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Battletech Missions Mission 01-06: Payback Shelby City, Memphis, Crucis March, Federated Suns July 9, 3025 Okay boys, listen up! So if there’s one thing I really can’t stand, it’s getting double- crossed by my employer. What we know so far is that the Duke hired us to come here, ostensibly to help him with a pirate problem that the First Prince apparently wasn’t interested in solving. After fighting off the pirates we followed them to their hideout, where we were able to put together that they weren’t actually pirates, but instead another mercenary company hired by the duke to raid his own planet! From what we can tell, it seems that the Duke is making some sort of power play. It’s a bit of an open secret that the more remote provinces of the Federated Suns have long held to the notion that they’re not held in particularly high regard by New Avalon. Our guess is that Duke Stephenson is hoping to put together a coalition of other disgruntled backwater worlds. His first step is to make the First Prince look ineffectual at defending them while making his (and presumably neighboring) worlds look endangered. Then he makes it look like he’s got what he needs to defend them. Only problem is that he hired the wrong Mercs… Speaking of which - Because he tried to kill us last night, we’re no longer bound by our contract. Also, because he tried to kill us last night, we’ve got a score to settle. I want you guys to go get him to prove that double crossing us is a bad idea. The duke is in Shelby City, roughly here at grid point Beta. Go get him! We’re fairly confident that if you can bring him in alive there will be a big reward from the First Prince - he’s not known for being terribly friendly towards traitors. Map: Use a City Map. Something with an obvious palace would be best. Setup: The Duke and his bodyguards are in the city, waiting for our heroes to arrive. The Duke and his bodyguards set up anywhere on the map. Declare one side of the map as the player’s “Home Edge”. Player units enter on their “Home Edge” on turn 1. OPFOR: Name Variant Reference BV Cost Warhammer WHM-6D RS3039 p 490 1471 5,945,184 Hornet HNT-152 RS3039 p 407 475 1,248,700 Valkyrie VLK-QA RS3039 p 453 723 2,166,320 Ballistic Rifle Infantry RS3085TCEp331 81 Heavy Tracked APC SRM RS3060 p 22 266 202,000 Scorpion Light Tank RS3039 p 61 306 320,834 Wasp WSP-1D RS3039 p 449 403 1,638,240

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Battletech Missions

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Okay boys, listen up! So if there’s one thing I really can’t stand, it’s getting double-

crossed by my employer. What we know so far is that the Duke hired us to come here,

ostensibly to help him with a pirate problem that the First Prince apparently wasn’t interested in

solving. After fighting off the pirates we followed them to their hideout, where we were able to

put together that they weren’t actually pirates, but instead another mercenary company hired by

the duke to raid his own planet!

From what we can tell, it seems that the Duke is making some sort of power play. It’s a

bit of an open secret that the more remote provinces of the Federated Suns have long held to

the notion that they’re not held in particularly high regard by New Avalon. Our guess is that

Duke Stephenson is hoping to put together a coalition of other disgruntled backwater worlds.

His first step is to make the First Prince look ineffectual at defending them while making his (and

presumably neighboring) worlds look endangered. Then he makes it look like he’s got what he

needs to defend them. Only problem is that he hired the wrong Mercs…

Speaking of which - Because he tried to kill us last night, we’re no longer bound by our

contract. Also, because he tried to kill us last night, we’ve got a score to settle. I want you guys

to go get him to prove that double crossing us is a bad idea. The duke is in Shelby City, roughly

here at grid point Beta. Go get him! We’re fairly confident that if you can bring him in alive there

will be a big reward from the First Prince - he’s not known for being terribly friendly towards

traitors.

Map: Use a City Map. Something with an obvious palace would be best.

Setup: The Duke and his bodyguards are in the city, waiting for our heroes to arrive. The Duke

and his bodyguards set up anywhere on the map. Declare one side of the map as the player’s

“Home Edge”. Player units enter on their “Home Edge” on turn 1.

OPFOR:

Name Variant Reference BV Cost

Warhammer WHM-6D RS3039 p 490 1471 5,945,184

Hornet HNT-152 RS3039 p 407 475 1,248,700

Valkyrie VLK-QA RS3039 p 453 723 2,166,320

Ballistic Rifle Infantry RS3085TCEp331 81

Heavy Tracked APC SRM RS3060 p 22 266 202,000

Scorpion Light Tank RS3039 p 61 306 320,834

Wasp WSP-1D RS3039 p 449 403 1,638,240

2500-3000 (2592 Total)

Warhammer, Wasp, Hornet, 3xBallistic Rifle Infantry

3000-3500 (3281 Total)

Warhammer, Valkyrie, Hornet, 2xScorpion Light Tank

3500-4000 (3766 Total)

Warhammer, Valkyrie, Hornet, Wasp, 2xHeavy Tracked APC, 2xBallistic Rifle Infantry

4000-4500 (4194 Total)

Warhammer, Valkyrie, Hornet, Wasp, 3xHeavy Tracked APC, 4xBallistic Rifle Infantry

Special Rules:

Get Him!: The Duke is piloting the Warhammer. If the Duke’s mech is destroyed then the

Duke’s companions will all surrender.

