arrays, slices, and more. structs a struct is a collection of fields the keyword type is used to...
TRANSCRIPT
GO LANGUAGE DATA STRUCTURES
Arrays, Slices, and more
Structs
A struct is a collection of fields The keyword type is used to declare the
type of the struct Syntax:
type Vertex struct {
X int
Y int
}
To access a field within a struct, use a dot
Syntax:func main() {
v := Vertex{9,5} //declare and initialize v
v.X = 4 //set X equal to 4
fmt.Println (v.X) //print out X
}
Struct Literals You can initialize the values of the fields
within the struct when you initialize the structred := Vertex{12,12} // X and Y equal 12
You can use the variableName: to specify a particular valueyellow := Vertex{Y: 66, X: 12}
//Y equals 66, X equals 12, order does not matter
Or you can implicitly assign valuesblue := Vertex{}
//X and Y are both implicitly assigned 0
Maps
A map matches keys to values Maps are created with make before they
are used Syntax:
var myMap map [string] Vertexfunc main (){
myMap = make(map [string] Vertex)
}
Assign a key to a value like this:myMap [“Red”] = Vertex{12, 12}
Map literals are like struct literals, but the keys are requiredvar myMap = map [string] Vertex{
“Red”: Vertex {12, 12},
“Yellow”: Vertex {12, 66},
}
Alternatively, if the top-level type is just a type name, you can omit it from the elements of the literal
var myMap = map [string] Vertex{
“Red”: {12,12}
“Yellow”: {12,66}
}
Arrays Arrays are structures that store one or more
values linearly Its values are accessed by integer indices
from 0 to len(arrayName) – 1 The len(arrayName) function is built in and
returns the length of the passed in array Syntax:
myArray := [5] int {1,2,3,4,5}; The size of an array is included as part of its
type. So [2] int is a different type than [5]int.
Arrays in Go are different from arrays in CArrays are values. Assigning one array to another
copies all its elements.Passing an array to a function sends a copy of the
array, not a pointer to it (unless otherwise specified).
The size of an array is part of its type.Go does not support the pointer arithmetic tricks
that you might use in C. Instead, when you make a pointer to an array, you get a pointer to the actual array, not just a pointer to something that happens to be the first thing in the array.
Arrays are one dimensional but can be composed to make multiple dimensions (an array of arrays)[5] [15] int is equivalent to [5] ([15] int)
Syntax:array2D := [2] ([3] int) { {1,2,3}, {4,5,6} }
//an array with two elements, each element
//being an array with 3 elements
Slices A slice points to an array of values It also has a built-in length Syntax:
aSlice := []int {1,2,3} A slice can be cut from an array
arrayName := [5] int {1,2,3,4,5}
arraySlice := arrayName[a:b] The size of a slice is b-a arrayName[a:a] includes no elements arrayName[a:a+1] includes one element
Slices are abstractions of arrays Slices are more flexible than arrays and
as a result are more common in Go code Slices have no specified lengths like
arrays do Slices can be grown with the built-in copy or append function
The keyword range allows you to loop through an entire slice or array
Slices are also created with make Syntax:
arraySlice := make([]int, 5) This allocates an array of length 5 and returns
a slice that refers to the array All the values are initialized to 0 The make function can also be passed a third
parameter to specify the capacity of the slicearraySlice := make([]int, 5, 10)Here, the length is 5, but the slice can grow up to
10
Tying it all together
An application: creating a simple address book
addressBook.go maps values in a slice of strings to values in a slice of ints
addressBook2.go uses structs to achieve something similar