april 12–14, 2019 · individual division winners will receive a $10 cash award and a medal. group...
TRANSCRIPT
We’re setting the stage for young people to explore, discover and connect with Science, Technology, Engineering, Arts and Mathematics at
OC Fair & Event Center.
April 12–14, 2019
TABLE OF CONTENTS About Imaginology .....................1
How to Enter: Important Dates .................... 2 Rules & Procedures .................... 3 Required Entry Forms .................... 5
Project Divisions: Fiber Art (11) ...................6 Fashionista! (12) ................. 7 Upcycle It (13) ...................8 Cardboard Engineering (14) .................... 9 Wood & Metal Arts (15) ..................10 Digital Art (16) ..................11 Make It With Clay (17) ................. 12 Jewelry (18) ................. 13 Drawing (19) ................. 14 Read & Draw (20) ................. 15 Painting (21) .................16 Photography (22) ................. 17 Manipulated Photography (23) ..................18 Poetry (25) ..................19 Farmology (27) ................ 20 Lights, Camera, Action (31) ................. 21 Mobiles (32) .................22 3D-Printed Art (33) .................23 On-site Contests: Cosplay (39) ..................24 Scarecrow (40) ..................25 Steampunk Hat (41) ................. 26
Entry Forms: ID Tags ..................27 Participant List ................. 28 Jewelry Inventory Item List ..................29
Contact Info ................. 30
For complete list of competitions by grade, go to:ocfair.com/imaginology/competitions-contests
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The OC Fair Imaginology event offers a great adventure for children and their families to have fun while learning.
The three-day event, themed Power Your Imagination, focuses on the talents of local youth in Science, Technology, Engineering, Arts and Math (STEAM) with a variety of competitions, make-shops, workshops and exhibits. With free admission, people of all ages can enjoy entertainment, activities and family-friendly fun.
ocfair.com/imaginology
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Deadline to Enter Online: Friday, March 22, 6 p.m. Enter online at ocfair.com/imaginology/youthentries
Project Delivery: Tuesday, April 2, 10 a.m. to 6 p.m. Enter through the Main Gate (Gate 1) off Fair Drive and
follow the directional signs to the correct drop-off location.
Awards Ceremony: Sunday, April 14, 3:30 p.m.Division winners will be notified by the contact person listed on the entry form or class list. Please
provide your designated contact person with contact information for all students submitting projects.
Project Pickup: Tuesday, April 16, 10 a.m. to 6 p.m. OC Fair & Event Center is not responsible for projects left after 6 p.m. on Tuesday, April 17.
Projects left after this date may be discarded. Please make arrangements to have someone pick up for you if you are unable to do so.
IMPORTANT DATES
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RULES & PROCEDURES• Each project division has its own rules and guidelines.
Please read each page carefully. • Registrations are accepted online only.• Each page will have a ‘click to enter’ button.
A. How many projects may a youth/student enter?
An individual can enter two projects: One as an individual entry and one as a group project entry. Not all competitions accept group entries; please see each division for details.
B. How are projects judged?
For grades 3 through 12, the Danish Judging System will be used. Each entry will be judged on its own merit, not against other projects.
Judges will give Blue (superior), Red (very good) and White (average) awards according to merit. There is no limit to the number of Blue, Red or White awards given in a division in Danish Judging. Every project will receive a ribbon.
Pre-K through grade 2 projects will not be judged but will receive a participation ribbon. Decision of the judges is final.
C. For Group Entries
Enter the division for the appropriate grade level of the group participants.
If the group is composed of multiple grade levels, enter the division for the highest grade level of the group’s participants.
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D. Awards
1. Division Awards: The American Judging System (projects will be compared to other entries) will be used to judge exhibits for division winners. Division winners will be chosen from the projects receiving a Blue Award during Danish Judging.
Judges may select one winner per division. For a division winner to be given, the division must contain a minimum of three entries to provide an adequate judging pool. To be eligible for division winner, an entry must have received a Blue Award.
Individual division winners will receive a $10 cash award and a medal. Group entries division winners will receive $50 cash award and classroom trophy. Award checks will be mailed and issued to the name on the entry display tag.
2. On-site Competition Awards: Scarecrow and Steampunk Hat divisions have their own awards (see pages 23 and 24)
E. Display of Projects
Display is entirely up to the discretion of the program coordinators and staff and based on available space.