Taking the Hit: Each non-Warhammer ‘mech among the Duke’s forces have the “Taking the

Hit” cookie.

Mission Rewards

Destroy the Duke’s ‘Mech (Mech survives): 250,000 C-Bills

Destroy the Duke’s Mech (Mech Crippled): 150,000 C-Bills

Destroy the Duke’s Mech (Mech destroyed): 100,000 C-Bills

Capture the Duke alive: +100,000 C-Bills

Mission Successful (Pilot Survives): +15 XP

Mission Successful (Pilot killed): +5 XP

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GM Signature: ____________________ Game Date: _______________

Character: ______________________ Player: ______________________ Cert #: _____

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Mission Awards

C-Bill Awards

❏ Destroy the Duke’s Mech (Mech survives): 250,000 C-Bills

❏ Destroy the Duke’s Mech (Mech Crippled): 150,000 C-Bills

❏ Destroy the Duke’s Mech (Mech destroyed): 100,000 C-Bills

❏ Capture the Duke Alive: +100,000 C-Bills

XP Awards

❏ Mission Successful (Pilot Survives): +15 XP

❏ Mission Successful (Pilot killed): +5 XP

❏ Kills: (1 per): _____

New Mechs:

❏ Warhammer WHM-6D (5,945,184 C-Bills)

❏ Hornet HNT-152 (1,248,700 C-Bills)

❏ Valkyrie VLK-QA (2,166,320 C-Bills)

❏ Wasp WSP-1D (1,638,240 C-Bills)

❏ Heavy Tracked APC (202,000 C-Bills)

❏ Scorpion Light Tank (320,834 C-Bills)

New Equipment:

★ Inferno SRMs (TW pps 141-142) (13,500 C-Bills)

Boon: Hanse Davion’s Favor

You have unearthed a plot against the First Prince of the Federated Suns by one of his Dukes.

In return, the Duke will allow you to buy one ‘mech from the “Federated Suns” ‘mech list at any

time. You can only use this boon once - once you have used it, cross it off this sheet.

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Captured)

You half expected that the folks of Memphis would be downright angry with you for attacking

their “Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of

‘mech weapons. The people of Shelby City pretty much scattered when you approached, but

within minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this mission here on Memphis. I

know this isn’t quite protocol, but I think you deserve to know what’s going on after the job you

did capturing the Duke.

“Anyway, the Duke was “Questioned” and spilled a fascinating story. Our theory from before

was correct - he was attempting to put together a small little kingdom out of a few worlds on this

end of the Federated Suns. His plan was to get popular support from his own people in part by

convincing them that the First Prince had lost interest in them (which, frankly, probably isn’t far

from the truth).

“Where things get interesting is that the Duke was bankrolled by the Draconis Combine. They

were providing a number of the weapons we saw, and had even sent a unit of “Advisors” to

make sure that their investment wasn’t wasted. That was the group that attacked us in that old

abandoned Star League base to make sure that their presence wasn’t revealed to the Fed’s

hierarchy.

“Stephenson’s plan all centered on his ability to prove to his own people and to the people of

neighboring planets that the government on New Avalon didn’t care about them - hence the

hiring of mercenaries. Unfortunately for him, we were a little bit more effective than he’d been

expecting, and while intricate, his plan wasn’t, you know, all that good.

“From here we’ll return to Outreach via New Avalon, drop off the Duke for what we expect to be

a significant bounty, and find ourselves a new gig. Congratulations men, on a job well done!”

With that you finish you last beers at the Greasy Myomer and head back to the dropship to

begin stowing your ‘mechs for the long trip to the mercenary hiring planet of Outreach. One

thing’s for certain: You are not going to miss this particular drop-port tavern any time soon!

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Killed)

You half expected that the folks of Memphis would be downright angry with you for killing their

“Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of ‘mech

weapons. The people of Shelby City pretty much scattered when you approached, but within

minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this whole campaign here on

Memphis. I know this didn’t turn out quite like we would have wanted, but on the whole things

could have turned out a lot worse here.

“So we’ve got a few pieces, but I’m afraid there’s still a lot of mystery as to what’s going on here.

We know the Duke was stockpiling weapons, and we know he’s trying to put together some kind

of coalition of backwater worlds. Beyond that we may never know exactly what he was up to.

