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Archetypes. Agree or Disagree?. As the following statements appear on the screen, move to the right side of the room if you strongly agree. If you strongly disagree with the statement, move to the left side of the room. There is no such thing as a completely original idea. - PowerPoint PPT Presentation

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Page 1: Archetypes

ArchetypeArchetypess

Page 2: Archetypes

Agree or Agree or Disagree?Disagree?• As the following As the following

statements appear on the statements appear on the screen, move to the right screen, move to the right

side of the room if you side of the room if you strongly agree. If you strongly agree. If you

strongly disagree with the strongly disagree with the statement, move to the left statement, move to the left

side of the room.side of the room.

Page 3: Archetypes

1.1. There is no such thing as a completely original There is no such thing as a completely original idea.idea.

2.2. Certain symbols mean the same thing to Certain symbols mean the same thing to everyone.everyone.

3.3. Everyone can agree on what is right and what is Everyone can agree on what is right and what is wrong.wrong.

4.4. Everyone is capable of doing evil.Everyone is capable of doing evil.5.5. Symbols and dreams mean different things to Symbols and dreams mean different things to

every person.every person.6.6. There is a knowledge we are all born with that There is a knowledge we are all born with that

influences our experiences and behavior.influences our experiences and behavior.7.7. People have been acting the same way since People have been acting the same way since

time began.time began.8.8. Human behavior is the same across different Human behavior is the same across different

cultures.cultures.9.9. Stereotypes are real and valid.Stereotypes are real and valid.10.10.Every story contains the same characters.Every story contains the same characters.

Page 4: Archetypes

Carl Carl JungJung• Psychiatrist that

advanced the idea of archetypes.

• Collective Unconscious:– All cultures use

archetypes to build their stories without communicating with one another about them.

Page 5: Archetypes

Folklore and Folklore and MythsMyths

• As generations of people passed As generations of people passed stories down through both oral stories down through both oral storytelling and eventually the storytelling and eventually the written word, archetypes became written word, archetypes became clearly visible.clearly visible.

• The archetypes are characters The archetypes are characters that represent patterns of that represent patterns of behavior and even stereotypes. behavior and even stereotypes.

• They are characters that They are characters that everyone can recognize and everyone can recognize and understand.understand.

Page 6: Archetypes

• Archetypes are patterns that can Archetypes are patterns that can be, and are, copied.be, and are, copied.

• They are symbols or characters They are symbols or characters that appear again and again in that appear again and again in myths and literature.myths and literature.

• They survive because they portray They survive because they portray characters, conflicts and events characters, conflicts and events that are timeless.that are timeless.

• They help the reader to They help the reader to understand the theme of the work.understand the theme of the work.

So What is an So What is an Archetype?Archetype?

Page 7: Archetypes

VAMPIRVAMPIREE

Page 8: Archetypes

ArchetypesArchetypes• Characteristics that you see Characteristics that you see

repeated over and over again in repeated over and over again in different stories and media form different stories and media form an archetype.an archetype.

• Some classic examples of Some classic examples of archetypes are:archetypes are:– The heroThe hero– The damsel in distressThe damsel in distress– The battle between good and evilThe battle between good and evil

Page 9: Archetypes

Recognizing ArchetypesRecognizing Archetypes

Page 10: Archetypes

Recognizing ArchetypesRecognizing Archetypes

Page 11: Archetypes

Recognizing ArchetypesRecognizing Archetypes

Page 12: Archetypes

Situational Situational ArchetypesArchetypes

Situational archetypes Situational archetypes are plot events that we are plot events that we

see repeated in see repeated in numerous works of numerous works of

literature, movies, and literature, movies, and other forms of other forms of entertainment.entertainment.

Page 13: Archetypes

The QuestThe QuestA Search for someone or some object, A Search for someone or some object, which when it is found and brought which when it is found and brought

back will restore life to a wasted land.back will restore life to a wasted land.

Page 14: Archetypes

The TaskThe TaskTo save the kingdom, to win the fair lady, the To save the kingdom, to win the fair lady, the

hero performs some superhuman deed.hero performs some superhuman deed.

