autocad® civil 3d® and autodesk® 3ds max design®: civil...

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AutoCAD® Civil 3D® and Autodesk® 3ds Max Design®: Civil View for All Vincent Sheehan, Timmons Group - Speaker CI6900-L In this hands-on lab, you will learn how to export AutoCAD Civil 3D data into Civil View in Autodesk 3ds Max Design software (formerly Dynamite VSP). Step-by-step, you will learn how to create a simple Civil 3D profile, assembly, and corridor. You will export the Civil 3D software corridor data to a VSP3D file format and quickly import the corridor data into Autodesk 3ds Max Design using the Civil View plug-in. You will learn how to modify the corridor and create items such as street furniture, vehicles, and trees using Civil View. You will also learn how to set up a daylight system and cameras to create still renderings and video animations. Learning Objectives At the end of this class, you will be able to: Create a simple Civil 3D Corridor. Export Civil 3D data to use in 3DS Max/Civil View. Place street furniture such as lights, cameras, guard rails, trees and cars. Create a scene with still renderings and video animations. About the Speaker Vince has been using Autodesk® products since 1992. He has been working in the GIS, Civil Engineering and Land Surveying field since 1995. He currently serves as Sr. Designer for Timmons Group, a civil engineering consulting firm located in Richmond, Virginia. He is also a Design Specialist and Blogger on the site Poly In 3D where he writes tutorials and how to tips for Autodesk® products. Vince has been 3D modeling and rendering for over 10 years using a verity of Autodesk® products and other non Autodesk® products. [email protected] http://polyin3d.blogspot.com

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Page 1: AutoCAD® Civil 3D® and Autodesk® 3ds Max Design®: Civil ...aucache.autodesk.com/au2012/sessionsFiles/6900/1442/handout_6900... · AutoCAD® Civil 3D® and Autodesk® 3ds Max Design®:

AutoCAD® Civil 3D® and Autodesk® 3ds Max Design®:

Civil View for All

Vincent Sheehan, Timmons Group - Speaker

CI6900-L In this hands-on lab, you will learn how to export AutoCAD Civil 3D data into Civil View in Autodesk 3ds Max Design software (formerly Dynamite VSP). Step-by-step, you will learn how to create a simple Civil 3D profile, assembly, and corridor. You will export the Civil 3D software corridor data to a VSP3D file format and quickly import the corridor data into Autodesk 3ds Max Design using the Civil View plug-in. You will learn how to modify the corridor and create items such as street furniture, vehicles, and trees using Civil View. You will also learn how to set up a daylight system and cameras to create still renderings and video animations.

Learning Objectives At the end of this class, you will be able to:

Create a simple Civil 3D Corridor.

Export Civil 3D data to use in 3DS Max/Civil View.

Place street furniture such as lights, cameras, guard rails, trees and cars.

Create a scene with still renderings and video animations.

About the Speaker

Vince has been using Autodesk® products since 1992. He has been working in the GIS, Civil Engineering

and Land Surveying field since 1995. He currently serves as Sr. Designer for Timmons Group, a civil

engineering consulting firm located in Richmond, Virginia. He is also a Design Specialist and Blogger on the

site Poly In 3D where he writes tutorials and how to tips for Autodesk® products. Vince has been 3D

modeling and rendering for over 10 years using a verity of Autodesk® products and other non Autodesk®

products.

[email protected]

http://polyin3d.blogspot.com

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Create a simple corridor in Civil 3D.

1. Launch Autodesk AutoCAD® Civil 3D® 2013 and Autodesk 3D Studio

Max Design® 2013.

2. Open the drawing named Civil 3D New Road Design - 1.dwg located in

c:\Datasets\Thursday\CI6900-L Civil View For All

a. The Existing Ground and Existing Creek surfaces, road

alignment, profiles, and assemblies are already created.

3. Set the Existing Ground surface display style to No Display

a. Click the Existing Ground surface then click the Surface

Properties on the Ribbon.

b. Set the Surface style to _No Display and click OK.