“Anyway, we do have enough evidence against the Duke that even without him in custody we

shouldn’t have any trouble from the MRBC for turning on our employer. Fortunately for us, the

way Merc hiring works we’ll get paid even though the Duke turned on us, so there’s that. But the

faster we get to Outreach the faster we can get paid and pick up another contract, so we’re out

of here at 0600. That gives you just enough time to stow your ‘mechs. You’ll have plenty of time

to swill cheap beer once we’ve taken off”

With that you finish you last beers at the Greasy Myomer and head back to your dropship to

begin preparing for the long trip to the mercenary hiring planet of Outreach. One thing’s for

certain: You are not going to miss this particular drop-port tavern (or this podunk world) any time

soon!

GM Signature: ____________________ Game Date: _______________

Character: ______________________ Player: ______________________ Cert #: _____

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Mission Awards

C-Bill Awards

❏ Destroy the Duke’s Mech (Mech survives): 250,000 C-Bills

❏ Destroy the Duke’s Mech (Mech Crippled): 150,000 C-Bills

❏ Destroy the Duke’s Mech (Mech destroyed): 100,000 C-Bills

❏ Capture the Duke Alive: +100,000 C-Bills

XP Awards

❏ Mission Successful (Pilot Survives): +15 XP

❏ Mission Successful (Pilot killed): +5 XP

❏ Kills: (1 per): _____

New Mechs:

❏ Warhammer WHM-6D (5,945,184 C-Bills)

❏ Hornet HNT-152 (1,248,700 C-Bills)

❏ Valkyrie VLK-QA (2,166,320 C-Bills)

❏ Wasp WSP-1D (1,638,240 C-Bills)

❏ Heavy Tracked APC (202,000 C-Bills)

❏ Scorpion Light Tank (320,834 C-Bills)

New Equipment:

★ Inferno SRMs (TW pps 141-142) (13,500 C-Bills)

Boon: Hanse Davion’s Favor

You have unearthed a plot against the First Prince of the Federated Suns by one of his Dukes.

In return, the Duke will allow you to buy one ‘mech from the “Federated Suns” ‘mech list at any

time. You can only use this boon once - once you have used it, cross it off this sheet.

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Captured)

You half expected that the folks of Memphis would be downright angry with you for attacking

their “Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of

‘mech weapons. The people of Shelby City pretty much scattered when you approached, but

within minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this mission here on Memphis. I

know this isn’t quite protocol, but I think you deserve to know what’s going on after the job you

did capturing the Duke.

“Anyway, the Duke was “Questioned” and spilled a fascinating story. Our theory from before

was correct - he was attempting to put together a small little kingdom out of a few worlds on this

end of the Federated Suns. His plan was to get popular support from his own people in part by

convincing them that the First Prince had lost interest in them (which, frankly, probably isn’t far

from the truth).

“Where things get interesting is that the Duke was bankrolled by the Draconis Combine. They

were providing a number of the weapons we saw, and had even sent a unit of “Advisors” to

make sure that their investment wasn’t wasted. That was the group that attacked us in that old

abandoned Star League base to make sure that their presence wasn’t revealed to the Fed’s

hierarchy.

“Stephenson’s plan all centered on his ability to prove to his own people and to the people of

neighboring planets that the government on New Avalon didn’t care about them - hence the

hiring of mercenaries. Unfortunately for him, we were a little bit more effective than he’d been

expecting, and while intricate, his plan wasn’t, you know, all that good.

“From here we’ll return to Outreach via New Avalon, drop off the Duke for what we expect to be

a significant bounty, and find ourselves a new gig. Congratulations men, on a job well done!”

With that you finish you last beers at the Greasy Myomer and head back to the dropship to

begin stowing your ‘mechs for the long trip to the mercenary hiring planet of Outreach. One

thing’s for certain: You are not going to miss this particular drop-port tavern any time soon!

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Killed)

You half expected that the folks of Memphis would be downright angry with you for killing their

“Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of ‘mech

weapons. The people of Shelby City pretty much scattered when you approached, but within

minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this whole campaign here on

Memphis. I know this didn’t turn out quite like we would have wanted, but on the whole things

could have turned out a lot worse here.

“So we’ve got a few pieces, but I’m afraid there’s still a lot of mystery as to what’s going on here.

We know the Duke was stockpiling weapons, and we know he’s trying to put together some kind

of coalition of backwater worlds. Beyond that we may never know exactly what he was up to.