Page 15: Archetypes

TheThe InitiationInitiationThe awakening of a teenager or an The awakening of a teenager or an

initiation into adult life.initiation into adult life.

Page 16: Archetypes

The JourneyThe JourneyThe hero goes in search of some truth or information to restore life to the kingdom.

He must descend into a real or psychological hell and is forced to

discover the blackest truths about himself. He must then decide to return to the

world of the living.

Page 17: Archetypes

The FallThe FallCharacters experience a loss of innocence Characters experience a loss of innocence

and often experience expulsion from a and often experience expulsion from a kind of paradise as a penalty for kind of paradise as a penalty for

disobedience.disobedience.

Page 18: Archetypes

Death and RebirthDeath and RebirthDeals with the similarities between the cycle

of nature and life; morning and springtime represent birth, youth, or rebirth; evening

and winter suggest old age or death.

Page 19: Archetypes

Nature vs. Mechanistic Nature vs. Mechanistic WorldWorld

Nature is good while technology and society are often evil.

Page 20: Archetypes

Battle Between Good Battle Between Good and Eviland Evil

Good triumphs over evil despite great Good triumphs over evil despite great odds, keeping mankind hopeful.odds, keeping mankind hopeful.

Page 21: Archetypes

The Wound that Won’t The Wound that Won’t HealHeal

A wound that is either physical or A wound that is either physical or psychological; it cannot be healed psychological; it cannot be healed fully; indicates a loss of innocence; fully; indicates a loss of innocence;

always aches.always aches.

Page 22: Archetypes

The RitualThe RitualCeremony that marks a new stage in Ceremony that marks a new stage in

lifelife(weddings, funerals, coronations)(weddings, funerals, coronations)

Page 23: Archetypes

Symbolic ArchetypesSymbolic Archetypes

Places or objects that carry the Places or objects that carry the same meaning across different same meaning across different

storylines.storylines.

People understand what they People understand what they mean and what they represent mean and what they represent because of their prevalence in because of their prevalence in

literature and media. literature and media.

Page 24: Archetypes

Light vs. DarknessLight vs. DarknessLight suggests hope, renewal, or intellectual illumination; darkness

suggests the unknown, ignorance, or despair.

Page 25: Archetypes

Water vs. DesertWater vs. DesertWater is necessary to life and growth and Water is necessary to life and growth and

so it appears as a birth or rebirth so it appears as a birth or rebirth symbol; the appearance or rain in a symbol; the appearance or rain in a work can suggest spiritual birth or work can suggest spiritual birth or rebirth. Characters who live in the rebirth. Characters who live in the

desert are often dead to morals or the desert are often dead to morals or the good side.good side.

Page 26: Archetypes

Heaven vs. HellHeaven vs. HellGods live in the skies or mountaintops, evil Gods live in the skies or mountaintops, evil

forces live in the bowels of the earth.forces live in the bowels of the earth.

Page 27: Archetypes

Infinite Wisdom vs. Infinite Wisdom vs. Educated StupidityEducated Stupidity

Uneducated characters can often be Uneducated characters can often be wise using their common sense while wise using their common sense while some very educated characters have some very educated characters have

no common sense.no common sense.

Page 28: Archetypes

Supernatural Supernatural InterventionIntervention

The gods most often intervene on the side of The gods most often intervene on the side of the hero to assist him in his quest.the hero to assist him in his quest.

Page 29: Archetypes

Heaven vs. WildernessHeaven vs. WildernessFor the hero, places of safety are required for For the hero, places of safety are required for

time to regain health and resources. These time to regain health and resources. These hideouts are usually in unusual places.hideouts are usually in unusual places.

Page 30: Archetypes

Fire vs. IceFire vs. IceFire can represent knowledge, light, life, Fire can represent knowledge, light, life,

and rebirth while ice can represent and rebirth while ice can represent ignorance, darkness, sterility, and deathignorance, darkness, sterility, and death

Page 31: Archetypes

Magic WeaponMagic WeaponSome object used to fight the forces of Some object used to fight the forces of

evil that has magical propertiesevil that has magical properties

Page 32: Archetypes

Character ArchetypesCharacter Archetypes

These character types are seen These character types are seen in various stories, movies, and in various stories, movies, and other forms of entertainment.other forms of entertainment.

