arch 20 final portfolio
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Final Por*olio Architecture 20 Spring 2015
Carmina Khuu Instructor: Jerry Lum
Dog House Isometric View
Top View Back View
Le. View Right View
ReflecGons • StarGng to use SketchUp was very excited and all the tools turn out to be interesGng. Since the dog house is the first assignment, I took a liQle extra Gme to exploring. It took about three hours to finished the dog house.
• The main purpose of this assignment is to simply use SketchUp to give form to the iniGal ideas related to a “doghouse”. These ideas are literal, a good place to begin before incorporaGng abstract concepts and principles into SketchUp, which help me develop criGcal thinking.
ReflecGons Cont… • Tool used: select, triangle, measuring box, push/pull, move tool, tape measure, pencil, orbit, follow me, scale, color and zoom.
• 2D components like dogs were used from 3D warehouse to make the doghouse looks more realisGc. 2D dog was rescale in order to fit the doghouse proporGonally. Input shadow to make it more realisGc.
Circular Stairs PerspecGve View
Circular Stairs Isometric View
Right View Le. View
Top View Back View
ReflecGons • In this assignment, I learned about component and how to use that tool for my advantage. I was able to create a secGon of the handrail and used component to create the rest of the handrail rather then doing it manually.
• CreaGng the steps for the stairs was hard because there are many steps that I was not able to catch on in the beginning but follow me tools and component make it easier. Those tools allow me
Folding Paper Planes PerspecGve View
Top View Back View
Right View Le. View
Isometric View
ReflecGons • AZer all the tough work of using different tools, this was an easy yet very interesGng.
• We mostly used the rotate and protractor tools to finish the project.
• It took me about 2 hours to complete this along with adding scenes and to play using animaGon.
• I used dark colors for the planes which would easily blend with natural sky colors
• Adding fog and shadow give the structure more complexity
ReflecGons Cont… • Tool used: (View>tool paleQes>large tool set)select, rectangle, push/pull, offset, tape measuring, follow mw tool, arc, line, pencil, zoom extend, move, circle, orbit, pan, axes, scale, paint bucket.
Malevich’s Design PerspecGve View
Le. View Right View
Top View Back View
Malveich’s Isometric View
ReflecGons • The project started as learning how to trace an imported image to SkecthUp and able to turn it into a 3D design. I really enjoying doing this project because it give me lots of freedom and choices to design the structure the way I want.
• I did have some difficulGes while I had to trace the 2D image, or merge two bodies, or make them into a group, or explore them later but the whole process and pervious experiences help me over come this problem. I was able to finish enGre structure sooner then I expected.
ReflecGons Cont… • Tool used: (View>tool paleQes>large tool set)select, rectangle, push/pull, offset, tape measuring, follow mw tool, arc, line, pencil, zoom extend, move, circle, orbit, pan, axes, scale, paint bucket and make group.
Sandbox and RotaGon PerspecGve Views
Top View Back View
Le. View Right View
Isometric View
ReflecGons • In this model, we get to learned another tool “sand box” and we also learn how to intersect faces
• The sandbox tool give a natural effect to the model especially the landscape and atmosphere.
• We learnt to the used scratch tool, smoove tool and stamp
ReflecGon Cont… • Week aZer week, we are learning many different tools, which usually difficult in the iniGal stages but always turn out fun as we proceed. Learning different tools and techniques help me develop more complex structures, and the pracGce makes it easier to work on complex models.
• Tool used: (View>tool paleQes>large tool set)select, rectangle, push/pull, offset, tape measuring, follow mw tool, arc, line, pencil, zoom extend, move, circle, orbit, pan, axes, scale, paint bucket and make group+ Sandbox>scratch>smoove>stamp.
Interior Studies PerspecGve Views
Le. View Right View
Top View Back View
Interior Views
ReflecGons • Making the model was fun, but going around the house with measuring tape was not.
• While I was making this model, I feel like I’m sGll learning but I was able to use more tools on my own. I find difficult to intersect two different models to make it whole, but the guideline help to know exact where to intersect.