“Anyway, we do have enough evidence against the Duke that even without him in custody we

shouldn’t have any trouble from the MRBC for turning on our employer. Fortunately for us, the

way Merc hiring works we’ll get paid even though the Duke turned on us, so there’s that. But the

faster we get to Outreach the faster we can get paid and pick up another contract, so we’re out

of here at 0600. That gives you just enough time to stow your ‘mechs. You’ll have plenty of time

to swill cheap beer once we’ve taken off”

With that you finish you last beers at the Greasy Myomer and head back to your dropship to

begin preparing for the long trip to the mercenary hiring planet of Outreach. One thing’s for

certain: You are not going to miss this particular drop-port tavern (or this podunk world) any time

soon!

GM Signature: ____________________ Game Date: _______________

Character: ______________________ Player: ______________________ Cert #: _____

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Mission Awards

C-Bill Awards

❏ Destroy the Duke’s Mech (Mech survives): 250,000 C-Bills

❏ Destroy the Duke’s Mech (Mech Crippled): 150,000 C-Bills

❏ Destroy the Duke’s Mech (Mech destroyed): 100,000 C-Bills

❏ Capture the Duke Alive: +100,000 C-Bills

XP Awards

❏ Mission Successful (Pilot Survives): +15 XP

❏ Mission Successful (Pilot killed): +5 XP

❏ Kills: (1 per): _____

New Mechs:

❏ Warhammer WHM-6D (5,945,184 C-Bills)

❏ Hornet HNT-152 (1,248,700 C-Bills)

❏ Valkyrie VLK-QA (2,166,320 C-Bills)

❏ Wasp WSP-1D (1,638,240 C-Bills)

❏ Heavy Tracked APC (202,000 C-Bills)

❏ Scorpion Light Tank (320,834 C-Bills)

New Equipment:

★ Inferno SRMs (TW pps 141-142) (13,500 C-Bills)

Boon: Hanse Davion’s Favor

You have unearthed a plot against the First Prince of the Federated Suns by one of his Dukes.

In return, the Duke will allow you to buy one ‘mech from the “Federated Suns” ‘mech list at any

time. You can only use this boon once - once you have used it, cross it off this sheet.

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Captured)

You half expected that the folks of Memphis would be downright angry with you for attacking

their “Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of

‘mech weapons. The people of Shelby City pretty much scattered when you approached, but

within minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this mission here on Memphis. I

know this isn’t quite protocol, but I think you deserve to know what’s going on after the job you

did capturing the Duke.

“Anyway, the Duke was “Questioned” and spilled a fascinating story. Our theory from before

was correct - he was attempting to put together a small little kingdom out of a few worlds on this

end of the Federated Suns. His plan was to get popular support from his own people in part by

convincing them that the First Prince had lost interest in them (which, frankly, probably isn’t far

from the truth).

“Where things get interesting is that the Duke was bankrolled by the Draconis Combine. They

were providing a number of the weapons we saw, and had even sent a unit of “Advisors” to

make sure that their investment wasn’t wasted. That was the group that attacked us in that old

abandoned Star League base to make sure that their presence wasn’t revealed to the Fed’s

hierarchy.

“Stephenson’s plan all centered on his ability to prove to his own people and to the people of

neighboring planets that the government on New Avalon didn’t care about them - hence the

hiring of mercenaries. Unfortunately for him, we were a little bit more effective than he’d been

expecting, and while intricate, his plan wasn’t, you know, all that good.

“From here we’ll return to Outreach via New Avalon, drop off the Duke for what we expect to be

a significant bounty, and find ourselves a new gig. Congratulations men, on a job well done!”

With that you finish you last beers at the Greasy Myomer and head back to the dropship to

begin stowing your ‘mechs for the long trip to the mercenary hiring planet of Outreach. One

thing’s for certain: You are not going to miss this particular drop-port tavern any time soon!

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Killed)

You half expected that the folks of Memphis would be downright angry with you for killing their

“Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of ‘mech

weapons. The people of Shelby City pretty much scattered when you approached, but within

minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this whole campaign here on

Memphis. I know this didn’t turn out quite like we would have wanted, but on the whole things

could have turned out a lot worse here.

“So we’ve got a few pieces, but I’m afraid there’s still a lot of mystery as to what’s going on here.

We know the Duke was stockpiling weapons, and we know he’s trying to put together some kind

of coalition of backwater worlds. Beyond that we may never know exactly what he was up to.

“Anyway, we do have enough evidence against the Duke that even without him in custody we

shouldn’t have any trouble from the MRBC for turning on our employer. Fortunately for us, the

way Merc hiring works we’ll get paid even though the Duke turned on us, so there’s that. But the

faster we get to Outreach the faster we can get paid and pick up another contract, so we’re out

of here at 0600. That gives you just enough time to stow your ‘mechs. You’ll have plenty of time

to swill cheap beer once we’ve taken off”

With that you finish you last beers at the Greasy Myomer and head back to your dropship to

begin preparing for the long trip to the mercenary hiring planet of Outreach. One thing’s for

certain: You are not going to miss this particular drop-port tavern (or this podunk world) any time

soon!

