battle in the city

12

Upload: united-international-university

Post on 14-Apr-2017

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Category:

Engineering


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TRANSCRIPT

This project is a single player shooting game It will be able to read the inputs of the player and react

accordingly with good response time. This will be able to react accordingly to the different types

of input the player enters during the duration the game is played.

The game will be able to run with the least amount of system resources.

The background of the game e.g. Game Scenery Player Controls e.g. the movement and actions of the Tanker Background music Special sound effects e.g. Explosions, Firings etc. Interesting looking enemy characters Several difficulty levels with enhanced enemy power

Java SE AWT Swing Applet

For game platform & graphics:

import java.applet.*; import java.awt.*; For Keyboard & Mouse controlling:

import java.awt.event.KeyListener; import java.awt.event.KeyEvent;

import java.awt.event.MouseListener; import java.awt.event.MouseEvent;

For Background audio: import java.net.*; import java.applet.AudioClip;

From the project:

* Use of Java language in different ways

* Development of coding skill in Java From technical/management side:

* Knowledge of making the wireframe in first priority* Knowledge of Swing & AWT in Java* Ideas of Web Based programming using Java Applet* Ideas of adding background pictures & audio

While painting the tankers While simulating the directions of the player & the enemies While adding background pictures & audio

Spend more time on it Use the knowledge of Java content properly