4. Create a copy of the Existing Ground surface. This is so a

hide boundary can be added to the Existing Ground surface.

a. Click the Home tab on the Ribbon.

b. Click Surfaces > Create Surface on the Create

Ground Data panel.

c. Name it Existing Ground - Civil View.

d. Set the surface style to Contours 1’ and 5’

(Background).

e. Click OK.

f. In the Prospector tab of the Toolspace panel, expand

Surfaces > Existing Ground - Civil View > Definition.

g. Right-click Edits and select Paste Surface.

h. Select Existing Ground and click OK.

Tip: When setting up a new Civil 3D drawing for Civil View in a real world project, start a new drawing.

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5. Creating a Corridor:

a. To continue, save the drawing or open drawing Civil 3D

New Road Design - 2.dwg located in

c:\Datasets\Thursday\CI6900-L Civil View For All

b. Click the Home tab on the Ribbon.

c. Click Corridor on the Create Design panel.

d. Enter a name New Road Design Corridor for the corridor

e. Use Basic for the Corridor Style.

f. Select the New Road Design Alignment.

g. Select the New Road Design Profile.

h. Select the New Road Design Assembly.

i. Select Existing Ground as a Target Surface.

j. Check the Set baseline and region parameters to make

corridor adjustments.

k. Click OK.

6. Adjusting the Baseline and Region Parameters.

a. Adjust the ending station to 37+00.00 to the region.

b. Right Click RG - New Road Design Assembly - * then click Insert Region – After…

Select the Bridge Assembly.

c. Click OK

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d. Adjust the End Station to 43+99.99.

e. Right click RG – Bridge Assembly - * then click Insert

Region – After…

f. Select the New Road Design Assembly.

g. Click OK

h. In the same dialog box, click the Add Baseline button.

i. Select the New Road Design Alignment Horizontal

alignment.

j. Click OK

k. In the Profile column, click to add the New Road Design

Profile.

l. Right click BL – New Road Design Alignment - * then click

Add Region.

m. Select the Bridge Assembly.

n. Click OK

1. Note: adding a bridge baseline, will allow

easier placement of the Swept Bridge

Objects in Civil View.

o. Click the plus sign to reveal the new region. Set the Start Station to 37+00.00 and End

Station to 44+00.00.

p. Click the Set All Frequencies button.

q. Set the Along Curves, Spirals, and Profiles Curves to 10.00’

r. Click OK.

s. Click the Set all Targets button.

t. Set all Target Surfaces to Existing Ground.

u. Click OK

v. Click OK in the Baseline and Region Parameters dialog box.

w. Rebuild the corridor if needed.

7. Creating a surface and surface boundary from the corridor.

a. To continue, save the drawing or open drawing Civil 3D New Road Design - 3.dwg located in

c:\Datasets\Thursday\CI6900-L Civil View For All

b. Click the newly created corridor.

c. Click Corridor Properties on the Ribbon.

d. Click the Surfaces tab.

e. Click the Create a corridor surface button.

f. Set the Surface Style to Contours 1’ and 5’ (Design).

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g. Click the plus symbol button to add the Top code to the selected surface.

h. Click the Boundaries tab.

i. Right click the New Road Design Surface then click Corridor extents as outer boundary.

j. Click OK

k. Rebuild the corridor if needed.

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8. Creating a hide boundary for the Existing Ground – Civil View

surface.

a. In Toolspace, Click the Prospector tab then expand

Surfaces Existing Ground – Civil View Definition >

Boundaries.

b. Right click on Boundaries then click Add.

c. Name the boundary Road Design Hide Boundary.

d. Change the Type to Hide.

e. Click OK

f. Type S for Surface at the command line.

g. Select the New Road Design Surface.

h. Repeat steps a. – g. then click the Existing Creek surface.

9. Create feature lines from the guardrail polylines for guardrail alignments.

a. Isolate layer C-ROAD-GRAL.

b. Click the Home tab on the Ribbon then click Feature Line Create Feature Lines from

Object.

c. Pick the guardrail polylines.

d. Name the feature lines Guardrail Alignment <[Next Counter(CP)]>.

e. Set the Style to Basic.

f. Uncheck Erase existing entities.

g. Check Assign elevations.

h. Click OK.

i. Click From surface then select the New Road Design Surface.