GM Signature: ____________________ Game Date: _______________

Character: ______________________ Player: ______________________ Cert #: _____

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Mission Awards

C-Bill Awards

❏ Destroy the Duke’s Mech (Mech survives): 250,000 C-Bills

❏ Destroy the Duke’s Mech (Mech Crippled): 150,000 C-Bills

❏ Destroy the Duke’s Mech (Mech destroyed): 100,000 C-Bills

❏ Capture the Duke Alive: +100,000 C-Bills

XP Awards

❏ Mission Successful (Pilot Survives): +15 XP

❏ Mission Successful (Pilot killed): +5 XP

❏ Kills: (1 per): _____

New Mechs:

❏ Warhammer WHM-6D (5,945,184 C-Bills)

❏ Hornet HNT-152 (1,248,700 C-Bills)

❏ Valkyrie VLK-QA (2,166,320 C-Bills)

❏ Wasp WSP-1D (1,638,240 C-Bills)

❏ Heavy Tracked APC (202,000 C-Bills)

❏ Scorpion Light Tank (320,834 C-Bills)

New Equipment:

★ Inferno SRMs (TW pps 141-142) (13,500 C-Bills)

Boon: Hanse Davion’s Favor

You have unearthed a plot against the First Prince of the Federated Suns by one of his Dukes.

In return, the Duke will allow you to buy one ‘mech from the “Federated Suns” ‘mech list at any

time. You can only use this boon once - once you have used it, cross it off this sheet.

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Captured)

You half expected that the folks of Memphis would be downright angry with you for attacking

their “Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of

‘mech weapons. The people of Shelby City pretty much scattered when you approached, but

within minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this mission here on Memphis. I

know this isn’t quite protocol, but I think you deserve to know what’s going on after the job you

did capturing the Duke.

“Anyway, the Duke was “Questioned” and spilled a fascinating story. Our theory from before

was correct - he was attempting to put together a small little kingdom out of a few worlds on this

end of the Federated Suns. His plan was to get popular support from his own people in part by

convincing them that the First Prince had lost interest in them (which, frankly, probably isn’t far

from the truth).

“Where things get interesting is that the Duke was bankrolled by the Draconis Combine. They

were providing a number of the weapons we saw, and had even sent a unit of “Advisors” to

make sure that their investment wasn’t wasted. That was the group that attacked us in that old

abandoned Star League base to make sure that their presence wasn’t revealed to the Fed’s

hierarchy.

“Stephenson’s plan all centered on his ability to prove to his own people and to the people of

neighboring planets that the government on New Avalon didn’t care about them - hence the

hiring of mercenaries. Unfortunately for him, we were a little bit more effective than he’d been

expecting, and while intricate, his plan wasn’t, you know, all that good.

“From here we’ll return to Outreach via New Avalon, drop off the Duke for what we expect to be

a significant bounty, and find ourselves a new gig. Congratulations men, on a job well done!”

With that you finish you last beers at the Greasy Myomer and head back to the dropship to

begin stowing your ‘mechs for the long trip to the mercenary hiring planet of Outreach. One

thing’s for certain: You are not going to miss this particular drop-port tavern any time soon!

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Killed)

You half expected that the folks of Memphis would be downright angry with you for killing their

“Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of ‘mech

weapons. The people of Shelby City pretty much scattered when you approached, but within

minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this whole campaign here on

Memphis. I know this didn’t turn out quite like we would have wanted, but on the whole things

could have turned out a lot worse here.

“So we’ve got a few pieces, but I’m afraid there’s still a lot of mystery as to what’s going on here.

We know the Duke was stockpiling weapons, and we know he’s trying to put together some kind

of coalition of backwater worlds. Beyond that we may never know exactly what he was up to.

“Anyway, we do have enough evidence against the Duke that even without him in custody we

shouldn’t have any trouble from the MRBC for turning on our employer. Fortunately for us, the

way Merc hiring works we’ll get paid even though the Duke turned on us, so there’s that. But the

faster we get to Outreach the faster we can get paid and pick up another contract, so we’re out

of here at 0600. That gives you just enough time to stow your ‘mechs. You’ll have plenty of time

to swill cheap beer once we’ve taken off”

With that you finish you last beers at the Greasy Myomer and head back to your dropship to

begin preparing for the long trip to the mercenary hiring planet of Outreach. One thing’s for

certain: You are not going to miss this particular drop-port tavern (or this podunk world) any time

soon!