• I also learn how make windows and round arches. I like how I’m able to move around the structure and insert furniture's which resulted my basic interior design of the house.
ReflecGons Cont… • I took some Gme to pracGce using guideline and scale. Even though it hard in the beginning because there are so many lines from every direcGons but it help with accuracy and it guide me where to put or intersect the models.
• Tool used: (View>tool paleQes>large tool set)select, rectangle, push/pull, offset, tape measuring, follow mw tool, arc, line, pencil, zoom extend, move, circle, orbit, pan, axes, scale, paint bucket.
Rin’s Galleries
Rin’s Gallery Isometric View
Le. View Right View
Top View 1 Top View 2
Top View 3 Perspec9ve View 1
PerspecGve View 2
ReflecGons • The main idea of this project was to use 2D image and create a 3D structure around it with available real photograph of site, using photomatch.
• With liQle details available in the pictures, with no measurement details, a scaled structure was designed using the vanishing points and the photomatch tool by imporGng a 2D picture of Rin house gallery
• The challenges were while designing the hidden walls and voids. As we didn’t know its placements or measurements, it affected the engineering of the building and let us play with our imaginaGon.
ReflecGons Cont... • This helps us design any structure by imporGng a 2D image and by using the photomatch tool though it may not be accurate in its real measurements but close to it in scale.
2 Stories Cabin PerspecGve Views
Top View Back View
Right View Le. View
Interiors Views
ReflecGons • Similar to measuring the interior study and designing the same using dimensions and working with all the detailing, I designed this model as a part of he final project with many details on both interior and exterior aspect, making it more complex and using all the knowledge of SketchUp tools kit learnt through this semester.
• During this final project, I was given lots of ideas and suggesGons to create the final piece. I have some difficulGes creaGng the second stories of the cabin because there was not enough space to create an walk in closet
ReflecGons Cont • The kitchen is where I had most difficulGes. Since I choose the theme for this cabin is to made out of glass, I decided to make the ceiling of the kitchen out of glass so that from the bed room, you can look down to the kitchen through the glass ceiling. The idea of looking through a plasGc water to see another object place in front of it give me the inspiraGon to create the kitchen ceiling.
SLO 1: Create accurate drawings that communicate simple architectural design intentions.
Apply graphic convenGons and standards appropriately Using SketchUp tools such as camera really help me develop my knowledge in using different elevation such as top elevation, front and back and views in isometric as well
Relate each drawing within a set to each other to fully describe significant aspects of a design from the general to the specific
As each exercises I did through out the semester, each one build upon another to give me an understanding of the use of each tools and how those tools allow me to built a 3D model
Demonstrate a correspondence between the design intenGons to be communicated and the graphic representaGons produced to communicate them
Produce drawing that are readable and meaningful to others
Although I did not draw any drawing but I learned different value of each exercise and use it on my next project
SLO 2: Analyze the specific intentions communicated by analog and digital modes of graphic communication.
Identify the intended message(s) behind the graphic communication, whether produced by analog or digital means
My intension behind each project/model was to show the audience that I have develop and applied the skills that I learned to create a desired model
Assess the integrity of the message(s) – identify the strengths and weaknesses of the represented intentions 3 Assess the efficacy of the related graphic representa-tion(s) 3 Propose enhancements to what is being graphically communicated 2
SLO Progress Report
SLO 3: Apply use of scales, line quality, graphic conventions, and drawing systems and techniques.
Create clear and appropriately ordered hierarchies of visual information 3 Compose elements of a drawing in a clear organized manner that relates visual information on each drawing and between sets of related drawings
3
SLO 4: Demonstrate an understanding of the purposes of various architectural graphic techniques.
Identify the similarities and differences between:
Orthographic projections: plan, section, elevations, and details
3
Paraline drawing: isometric and oblique 3
Perspective drawing: 1-, 2- and 3-point 2
Compare and contrast the graphic systems describe directly above 3 Demonstrate an integrated use of analog and digital tools in the process of developing a set of design intentions
4
SLO Progress Report – continued
ARCH 20 / SPRING 2015 SLO ASSESSMENT v.2.0