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THE ARCANISTS

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Page 1: Arc_Stat.pdf

THE ARCANISTS

Page 2: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Quell The Riot: At the start of this model's Activation it gains the following Condition until the end of the game for each enemy model within a2: "Adrenaline +1: At the end of the Turn, this model heals exactly 1 damage and then lowers this Condition's value by 1."

Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

Df (t) Good Shot, My Turn: After this model suffers damage from an enemy Ml Action, the Attacker suffers an uncheatable 2/3/4 damage flip and this model gains the Adrenaline +1 Condition until the end of the game.

Hand-Picked Men: Other friendly M&SU models within a6 of this model gain + to Attack and damage flips they make if they have fewer Wounds than their Wd stat.

IronsidesCACHE

5Master, LivingM&SU

5 6 14 5 8 2

Page 3: Arc_Stat.pdf

30mm

ATTAck AcTIonS(1) Brass Knuckles (Ml 7R / Rst: Df / Rg: y2): Target suffers 2/3/4 damage. This Action gains + to the Attack flip during disengaging strikes.

RC Warm Up: After damaging an enemy, this model gains this Condition until end of the game: "Adrenaline +1: At the end of the Turn, this model heals exactly 1 damage and then lowers this Condition's value by 1."RR Follow Through: After damaging, this model may lower its Adrenaline Condition by 2 to push up to 2" and then take a (2) Ml Action.

(2) Uppercut (Ml 4R / Rst: Df / Rg: y2): Target suffers 4/5/7 damage and gains the Slow Condition. Increase this model's Ml for this Attack by its Adrenaline Condition Value, up to a maximum of Ml 8.

R Who Wants Some?: After damaging, this model may lower its Adrenaline Condition by 2 to push up to 2" and then take a (1) Ml Action.

(1) You Lookin' At Me? (Ca 7t / TN: 13t / Rst: Wp / Rg: 12): Target model is pushed its Cg towards this model. Then, if able, the target must make a (1) Ml Attack against this model which receives -- to the damage flip and may not declare Triggers.

M Next!: After succeeding take this Action again, it cannot declare Triggers.

TAcTIcAL AcTIonS(0) Rush 'Em: This model may lower its Adrenaline Condition by 1 to be placed in base contact with target enemy model within 6".

Iro

nsi

des

Page 4: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Student Loans: This model gains + to Wp duels while within LoS of a friendly M&SU Master or Henchman.

Resonance: This model gains +t Ca for each other Academic model within a3 up to a maximum of +tt.

Arcane Shield: If this model has not Activated during this Turn, reduce all damaged it suffers by 1, to a minimum of 0.

Oxfordian MageACADEMIC, M&SUEnforcer, Living, Rare 3

5 6 5 4 6 2

COST

6

Page 5: Arc_Stat.pdf

40mm

ATTAck AcTIonS(1) Elemental Bolt (Ca 6 / Rst: Df / Rg: z10): Target suffers 2/3/4 damage.

t Blaze: After damaging, the target gains the Burning +1 Condition.t Freezing Wind: After damaging, the target gains the Slow Condition.t Electrocute: When damaging, this attack ignores Armor.t Windblast: After succeeding, push target up to 2" for each t in the final duel total.

(0) Elemental Strike (Ca 6 / Rst: Df / Rg: y1): Target suffers 1/2/3 damage.t Empower Soulstone: After damaging an enemy, add one Soulstone to this Crew's Soulstone Pool.tt Flaming Strike: When damaging, this Attack deals 2/4/5 damage instead.ttt Death Touch: After damaging, the target is killed unless it discards two Soulstones or two cards.

TAcTIcAL AcTIonS(2) Furious Casting: This model may discard a card. if it does, this model may make 3 Ca Attack Actions with an AP cost of 1 against a single target.

Ox

for

dia

n M

ag

e

Page 6: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Insignificant: This model may not take Interact Actions.

Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

Accomplice: After this model ends its Activation a friendly model within 6” may Activate immediately as a Chain Activation.

MousePeon, Living, Totem (Ironsides)

6 5 5 4 6 1

M&SU

COST

4

Page 7: Arc_Stat.pdf

30mm

ATTAck AcTIonS(1) Rope Toss (Sh 5R / Rst: Df / Rg: z8): Target suffers 1/2/3 damage.

R Drag: After damaging, target is pushed 8" towards this model.

(1) “You Ain’t Leavin'” (Ca 5 / TN: 12 / Rst: Df / Rg: 4): Target model gains the following Condition until the end of the Turn: “Arrest: This model must discard a card to take a Walk or Charge Action.”

TAcTIcAL AcTIonS(0) The Good Stuff (Ca 5 / TN: 10R / Rg: 6): Target heals 1/2/3 damage.

Mo

use

Page 8: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Df/Wp (t) Death Defying: When this model is reduced to 0 Wounds, it may be placed in base contact with target friendly model with a cost of 5 or more within 8". Sacrifice the target and then heal an amount of damage equal to the target's remaining Wounds plus one.

