authentic learning at st. patrick’s
DESCRIPTION
AUTHENTIC LEARNING AT St. PATRICK’S. MULTIMODAL Literacy Technological environments Open-ended questions Student-teacher-student-community learning. DIGITAL NATIVES. http://www.youtube.com/watch?v=7_zzPBbXjWs DIGITAL NATIVE - PowerPoint PPT PresentationTRANSCRIPT
AUTHENTIC LEARNING AT St. PATRICK’S
MULTIMODAL LiteracyTechnological environmentsOpen-ended questionsStudent-teacher-student-community
learning
DIGITAL NATIVES
http://www.youtube.com/watch?v=7_zzPBbXjWs DIGITAL NATIVE
http://www.youtube.com/watch?v=uEDulInv9rE&feature=related 21st CENTURY21st Century Learning - Digital Learners (Part III)
http://www.youtube.com/watch?v=b3i0bEjv2ts&feature=related DIGITAL GENERATION
http://www.youtube.com/watch?v=_A-ZVCjfWf8&feature=player_embedded
MULTIMODAL LITERACY
The simultaneous reading, processing and or writing, designing, producing and interacting with various modes of print, image, speech, movement, graphics, animation, sound, music and gesture that require a constant interchange with others and with texts.
MULTIMODAL TEXTS
Examples of multimodal texts are:A picture book, in which the textual and visual elements are arranged on individual pages that contribute to an overall set of bound pages A webpage, in which elements such as sound effects, oral language, written language, music and still or moving images are combined A live ballet performance, in which gesture, music, and space are the main elements. Multimodal texts can be delivered via different media or technologies. They may be live, paper, or digital electronic.
NEW TECHNOLOGIES
“No previous technology for literacy has been adopted by so many in so many different places, in such a short period of time, and with such profound consequences.
No previous technology for literacy permits the immediate dissemination of even newer technologies of literacy to every person on the internet by connecting to a single link on the screen.” (Coiro et al 2008)
Researchers contend…[e.g.Kress (2003); Bearne (2003); Unsworth (2001); Callow & Zammitt (2002)]
Language-based pedagogy is no longer sufficient for literacy practices needed.
Students need ‘multiple literacy practices’ or ‘multiliteracies’.
Theories of reading have been drawn from the reading of monomodal or print-based texts.
Abbot, 2003
“The young person who watches digital TV, downloads MP3 music onto a personal player, checks e-mail on a personal organiser and sends symbolised messages to a mobile phone of a friend will not be satisfied with a 500-word revision guide for [HSC] physics.”
Abbot, 2003
Theory of Multimodality …(Kress & Van Leeuwen, 2001; Kress et al, 2001; Kress, 2003)
Emerged from attempts to conceptualise changed learning & literacy practices [visual literacy, techno-literacy, e-literacy, digital/silicon literacy, multiliteracies.]
Communication occurs through different but synchronous modes: language, print, images, graphics, movement, gesture, texture, music, sound.
Heath (2000) Neurobiological changes are occurring as a result of new modes of communication.
“Better theories of learning are embedded in video games than many children in primary and secondary schools ever experience in the classroom.” (Gee, 2003) “ … encourage children to be more critical, constructive & reflective.”
“Computer games require concentration, forward planning, lateral thinking & sustained problem solving” (Johnson)
•.
MULTIMODAL LEARNING ENVIRONMENTS
Classroom environment where teachers and students are using and interacting with different types of text across a range of curriculum areas.
Multimodal texts -2 or more modes
READING Picture books and
information texts Talking books CD Rom narratives and
factual texts E-books Web-sites, web search,
web quests, book raps Games, DVDs Emails, discussion
boards.
PRODUCING Emails, discussion
boards Slide shows, movie
maker, power point Digital photos Digital videos, i-movies Video editing E-books Web sites / home page SMS messaging Blogs/wiki/podcasts
“What’s our children’s working environment going to be like in the future?
Will it look like their gaming life, where they’re checking 5 emails while having a conversation, while moving through these virtual worlds, or is it going to look like reading a book?
If we’re going to train kids for that future, we probably need environments that are going to reflect what it’s really going to be like”. (Johnson, in SMH 3 June 2005)
WEB 2 Wikis – a website that allows for easy creation and editing of interlinked web pages. Wikis
contain features that allow for discussions between users. www.wikipedia.com
Blog – a weblog is a type of website for online communication usually maintained by an individual with regular entries. Blogs are interactive and can allow for visitors to enter, read or view material and leave comments via “posts”.
Twitter - is a website, owned and operated by Twitter Inc., which offers a social networking service, enabling its users to send and read messages called tweets. Tweets are text-based posts of up to 140 characters displayed on the user's profile page.
www.facebook.com www.myspace.com www.flickr.com www.youtube.com www.twitter.com www.blogger.com
WF intranet Wikis Blogs School blog http://intranet.wf.catholic.edu.au/web/guest;jsessionid=EC2E78A114522C832691F8348177C184
WEB2 Projects http://ltllacu.wikispaces.com/file/view/Amazing+Web+2+Projects%5B1%5D.pdf
PODCASTS
Podcasting is a convenient way of automatically downloading audio or video files to your computer. You can then play this audio or video on your computer or transfer the files to a portable MP3 or video player.
'Podcast' generally refers to audio. 'Video Podcast' (or 'Vodcast') refers to the distribution of video files in the same manner
http://www.abc.net.au/science/starstuff/ science
Implications
Multimodal learning environments can provide stimulating engagement in learning and literacy when…
tasks are carefully planned in a logical, coherent sequence,
integrated with curriculum content and skills, and Students are able to respond to and use different
modes of communication.
AT ST. PATRICK’S TRUNDLE STAFF AND STUDENTS UTILISE
All Microsoft programs Word, Excell, Powerpoint, Data bases, Publisher
Windows programs – Movie maker, Media player Enagage in webquests Activinspire and Promethean programs flipcharts Import data - weblinks hyperlinks World wide web for information and research Online activities for all KLA’s
WE ALSO UTILISE
INFORMATION LITERACIES Define, locate, select, organise, present and evaluate in all KLA’s utilising technology
Digital camera and videoing/download Scanning
WE ARE HEADING TOWARDSUTILISING
Activexpression - students and teachers creating flipcharts incorporating open ended questioning.
Blogs – school based blog for school community to access
Social networking sites Podcasts – students and teachers to use and produce WIKI – Observe Wikis, read and contribute towards Videoing as an assessment tool. Iphone/ipad/ipod use in the classroom