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DOGUS MORDENIZ 9/C APPLE : WHY SO SPECIAL

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The stunning and excellent work of one of the most hard-worker students in the computer science class. Be ready to be amazed.

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Page 1: Apple Inc. Computer Science

DOGUS MORDENIZ 9/C

APPLE : WHY SO SPECIAL

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The booklet is created mostly for technophiles who are biased about the Apple and its breathtaking products. It would highly broaden their horizons and make them

gain a different point of view. As a matter of fact, by this booklet our aim is to procure some more Apple fans that are going to be willing to stand by in the endless queue just to get a brand-new Apple product in its launching day. The booklet will be a blend of stunning photos and elaborated information which will help you to con-template again on the question of “Why I haven’t used Apple Products until this time?” I profoundly believe that this booklet will convince you to buy a brand- new iPhone 5 when you finish your reading.ABSTRACTby DOGUS MORDENIZ

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The top and side of an iPhone 3GS, externally iden-tical to the iPhone 3G. From left to right, sides:

wake/sleep button, SIM card slot, headphone jack, si-lence switch, volume controls. The switches were black plastic on the original iPhone. Top: earpiece, screen.

The iPhone has a minimal hardware user interface, featuring five buttons. The only physical menu but-

ton is situated directly below the display, and is called the “Home button” because it closes the active app and navigates to the home screen of the interface. The home button is denoted not by a house, as on many other similar devices, but a rounded square, reminiscent of the shape of icons on the home screen.

A multifunction sleep/wake button is loca-ted on the top of the device. It serves as the unit’s

power button, and also controls phone calls. When a call is received, pressing the sleep/wake button once silences the ringtone, and when pressed twice trans-fers the call to voicemail. Situated on the left spine are the volume adjustment controls. The iPhone 4 has two separate circular buttons to increase and decrease the volume; all earlier models house two switches under a single plastic panel, known as a rocker switch, whi-ch could reasonably be counted as either one or two buttons.

Directly above the volume controls is a ring/silent switch that when engaged mutes telephone rin-

ging, alert sounds from new & sent emails, text mes-sages, and other push notifications, camera shutter sounds, Voice Memo sound effects, phone lock/unlock sounds, keyboard clicks, and spoken autocorrections. This switch does not mute alarm sounds from the Clock application, and in some countries or regions it will not mute the camera shutter or Voice Memo

sound effects.[68] All buttons except Home were made of plastic on the original iPhone and metal on all later models. The touchscreen furnishes the remainder of the user interface.

The display responds to three sensors (four on the iPhone 4). A proximity sensor deactiva-

tes the display and touchscreen when the device is brought near the face during a call. This is done to save battery power and to prevent inadvertent inputs from the user’s face and ears. An ambient light sensor adjusts the display brightness which in turn saves battery power. A 3-axis accelero-meter senses the orientation of the phone and changes the screen accordingly, allowing the user to easily switch between portrait and landscape mode.[69] Photo browsing, web browsing, and music playing support both upright and left or right widescreen orientations.[70]Unlike the iPad, the iPhone does not rotate the screen when turned upside-down, with the Home button above the screen, unless the run-ning program has been specifically designed to do so. The 3.0 update added landscape support for still other applications, such as email, and introduced shaking the unit as a form of input.[71][72] The accelerometer can also be used to control third-party apps, notably games. The iPhone 4 also includes a gyroscopic sensor, en-hancing its perception of how it is moved.

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The top and side of an iPhone 3GS, externally identical to the iPhone 3G. From left to right, sides: wake/sleep but-ton, SIM card slot, headphone jack, silence switch, volume controls. The switches were black plastic on the original iPhone. Top: earpiece, screen.The iPhone has a minimal hardware user interface, featu-ring five buttons. The only physical menu button is situated directly below the display, and is called the “Home button” because it closes the active app and navigates to the home screen of the interface. The home button is denoted not by a house, as on many other similar devices, but a rounded square, reminiscent of the shape of icons on the home screen.A multifunction sleep/wake button is located on the top of the device. It serves as the unit’s power button, and also controls phone calls. When a call is received, pressing the sleep/wake button once si-lences the ringtone, and when pressed twice trans-fers the call to voicemail. Situated on the left spine are the volume adjustment controls. The iPhone 4 has two separate circular buttons to increase and decrease the volume; all earlier models house two switches under a single plastic panel, known as a rocker switch, which could reasonably be counted as either one or two buttons.