Rehearsed: Friendly Minion and Showgirl models within a8 may take (1) Interact Actions as (0) Actions.

Df/Wp (M) Now You See Me...: After suffering damage, discard target Scheme Marker within 1" to reduce the damage to 0, then place this model anywhere within 6".

Artificial Soulstone: Once per Turn, after this model spends a Soulstone to add a suit to a duel total, add one Soulstone to this Crew's Soulstone Pool.

Colette Du boisCACHE

2Master, LivingSHOWGIRL

6t 6 8 4 - 2

Page 9: Arc_Stat.pdf

30mm

ATTAck AcTIonS(0) The Sabre Trick (Ca 7t / Rst: Df or Wp / Rg: 4): Target suffers 2/3/4 damage. When this Action is declared, this model chooses if the resist is Df or Wp.

(1) Hooked Cane (Ml 5t / Rst: Df / Rg: y2): Target suffers 1/3/4 damage. Increase the final duel total of the Attack flip by 1 for each friendly Scheme Marker within a5, to a maximum of +3.

M Props: After damaging an enemy, place a Scheme Marker within 1" of this model.t Costumes: After damaging, this model gains the following Condition until the end of the Turn: "Costumes: Friendly models within a3 may not be targeted with the Charge Action."

TAcTIcAL AcTIonS

(1) Prompt (Ca 7t / TN: 13t / Rg: 10): Push target other friendly model up to 3" in any direction, then the target may perform a (1) Action.

R Final Act: Once per Turn after succeeding during this model's Activation, the target gains Reactivate. Sacrifice the target at the end of the Turn.

(1) Disappearing Act (Ca 7t / TN: 12t / Rg: 3): Place target friendly Minion or Showgirl into base contact with a friendly Scheme Marker within 14” and LoS, then discard that Scheme Marker. Models placed in this way may not take Interact Actions for the rest of the Turn.

Co

lett

e D

u B

ois

Page 10: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Flight: This model is immune to falling damage and may ignore any terrain or models while moving.

All Part of the Show: Friendly Showgirls may treat this model as if it were a friendly Scheme Marker for the purposes of Actions and Abilities. If the Scheme Marker would be discarded, sacrifice this model.

Insignificant: This model may not take Interact Actions.

From the Hat: This Crew may hire up to three Mechanical Doves.

Mechanical DoveCost

2Peon, Construct, Totem (Colette), Rare 3

5 4 3 10 - 1

Page 11: Arc_Stat.pdf

30mm

TAcTIcAL AcTIonS(1) Detonate Soulstone: All models in p2 must pass a TN 14 Df duel or suffer 2 damage. Then, sacrifice this model.

(0) Soulstone Powered: Target friendly model within 3" gains one of the Conditions listed below until the end of the Turn and may Activate immediately after this model's Activation as a Chain Activation. Sacrifice this model.

Soulstone Boost: This model gains + to Ca duels.

Soulstone Shield: This model gains + to Df duels.

Soulstone Smite: This model gains + to damage flips it makes.

Mec

ha

nic

al

Do

ve

Page 12: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Stage Presence: This model may push up to 6” in any direction during the Upkeep Step of the first Turn.

Nimble: This model generates 1 additional AP which may only be used to take Walk Actions.

CassandraHenchman, Living, Rare 1SHOWGIRL

6 5 8 5 8 2

COST

8Cache

5

Page 13: Arc_Stat.pdf

30mm

ATTAck AcTIonS(1) Dancer's Saber (Ml 6t / Rst: Df / Rg: y2): Target suffers 2/4/5 damage.

tM Magician's Prop: After damaging, this model takes the (1) Understudy Action.t Swirl of Motion: After damaging, push this model up to 4”.

(1) Breath of Fire (Ca 5t / Rst: Df / Rg: z8): Target suffers 2/3b/5bb.t Swirl of Motion: After damaging, push this model up to 4”.

TAcTIcAL AcTIonS(1) Understudy: Take a (1) Ca Action belonging to target friendly non-Leader model within 8”. This Action may target friendly Leader models if they have the Showgirl Characteristic. This Action may only be used once per Turn.

(0) Southern Hospitality: This model may discard a card to gain the following Condition until the end of the Turn: “Southern Charm: Attack flips targeting this model receive -.”

Ca

ssa

ndr

a

Page 14: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Armor +2: Reduce all damage suffered by this model by +2, to a minimum of 1.

Silk and Steel: This model gains + to Df and Wp duels.

Always in Motion: This model may not be targeted by the Charge Action or Disengaging Strikes.

CorypheeMinion, Construct, Rare 2SHOWGIRL, PUPPET

6 4 4 7 8 2

Cost

7

Page 15: Arc_Stat.pdf

40mm

ATTAck AcTIonS(1) Blades (Ml 6t / Rst: Df / Rg: y1): Target suffers 2/4/5 damage. This Attack flip receives +.

t Swirl of Motion: After damaging, push this model up to 4”.M Hypnotic Movements: After damaging, the target gains the following Condition until the end of the Turn: “Hypnotized: This model receives - to Df and Wp duels.”