GM Signature: ____________________ Game Date: _______________

Character: ______________________ Player: ______________________ Cert #: _____

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Mission Awards

C-Bill Awards

❏ Destroy the Duke’s Mech (Mech survives): 250,000 C-Bills

❏ Destroy the Duke’s Mech (Mech Crippled): 150,000 C-Bills

❏ Destroy the Duke’s Mech (Mech destroyed): 100,000 C-Bills

❏ Capture the Duke Alive: +100,000 C-Bills

XP Awards

❏ Mission Successful (Pilot Survives): +15 XP

❏ Mission Successful (Pilot killed): +5 XP

❏ Kills: (1 per): _____

New Mechs:

❏ Warhammer WHM-6D (5,945,184 C-Bills)

❏ Hornet HNT-152 (1,248,700 C-Bills)

❏ Valkyrie VLK-QA (2,166,320 C-Bills)

❏ Wasp WSP-1D (1,638,240 C-Bills)

❏ Heavy Tracked APC (202,000 C-Bills)

❏ Scorpion Light Tank (320,834 C-Bills)

New Equipment:

★ Inferno SRMs (TW pps 141-142) (13,500 C-Bills)

Boon: Hanse Davion’s Favor

You have unearthed a plot against the First Prince of the Federated Suns by one of his Dukes.

In return, the Duke will allow you to buy one ‘mech from the “Federated Suns” ‘mech list at any

time. You can only use this boon once - once you have used it, cross it off this sheet.

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Captured)

You half expected that the folks of Memphis would be downright angry with you for attacking

their “Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of

‘mech weapons. The people of Shelby City pretty much scattered when you approached, but

within minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this mission here on Memphis. I

know this isn’t quite protocol, but I think you deserve to know what’s going on after the job you

did capturing the Duke.

“Anyway, the Duke was “Questioned” and spilled a fascinating story. Our theory from before

was correct - he was attempting to put together a small little kingdom out of a few worlds on this

end of the Federated Suns. His plan was to get popular support from his own people in part by

convincing them that the First Prince had lost interest in them (which, frankly, probably isn’t far

from the truth).

“Where things get interesting is that the Duke was bankrolled by the Draconis Combine. They

were providing a number of the weapons we saw, and had even sent a unit of “Advisors” to

make sure that their investment wasn’t wasted. That was the group that attacked us in that old

abandoned Star League base to make sure that their presence wasn’t revealed to the Fed’s

hierarchy.

“Stephenson’s plan all centered on his ability to prove to his own people and to the people of

neighboring planets that the government on New Avalon didn’t care about them - hence the

hiring of mercenaries. Unfortunately for him, we were a little bit more effective than he’d been

expecting, and while intricate, his plan wasn’t, you know, all that good.

“From here we’ll return to Outreach via New Avalon, drop off the Duke for what we expect to be

a significant bounty, and find ourselves a new gig. Congratulations men, on a job well done!”

With that you finish you last beers at the Greasy Myomer and head back to the dropship to

begin stowing your ‘mechs for the long trip to the mercenary hiring planet of Outreach. One

thing’s for certain: You are not going to miss this particular drop-port tavern any time soon!

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Killed)

You half expected that the folks of Memphis would be downright angry with you for killing their

“Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of ‘mech

weapons. The people of Shelby City pretty much scattered when you approached, but within

minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this whole campaign here on

Memphis. I know this didn’t turn out quite like we would have wanted, but on the whole things

could have turned out a lot worse here.

“So we’ve got a few pieces, but I’m afraid there’s still a lot of mystery as to what’s going on here.

We know the Duke was stockpiling weapons, and we know he’s trying to put together some kind

of coalition of backwater worlds. Beyond that we may never know exactly what he was up to.

“Anyway, we do have enough evidence against the Duke that even without him in custody we

shouldn’t have any trouble from the MRBC for turning on our employer. Fortunately for us, the

way Merc hiring works we’ll get paid even though the Duke turned on us, so there’s that. But the

faster we get to Outreach the faster we can get paid and pick up another contract, so we’re out

of here at 0600. That gives you just enough time to stow your ‘mechs. You’ll have plenty of time

to swill cheap beer once we’ve taken off”

With that you finish you last beers at the Greasy Myomer and head back to your dropship to

begin preparing for the long trip to the mercenary hiring planet of Outreach. One thing’s for

certain: You are not going to miss this particular drop-port tavern (or this podunk world) any time

soon!