F. Disqualification of Entries
Projects that do not comply with the competition guidelines and rules, and/or is deemed unsafe to exhibit, will be returned to the exhibitor and will not be displayed.
Due to limited display space please follow the size guidelines stated for each category.
Display and ID Tags must be securely attached to each project. Please Type or Print Clearly
DISPLAY TAG:
Student/Youth Exhibitor Name(Teacher/Leader/Parent Name for group projects)
School/Organization Name(Leave BLANK if student/youth registered as an independent)
Primary Contact Last Name
Division Number
(Entered during registration)
Registered Primary Contact Name
Primary Contact Phone #
Primary Contact Email
Alternate Contact Name
Alternate Contact Phone # ID TAGNumber of Youth(s) who worked on this project
Securely attach a tag to the bottom right corner front side of each 2-D project. For 3-D projects attach the tag to the piece of which the tag will be adjusted for display by staff.
ID TAG:This tag is for proper return of the work. Attach by taping or gluing to the back center of each project. For a 3-D project use string or wire to securely attach the tag.
DISP
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Student/Youth Exhibitor Name(Teacher/Leader/Parent Name for group projects)
School/Organization Name(Leave BLANK if student/youth registered as an independent)
Primary Contact Last Name
Division Number
(Entered during registration)
Registered Primary Contact Name
Primary Contact Phone #
Primary Contact Email
Alternate Contact Name
Alternate Contact Phone # ID TAGNumber of Youth(s) who worked on this project
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Affix to BACK2018
Student/Youth Exhibitor Name(Teacher/Leader/Parent Name for group projects)
School/Organization Name(Leave BLANK if student/youth registered as an independent)
Primary Contact Last Name
Division Number
(Entered during registration)
Registered Primary Contact Name
Primary Contact Phone #
Primary Contact Email
Alternate Contact Name
Alternate Contact Phone # ID TAGNumber of Youth(s) who worked on this project
DISP
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Display and ID Tags must be securely attached to each project. Please Type or Print Clearly
DISPLAY TAG:
Student/Youth Exhibitor Name(Teacher/Leader/Parent Name for group projects)
School/Organization Name(Leave BLANK if student/youth registered as an independent)
Primary Contact Last Name
Division Number
(Entered during registration)
Registered Primary Contact Name
Primary Contact Phone #
Primary Contact Email
Alternate Contact Name
Alternate Contact Phone # ID TAGNumber of Youth(s) who worked on this project
Securely attach a tag to the bottom right corner front side of each 2-D project. For 3-D projects attach the tag to the piece of which the tag will be adjusted for display by staff.
ID TAG:This tag is for proper return of the work. Attach by taping or gluing to the back center of each project. For a 3-D project use string or wire to securely attach the tag.
DISP
LAY
TAG
, affi
x to
FRO
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Affix to BACK2018
Student/Youth Exhibitor Name(Teacher/Leader/Parent Name for group projects)
School/Organization Name(Leave BLANK if student/youth registered as an independent)
Primary Contact Last Name
Division Number
(Entered during registration)
Registered Primary Contact Name
Primary Contact Phone #
Primary Contact Email
Alternate Contact Name
Alternate Contact Phone # ID TAGNumber of Youth(s) who worked on this project
DISP
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TAG
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Affix to BACK2018
Student/Youth Exhibitor Name(Teacher/Leader/Parent Name for group projects)
School/Organization Name(Leave BLANK if student/youth registered as an independent)
Primary Contact Last Name
Division Number
(Entered during registration)
Registered Primary Contact Name
Primary Contact Phone #
Primary Contact Email
Alternate Contact Name
Alternate Contact Phone # ID TAGNumber of Youth(s) who worked on this project
DISP
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Display and ID tags are required for each project submitted. (See form on page 27.)
1. Display Tag: This tag is what will be shown to the public to identify the piece. Securely attach a tag to the bottom right corner on the front side of each 2D project. For 3D projects, attach the tag to the piece of which the tag will be adjusted for display by staff
2. ID Tag: This tag is for proper return of the work. Attach by taping or gluing to the back center of each project. If a 3D project, use string or wire to securely attach the tag.