(1) Blinding (Ca 5t / TN: 11t / Rst: Wp / Rg: 6): Target suffers 1/2/3 damage and gains the Slow Condition.

tR Soul Dancer: After damaging, this model may use Soulstones as if it were a Henchman for the rest of the Turn.

TAcTIcAL AcTIonS(1) Dance Partner (Ca 5t / TN: 9M / Rg: 14): Place this model in base contact with target friendly Showgirl.

(1) Dance Together: Sacrifice this model and one other friendly Coryphee within 2”. These models do not count as killed or sacrificed for Encounter purposes. If this happens, summon a Coryphee Duet in base contact with this model before removing it. Apply all damage on this model and the other sacrificed Coryphee to the Coryphee Duet when it is summoned; this damage may not be reduced. This Action may only be taken if this Crew declared Arcanists as its Faction.

Co

ry

ph

ee

Page 16: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Armor +2: Reduce all damage suffered by this model by +2, to a minimum of 1.

Silk and Steel: This model gains + to Df and Wp duels.

Swift: When this model Activates, it generates 1 additional general AP.

Always in Motion: This model may not be targeted by the Charge Action or Disengaging Strikes.

Made to Dance: This model may not be hired, it may only be summoned by a Coryphee.

Coryphee DuetCost

0Enforcer, ConstructSHOWGIRL, PUPPET

6 6 7 7 9 2

Page 17: Arc_Stat.pdf

50mm

ATTAck AcTIonS(1) Pair of Blades (Ml 6t / Rst: Df / Rg: y1): Target suffers 2/4/5 damage. This Action's Attack and damage flips receive +.

t Swirl of Motion: After damaging, push this model up to 4”.M Hypnotic Movements: After damaging, the target gains the following Condition until the end of the turn: “Hypnotized: This model receives - to Df and Wp duels.”tR Soul Dancer: After damaging, this model may use Soulstones as if it were a Henchman for the rest of the Turn.

TAcTIcAL AcTIonS(0) Orchestral Crescendo (Ca 6t / TN: 12t / Rg: 4): Discard target friendly Scheme Marker within 4”. Non-Showgirls within p2 of the Scheme Marker must pass a TN 15 Df duel or suffer 2 damage and gain the Slow Condition.

tR Soul Siphon: After an enemy model fails the Df duel, this model may use Soulstones as if it were a Henchman for the rest of the Turn.

(0) Live For Dance: This model heals 1/2/3 damage.

Co

ry

ph

ee D

uet

Page 18: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Manipulative 13: If this model has not yet Activated this Turn, when an enemy model targets this model with an Attack Action, the enemy model must pass a TN 13 Wp duel or the Action immediately fails.

Precious: When this model is killed or sacrificed, target friendly Minion or Showgirl within 2" receives the Reactivate Condition.

Don't Mind Me: This model may take Interact Actions while engaged.

PerformerCost

5Minion, Living, MercenarySHOWGIRL

5 5 5 5 - 2

Page 19: Arc_Stat.pdf

30mm

ATTAck AcTIonS(1) Poisoned Hairpin (Ml 6 / Rst: Df / Rg: y1): Target suffers 1/3/5 damage and gains the Poison +2 Condition.

(1) Siren Call (Ca 6t / TN: 10t / Rst: Wp / Rg: 12): Push target model its Wk towards this model.

C To Their Doom: After succeeding, the target gains the Paralyzed Condition if it is in base contact with this model.R Deadly Dance: After succeeding, immediately take a (1) AP Ml Attack Action against the target if it is within range and LoS.t A Sip of Wine: After succeeding, the target suffers damage equal to its Poison Condition value. Remove the Poison Condition from the target.

TAcTIcAL AcTIonS(1) Seduction (Ca 5t / TN: 12t / Rg: 8): Target a Scheme Marker. All enemy models within p3 of the target must pass a TN 13 Wp duel or gain the following Condition for the rest of the Turn: "Seduced: This model suffers -- to Df and Wp duels." Discard the target Marker.

Per

for

mer

Page 20: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Armor +3: Reduce all damage suffered by this model by +3, to a minimum of 1.

All Part of the Show: Friendly Showgirls may treat this model as if it were a friendly Scheme Marker for the purposes of Actions and Abilities. If the Scheme Marker would be discarded, sacrifice this model.

Mechanical Adorations: When a friendly Showgirl ends a Walk Action within 6" of this model, this model may be pushed into base contact with the Showgirl.

Insignificant: This model may not take Interact Actions.

MannequinCost

4Peon, ConstructSHOWGIRL, PUPPET

4 6 3 5 5 2

Page 21: Arc_Stat.pdf

30mm

ATTAck AcTIonS(1) Full of Pins (Ca 5C / Rst: Wp / Rg: y2): Target suffers 1/3/4 damage.

M Beautiful Clothes: After damaging, the target gains the following Condition until the end of the Turn: "In Awe: This model suffers - on Attack flips."C Metallic Embrace: After damaging, the target gains the Slow Condition.