GM Signature: ____________________ Game Date: _______________

Character: ______________________ Player: ______________________ Cert #: _____

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Mission Awards

C-Bill Awards

❏ Destroy the Duke’s Mech (Mech survives): 250,000 C-Bills

❏ Destroy the Duke’s Mech (Mech Crippled): 150,000 C-Bills

❏ Destroy the Duke’s Mech (Mech destroyed): 100,000 C-Bills

❏ Capture the Duke Alive: +100,000 C-Bills

XP Awards

❏ Mission Successful (Pilot Survives): +15 XP

❏ Mission Successful (Pilot killed): +5 XP

❏ Kills: (1 per): _____

New Mechs:

❏ Warhammer WHM-6D (5,945,184 C-Bills)

❏ Hornet HNT-152 (1,248,700 C-Bills)

❏ Valkyrie VLK-QA (2,166,320 C-Bills)

❏ Wasp WSP-1D (1,638,240 C-Bills)

❏ Heavy Tracked APC (202,000 C-Bills)

❏ Scorpion Light Tank (320,834 C-Bills)

New Equipment:

★ Inferno SRMs (TW pps 141-142) (13,500 C-Bills)

Boon: Hanse Davion’s Favor

You have unearthed a plot against the First Prince of the Federated Suns by one of his Dukes.

In return, the Duke will allow you to buy one ‘mech from the “Federated Suns” ‘mech list at any

time. You can only use this boon once - once you have used it, cross it off this sheet.

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Captured)

You half expected that the folks of Memphis would be downright angry with you for attacking

their “Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of

‘mech weapons. The people of Shelby City pretty much scattered when you approached, but

within minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this mission here on Memphis. I

know this isn’t quite protocol, but I think you deserve to know what’s going on after the job you

did capturing the Duke.

“Anyway, the Duke was “Questioned” and spilled a fascinating story. Our theory from before

was correct - he was attempting to put together a small little kingdom out of a few worlds on this

end of the Federated Suns. His plan was to get popular support from his own people in part by

convincing them that the First Prince had lost interest in them (which, frankly, probably isn’t far

from the truth).

“Where things get interesting is that the Duke was bankrolled by the Draconis Combine. They

were providing a number of the weapons we saw, and had even sent a unit of “Advisors” to

make sure that their investment wasn’t wasted. That was the group that attacked us in that old

abandoned Star League base to make sure that their presence wasn’t revealed to the Fed’s

hierarchy.

“Stephenson’s plan all centered on his ability to prove to his own people and to the people of

neighboring planets that the government on New Avalon didn’t care about them - hence the

hiring of mercenaries. Unfortunately for him, we were a little bit more effective than he’d been

expecting, and while intricate, his plan wasn’t, you know, all that good.

“From here we’ll return to Outreach via New Avalon, drop off the Duke for what we expect to be

a significant bounty, and find ourselves a new gig. Congratulations men, on a job well done!”

With that you finish you last beers at the Greasy Myomer and head back to the dropship to

begin stowing your ‘mechs for the long trip to the mercenary hiring planet of Outreach. One

thing’s for certain: You are not going to miss this particular drop-port tavern any time soon!

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Killed)

You half expected that the folks of Memphis would be downright angry with you for killing their

“Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of ‘mech

weapons. The people of Shelby City pretty much scattered when you approached, but within

minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this whole campaign here on

Memphis. I know this didn’t turn out quite like we would have wanted, but on the whole things

could have turned out a lot worse here.

“So we’ve got a few pieces, but I’m afraid there’s still a lot of mystery as to what’s going on here.

We know the Duke was stockpiling weapons, and we know he’s trying to put together some kind

of coalition of backwater worlds. Beyond that we may never know exactly what he was up to.

“Anyway, we do have enough evidence against the Duke that even without him in custody we

shouldn’t have any trouble from the MRBC for turning on our employer. Fortunately for us, the

way Merc hiring works we’ll get paid even though the Duke turned on us, so there’s that. But the

faster we get to Outreach the faster we can get paid and pick up another contract, so we’re out

of here at 0600. That gives you just enough time to stow your ‘mechs. You’ll have plenty of time

to swill cheap beer once we’ve taken off”

With that you finish you last beers at the Greasy Myomer and head back to your dropship to

begin preparing for the long trip to the mercenary hiring planet of Outreach. One thing’s for

certain: You are not going to miss this particular drop-port tavern (or this podunk world) any time

soon!

GM Signature: ____________________ Game Date: _______________

Character: ______________________ Player: ______________________ Cert #: _____

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Mission Awards

C-Bill Awards

❏ Destroy the Duke’s Mech (Mech survives): 250,000 C-Bills

❏ Destroy the Duke’s Mech (Mech Crippled): 150,000 C-Bills

❏ Destroy the Duke’s Mech (Mech destroyed): 100,000 C-Bills

❏ Capture the Duke Alive: +100,000 C-Bills

XP Awards

❏ Mission Successful (Pilot Survives): +15 XP

❏ Mission Successful (Pilot killed): +5 XP

❏ Kills: (1 per): _____

New Mechs:

❏ Warhammer WHM-6D (5,945,184 C-Bills)

❏ Hornet HNT-152 (1,248,700 C-Bills)

❏ Valkyrie VLK-QA (2,166,320 C-Bills)

❏ Wasp WSP-1D (1,638,240 C-Bills)

❏ Heavy Tracked APC (202,000 C-Bills)

❏ Scorpion Light Tank (320,834 C-Bills)

New Equipment:

★ Inferno SRMs (TW pps 141-142) (13,500 C-Bills)

Boon: Hanse Davion’s Favor

You have unearthed a plot against the First Prince of the Federated Suns by one of his Dukes.

