applications of 6thsense

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    SIXTH SENSE TECHNOLOGY

    Introduction

    Although miniaturized versions of computers help us to connect to the digital world even while we aretravelling there arent any device as of now which gives a direct link between the digital world and our

    physical interaction with the real world. Usually the informations are stored traditionally on a paper or a

    digital storage device. Sixth sense technology helps to bridge this gap between tangible and non-

    tangible world. Sixth Sense device is basically a wearable gestural interface that connects the physical

    world around us with digital information and lets us use natural hand gestures to interact with this

    information .The sixth sense technology was developed by Pranav Mistry, a PhD student in the Fluid

    Interfaces Group at the MIT Media Lab. The sixth sense technology has a Web 4.0 view of human and

    machine interactions. SixthSense integrates digital information into the physical world and its objects,

    making the entire world your computer. It can turn any surface into a touch-screen for computing,

    controlled by simple hand gestures. It is not a technology which is aimed at changing human habits but

    causing computers and other machines to adapt to human needs .It also supports multi user and multi

    touch provisions. Sixth Sense device is a mini-projector coupled with a camera and a cell phone which

    acts as the computer and your connection to the Cloud, all the information stored on the web. The

    current prototype costs around $350. The Sixth Sense prototype is used to implement several

    applications that have shown the usefulness, viability and flexibility of the system.

    SIXTH SENSE DEVICES'SixthSense' is a wearable gestural interface that augments the physical world around us with digital

    information and lets us use natural hand gestures to interact with that information The hardware

    components are coupled in a pendant like mobile wearable device. The SixthSense prototype is

    comprised of a pocket projector, a mirror,colored marker and a camera. The camera, mirror and

    projector is connected wirelessly to a blue tooth smart phone device that can easily fit into the users

    pocket. A software then processes the data that is collected by the capturing device and produces

    analysis.The software that is used in sixth sense device is open source type.

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    Camera

    It captures the image of the object in view and track the users hand gesture. The camera recognizes

    individuals, images, pictures, gestures that user makes with his hand. The camera then sends this data

    to a smart phone for processing. Basically the camera forms a digital eye which connects to the world of

    digital information.

    Coloured Marker

    There are colour markers placed at the tip of users finger. Marking the users fingers with red, yellow

    green and blue coloured tape helps the webcam to recognize the hand gestures .The movements and

    arrangement of these markers are interpreted into gestures that act as a interaction instruction for the

    projected application interfaces.

    Mobile Component

    The SixthSense device consists of a web enabled smart phone which process the data send by the

    camera. The smart phone searches the web and interprets the hand gestures with help of the coloured

    markers placed at the finger tips.

    Projector

    The information that is interpreted through the smart phone can be projected into any surface. The

    projector projects the visual information enabling surfaces and physical objects to be used as interfaces.

    The projector itself consists of a battery which have 3 hours of battery life .A tiny LED projector displays

    the data sent from the smart phone on any surface in view- object, wall or person. The downward facing

    projector projects the image on to a mirror .

    Mirror

    The usage of a mirror is important as the projector dangles pointing downwards from the neck. The

    mirror reflects the image on to a desire surface.Thus finally the digital image is freed from its confines

    and placed in the physical world.

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    APPLICATION

    The sixth sense technology finds a lot of application in the modern world. The sixth sense devices

    bridge the gap by bringing the digital world into the real world and in that process allowing the users to

    interact with the information without the help of any machine interfaces. Prototypes of the sixth sense

    device have demonstrated viability, usefulness and flexibility of this new technology. According to the

    words of its developers the extend of use of this new device is only limited by the imagination of human

    beings. Some practical applications of the sixth sense technology is given below.

    Map Application

    With the help of a map application the user can call upon any map of his/her choice and navigate

    through them by projecting the map on to any surface .By using the thumb and index fingers

    movements the user can zoom in, zoom out or pan the selected map.

    Taking Pictures

    Another application of sixth sense devices is the implementation of a gestural camera. This camera

    takes the photo of the location user is looking at by detecting the framing gesture. After taking the

    desired number of photos we can project them onto any surfaces and then use gestures to sort through

    those photos and organize and resize them.

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    The user taking making a pose gesture

    The camera takes the photo of the location

    Drawing Application

    The drawing application allows the user you to draw on any surface by tracking the fingertip movements

    of the users index finger. The pictures that are drawn by the user can be stored and r

    replaced on any other surface. The user can also shuffle through various pictures and drawing by using

    the hand gesture movements

    Making Calls

    We can make calls with help of sixth sense device .The sixth sense device is used to project the keypad

    into your palm and the using that virtual keypad we can make calls to anyone.