TAcTIcAL AcTIonS(1) Magician's Assistant: Until the end of the Turn, friendly models within a2 which place a Scheme Marker with an Interact Action may place the Scheme Marker within 6" and LoS of themselves (rather than base contact), and not within terrain. All other restrictions for placing Scheme Markers with an Interact Action must be met.

Ma

nn

equ

in

Page 22: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Flight: This model is immune to falling damage and may ignore any terrain or models while moving.

Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

Df/Wp (t) Smoldering Heart: After this model succeeds, the attacking model gains the Burning +1 Condition.

KaerisCACHE

4Master, LivingM&SU

6 6 12 6 6 2

Page 23: Arc_Stat.pdf

30mm

ATTAck AcTIonS(1) Flaming Halo (Ca 7t / Rst: Df / Rg: z12 or y2): Target gains the Burning +1 Condition. This Attack ignores cover.

tt Turn it Up: After succeeding, take this Action again. This Trigger may only be declared once per Turn.t Stoke the Flames: After succeeding, the target gains an additional Burning +1 Condition for each t in the final duel total.t Engulf: After applying Burning, the target suffers damage equal to its Burning Condition value and then removes the Burning Condition.

(1) Immolate (Ca 7t / Rst: Wp / Rg: z10 or y2): Target suffers 2/3/5 damage. This Action's Attack and damage flip gain a + if the target has the Burning Condition.

TAcTIcAL AcTIonS(1) Accelerant (Ca 7t / TN: 14t / Rg: p10): All models in range and LoS with the Burning Condition suffer 2 damage. Models damaged in this way may gain the Paralyzed Condition to reduce the damage they suffer to 0. This Action may only be taken once per Turn.

(0) Truth In Flame: Models in p3 remove the Burning Condition. Draw a card for each model which had the Burning Condition removed in this way, to a maximum of 3 cards.

(0) Flare: Models in p3 must pass a TN 15 Df duel or gain Burning +1.

Ka

eris

Page 24: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

The firestarterHenchman, Living, Rare 1M&SU

COST

7Cache

6

Flight: This model is immune to falling damage and may ignore any terrain or models while moving.

Reckless: At the start of this model's Activation, it may suffer 1 damage to generate 1 additional General AP.

Df/Wp (t) Smoldering Heart: After this model succeeds, the attacking model gains the Burning +1 Condition.

"I Did It!": Enemy models within a6 which are killed by the Burning Condition count as being killed by this model for Encounter purposes.

6 5 7 5 6 2

Page 25: Arc_Stat.pdf

30mm

The

fir

esta

rte

rATTAck AcTIonS(1) Ignition (Ca 6t / Rst: Df / Rg z12 or y2): Target gains the Burning +1 Condition.

t Stoke the Flames: After succeeding, the target gains an additional Burning +1 Condition for each t in the final duel total.

(1) BUUUURRRN! (Ca 6t / Rst: Df / Rg: z10): Target suffers 1/3/4 damage and gains the Burning +1 Condition. This Attack must declare a Trigger if able.

M Never Enough: After succeeding, flip a card for each model within p4 of the target. These flips may not be cheated. The model with the lowest card suffers 2 damage and gains the Burning +1 Condition. Models tied for lowest reflip.

TAcTIcAL AcTIonS(1) Twirling With the Gas Can (Ca 6t / TN: 14t / Rg: p6): All models in range must pass a TN 13 Wk duel or gain the following Condition until the start of the next Turn: "Covered in Gas: When this model suffers damage from the Burning Condition, it suffers +2 damage."

tt Make It Rain: Immediately increase the Rg of this Action to p8 for the duration of the Action.

Page 26: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Armor +3: Reduce all damage suffered by this model by +3, to a minimum of 1.

Insignificant: This model may not take Interact Actions.

Combustible Mixture: Models in a6 lose all immunity to the Burning Condition.

Eternal FlameCost

2Peon, Construct, Totem (Kaeris)M&SU

5 3 3 6 - 1

Page 27: Arc_Stat.pdf

40mm

ATTAck AcTIonS(1) Flaming Detonation (Ca 6 / Rst: Df / Rg: 10): Target model with the Burning Condition immediately resolves the Burning Condition as if it were the end of the Turn.

TAcTIcAL AcTIonS(1) Weld Together: Discard a card to heal 1/2/3 damage on target Leader or Construct within 6". This Action may only be taken once per Turn.

(0) Follow the Flame: Target a Pyre Marker within 10". Place the target Pyre Marker anywhere up to 6" from its current location, not in terrain, and not touching a model or Marker.

Eter

na

l Fl

am

e

Page 28: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

Df/Wp (t) Smoldering Heart: After this model succeeds, the attacking model gains the Burning +1 Condition.

Df/Wp (R) Concealed Weapon: After resolving, this model gains the Fast Condition.