Download a fillable PDF file
Required Class List. (See form on Page 28.) Teachers, organization leaders or parents must submit a list of each participating student or youth on entry delivery day. Include contact information for the person responsible for notifying award-winning students about attending the award ceremony.
Download a fillable PDF file
Full S.T.E.A.M. ahead to the OC Fair! Compete in an Imaginology Competition and receive a youth admission ticket to the 2019 OC Fair (restrictions apply; limited tickets will be made available). Participating student or youth must attend the Imaginology event April 12-14 and show identification to receive one OC Fair ticket.
Page ____ of ____
Class List (Please bring with you to turn in on entry delivery day)Please Type or Print Clearly
School/Organization (Leave BLANK if student/youth registered as an independent)
NameAddress
City
Registered Primary Contact (Required)
NamePhoneEmail
Alternate Contact (If available)
Student/Youth Name(s)
NamePhone
1) __________________________ 11) _________________________
2) __________________________ 12) _________________________
3) __________________________ 13) _________________________
4) __________________________ 14) _________________________
5) __________________________ 15) _________________________
6) __________________________ 16) _________________________
7) __________________________ 17) _________________________
8) __________________________ 18) _________________________
9) __________________________ 19) _________________________
10) __________________________ 20) _________________________
REQUIRED ENTRY FORMS
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FIBER ARTSIndividual Project Divisions:1103 - Grades 3-41105 - Grades 5-61107 - Grades 7-81109 - Grades 9-121115 - Special Needs
Rules and Guidelines:
1. Maximum size: 20” in any direction.
2. Maximum weight: 15 lbs.
3. Wall-hung entries should be securely wired with taut, heavy picture wire and screw eyes.
4. No saw-tooth hangers will be allowed.
Use a pattern or engineer your own unique design to weave, stitch or knot a crafty creation!
The term fiber art came into use by curators and art historians to describe the work of the artist-craftsmen following World War II. Those years saw a sharp increase in the design and production of “art fabric.”
Fiber art refers to fine art whose material consists of natural or synthetic fiber and other components, such as fabric or yarn. It focuses on the materials and manual labor of the artist as part of the work’s significance, and prioritizes aesthetic value over utility.
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*For Group Entries: Enter the division for the appropriate grade level of the group participants. If the group is composed of multiple grade levels, enter the division for the highest grade level of group.
FASHIONISTA!Individual or Group* Divisions:1203 - Grades 3-41205 - Grades 5-61207 - Grades 7-81209 - Grades 9-121215 - Special Needs
Rules and Guidelines:
1. Fabric can be used as long as it is not the dominate material.
2. Judges are looking for originality and creativity, workmanship, technique and level of difficulty.
3. Original designs and upcycling are encouraged.
4. Work should be able to be worn as functional clothing.
5. Provide a photo of yourself or someone else wearing your garment(s)
Sew a garment or fashion accessory out of unusual materials.
The fashion industry is a product of the modern age. Prior to the mid-19th century, most clothing was custom-made. It was handmade for individuals, either as home production or on order from dressmakers and tailors.
Create using a commercial pattern, engineer your own design, or use a combination of the two. Use your imagination to transform unusual materials into a wearable piece of clothing. Assemble your work by using a sewing machine, hand-stitch, or glue to create something unique and fun to wear. Make sure the garment is constructed well and can be worn!
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*For Group Entries: Enter the division for the appropriate grade level of the group participants. If the group is composed of multiple grade levels, enter the division for the highest grade level of group.
UPCYCLE ITIndividual or Group* Divisions:1300 - Grades Pre-K & Kindergarten1301 - Grades 1-2 1303 - Grades 3-41305 - Grades 5-61307 - Grades 7-81309 - Grades 9-121315 - Special Needs
Rules and Guidelines:
1. Maximum size: 20” in any direction.
2. Maximum weight: 15 lbs.
3. No electricity will be provided.
4. No live plants or animals.
Reuse, reduce and re-create!
Upcycling, also known as creative reuse, is the process of converting old or discarded materials into something useful. Sort through your closets, recycling bins, or hit the yard sales and create something beautiful or useful!
Did you know? Upcycling is a way of life for people in developing countries. Raw materials are expensive so people use what they have on hand to create what they need.
(For upcycled clothing please see Fashionista! on page 7)
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*For Group Entries: Enter the division for the appropriate grade level of the group participants. If the group is composed of multiple grade levels, enter the division for the highest grade level of group.