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10. Exporting the baselines, road corridor, feature lines and surfaces to Civil View.

a. To continue, save the drawing or open drawing Civil 3D New Road Design - 4.dwg located in

c:\Datasets\Thursday\CI6900-L Civil View For All

b. Rebuild the Corridor.

c. Save the drawing.

d. Click the Output tab on the Ribbon.

e. Click Export to Civil View for 3DS Max Design on the Export panel.

f. Uncheck the original Existing Ground and New Road Design Surface in the left pane then

click Export.

g. Save the file to the project folder. I’m going to name the file Civil 3D New Road Design.vsp3d.

Note: Depending on length of the corridor, the export may take a few minutes.

h. Close the Export Details..

11. Save but DO NOT CLOSE THE DRAWING. We may need to make changes after importing the

vsp3d file into 3D Studio Max/Civil View.

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Import the Civil 3D data into Civil View

1. Switch to 3D Studio Max Design® 2013. 2. Open 3DS Max New Road Design - 1.max located in c:\Datasets\Thursday\CI6900-L Civil View

For All 3. Set Units Setup for this model to 1 Unit = 1.0 Feet.

a. Click Customize Unit Setup… on the main menu and complete the dialog box as shown below.

4. Start Civil View by clicking Civil View Start Civil View on the main menu.

5. Import the Civil 3D New Road Design.vsp3d file by clicking Civil View Geometry Import Civil 3D

(VSP3D) File…

6. Click Open on the upper left of the dialog box.

7. Locate the Civil 3D New Road Design.vsp3d then click open.

8. The list of object types exported from Civil 3D is displayed in the left column and the items under

each objects is listed in the right column.

9. Check the following items to import:

Name Object Type

a. Bridge Endcap North Surface

b. Bridge Endcap South Surface

c. Existing Creek Surface

d. Existing Ground – Civil View Surface

e. Guardrail Alignment – 1 Land Feature Line

f. Guardrail Alignment – 2 Land Feature Line

g. Guardrail Alignment – 3 Land Feature Line

h. Guardrail Alignment – 4 Land Feature Line

i. New Road Design Alignment Corridor Baseline

j. New Road Design Alignment Corridor Baseline

k. Region (1) Corridor Surface

l. Region (3) Corridor Surface

10. Click OK.

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11. Civil View will ask to do a Global Import Shift. This will shift the site to an X & Y axis to ensure the

best level of accuracy.

12. Click Yes.

13. Civil View will notify that we have not set the Feature Interpretation Styles. We will add the features

manually.

14. Click Yes.

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15. Civil View Explorer. Civil View Explorer is a focal point for all the imported geometry and other

component added by Civil View.

a. Click Civil View Civil View Explorer on the main menu.

16. Draping the aerial imagery on the existing ground surface.

a. To continue, save the drawing or open 3DS Max New Road Design - 2.max located in

c:\Datasets\Thursday\CI6900-L Civil View For All.

b. Click Civil View Civil View Explorer on the main menu.

c. Click the black and white checkered existing ground surface.

d. On the Civil View Explorer, click the Draping tab under the Surface Parameters rollout.

e. Click Choose Bitmap.

f. Locate the aerial imagery called “Google Earth Aerial.jpg”.

g. Click Yes to the Civil View Warning.

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17. Adding Road Markings along Civil 3D base lines.

a. Click Civil View Road Markings Style (RMS) Editor on the main menu.

b. Click the (Add New Element) button on the Road Markings Style (RMS) Editor for each

road marking element.

c. Click the M button on the upper right of the Road Markings Style dialog box. This will allow

multiple markings per shape.

d. Click the Pick Shape Label button then select the imported baseline/centerline from Civil 3D.