GunsmithCost

7Minion, LivingM&SU

5 5 7 5 6 2

Page 29: Arc_Stat.pdf

30mm

ATTAck AcTIonS(1) Custom Pistol (Sh 6 / Rst: Df / Rg: z12 or y2): Target suffers 2/3/4 damage.

t Piercing: When damaging, this Attack ignores Armor, Hard to Wound, and Hard to Kill.M Experimental: When damaging, this Attack deals 2/4/6 damage instead.R Explosive: When damaging, this Attack deals 2/3b/4b damage instead.C Cursed: Damage from this Attack may not be prevented using Soulstones.

TAcTIcAL AcTIonS(0) The Hard Way: This model gains the following Condition until the end of the Turn: "Easy Target: This model gains ++ to all duels against models with the Burning Condition."

(0) Switch Chambers: This model may discard a card to gain the following Condition until the end of the Turn: "New Chamber: This model gains a suit to all of its final duel totals which matches the suit of the card discarded to apply this Condition."

Gu

nsm

ith

Page 30: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Unimpeded: This model ignores penalties for severe terrain when moving.

Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

Df (t) Grinding Halt: This model immediately gains an additional Armor +2 for the duration of the Action.

Creative Salvage: Models killed by this model drop a Scrap Marker in addition to any other Markers dropped.

Large ArachnidCost

6Minion, ConstructM&SU

5 5 7 4 6 2

Page 31: Arc_Stat.pdf

50mm

ATTAck AcTIonS(1) Circular Sawblade (Ml 5 / Rst: Df / Rg: y2): Target suffers 2/3/6 damage.

t Heated Metal: After succeeding, the target gains Burning +1 for each t in the final duel total.cMangle: After damaging, the target gains the following Condition until the end of the Turn: "Torn to Shreds: This model may not reduce damage with the Armor Ability or Condition."

TAcTIcAL AcTIonS(0) Temporary Limb: Discard target Scheme Marker or Scrap Marker within 4". If this happens, this model gains + to all flips for the remainder of this Activation.

La

rg

e A

ra

chn

id

Page 32: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Flight: This model is immune to falling damage and may ignore any terrain or models while moving.

Insignificant: This model may not take Interact Actions.

Companion: After a friendly model ends its Activation within 6” of this model, this model may Activate immediately as a Chain Activation.

Malifaux RaptorCost

3Peon, Living, Rare 3BEAST

6 4 4 8 10 1

Page 33: Arc_Stat.pdf

40mm

ATTAck AcTIonS(1) Talons (Ml 5 / Rst: Df / Rg: y1) Target suffers 1/2/4 damage.

t Enraged: After damaging, target gains the following Condition for the rest of the game: "Blind Rage: This model gains the Beast characteristic. This model may discard two cards at the start of its Activation to remove this Condition."M Rake the Eyes: After damaging, look at the top three cards of the target's deck and place them on the top of the deck or into the appropriate Discard Pile in any order.

TAcTIcAL AcTIonS(2) Take to the Sky: Bury this model. Unbury it anywhere on the board at the end of the Turn.

Ma

lifa

ux

Ra

pto

r

Page 34: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Df (t) Forged in Steel: Reduce damage suffered by this model during this Action by 1 for each t in its final duel total, to a minimum of 1.

Stubborn: Enemy models suffer a - to the Attack flip of Attack Actions that are resisted by this model’s Wp.

Chasing Creation: This model adds a number of +t to all of its final duel totals equal to the Turn number minus one.

Unimpeded: This model ignores penalties for severe terrain when moving.

Mechanical RiderCost

12Enforcer, Construct, Rare 1HORSEMAN

5 6 10 6 10 3

Page 35: Arc_Stat.pdf

ATTAck AcTIonS(1) Chain Spear (Sh 6 / Rst: Df / Rg: z8 or y2): Target suffers 2/4/5 damage.

t Fated Strike: After damaging an enemy, draw one card for each t in the final duel total, to a maximum of two cards. This Trigger may only be declared once per Turn.t Arcane Ritual: After damaging an enemy, place a Scheme Marker within p2 of the target for each t in the final duel total, up to a maximum of two. These Markers must be placed at least 1" from other friendly Scheme Markers. This Trigger may only be declared once per Turn.

TAcTIcAL AcTIonS(0) Ride With Me Into Tomorrow (Ca 6 / TN: 12ttttt / Rg: 10): Target other non-Leader model gains the Reactivate Condition.

(0) Revel in Creation (Ca 6 / TN: 12tt): Push this model up to 4" in any direction and then summon a non-Totem Arcanist Construct with a Soulstone cost of 4 into base contact with this model. The summoned model suffers 2 damage which may not be reduced.

Mec

ha

nic

al

Rid

er

50mm

Page 36: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Ice Mirror: When taking a Ca Action, this model may draw LoS and range from a friendly model with Frozen Heart within 10" and LoS that is not engaged. Ca Actions taken this way suffer -1 Ca and may not declare Triggers.

Frozen Heart: This model is immune to Horror Duels and Paralyzed.

Df (t) Frozen Statue: After resolving against an enemy, this model gains the following Condition until the end of the Turn: "Statue: This model reduces all damage it suffers to 1, and is not considered to be Engaged for purposes of Ice Mirror or Shattered Mirror."

