemented advanced lighting And we used advanced CG algorithms to provide a real-time 3D render of an entire datacenterThe Architects can convert a datacenter blueprint to an 3D extruded representation very easilyThe Technicians can visualize datacenter alerts directly in the 3D viewand interact with different electronic equipments to get a fast diagnostics
Antoine Lamy-Quique
Network Project
Modular CPP ServerTechnologies C++, TCP, UDP
The server provide a nice way to encapsulate functional bricks
for a huge network project inside services. The services can be bind to the server at the runtime, and intercept incoming packets.
The server is designed for high speed packet communication.And TCP and UDP protocol are both supported.
Antoine Lamy-Quique
Work Experience
Slippery ballAvailable on Play Store and App Store
Technologies : Unity 3D, C#, Golang, MySQL, HTTPWork Time : 5 Months
Slippery ball is a platform game where you can challenge your friends using Facebook SDKThe game has its own API developed with Golang, The API provides multiplayer, user account and data collecting
I made the entire game including game design, graphics design, and network development
Antoine Lamy-Quique
Work Experience
OutboundNot available (Still working on)
Technologies : Unity 3D, C#, C++, MongoDB, TCPWork Time : 6 Months
Outbound is a fully multiplayer game, you start with a simple sun. Your goal is to develop a huge solar system, build your planet, produce resources, build your squad,destroy the solar system of your opponents
The game has many custom shaders making it very prettyServer side, the game have a powerful real-time C++ communication
I made the game design, graphics design and network development
Antoine Lamy-Quique
Personal project
Golden SpadeNot available (Still working on)
Technologies : Unity 3D, C#, Golang, MySQLWork Time : 4 Months
Golden shovel is a sandbox 2D game, you play as a miner and your goals is collect resources, dig tunnel to find ores and craft item to improve your character.Monsters lives in the world of the golden shovel, you can fight
them.The game has its own API developed with Golang, The API provides in-game catalog, user account and achievements.
I made the entire game including game design, graphics design, and network development
Antoine Lamy-Quique
Personal project
MateriaNot available (Still working on)
Technologies : Unity 3D, C#, C++, UDP, TCPWork Time : 2 Months
Materia is a project I am working on for fun, It’s a MMORPG withhigh quality effects.Using my TCP/UDP C++ server implementation with port match support,the server is able to provide a custom matchmaking implementation and both client and server are able to communicate using TCP or UDP.The game is fully procedural generations, islands and environments.The Multi-threading and Pooling systems keep the game fluent.
Antoine Lamy-Quique
Administration experience
Administrator, Developer and team leader of a reputable Minecraft server MMORPG oriented called Mine-France.The server hosted more than 100 people simultaneous everyday.The community was compose of 20 000 subscribers.
I make ads campaign to keep community growing.I did client and server modding, to add nice features like auction house, quests, new monsters and blocks.
And I manage a small team composed of :- 1 web developer to help me with the website- 2 event organizers to keep user experience more funny and support
users
The technologies stack was : Java(Client/Server), Unix, PHP, MySQL
Antoine Lamy-Quique
Certification
Unity certified DeveloperAt UCLA (University of California, Los Angeles)
Certificate No.201605412C269
Antoine Lamy-Quique
Characteristics
• CREATIVE• CURIOUS• PASSIONATE BY VIDEO GAME• THOROUGH• EAGER TO LEARN
Antoine Lamy-Quique
Contact
linkedin.com/in/antoine-lamy-569bb86a
+1 619 358 5317
Feel free to forward the document to anybody who would be interested
connect.unity.com/u/5815337d32b30600246b5f0b
github.com/Enlumis