Feature lines can be added to the Civil 3D model as alignments for road markings.

e. Preset road marking elements can be imported by opening the style located in

c:\Datasets\Thursday\CI6900-L Civil View For All\Object Styles\AU Lab Road

Markings.rms or they can be added manually shown in the next few steps.

f. The road markings are the following.

Marking s Width Horizontal Offset Color

1) Left 0.40 -11.00 White

2) Right 0.40 11.00 White

3) Center 0.40 0.50 Yellow

4) Center 0.40 -0.50 Yellow

g. The objects setting can be saved to an SOS file format by clicking the Save button.

h. Click Apply then OK.

18. Adding a guardrail system along Civil 3D Feature Lines.

a. Click Civil View Rail Object Style (ROS) Editor on the main menu.

b. Click the (Add New Element) button on the Rail Object Style (ROS) Editor for each new

guardrail element.

c. Click the M button on the upper right of the Rail Object Style dialog box. This will allow

multiple markings per shape.

d. Click the Pick Shape Label button then select the red imported guardrail feature lines from

Civil 3D as an alignment.

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e. Preset guardrail elements can be imported by opening the style located in

c:\Datasets\Thursday\CI6900-L Civil View For All\Object Styles\AU Lab Guardrail.ros or

they can be added manually shown in the next few steps.

f. Set the height of the guardrail element to 1.0.

g. Leave the setting default for the Post Panel and Braces Panel.

h. Depending on which side of the road the guardrail is on, turn Left or Right on in the Rails tab

and leave the other settings default.

i. To import the objects, click the Open button then click the Import File

button.

j. The objects setting can be saved to an ROS file format by clicking the Save button.

k. Click Apply then OK.

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19. Adding a bridge by sweeping objects along an imported baseline from Civil 3D.

a. Save the drawing or open 3DS Max New Road Design - 3.max located in

c:\Datasets\Thursday\CI6900-L Civil View For All.

b. Click Civil View Swept Object Style (SOS) Editor on the main menu.

c. Preset bridge elements can be imported by opening the style located in

c:\Datasets\Thursday\CI6900-L Civil View For All\Object Styles\AU Lab Bridge

Deck.sos or they can be added manually shown in the next few steps.

d. Click the Pick Parent Shape button then select the imported bridge baseline/centerline from

Civil 3D.

e. Click the (Add New Element) on the Swept Object Style (SOS) Editor for each new

element.

f. The swept objects are the following.

Element number Horizontal Offset Vertical Offset Material ID

1 12.0 -0.24 [13] Concrete: 1 Lane

2 2.00 -0.12 [6] Kerb

3 0.04 0.50 [6] Kerb

4 0.50 0.00 [6] Kerb

5 5.00 0.00 [42] Paving Type 2

6 0.10 2.5 [22] Concrete Type 1

7 0.75 0.00 [22] Concrete Type 1

8 0.10 -3.00 [22] Concrete Type 1

g. The bottom of the swept objects will need to be closed by capping the surface groups.

h. In the Closing Surface, and Capping Surface groups, click to turn on the On checkbox.

i. Set the Material IDs for the groups to the following.

1) Closing Surface: [22] Concrete Type 1

2) Capping Surface: [22] Concrete Type 1

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j. To import the objects, click the Open button then click the Import File

button.

k. The objects setting can be saved to an SOS file format by clicking the Save button.

l. Click OK.

20. Adding street furniture, trees, signs, vehicles, cameras

and other primitive objects.

a. Save the drawing or open 3DS Max New Road

Design - 4.max located

c:\Datasets\Thursday\CI6900-L Civil View

For All.

b. Click Civil View Object Placement Style

(OPS) Editor on the main menu.

c. Preset vehicles can be imported by opening

the style located in

c:\Datasets\Thursday\CI6900-L Civil View

For All\Object Styles\AU Lab Vehicles.ops

or they can be added manually shown in the

next few steps.

d. Click the Parent Shape button then select the

imported baseline/centerline from Civil 3D.

e. Click the (Add New Element) button on

the Object Placement Style (OPS) Editor for

each new element.

f. Click the Vehicles tab then select the type of

vehicle to be placed.

g. Adjust the placement and speed of the vehicle(s).