CARDBOARD ENGINEERING
Individual or Group* Divisions:1403 - Grades 3-41405 - Grades 5-61407 - Grades 7-81409 - Grades 9-12
Rules and Guidelines:
1. Maximum size: 26” in any direction.
2. Maximum weight: 15 lbs.
3. Work must be primarily made out of cardboard.
4. Judges are looking for originality and creativity, workmanship, technique and level of difficulty.
Get building and dazzle us with your amazing cardboard creations!
Cardboard can be used to make any number of things and it has amazing strength when layered. Want to make cardboard bicycles, games and furniture?
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WOOD & METAL ARTS
Individual Project Divisions:1503 - Grades 3-41505 - Grades 5-61507 - Grades 7-81509 - Grades 9-12
Rules and Guidelines:
1. Maximum size: 20” in any direction.
2. Maximum weight: 15 lbs.
3. Original work only, no kits.
4. Wall-hung entries should be securely wired with taut, heavy picture wire and screw eyes.
5. No saw-tooth hangers will be allowed.
Make 3D artwork from wood or metal.
Historically, woodworkers relied upon the woods native to their region, until transportation and trade innovations made more exotic woods available to the craftsman. Woods are typically sorted into three basic types: hardwoods typified by tight grain and derived from broadleaf trees, softwoods from coniferous trees, and man-made materials such as plywood and MDF. Metalworking is a science, art, hobby, industry and trade. Its historical roots span cultures, civilizations and millennia.
Using these ancient building materials and skills; carve, cut, hammer, weld, glue and saw to create an art piece made out of wood, metal, or both!
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DIGITAL ARTIndividual Project Divisions:1603 - Grades 3-4 1605 - Grades 5-61607 - Grades 7-81609 - Grades 9-121615 - Special Needs
Create a virtual world or work of art using any computer and digital software. On the title page of the magazine Computers and Automation, January 1963, Edmund Berkeley published a picture by Efraim Arazi from 1962, coining the term “computer art.” By the mid-1960s, most individuals involved in the creation of computer art were, in fact, engineers and scientists because they had access to the only computing resources available at university scientific research labs.
Digital art is any art in which computers and software are used to create artwork. Create a still image which will be displayed on a looping slideshow during Imaginology.
Rules and Guidelines:1. No copyrighted material; original material only.
2. Horizontal orientated images at 1920 x 1200 pixels at 72dpi work best for viewing on a monitor during Imaginology
3. Submit by email final still image as a JPG
4. Please name the file as follows: “DIVISION#_School name_Last name.jpg” ie. ‘1603_Yourschool_Smith.jpg’
5. Email submission JPG: [email protected] with the subject line: “Computer Art Entry-[Div#-artist name]”
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MAKE IT WITH CLAYIndividual Project Divisions:1703 - Grades 3-41705 - Grades 5-61707 - Grades 7-81709 - Grades 9-121715 - Special Needs
Rules and Guidelines:
1. Maximum size: 14” in any direction.
2. Maximum weight: 10 lbs.
3. All clay projects must be fired or oven baked.
4. Projects may be glazed, stained, painted or unfinished.
5. Fired polymer clay is acceptable.
6. Work must not be top heavy or off balance.
Create a hand-built, wheel-thrown or sculptural ceramic!
Did you know that clay tablets were once used for record-keeping? The primary material in clay is silica, which is also one of the main materials used in making computers. From clay tablets to tablet computers! Clay has been used throughout human history to make useful items like vessels, toys, writing tablets and ceremonial objects like burial urns.
Create a Grecian urn, a Colima Ocarina, a modern sculpture or any other work of imagination.
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JEWELRYIndividual Project Divisions:1800 - Grades Pre-K & Kindergarten1801 - Grades 1-2 1803 - Grades 3-41805 - Grades 5-61807 - Grades 7-81809 - Grades 9-121815 - Special Needs
Rules and Guidelines:
1. Ensembles (5 pieces maximum) may be entered as a single piece.
2. Please deliver jewelry in a resealable clear zip-top plastic bag along with the ID & Display Tags.
3. Place ensembles in one resealable plastic bag and include an inventory list of items in the bag with the ID and Display Tags See page 29 for an inventory list sheet
Dazzle us with your creativity!