Directly above the volume controls is a ring/silent swit-ch that when engaged mutes telephone ringing, alert

sounds from new & sent emails, text messages, and other push notifications, camera shutter sounds, Voice Memo sound effects, phone lock/unlock sounds, keyboard clicks, and spoken autocorrections. This switch does not mute

alarm sounds from the Clock application, and in some countries or regions it will not mute the camera shutter or Voice Memo sound effects.[68] All buttons except Home were made of plastic on the original iPhone and metal on all later models. The touchscreen furnishes the remainder of the user interface.

The display responds to three sensors (four on the iP-

hone 4). A proximity sensor deactivates the display and touchscreen when the device is brought near the face during a call. This is done to save battery power and to prevent inadvertent inputs from the user’s face and ears. An ambient light sensor adjusts the display brightness which in turn saves battery power. A 3-axis accelerometer senses the orientation of the phone and changes the scre-en accordingly, allowing the user to easily switch between portrait and landscape mode.[69] Photo browsing, web browsing, and music playing support both upright and left or right widescreen orientations.[70]

Page 5: Apple Inc. Computer Science

The iPad’s (first two generations) touchscreen display is a 1,024 by 768 pixel, 7.75×5.82 in (197×148 mm) liquid crystal display (diagonal 9.7 in (246.4 mm)), with fingerprint- and scratch-resistant glass. Steve

Jobs said a 7-inch screen would be “too small to express the software” and that 10 inches was the minimum for a tablet screen.[54] Like the iPhone, the iPad is designed to be controlled by bare fingers; normal, non-conductive gloves and styli do not work,[55] although there are special gloves and capacitive styli designed for this use.[56][57]

The display responds to other sensors: an ambient light sensor to adjust screen brightness and a 3-axis accelerometer to sense iPad orientation and switch between portrait and landscape modes. Unlike the

iPhone and iPod Touch’s built-in applications, which work in three orientations (portrait, landscape-left and landscape-right), the iPad’s built-in applications support screen rotation in all four orientations, including upside-down. Consequently, the device has no intrinsic “native” orientation; only the relative position of the home button changes.[58]

There are four physical switches on the iPad, including a home button near the display that returns the user to the main menu, and three plastic physical swit-

ches on the sides: wake/sleep and volume up/down, plus a software-controlled switch whose function has changed with software updates. Originally the switch locked the sc-reen to its current orientation, but the iOS 4.2 changed it to a mute switch, with ro-tation lock now available in an onscreen menu.[59] In the iOS 4.3 update, released with the iPad 2, a setting was added to allow the user to specify whether the side switch was used for rotation lock or mute.[6]The first generation iPad had no camera; the iPad 2 has a front VGA camera and a rear-facing 720p camera, both capable of still images (but these are only taken at a low quality 0.3 megapixels) and 30fps video. The rear-facing camera has a 5× digital zoom for still images only. Both shoot photo and video in a 4:3 fullscreen aspect ratio, unlike the iPhone 4, which shoots in a 16:9 widescreen aspect ratio. Unlike the iPhone, the iPad does not support tap to focus, but does allow a tap to set auto exposure.[60] The came-ras allow FaceTime video messaging with iPhone 4, fourth generation iPod Touch, and

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Snow Leopard, Lion, and Moun-tain Lion Macs.[61]

Audio and outputThe iPad has two internal

speakers reproducing left and right channel audio located on the bottom-right of the unit. In the original iPad, the speakers push sound through two small sealed channels leading to the three audio ports carved into the device,[11] while the iPad 2 has its speakers behind a single grill.[9] A volume switch is on the right side of the unit. A 3.5-mm TRRS conne-ctor audio-out jack on the top-left

corner of the device provides stereo sound for headphones with or without microphones and/or volume controls. The iPad also contains a microphone that can be used for voice recor-ding.The built-in Bluetooth 2.1 + EDR interface allows wi-reless headphones and keyboards to be used with the iPad.[62] However iOS does not currently support file transfer via Bluetooth.[63] iPad also features 1024×768 VGA video output for limited applications,[64] screen capture,[65] connecting an external display or television through an accessory adapter.BatteryThe ipad uses an inTernal rechar-geable liThium-ion polymer (lipo) baTTery. The baTTeries are made in Taiwan by simplo Technology

(60%) and dynapack inTernaTio-nal Technology.[66] The iPad is de-signed to be charged with a high current of 2 amperes using the included 10 W USB power adapter and USB cord with a USB connector at one end and a 30-pin dock connector at the other end. While it can be charged by a standard USB port from a computer, these are limited to 500 milliam-peres (0.5 amps). As a result, if the iPad is running while powered by a normal USB computer port, it may charge very slowly, or not at all. High-power USB ports found in newer Apple computers and accessori-es provide full charging capabilities.[67]any remaining warranty on the iPad. The task does not require soldering, but is technically challenging.[71]