appendix a- elements of board game presentation

9
IT’S GAME TIME!!!

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Page 1: Appendix A- Elements of board game presentation

IT’S GAME TIME!!!

Page 2: Appendix A- Elements of board game presentation

Elements of Board Games

By Ronen Cohen

Page 3: Appendix A- Elements of board game presentation

Game Content Chart

Page 4: Appendix A- Elements of board game presentation

Meaning: How game pieces advance on the board. This relates to how you design your board.

Movement through Space:

Page 5: Appendix A- Elements of board game presentation

Meaning: Ways players can advance faster. Shortcuts can be placed on the board or through the use of other

game pieces (dice, cards, etc.)

Shortcuts:

Page 6: Appendix A- Elements of board game presentation

Meaning: What does “winning” mean? What is the goal of the game? Reaching a certain, getting the most cards or tokens, stopping another

player from achieving something or reaching somewhere, and more.

Goals:

Page 7: Appendix A- Elements of board game presentation

Meaning: Some games allow the players to make choices and make decisions. Example: In Monopoly you can choose if you want to buy property. Non-example: In Snakes and Ladders you cannot make any choices- your faith

is in your dice!

Choices and Decisions:

Page 8: Appendix A- Elements of board game presentation

Meaning: Some events can take place regardless of the player’s choice. Using the board, dice, spinners, or change cards you can create unpredicted

events and make the game more exciting.

Random or Uncontrolled Events:

Page 9: Appendix A- Elements of board game presentation

Any Questions?