In return, the Duke will allow you to buy one ‘mech from the “Federated Suns” ‘mech list at any

time. You can only use this boon once - once you have used it, cross it off this sheet.

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Captured)

You half expected that the folks of Memphis would be downright angry with you for attacking

their “Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of

‘mech weapons. The people of Shelby City pretty much scattered when you approached, but

within minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this mission here on Memphis. I

know this isn’t quite protocol, but I think you deserve to know what’s going on after the job you

did capturing the Duke.

“Anyway, the Duke was “Questioned” and spilled a fascinating story. Our theory from before

was correct - he was attempting to put together a small little kingdom out of a few worlds on this

end of the Federated Suns. His plan was to get popular support from his own people in part by

convincing them that the First Prince had lost interest in them (which, frankly, probably isn’t far

from the truth).

“Where things get interesting is that the Duke was bankrolled by the Draconis Combine. They

were providing a number of the weapons we saw, and had even sent a unit of “Advisors” to

make sure that their investment wasn’t wasted. That was the group that attacked us in that old

abandoned Star League base to make sure that their presence wasn’t revealed to the Fed’s

hierarchy.

“Stephenson’s plan all centered on his ability to prove to his own people and to the people of

neighboring planets that the government on New Avalon didn’t care about them - hence the

hiring of mercenaries. Unfortunately for him, we were a little bit more effective than he’d been

expecting, and while intricate, his plan wasn’t, you know, all that good.

“From here we’ll return to Outreach via New Avalon, drop off the Duke for what we expect to be

a significant bounty, and find ourselves a new gig. Congratulations men, on a job well done!”

With that you finish you last beers at the Greasy Myomer and head back to the dropship to

begin stowing your ‘mechs for the long trip to the mercenary hiring planet of Outreach. One

thing’s for certain: You are not going to miss this particular drop-port tavern any time soon!

Mission 01-06: Payback

Shelby City, Memphis, Crucis March, Federated Suns

July 9, 3025

Debrief (Duke Killed)

You half expected that the folks of Memphis would be downright angry with you for killing their

“Beloved” Duke, but apparently loyalty only goes so far when staring down the muzzle of ‘mech

weapons. The people of Shelby City pretty much scattered when you approached, but within

minutes of the dust clearing they were all back to their regular day-to-day activities.

After a couple of days, the Captain finds you at the Greasy Myomer bar. It’s become a bit of a

habit for all of you, one you hope he keeps up after this campaign.

“Hey look, men, I’d like to thank you guys for your handling of this whole campaign here on

Memphis. I know this didn’t turn out quite like we would have wanted, but on the whole things

could have turned out a lot worse here.

“So we’ve got a few pieces, but I’m afraid there’s still a lot of mystery as to what’s going on here.

We know the Duke was stockpiling weapons, and we know he’s trying to put together some kind

of coalition of backwater worlds. Beyond that we may never know exactly what he was up to.

“Anyway, we do have enough evidence against the Duke that even without him in custody we

shouldn’t have any trouble from the MRBC for turning on our employer. Fortunately for us, the

way Merc hiring works we’ll get paid even though the Duke turned on us, so there’s that. But the

faster we get to Outreach the faster we can get paid and pick up another contract, so we’re out

of here at 0600. That gives you just enough time to stow your ‘mechs. You’ll have plenty of time

to swill cheap beer once we’ve taken off”

With that you finish you last beers at the Greasy Myomer and head back to your dropship to

begin preparing for the long trip to the mercenary hiring planet of Outreach. One thing’s for

certain: You are not going to miss this particular drop-port tavern (or this podunk world) any time

soon!

Game Results Report

GM: GM #

Player Player # Mech (Variant) Pilot Skill BV C-Bill Reward XP Reward

1)

2)

3)

4)

5)

6)

7)

8)

New Mechs:

❏ Warhammer WHM-6D (5,945,184 C-Bills)❏ Hornet HNT-152 (1,248,700 C-Bills)❏ Valkyrie VLK-QA (2,166,320 C-Bills)❏ Wasp WSP-1D (1,638,240 C-Bills)❏ Heavy Tracked APC (202,000 C-Bills)❏ Scorpion Light Tank (320,834 C-Bills)

New Equipment:★ Inferno SRMs (TW pps 141-142) (13,500 C-Bills)

Mission 01-06: Payback