Silent OneCost

6Minion, Living

3t 4 6 4 5 2

Page 37: Arc_Stat.pdf

30mm30mm

ATTAck AcTIonS(1) Freeze (Ca 6t / TN: 10t / Rst: Df / Rg: 10): Target suffers 2/3b/4b damage.

tt Frozen Shards: After damaging, take this Action again. This Action may not declare Triggers.tC Spreading Ice: After damaging, place an Ice Pillar Marker in base contact with the target. This Marker is 50mm, Ht 5, blocking, and impassible. Remove this Marker at the end of the Turn.tR Filling the Cracks: After damaging, all models with the Frozen Heart Ability within p2 of the target heal 2 damage.

(1) Frozen Touch (Ml 3t / Rst: Df / Rg: y1): Target suffers 1/1/6 damage.tt Frozen Solid: After damaging, the target gains Paralyzed.

TAcTIcAL AcTIonS(0) December's Favor (Ca 6t / TN: 14t / Rg: 6): Target model heals 1/2/3 damage.

tC A Feast In His Honor: After succeeding, heal 1 damage on all models with Frozen Heart within p2 of the target.

Sil

ent

On

e

Page 38: Arc_Stat.pdf

02/10/14

ABILITIES

CgWk HtWpDf WD

Frozen Heart: This model is immune to Horror Duels and Paralyzed.

Explosive Demise 4: All models within p2 suffer 4 damage when this model is killed (not sacrificed).

Bullet Proof +3: Reduce all damage suffered by this model from Sh Actions by +3, to a minimum of 1.

Middle of the Storm: Other friendly models gain the following Condition while they remain within a2: "Bullet Proof +1: Reduce all damage suffered by this model from Sh Actions by +1, to a minimum of 1."

Snow StormCost

11Henchman, Rare 1SPIRIT

6 5 10 6 7 3

Cache

2

Page 39: Arc_Stat.pdf

ATTAck AcTIonS(1) Icy Talon (Ml 6t / Rst: Df / Rg: y3): Target suffers 3/4/6 damage.

tR Grip of Winter: When damaging, the damage flip receives ++.tC Gorge: After killing target, this model heals 5 damage.

(1) Ice Tornado (Ca 5t / TN: 12t / Rst: Df / Rg: z8): Target suffers 2/3bb/3bbb damage. Models with Frozen Heart which would suffer any damage from this Action reduce the damage to 0 and are pushed up to 3" in any direction.

tM Overpower: After damaging, immediately take this Action again against the same target. This Action may not declare Triggers.t Foul Weather: After damaging, push all models within p2 of the target 2" away from the target.

TAcTIcAL AcTIonS(0) December's Command: Target other friendly model with Frozen Heart within 8" is placed into base contact with this model.

Sn

ow

sto

rm

50mm

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02/10/14

ABILITIES

CgWk HtWpDf WD

Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

Unimpeded: This model ignores penalties for severe terrain when moving.

Use Soulstone: This model may use Soulstones as if it were a Henchman.

The Enemy Down Below: This model may begin the game buried. If it did, once per game at the end of any Turn, it may be unburied anywhere on the table at least 6" from an enemy model or enemy deployment zone.

Soulstone MinerCost

6Minion, Construct

5 5 6 5 7 2

M&SU

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40mm

ATTAck AcTIonS(1) Rock Drill (Ml 6t / Rst: Df / Rg: y2): Target suffers 2/3/4 damage, ignoring Armor.

tC Siphon Essence: After killing target enemy model, add one Soulstone to this Crew's Soulstone Pool.M Dropped Down a Hole: After damaging, place the target in base contact with target friendly Scheme Marker within 6".

TAcTIcAL AcTIonS(2) Mine Soulstone: This model suffers 2 damage which may not be reduced. If it is still in play after suffering this damage, add one Soulstone to this Crew's Soulstone Pool.

So

uls

ton

e M

iner

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ABILITIES

CgWk HtWpDf WD

Middle of the Storm: Other friendly models gain the following Condition while they remain within a2: "Bullet Proof +1: Reduce all damage suffered by this model from Sh Actions by +1, to a minimum of 1."

Agile: This model is immune to Disengaging Strikes.

Df (M) Vapor Trail: After suffering damage, push this model up to 5" in any direction.

The CaptainHenchman, Living, Rare 1M&SU

6 5 9 5 8 2

COST

10Cache

3

Page 43: Arc_Stat.pdf

30mm

ATTAck AcTIonS(1) Relic Hammer (Ml 6 / Rst: Df / Rg: y3): Target suffers 3/4/6 damage. If the target is a Construct or Tyrant the damage flip gains ++.

M Knock Back: After damaging, push the target model 3" away from this model.R Spread the Embers: After succeeding, the target gains the Burning +2 Condition.

(1) Airburst (Ca 6t / TN: 12t / Rst: Df / Rg: 10): Push target model up to 5" in any direction. This Action may not target the same model more than once per Turn.

R Spread the Embers: After succeeding, the target gains the Burning +2 Condition.