1) Longitudinal Placement group: Choose Multiple (Random Station), and make sure that Count is set to the default value of 5.

2) Lateral Placement group: Set Horiz Offset to 6.0.

3) Animation Options group: Set km/hr to 60.0.

4) Other Options group: Turn on "Use random object(s) from the selected category."

h. To add oncoming vehicle(s), click the (Add New Element) button to add a second element.

1) Longitudinal Placement group: Choose Multiple (Random Station), and make sure that Count is set to the default value of 5.

2) Lateral Placement group: Set Horiz Offset to -6.0.

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3) Animation Options group: Set km/hr to -60.0. 4) Rotation: 180 5) Other Options group: Turn on "Use random object(s) from the selected category."

i. Repeat steps 20e through 20h to place stationary items such as street signs, street lights,

trees, and other objects but do not adjust the speed/animation option.

j. Additional items can be imported by opening the styles located in

c:\Datasets\Thursday\CI6900-L Civil View For All\Object Styles.

1) Shrubs Left - AU Lab Shrubs Left.ops

2) Shrubs Right - AU Lab Shrubs Right.ops

3) Street Lights - AU Lab Street Light.ops

4) Street Signs - AU Lab Signs.ops

5) Trees - AU Lab Trees.ops

k. To import the objects, click the Open button then click the Import File

button.

l. The objects setting can be saved to an OPS file format by licking the Save button.

m. Click Apply

n. Click Yes to adjust animation length.

o. Click OK.

21. Adding buildings to the model.

a. Save the drawing or open 3DS Max New Road Design - 5.max located in

c:\Datasets\Thursday\CI6900-L Civil View For All.

b. Click Create Shapes Rectangle on the main menu then draw the rectangle anywhere in

the model.

c. Move the vertical elevation of the rectangle to just under the surface.

d. Click Civil View Building Object Style (OPS) Editor on the main menu.

e. Preset building elements can be imported by opening the style located in

c:\Datasets\Thursday\CI6900-L Civil View For All\Object Styles\ AU Lab Buildings.bos

or they can be added manually shown in the next few steps.

f. Click the Pick Shape Label button then select the rectangle shape.

g. Adjust the building settings.

1) Building Height: 100. 2) Floor Count: 10. 3) Floor Height: 10. 4) Wall Mapping Style: Box mapping per floor. 5) Wall Material ID: 06 – BuildingMap.

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h. To import the objects, click the Open button then click the Import File

button.

i. The objects setting can be saved to an BOS file format by licking the Save button.

j. Click Apply then OK.

22. Adding a daylight source.

a. Click the Systems button on the Command Panel on the right

of the screen.

b. Click the Daylight button.

c. In the Top View, place the Daylight in the center of the model

and place the light source above the ground.

d. Adjust the time and date as needed.

23. Rendering still images and videos.

a. Save the drawing or open 3DS Max New Road Design - 6.max located in

c:\Datasets\Thursday\CI6900-L Civil View For All.

b. Press “C” on the keyboard to choose a camera.

c. Select a camera then click OK.

d. Adjust the Time Slider at the bottom to a preferred view.

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e. Click Rendering Render Setup… on the main menu. f. Set the Time Output to Single. g. Set the Output size to 800x600. h. Click the Render button at the bottom.

i. Once the rendering is complete, click the Save button at the top right to save the image. j. Choose a JPG, PNG or TIF image format for the still rendering.

24. Civil View Object Properties.

a. Click Civil View Object Properties on the main menu.

b. The Civil View Object Properties will allow you adjust various properties for objects created

by Civil View.

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25. Civil View Imported Object Manager.

a. Click Civil View Placed Object Manager on the main menu.

b. The Civil View Imported Object Manager will you view and manage imported Civil 3D data.

26. Civil View Placed Object Manager.

a. Click Civil View Placed Object Manager on the main menu.

b. The Civil View Placed Object Manager will allow you adjust position parameters of multiple

placed objects created by Civil View.

Thanks for attending!