ar & vr - design & storytelling for new realities
TRANSCRIPT
AR / VR: Design & Storytelling
for New Realities
Adriana Vecchioli - #HED2017
from the screen space to the world space
Adriana Vecchioli - #HED2017
Adriana Vecchioli
Founder & CTO of Vrtiginous
VR / AR UX Design & Prototyping
@AdrianaVecc
V R T I G I N O U S
powerful stories
intuitive interactions
think like a human
what are the skills needed?
Empathy & Communications
• the space • information • movements • avatars • stories
The Space
Raising A Rukus
“One of the main challenges for storytellers is learning to think in
terms of spheres instead of rectangles.”
Robert Stromberg (Oscar-winner for Avatar’s visual effects, co-founder of The VR Company)
the danger: rectangular thinking
no frame
Lost
look around
the player becomes the frame
capture the gaze
Invasion!
sound
Information
literal abstract
needs to be learned: reading a sign vs. …
Locked In VR
… seeing the object it describes
don’t force 2D solutions into a 3D space
Virtual Boy
be careful about mixing 2D and 3D GUI
3D is best
Microsoft Hololens
use real-world cues when appropriate
peripheral cone of focus peripheral
keep the density of information on screen low
not everything has to be in view
bright scenes cause fatigue
use sparingly to highlight elements
Pokemon Go
use size & perspective to your advantage
Movements
moving shots make or break
the danger: motion sickness
avoid rapid and unexpected movement
if there is a horizon line, keep it steady
do not require the user to move their head
or body too much
editing & transitions
avoid abrupt transitions and changing points of view
guide the user during the transition
Anéchoïde
soft fade to black
Avatars
being assigned a character’s body is
awkward
realistic full-body avatars are hard to get right
In gaming, gloves can be used to remove identifiers
(age, gender, skin tone)
The Climb
Facebook Spaces
AltSpace
less is more
Job Simulator
break the rules
ABE VR
ABE VR
when in doubt test, test, test
Stories
start with something short
Disney VR - Trust in Me
start from scratch
Temple Run 2 - Android
Temple Run - Gear VR
do more than merely replicate
reality
Owlchemy Labs - Job Simulator
Google - Tilt Brush
blur boundaries between the movie and the game
Star Wars Trials on Tatooine
atmosphere prevails over the narrative
Lost
an inward journey to empathy
The Displaced
hands-on learning goes further than lectures
Midnight Sky for Cardboard
Thank you
@adrianavecc