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    Interacting with physical objects

    The SixthSense system also helps to interact with physical objects we use in a better way. It augments

    physical objects by projecting more information about these objects projected on them. For example, a

    gesture of drawing a circle on the users wrist projects an analog watch on the users hand. Similarly a

    newspaper can show live video news or dynamic information can be provided on a regular piece of

    paper

    Newspaper showing live feeds

    an analog watch projected into the wrist

    Getting Information

    Sixth sense devices can be used for getting various information relating to our everyday life by getting in

    contact with objects

    Product Information:

    Sixth sense technology uses marker technology or image recognition techniques to recognize the

    objects we pick in our hand and then provide information relating to that product.

    Book Information:

    By holding and shuffling through the book pages, the sixth sense provides Amazon ratings on that book,

    other reviews and other relevant things related to the book.

    Flight Updates:

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    With the help of the sixth sense technology it is no longer required to log into any sites for checking the

    status of the flights. The system will recognize your boarding pass and let you know whether the flight is

    on time or not.

    Information About People:

    With help of face recognition techniques the sixth sense devices are able to provide information about

    the people when we meet them. The sensor detects the face and checks the data base for the relevant

    information. The system will then project the relevant information about a person like what they do,

    where they work,

    WAY FORWARD

    Upcoming Projects Making Use Of the Sixth Sense Technology

    Mouse less:

    Mouse less is a concept which is developed in order to avoid the usage of mouse in computers. It helps

    to provide a familiarity of the physical mouse without actually requiring a physical mouse.

    Even though the computer hardware technology has been developed to a greater extent, still there has

    been no proper substitute for a physical mouse. This new invention aims to remove the requirement of

    having a physical mouse altogether but still it provides the feeling of a physical mouse that users are

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    familiar with. It basically consists of an Infrared laser beam and an Infrared camera. Both laser and

    camera are embedded together with the computer. The laser beam module is modified with a line cap

    and placed such that it creates a plane of IR laser just above the surface the computer sits on. The user

    cups their hand, as if a physical mouse was present underneath, and the laser beam lights up the hand

    which is in contact with the surface. The IR camera detects those bright IR blobs using computer vision.The change in the position and arrangements of these blobs are interpreted as mouse cursor movement

    and mouse clicks.

    Third Eye:

    Third Eye is a new technique that enables multiple viewers to see different things on a same display

    screen at the same time.

    With thirdEye, - We can have a public sign board where a Japanese tourist sees all the instructions in

    Japanese and an American in English. - We don't need to have the split screen in games now. Each

    player can see his/her personal view of the game on the TV screen. - Two people watching TV can

    watch their favuorite channel on a single TV screen. - A public display can show secret messages orpatterns. - In the same movie theater, people can see different end of a suspense movie.

    Inktuitive:

    Even though there has been a tremendous development of computer aided designing tools, still paper

    and pencil is the preferred by most of the designers ,especially in the earlier stages of designing

    The project inktuitive is aimed to combine the process of creation that is inherent in paper and pencil

    with the power of computing that the digital design tools provide. It also extends the natural work-

    practice of using physical paper by giving the pen the ability to control the design in physical three-

    dimensional space, freeing it from its tie to the paper. There always remains an intuition of pen and

    paper ,but the lines that have been drawn are be captured and translated into shapes in the digital

    world. The physical paper is augmented with overlaid digital strokes. The platform provides a novel

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    interaction mechanism for drawing and designing using above the surface pen movements. In other

    words inktuitive can be considered as an intuitive physical design workspace that aims to bridge the

    gap and bring together the conventional design tools such as paper and pencil with the power and

    convenience of the digital tools for design.

    TaPuma:

    TaPuma is the short form of Tangible Public Map. It is another attempt to bring the digital world nearer

    to the real world by exploring the techniques of sixth sense technology. Key word based search

    mechanism has vastly influenced and modified the ways in which we search informations. The keyword

    based search allows the user to filter out the required data from the vast data that are available on

    search engines such as yahoo and google. TaPuMa allows people to use their own belongings, the

    objects they usually carry with them to access relevant and just-in-time information and locations of

    places from a public map. The project also explores and analyzes the advantages and challenges of

    this novel interaction mechanism, where real life objects serve as the interface for information

    acquirement. The broad concept behind the project TaPuMa is Object Amelioration, where the functions

    of everyday objects can be expanded by using their affordances or functionalities in a variety of different

    contexts.