TAcTIcAL AcTIonS(1) Wind Wall (Ca 6t / TN: 10 / Rg: 12): Place two 50mm Wind Wall Markers touching each other within 12" and at least 1" from any other Marker or model. These Wind Wall Markers are Ht 5 with the severe and soft cover traits. At the start of this model's next Activation, or when this model is removed from play, remove these Wind Wall Markers.

(1) Eye of the Storm: All enemy models within p4 are pushed 3" away from this model.

The

Ca

pta

in

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ABILITIES

CgWk HtWpDf WD

Disguised: This model may not be the target of the Charge Action.

Df (M) "Get Off the Stage!": After succeeding against an enemy model, place the Attacking model into base contact with any Scheme Marker friendly to its Crew within LoS of this model.

First to the Stage: After flipping for Initiative on the first Turn of the game, this model may take a Walk Action.

AngelicaCost

6Enforcer, Living, Rare 1SHOWGIRL

6 5 6 5 7 2

Page 45: Arc_Stat.pdf

30mm30mm

ATTAck AcTIonS(1) Hooked Cane (Ml 4t / Rst: Df / Rg: y2): Target suffers 1/3/4 damage. Increase the final duel total of the Attack flip by 1 for each friendly Scheme Marker within a5, to a maximum of +3.

t "Next Act!": After damaging, push the target up to 3" in any direction, plus 1" for each friendly Scheme Marker within a5 of this model.

(1) Projected Voice (Ca 6t / Rst: Df / Rg: z10): Target suffers 1/1b/2bb damage.

tM Showstopper: After damaging, the target must discard two cards or receive the Paralyzed Condition.

TAcTIcAL AcTIonS(1) "Give Them an Encore!": Push target other friendly non-Leader model within 8" up to 5" in any direction. This Action may not target the same model more than once per Turn.

An

gel

ica

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ABILITIES

CgWk HtWpDf WD

Frozen Heart: This model is immune to Horror Duels and Paralyzed.

Hard to Wound +1: Damage flips against this model suffer -.

Unimpeded: This model ignores penalties for severe terrain when moving.

Eat Your Fill: After killing or sacrificing an enemy model, this model may choose to heal all damage it has suffered and end its Activation.

Cost

9Enforcer, Living, Rare 1BEAST

6 5 8 5 7 3

Blessed of December

Page 47: Arc_Stat.pdf

40mm

ATTAck AcTIonS(1) Ragged Claws (Ml 7C / Rst: Df / Rg: y2): Target suffers 2/3/5 damage.

Cc Go for the Throat: When damaging, if the target does not have the Armor Ability or Condition, target suffers +1 damage.cR Gorge on Flesh: After damaging a non-Construct model, take this Action again against the same target.M Into Shadow: After damaging, push this model up to 4" in any direction.

TAcTIcAL AcTIonS

(0) Leap (Ca 2M / TN: 10M): This model immediately moves up to its Cg, ignoring intervening terrain and models during the move.

Ble

ssed

of

Dec

embe

r

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02/10/14

ABILITIES

CgWk HtWpDf WD

Flaming Demise: All models in p2 suffer 1 damage and gain the Burning +1 Condition when this model is killed (not sacrificed).

Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

Df/Wp (t) Smoldering Heart: After this model succeeds, the attacking model gains the Burning +1 Condition.

Saracenar's Plight: Reduce the damage this model suffers from the Burning Condition to 0.

Cost

4Minion, ConstructGAMIN

4 4 4 5 7 1

Fire Gamin

Page 49: Arc_Stat.pdf

30mm30mm

ATTAck AcTIonS(1) Burning Claws (Ml 5t / Rst: Df / Rg: y1): Target suffers 1/2/3 damage and gains the Burning +1 Condition.

(1) Spit Magma (Sh 5t / Rst: Df / Rg: z10): Target suffers 2/2b/3b damage and gains the Burning +1 Condition.

tt Volcanic Fury: After damaging, all models damaged by a b from this Attack gain the Burning +1 Condition.

Fir

e G

am

in

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ABILITIES

CgWk HtWpDf WD

Bearskin Armor: This model may ignore damage from p and b effects.

Frenzied: While this model has 5 or fewer Wounds remaining, its Ml Attack Actions deal +2 damage.

Impossible to Wound: Damage flips against this model suffer -. Damage flips against this model may not be cheated.

Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

Cost

8Minion, LivingBEAST

4 5 10 4 7 3

Slate Ridge Mauler

Page 51: Arc_Stat.pdf

ATTAck AcTIonS(1) Crushing Claws (Ml 5C / Rst: Df / Rg: y2): Target suffers 2/3/5 damage.

CR Tear Off a Bite: After damaging, this model heals 2 damage.

(0) Bear Hug (Ml 6C / Rst: Df / Rg: 4): Target gains the Slow Condition and is pushed into base contact with this model.

Ct Bloody Mess: After succeeding, this model may take a (1) Attack Action.