The history of jewelry is long and goes back thousands of years, with many different uses among different cultures. It has provided various insights into how ancient cultures worked. Did you know diamonds were first discovered in India over 2,400 years ago?
Create a piece of jewelry using any craft material or method. Imagine something fun, beautiful and stylish using beads, wire, metal, glass, plastic, yarn, buttons, paper, etc.
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DRAWINGIndividual Project Divisions:1900 - Grades Pre-K & Kindergarten1901 - Grades 1-2 1903 - Grades 3-41905 - Grades 5-61907 - Grades 7-81909 - Grades 9-121915 - Special Needs
Rules and Guidelines:
1. Maximum size: 16”x20” including matte
2. Minimum size: 8”x10” including matte
3. Artwork created on paper only
4. Must be mounted on board or other heavy paper substrate for proper display and hanging.
5. No frames. No glass.
6. Original artwork (you can use reference images in its creation).
7. 2D work only. Work must be flat - no dimensional elements.
From still life to abstract, use mark-making to express yourself!
Drawing is one of the oldest forms of human expression, with evidence for its existence preceding that of written communication. Drawing is a form of visual art in which a person uses various instruments to mark paper or any other 2D medium. Instruments include graphite pencils, pen and ink, inked brushes, wax color pencils, crayons, charcoal, chalk, pastels, various kinds of erasers, markers, styluses, and various metals (such as silverpoint).
Show us your creativity using any method of mark making on a 2D flat surface. Please, no electronics! No glued-on objects.
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READ & DRAW
Individual Project Divisions:2000 - Grades Pre-K & Kindergarten2001 - Grades 1-2 2003 - Grades 3-42005 - Grades 5-6
Get inspired by reading books!
The oldest printed book is a Tang Dynasty work of the Lee mons Tar from 868. Steam-powered printing presses became popular in the early 19th century. These machines could print 1,100 sheets per hour.
Read a book about a S.T.E.A.M. (Science, Technology, Engineering, Art or Mathematics) subject and draw or paint a picture or make a book jacket that illustrates the story.
The possibilities are endless: biographies, experiments, astronomy, how-to books, math, biolo-gy, animal science and agriculture.
Rules and Guidelines:
1. Maximum size: 11”x14” including matte
2. Minimum size: 8”x10” including matte
3. Work must be mounted on board or other heavy paper substrate for proper display and hanging.
4. No frames. No glass.
5. Original 2D (flat) artwork only.
6. Include the title of the book read on the work.
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PAINTINGIndividual Project Divisions:2100 - Grades Pre-K & Kindergarten2101 - Grades 1-2 2103 - Grades 3-42105 - Grades 5-62107 - Grades 7-82109 - Grades 9-122115 - Special Needs
Create an original painting to hang in our gallery!
The oldest known paintings are at the Grotte Chauvet in France, which some historians believe are about 32,000 years old.
Painting is the practice of applying paint, pigment, color or other medium to a solid surface (support base). The medium is commonly applied to the base with a brush, but other implements, such as knives, sponges and airbrushes, can be used. Express yourself with the many styles of painting from realism to abstract.
Rules and Guidelines:
1. Maximum size: 16”x20” including matte
2. Minimum size: 8”x10” including matte
3. Works on canvas or canvas board are acceptable.
4. Work must be mounted on board or other heavy paper substrate for proper display and hanging.
5. No frames. No glass.
6. Collage materials are allowed as long as the piece includes using a paint medium.
7. Original artwork (you can use reference images in its creation).
8. 2D work only, work must be flat, no objects attached.
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PHOTOGRAPHY
Rules and Guidelines:
1. Maximum size: 11”x14” including matte
2. Minimum size: 8”x10” including matte
3. Work must be mounted on board or other heavy paper substrate for proper display and hanging.
4. No frames. No glass.
5. Images can be color or black and white. (For manipulated images, go to the Manipulated Photography Division)
Photographic art can inspire!
The word “photography” was created from the Greek roots (phōtos), genitive of (phōs), “light” and (graphé) “representation by means of lines” or “drawing,” together meaning “drawing with light.”
Since photography was first invented in the 1800’s, and now with the advancement of digital photography since 1981, it’s easy for anyone to capture the world around them using digital cameras and cell phones. Show us what inspires you! If you shoot with film that is okay!
