behavior-based computational design...

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82 INTEGRATION THROUGH COMPUTATION ACADIA 2011 _PROCEEDINGS With the introduction of physics-based algorithms and modeling environments, design processes have been shifting from the representation of materiality to the simulation of approximate material descriptions. Such computational processes are based upon enacting physical and material behavior, such as gravity, drag, tension, bending, and inflation, within a generative modeling environment. What is often lacking from this strategy is an overall understanding of computational design; that information of increasing value and precision is generated through the development and iterative execution of specific principles and integrative mechanisms. The value of a physics-based modeling method as an information engine is often overlooked, though, as they are primarily utilized for developing representational diagrams or static geometry – inevitably translated to function outside of the physical bounds and parameters defined with the modeling process. The definition of computational design provides a link between process and a larger approach towards architecture – an integrative behavior-based process which develops dynamic specific architectural systems interrelated in their material, spatial, and environmental nature. This paper, focusing on material integration, describes the relation of a computational design approach and the technical framework for a behavior-based integrative process. The application is in the development of complex tension-active architectural systems. The material behavior of tensile meshes and surfaces is integrated and algorithmically calibrated to allow for complex geometries to be materialized as physical systems. Ultimately, this research proposes a computational structure by which material and other sorts of spatial or structural behaviors can be activated within a generative design environment. Behavior-based Computational Design Methodologies INTEGRATIVE PROCESSES FOR FORCE DEFINED MATERIAL STRUCTURES Sean Ahlquist Stuttgart University Achim Menges Stuttgart University Harvard University ABSTRACT

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Page 1: Behavior-based Computational Design Methodologiespapers.cumincad.org/data/works/att/acadia11_82.content.pdfprocess. The definition of computational design provides a link between process

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integration through computationacadia 2011 _proceedings

W i th t he i n t r oduc t i on o f phys i cs -based a l go r i t hms and mode l i ng env i r onmen ts ,

des i gn p rocesses have been sh i f t i ng f r om the r ep resen ta t i on o f ma te r i a l i t y t o t he

s imu l a t i on o f app rox ima te ma te r i a l desc r i p t i ons . Such compu ta t i ona l p rocesses

a re based upon enac t i ng phys i ca l and ma te r i a l behav i o r, such as g r av i t y, d r ag ,

t ens i on , bend ing , and i n f l a t i on , w i t h i n a gene ra t i ve mode l i ng env i r onmen t . Wha t

i s o f t en l ack i ng f r om th i s s t r a t egy i s an ove ra l l unde rs t and i ng o f compu ta t i ona l

des i gn ; t ha t i n f o rma t i on o f i nc reas i ng va l ue and p rec i s i on i s gene ra ted t h rough

t he deve lopmen t and i t e r a t i ve execu t i on o f spec i f i c p r i nc ip l es and i n t eg ra t i ve

mechan i sms . The va l ue o f a phys i cs -based mode l i ng me thod as an i n f o rma t i on

eng i ne i s o f t en ove r l ooked , t hough , as t hey a re p r ima r i l y u t i l i z ed f o r deve l op i ng

r ep resen ta t i ona l d i ag rams o r s t a t i c geome t r y – i nev i t ab l y t r ans l a t ed t o f unc t i on

ou t s i de o f t he phys i ca l bounds and pa rame te r s de f i ned w i t h t he mode l i ng

p rocess . The de f i n i t i on o f compu ta t i ona l des i gn p rov i des a l i n k be tween p rocess

and a l a rge r app roach t owa rds a rch i t ec tu re – an i n t eg ra t i ve behav i o r-based

p rocess wh ich deve lops dynam ic spec i f i c a r ch i t ec tu r a l s ys tems i n t e r r e l a t ed i n

t he i r ma te r i a l , spa t i a l , and env i r onmen ta l na tu re . Th i s pape r, f ocus i ng on ma te r i a l

i n t eg ra t i on , desc r i bes t he r e l a t i on o f a compu ta t i ona l des i gn app roach and t he

t echn i ca l f r amewo rk f o r a behav i o r-based i n t eg ra t i ve p rocess . The app l i ca t i on

i s i n t he deve lopmen t o f comp lex t ens i on -ac t i ve a rch i t ec tu r a l s ys tems . The

ma te r i a l behav i o r o f t ens i l e meshes and su r f aces i s i n t eg ra ted and a l go r i t hm ica l l y

ca l i b r a t ed t o a l l ow f o r comp lex geome t r i es t o be ma te r i a l i z ed as phys i ca l s ys tems .

U l t ima te l y, t h i s r esea rch p roposes a compu ta t i ona l s t r uc tu re by wh i ch ma te r i a l and

o the r so r t s o f spa t i a l o r s t r uc tu r a l behav i o r s can be ac t i v a t ed w i t h i n a gene ra t i ve

des i gn env i r onmen t .