Sla

ter

idg

e M

au

ler

50mm

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ABILITIES

CgWk HtWpDf WD

Companion: After a friendly model ends its Activation within 6” of this model, this model may Activate immediately as a Chain Activation.

Df/Wp (t) Smoldering Heart: After this model succeeds, the attacking model gains the Burning +1 Condition.

Stand Together: This model receives + to damage flips that it makes against models within 3" of at least one other friendly M&SU model.

Cost

5Minion, LivingM&SU

5 5 6 4 6 2

Union Miner

Page 53: Arc_Stat.pdf

30mm30mm

ATTAck AcTIonS(1) Improvised Weapon (Ml 5 / Rst: Df / Rg: y1): Target suffers 1/3/5 damage. Models may not declare Df triggers during this Attack.

R Critical Strike: When damaging the target, this attack deals +1 damage for each R in the final duel total.

(1) Modified Welder (Sh 5 / Rst: Df / Rg: z10): Target model gains the Burning +1 Condition.

TAcTIcAL AcTIonS(1) False Claim (Ca 5t / TN: 12t): Place two Scheme Markers within 3" of this model. This Action may not be taken if this model may not take Interact Actions. During this Turn's Upkeep Step, if at least one of these Scheme Markers is still in play, one of these Scheme Markers must be discarded.U

nio

n M

iner

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ABILITIES

CgWk HtWpDf WD

Dropped Load: When this model is killed or sacrificed, flip a card which may not be cheated before removing this model. Place a number of blast markers in contact with this model depending on the card's value: 1-5: 1 marker, 6-10: 2 markers, 11-13: 3 markers, either joker: 4 markers. Follow the normal rules for placing blast markers. Any model touching at least one of these markers suffers 3 damage.

Wheelbarrow of Doom: After this model completes a Walk Action, it may place a blast marker within 1". Every model touching the marker must pass a TN 12 Df duel or suffer 2 damage.

Ain't Nothin': This model ignores damage caused by b effects.

Cost

6Minion, Living, Rare 1M&SU, FOUNDRY

6 5 7 5 6 2

Willie

Page 55: Arc_Stat.pdf

ATTAck AcTIonS(1) Demo Charge (Sh 6 / Rst: Df / Rg: z10 or y1): Target suffers 2/3b/4bb damage. This Attack ignores Armor. When this Attack is declared, this model may choose to ignore LoS and cover and suffer -2 Sh for the duration of the Attack.

t Slow Burn: After succeeding, all models damaged by this Attack gain the Burning +1 Condition.M Fire in the Hole!: After succeeding, but before flipping for damage, all friendly models within 3" of the target are immediately pushed 3" away from the target.

TAcTIcAL AcTIonS(0) Set Charge: Until the end of the Turn, if an enemy model ends a move or push within a8 of this model, this model may discard a friendly Scheme Marker within 3" of the enemy model to deal 2 damage to all models within p3 of the Scheme Marker.

(0) "You Go Near Him...": Until the end of the Turn, enemy models which declare a Charge Action targeting this model must pass a TN 17 Wp duel, or the Charge Action immediately fails.

Wil

lie

50mm

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ABILITIES

CgWk HtWpDf WD

Arcane EffigyCost

4

Accomplice: After this model ends its Activation a friendly model within 6" may Activate immediately as a Chain Activation.

Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

6 5 4 5 6 1

Minion, Construct, Rare 1PUPPET, EFFIGY

Page 57: Arc_Stat.pdf

30mm30mm

Ar

can

e Ef

fig

yATTAck AcTIonS(1) Arcane Fury (Ca 4 / Rst: Df / Rg: y1): Target suffers 1/2/4 damage.

TAcTIcAL AcTIonS(1) Cleanse Fate: Remove one Condition from target friendly model within 2".

(0) Arcane Radiance: Target friendly Leader within 8" gains the following Condition until the end of the Turn: "Radiance: Models which are damaged by one of this model's Attack Actions must discard a card after the current Action is resolved or gain the Burning +1 Condition."

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ABILITIES

CgWk HtWpDf WD

Armor +2: Reduce all damage suffered by this model by +2, to a minimum of 1.

Insignificant: This model may not take Interact Actions.

Mobile ToolkitCost

3Peon, Construct, Rare 1M&SU

5 3 3 5 - 1

Page 59: Arc_Stat.pdf

30mm

ATTAck AcTIonS(1) Hidden Blade (Ml 4 / Rst: Df / Rg: y1): Target suffers 1/2/4 damage. This Attack ignores Armor.

TAcTIcAL AcTIonS(1) Timed Detonation: This Action may only be taken during this model's Activation. All models in p3 must pass a TN 11 Df duel or suffer an amount of damage equal to the current Turn number. The TN of this duel is increased by an amount equal to the current Turn number. Then, sacrifice this model.

(0) The Right Tool: Discard a card to make target friendly Construct within 1" gain one of the following Conditions until the end of the Turn:

Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

Enhanced Targeting: This model gains + to Ml Attack Actions.

Sharpen: This model gains + to damage flips it makes.

Mo

bile

To

olk

it