They are easily recognizable and They are easily recognizable and have common traits that we have common traits that we

can predict.can predict.

Page 33: Archetypes

The HeroThe HeroMother is sometimes a virgin, circumstances Mother is sometimes a virgin, circumstances

of birth are unusual, some attempt is made of birth are unusual, some attempt is made at birth to kill him; raised by foster parents, at birth to kill him; raised by foster parents,

returns to kingdom to right wrongs; body returns to kingdom to right wrongs; body may be burned rather than buried.may be burned rather than buried.

Page 34: Archetypes

Young Man from the Young Man from the ProvincesProvinces

Hero is taken away as a young man and Hero is taken away as a young man and raised by strangers; when he returns home, raised by strangers; when he returns home, he can view problems objectively and can he can view problems objectively and can

solve them more easily than others.solve them more easily than others.

Page 35: Archetypes

The InitiateThe InitiateYoung heroes or heroines who go through Young heroes or heroines who go through training; usually innocent and wear white.training; usually innocent and wear white.

Page 36: Archetypes

MentorMentorTeacher or counselor to the initiate; often are Teacher or counselor to the initiate; often are father or mother figures to the hero or heroine.father or mother figures to the hero or heroine.

Page 37: Archetypes

Father-Son ConflictFather-Son ConflictFather and son are separated and do not Father and son are separated and do not meet until the son is an adult, often the meet until the son is an adult, often the

mentor is loved and respected more.mentor is loved and respected more.

Page 38: Archetypes

Hunting Group of Hunting Group of CompanionsCompanions

Loyal companions willing to face Loyal companions willing to face any number of dangers to be any number of dangers to be

together.together.

Page 39: Archetypes

Loyal RetainersLoyal RetainersSomewhat like servants to the hero who Somewhat like servants to the hero who are heroic themselves. Their duty is to are heroic themselves. Their duty is to protect the hero. They are expendable.protect the hero. They are expendable.

Page 40: Archetypes

Friendly BeastFriendly Beast

A beast on the side of the hero who A beast on the side of the hero who shows that nature sides most often shows that nature sides most often

with the forces of good.with the forces of good.

Page 41: Archetypes

Devil FigureDevil FigureEvil incarnate. Offers worldly goods, fame, Evil incarnate. Offers worldly goods, fame,

or knowledge to the hero in exchange for or knowledge to the hero in exchange for the possession of the soul.the possession of the soul.

Page 42: Archetypes

Evil Figure with Good Evil Figure with Good HeartHeart

Redeemable evil figure saved by Redeemable evil figure saved by the nobility or love of the hero.the nobility or love of the hero.

Page 43: Archetypes

ScapegoatScapegoat

Animal or human who is unjustly Animal or human who is unjustly held responsible for others’ sins. held responsible for others’ sins.

Page 44: Archetypes

OutcastOutcastFigure banished from a social group Figure banished from a social group

for some crime against his fellow for some crime against his fellow man (could be unjustly accused or man (could be unjustly accused or could banish himself because of could banish himself because of

guilt)guilt)

Page 45: Archetypes

TemptressTemptressSensuous beauty, brings about Sensuous beauty, brings about

the hero’s downfall because the hero’s downfall because he is physically attracted to he is physically attracted to

herher

Page 46: Archetypes

Platonic IdealPlatonic Ideal

Female figure who provides Female figure who provides intellectual stimulation for intellectual stimulation for

the hero. He is not physically the hero. He is not physically attracted to her.attracted to her.

Page 47: Archetypes

Star Crossed LoversStar Crossed LoversTwo lovers forbidden to be Two lovers forbidden to be together because of rules of together because of rules of society or family, often ends society or family, often ends

tragically.tragically.

Page 48: Archetypes

Creature of NightmareCreature of Nightmare

Animal or creature disfigured Animal or creature disfigured or mutilated, monsters who or mutilated, monsters who are the antagonists in the are the antagonists in the

story.story.

Page 49: Archetypes