“A picture is worth a thousand words” refers to the notion that a complex idea can be conveyed with just a single still image.
Individual Project Divisions:2200 - Grades Pre-K & Kindergarten2201 - Grades 1-2 2203 - Grades 3-42205 - Grades 5-62207 - Grades 7-82209 - Grades 9-122215 - Special Needs
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MANIPULATED PHOTOGRAPHY
Individual Project Divisions:2405 - Grades 5-62407 - Grades 7-82409 - Grades 9-122415 - Special Needs
Rules and Guidelines:
1. Maximum size: 11”x14” including matte
2. Minimum size: 8”x10” including matte
3. Work must be mounted on board or other heavy paper substrate for proper display and hanging.
4. No frames. No glass.
5. Images can be color or black and white.
Use your photographs to create a new world!
Mess with Mother Nature! Create polka dot roses, dogs with pig snouts, skateboarding hippos or neon sunsets with your computer!
Using apps or computer software, change the laws of physics or reality with your pho-tographic images. Collage them, cut and paste different photos together, change the colors; let your imagination and creativity run wild!
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POETRY - ILLUSTRATED HAIKU
Individual Project Divisions:2503 - Grades 3-42505 - Grades 5-62507 - Grades 7-82509 - Grades 9-122515 - Special Needs
Rules and Guidelines:
1. Maximum size: 11”x14” including matte
2. Minimum size: 8”x10” including matte
3. Work must be mounted on board or other heavy paper substrate for proper display and hanging.
4. No frames. No glass.
5. Haiku may be handwritten or typed.
6. Art and poem can be made separately but must be assembled on one piece of mounted paper.
7. Poem and artwork should be original (you can collage using existing images or elements to create your image).
Write and illustrate your original Haiku poem about the wonders of nature.
Poetry means “I create” in Ancient Greek. It is an art form that predates literacy and was used as a form of recording oral history, storytelling, law and other forms of expression or knowledge. Some writers believe that poetry has its origins in song.
Haiku are short three-line poems with a 5-7-5 syllable structure that use sensory language to capture a feeling or image.
Write a Haiku poem and illustrate it with a drawing, painting, collage, computer art or photo.
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*For Group Entries: Enter the division for the appropriate grade level of the group participants. If the group is composed of multiple grade levels, enter the division for the highest grade level of group.
FARMOLOGY
Individual or Group* Divisions:2700 - Grades Pre-K & Kindergarten2701 - Grades 1-2 2715 - Special Needs
Rules and Guidelines:
1. Maximum size: 20” in any direction.
2. Maximum weight: 10 lbs.
3. Items must be made primarily from recycled or re-purposed materials.
Create your favorite farm animal or insect, or design a new hybrid critter!
Farming originated independently in different parts of the world as hunter-gatherer societies transitioned to food production rather than food capture. It may have started about 12,000 years ago with the domestication of livestock.
Create a farm animal or insect using any craft or recycled/re-purposed materials.
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*For Group Entries: Enter the division for the appropriate grade level of the group participants. If the group is composed of multiple grade levels, enter the division for the highest grade level of group.
Individual or Group* Divisions:3100 - Grades Pre-K & Kindergarten3101 - Grades 1-2 3103 - Grades 3-43105 - Grades 5-63107 - Grades 7-83109 - Grades 9-123115 - Special Needs
LIGHTS, CAMERA, ACTION!
Rules and Guidelines:
1. No copyrighted material; original material only.
2. Length: 7 minutes or less.
3. Resolution 720p or greater
4. Subject matter must be appropriate for all ages.
5. Media must be submitted in one of the following formats: mpg4, mov.
6. Please name the file as follows: “DIVISION#_School name_Last name.” ie. ‘3100_Yourschool_Smith.mpg4’
7. Projects must be submitted via Dropbox; email the Dropbox link to: [email protected]
8. Entries will be judged on creativity, originality and technical skill.
9. Group entries require a list of all who participated.
Explore the world of film and animation!
Using either digital or traditional filmmaking techniques, which started in the 1800’s, show us your time-based creations. There are many ways to create a film: claymation, stop motion, photography, film and video.
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*For Group Entries: Enter the division for the appropriate grade level of the group participants. If the group is composed of multiple grade levels, enter the division for the highest grade level of group.
