becoming creative creators and entrepreneurs: simulating a global workplace though virtual mobility
DESCRIPTION
Presentation at Online Educa 2014, 3-5 December 2014, BerlinTRANSCRIPT
Becoming Crea-ve Creators and Entrepreneurs: Simula-ng a Global Workplace though Virtual
Mobility
Dr. Diana Andone Politehnica University of Timisoara, Romania
Online Educa 2014
Digital students & Technology
Online Educa 2014
need to control - online activity, communication, eLearning environment�
Digital students
Online Educa 2014
Crea-ve creators Online Educa 2014
Global workforce
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Virtual mobility or virtual placement virtual components facilitated through an ICT supported learning environment, where the three key stakeholders (students, universities and enterprises) interact with one another independent of time and space
6 Online Educa 2014
Projects
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TalkTech project 2008-‐2014 UP Timisoara Romania
Bentley University, Boston, USA
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TalkTech 2008 – 2014 Where We Are
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TalkTech 2008 – 2014 Students
Bentley University • IT 101, InformaOon
Technology • 55 students • Spoke English • Web literate • PC Literate • Age 18-‐21
UP Timisoara • TMM, Technologies of
MulOmedia • 50 students • Spoke English • Web literate • PC Literate • Age 21-‐24
635 students involved, no dropout Online Educa 2014
TalkTech 2013 Students
Ed-‐media 2014 Online Educa 2014
TalkTech 2013 ques-ons • How can the use of web-‐based collabora-on tools to complete a group project encourage or develop cri-cal and computa-onal thinking skills?
• Can students appreciate the relevance using web-‐based communica-on and collabora-on tools in a global classroom exercise as prepara-on for their own careers as future informa-on technology professionals?
• Would students be able to learn new technologies and handle the challenges that are associated with working in a global environment?
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ViCaDiS campus
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TalkTech 2008 – 2013 2008
• Create a web page with images, a video, a PowerPoint or Google presentaOon, a recorded audio conversaOon, or a combinaOon of any of these that presents your group’s understanding of a current issue in technology and culture
• Post content and group progress to a collaboraOve Google Site TalkTech2008
2009
• Research a web-‐based collaboraOon tool
• Create a wiki page with images, blog entry, video or video tutorial of a tool; post link on ViCaDiS
2010
• Create a short video evaluaOng two similar online collaboraOon tools (screen sharing, forms, presentaOons, video conferencing, scheduling, project management, mind mapping) from the perspecOves of usability and entrepreneurship
• Summarize findings in a Google Doc or video. Online Educa 2014
Online Educa 2014 2010 – creaOng an online video tutorial of a new web 2.0 tool
TalkTech2010 project
Online Educa 2014 2011 evaluaOon of different online tools –collaboraOve video
TalkTech 2008 – 2013 2011 • Create a presentaOon in which your group analyzes and discusses the potenOal of
various start-‐up Internet companies • Use VoiceThread to add comments or narraOon to the presentaOon’s slides;
integrate in ViCaDiS blog 2012 • Create a presentaOon in which your group researches innovaOve methods used in
business by promising start-‐up companies • Use VoiceThread to add comments or narraOon to the presentaOon’s slides;
integrate in ViCaDiS blog 2013 • Research popular web or mobile apps • Create an interacOve image using ThingLink AnnotaOons must include audio and
video clips in which internaOonal partners appear simultaneously discussing their topic
• Post ThingLink to ViCaDiS blog
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TALKTECH 2013 TOPICS • 1. Most Popular Android Apps • 2. Most Popular iPhone Apps • 3. Most Popular Cloud Storage Providers • 4. Most Popular Social Media or Technology Blogs / Podcasts • 5. Most Popular Travel Web Sites • 6. Most Popular Google Products • 7. Most Popular Web AdverOsing Services • 8. Most Popular Photo Sharing Sites • 9. Most Popular Social Networking Sites • 10. Most Popular Social Bookmarking Sites • 11. Most Popular Health and Fitness Apps • 12. Most Popular Mapping Sites and Apps • 13. Most Popular Video Conferencing / VOIP Services • 14. Most Popular Online or Mobile Payment Services or Apps • 15. Most Popular Videostreaming sites and Apps
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TalkTech 2008 – 2013 main Tools
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Task Tools
align time zones timeanddate.com
chat Facebook, Yahoo! IM,Google Hangouts
create and host audio SoundCloud
create and host video YouTube, Screencast-o-Matic
create interactive images ThingLink
edit audio Sound Forge
edit images PhotoShop, Paint.net
edit video Windows Live Movie Maker
email Gmail, Outlook
hold video conferences Google Hangouts, Skype
record video mobile phone camera apps
schedule meetings Doodle
search the web Google, Bing
share photos Flickr, Tumblr
share screens join.me, Google Hangouts Online Educa 2014
TalkTech EvaluaOon
• Usage data • Interviews • Online quesOonnaire ZEF evaluaOon www.zef.fi
• Desirability methodology • ComputaOonal thinking analysis • Entrepreneurial abiliOes
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TalkTech 2008 – 2013
• instructors’ input minimal • MulOcultural • Online – different Omezones • Simulate real world work in an IT company • Students freely choose the tools, communicaOon, working Ome and hours
• Students connect using several social media tools • All students finished and delivered the arOfact
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TalkTech 2013 Student Use of Technologies
• 1. Mobile phone • 2. SMS – text messaging • 3. iPod /mp3 player • 4. Search engines (Google/Bing) • 5. Online Messaging (Yahoo, G-‐Chat,
etc) • 6. VoIP (Skype, Google Talk, etc) • 7. Mobile chat (WhatsApp/Viber) • 8. Online video (YouTube) • 9. Photo Sharing (Flickr, Picasa) • 10. Online games • 11. Blogs • 12. Wikipedia • 13. Facebook • 14. Twiier • 15. CollaboraOve WriOng Apps
(Google Docs/Office Web Apps)
ZEF analyOcs tool Online Educa 2014
TalkTech2013 Desirability Test
Ed-‐media 2014
Computa-onal Thinking Analysis
• Analyzing effects of computaOon – Impact and use of technology
• CreaOng computaOonal arOfacts – CreaOng collaboraOvely MulOmedia arOfacts
• Using abstracOons and models – needed to disOnguish between data, informaOon, and knowledge in order to create their mulOmedia arOfacts
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Computa-onal Thinking Analysis
• Analyzing problems and arOfacts – divide the project’s requirements into mulOple tasks and delegate responsibiliOes among group members, compare available sokware tools for administraOve tasks, communicaOon, collaboraOon, and mulOmedia creaOon to use throughout the project
• CommunicaOng processes and results – ViCaDiS, share on social networks
• Working effecOvely in teams Online Educa 2014
Conclusions
• introduced students to real-‐world technology topics, trends and working methods
• 65% of students declared interest in gemng involved in start-‐ups
• Empowered students • create the learning and working environment for producing the final arOfact, in a self-‐organized, networked-‐based and quite oken complex and chaoOc manner
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Give up control This is messy!
CONTACT Dr.eng. Diana Andone Director, e-Learning Center Tel: +40.256403300, Email: [email protected]
http://elearning.upt.ro/diana_andone
UPT – CeL Campus Virtual www.cv.upt.ro
@diando70
hip://www.slideshare.net/diando70/
@checkmark
EDEN Fellow 2011
Online Educa 2014