Individual or Group* Divisions: 3200 - Grades Pre-K & Kindergarten3201 - Grades 1-2 3203 - Grades 3-43205 - Grades 5-63207 - Grades 7-83209 - Grades 9-123215 - Special Needs
MOBILES
Wind-powered art.
Kinetic art is a term that, today, most often refers to 3D sculptures and figures, such as mobiles, that move naturally or are machine operated. The moving parts are generally powered by wind, a motor, or the observer. Kinetic art encompasses a wide variety of overlapping techniques and styles.
Use any material to make a hanging mobile powered by the wind.
Rules and Guidelines:
1. Maximum size: 18” width by 24” height.
2. Maximum weight: 5 lbs.
3. Make sure all elements of the piece are secure and will not fall off.
4. Make sure the work is balanced from its center point and has a sturdy eye-hook or wire loop from which to hang from the ceiling.
5. No electrical or battery-powered projects.
6. Work will be hung by wire from the ceiling.
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*For Group Entries: Enter the division for the appropriate grade level of the group participants. If the group is composed of multiple grade levels, enter the division for the highest grade level of group.
3D PRINTING
Individual or Group* Divisions:3303 - Grades 3-43305 - Grades 5-63307 - Grades 7-83309 - Grades 9-12
Rules and Guidelines:
1. Maximum size: 14” in any direction.
2. Finished piece must be from an original digital CAD file that you created.
3. Pre-made open sourced or purchased 3D files are not allowed.
4. Item can be functional or art based.
Also known as additive manufacturing (AM).
The creation of a 3D printed object is achieved using additive processes. In an additive process, an object is created by laying down successive layers of material until the object is formed. Each of these layers can be seen as a thinly sliced, horizontal cross-section of the eventual object. It is used to prototype inventions, create parts for broken items and make art.
Use any CAD software to create your original 3D model to then print out on a 3D printer for display.
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COSPLAYOn-Site Individual Project:3900 - Grades Pre-K & Kindergarten3901 - Grades 1-2 3903 - Grades 3-53906 - Grades 6-83909 - Grades 9-123915 - Special Needs
Rules and Guidelines:
1. Judges are looking for originality and creativity, workmanship, technique and level of difficulty.
2. Work should be able to be worn for the contest and runway show.
3. Work should be made primarily by the entrant (It is okay to have some assistance)
Create a costume of your favorite character!
Cosplay, a contraction of the words costume play, is a performance art in which participants called cosplayers wear self-made costumes and fashion accessories to represent a specific character.
From Mario Brothers to Overwatch, create a costume from your favorite game, superhero or movie, and walk the runway wearing it for accolades and prizes!
Come in with your creation on Saturday, April 14, to sign in and to take part in the runway show and judging. Special crowd favorite awards will also be awarded!
Date: Saturday, April 13 Check-in: 10 a.m. to noon in
the e-sports building
Runway show : 1 p.m.Judging & awards to follow
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SCARECROW
Rules and Guidelines:
1. Any group of two or more – all ages. One member must be Pre-K to grade 12.
2. Two-hour time limit for installation.
3. Bring your own materials. (OC Fair & Event Center will provide the hay)
4. Entries must be suitable for viewing by young children and family friendly.
5. Limited to 20 spaces; register online to save your spot.
6. If you do not check in by noon on the day of the event your spot will be released for someone else.
Create a scarecrow
The Egyptians used the first scarecrows in recorded history to use to protect wheat fields along the Nile River from flocks of quail. Almost simultaneously with the Greeks and Romans, Japanese farmers made scarecrows to protect their rice fields. They made scarecrows called kakashis, shaped like people.
Imaginology will provide the stuffing (hay) and scarecrow area; be sure to bring your own scarecrow outfitting materials and structure (armature) to create your unique sculpture. Build a traditional scarecrow or S.T.E.A.M. it up with some techie additions and design yours as one of a kind.
Limited to 20 spaces; register online to save your spot. You can sign up as a team or family.
On-Site Group Project:4000 - Any Group or Family, All Ages
Date: Saturday, April 13 Check-in: 10 a.m. to noon
Scarecrow creation: Noon to 2 p.m. Judging begins at 2 p.m.
Awards:Best of Show - $100Most Original - $50
Best Traditional - $50
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STEAMPUNK HAT
Rules and Guidelines:
1. Use your own materials and bring hat completed.
2. Hat must be wearable on child or adult head.
3. Entries must be suitable for viewing by young children and family friendly.
4. Register online to save your spot.
Create a steampunk-themed hat Delve into the post-apocalyptic steampunk world and blend in with your original hat creation. Incorporate themes such as fantasy, retro, futuristic, western and punk to your masterpiece. Then strut your hat down the runway!
Register online to save your spot. Imaginology will not provide any materials. Participants will be expected to arrive with their hat and have it modeled for the judge. Costumes are welcome. If you do not check in by noon on the day of the event, your spot will be released for someone else.
On-Site Individual Project:4101 - Grades 1-24103 - Grades 3-54106 - Grades 6-84109 - Grades 9-12
Date: Sunday, April 14 Check-in: 10 am to noon Judging begins at noon
Awards:Best of Show - $100
Division Winner - $30
27Download a fillable PDF file
Display and ID Tags must be securely attached to each project. Please Type or Print Clearly
DISPLAY TAG:
Student/Youth Exhibitor Name(Teacher/Leader/Parent Name for group projects)
School/Organization Name(Leave BLANK if registered as an independent)
Primary Contact Last Name
Division Number
(Entered during registration)
Registered Primary Contact Name
Primary Contact Phone #
Primary Contact Email
Alternate Contact Name
Alternate Contact Phone # ID TAGNumber of Youth(s) who worked on this project
Securely attach a tag to the bottom right corner front side of each 2D project. For 3D projects attach the tag to the piece of which the tag will be adjusted for display by staff.
ID TAG:This tag is for proper return of the work. Attach by taping or gluing to the back center of each project. For a 3D project use string or wire to securely attach the tag.
DISP
LAY
TAG
, affi
x to
FRO
NT o
f pro
ject
Affix to BACK
Registered Primary Contact Name
Primary Contact Phone #
Primary Contact Email
Alternate Contact Name
Alternate Contact Phone # ID TAGAffix to BACK
Registered Primary Contact Name
Primary Contact Phone #
Primary Contact Email
Alternate Contact Name
Alternate Contact Phone # ID TAGAffix to BACK
Student/Youth Exhibitor Name(Teacher/Leader/Parent Name for group projects)
School/Organization Name(Leave BLANK if registered as an independent)
Primary Contact Last Name
Division Number
(Entered during registration)
Number of Youth(s) who worked on this project
DISP
LAY
TAG
, affi
x to
FRO
NT o
f pro
ject
Student/Youth Exhibitor Name(Teacher/Leader/Parent Name for group projects)
School/Organization Name(Leave BLANK if registered as an independent)
Primary Contact Last Name
Division Number
(Entered during registration)
Number of Youth(s) who worked on this project
DISP
LAY
TAG
, affi
x to
FRO
NT o
f pro
ject
28Download a fillable PDF file
Page ____ of ____
Class List (Please bring with you to submit on Entry Delivery Day)Please Type or Print Clearly
School/Organization (Leave BLANK if student/youth registered as an independent)
NameAddress
City
Registered Primary Contact (Required)
NamePhoneEmail
Alternate Contact (If available)
Student/Youth Name(s)
NamePhone
1) __________________________ 11) _________________________
2) __________________________ 12) _________________________
3) __________________________ 13) _________________________
4) __________________________ 14) _________________________
5) __________________________ 15) _________________________
6) __________________________ 16) _________________________
7) __________________________ 17) _________________________
8) __________________________ 18) _________________________
9) __________________________ 19) _________________________
10) __________________________ 20) _________________________
29
Jewelry Division 18 Inventory item list *Only if more than one piece
Student/Youth Name:
School:
Division#: #of pieces in ensemble:
Description of Individual Items in ensemble (5 pieces maximum) (i.e ‘bracelet with charms’, ‘blue ring’ etc...)
1)
2)
3)
4)
5)
Please deliver jewelry in a resealable clear zip-top plastic bag along with the ID & Display Tags and this inventory control sheet.
1 8
30
Contact:Stephen Anderson
Visual Arts Event [email protected]
714-708-1718
ocfair.com/imaginology/
OC Fair & Event Center88 Fair Drive, Costa Mesa, CA 92626