Behavior-based Computational Design Methodologiesintegrative processes for force defined material structures

Sean Ah lqu is t

Stu t t ga r t Un i ve r s i t y

Ach im Menges

Stu t t ga r t Un i ve r s i t y

Ha r va rd Un i ve r s i t y

ABSTRACT

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1 Introduct ion

Arch i tectura l des ign processes have long re l ied upon means of representat ion to

produce des ign so lut ions. In contemporary methods, the media for representat ion

is pr imar i ly geometry – depicted in a d iscrete number of e lements (po int , l ines,

sur faces, etc. ) , the i r f in i te pos i t ions, and the i r associat iv i ty. The re la t ion to mater ia l i ty,

manufactur ing, assembly, and operat ion is of ten appl ied – a f lex ib le def in i t ion to which

vary ing these proper t ies does not have d i rect impl icat ions on the geometry format ion.

Subsequent s imulat ion models serve to ass ign speci f ic i ty, ver i fy, ra t iona l ize or s imply

nu l l i fy mater ia l , s t ructura l , or env i ronmenta l systems impl ied by such des ign geometr ies.

The t rend in in tegrat ive const ra in t-based des ign processes is to address the inc lus ion

of speci f icat ions wi th in the des ign geometry through geometr ic and mathemat ica l ru les;

a l lowing cr i t ica l proper t ies to not be exc lus ive on ly to the s imulat ion model (Mark,

Gross, and Goldschmidt 2008). Whi le th is prov ides a f ramework for i te rat ive geometry

generat ion, i t does not address the inc lus ion of processes which s imulate in tegrated

behav iors which are of ten too complex for s imple mathemat ica l and associat ive ru les.

A s imulat ion model , by def in i t ion, is not of s tat ic condi t ions, but ra ther an encapsulat ion

of processes (Weinstock and Stathopolousos 2006). In deta i l , the ‘model ’ def ines the

complete stat ic and dynamic character is t ics which dr ive the in terna l capaci t ies and

externa l condi t ions in f luencing the loca l and g loba l ar rangements. S imply stat ing the

proper t ies and c lass i f icat ion of the e lements wi th in the des ign geometry does not

account for how the e lements in f luence each other, and most important ly in manners

that are not h ierarch ica l ly pred ictab le. Associat iv i ty, in terms of s imulat ion, is not a

d iscrete re la t ionsh ip; ra ther i t is a process, in i tse l f , which def ines how e lements

behave ind iv idua l ly and co l lect ive ly. Form is ak in to the ‘model ’ – the in format ion and

repercuss ions of behav ior through i ts re la t ion to context .

In a behav ior-based approach, the def in i t ions of the e lements themselves inc lude

the processes, in instances of manufactur ing const ra in ts, dynamics in assembly, and

in f luences of operat ion. Form resu l ts f rom the reso lut ion of the var ious behav iors – in

geometr ic pos i t ion, and associat ion, as wel l as in the in format ion which def ines a

par t icu lar s tate. The inc lus ion of in format ion as a resu l t o f a s imulat ing process re la tes

a behav ior-based approach more in t imate ly to the s imulat ion model . In arch i tecture,

th is may be most ev ident in Fre i Ot to ’s approach towards des ign through the s imulat ion

of mater ia l behav ior in sca led form-f ind ing models. Ot to ’s soap-f i lm exper iments are

sca led mater ia l s imulat ions ut i l i zed to mimic and test fu l l -sca le system behav ior (Ot to

1990). The most immediate t rans lat ion of th is is in the use of F in i te E lement Ana lys is.

Whi le c lear ly not an ef f ic ient des ign too l , the log ic of FEA, though, has been taken in to

the des ign rea lm through phys ics-based computat iona l model ing programs such as

Axe l K i l ian ’s CADenary sof tware, a lso re fer red to as CatenaryCAD (Chak et a l . nd) . The

des ign env i ronment, through act ivat ing spr ings as in formed mater ia l force e lements,

prov ides rap id s imulat ion for the form-f ind ing of hanging cha in models.

Resul t ing f rom th is process of des ign s imulat ion is in format ion beyond mere geometr ic

pos i t ion which makes a d is t inct connect ion to fur ther computat iona l ly in tense and

numer ica l ly accurate s imulat ion models. The des ign in format ion a lso fa l ls more acute ly

in to be ing c lass i f ied as a des ign model , fo l lowing the t ruer def in i t ion of ‘model ’ : the

dataset which houses processes and e lements ind icat ing the in terna l systems which

organ ize the des ign and externa l in f luences that def ine the ent i re ty of the arch i tecture.

In the a l ignment of process, mater ia l i zat ion and funct ion ing, behav ior-based des ign

enve lops a conceptua l , computat iona l , and pract ica l understanding of arch i tecture as

form, which can be pro jected f rom a mater ia l system to system of systems – a mater ia l ,

spat ia l , and operat iona l gesta l t .

2 Systems and Computat ion

The term system, in the context of arch i tectura l form and pract ice, serves as a

synthes iz ing concept by which the arch i tectura l system ( form) can be seen as an

in tegrated, spat ia l and mater ia l dev ice, where i ts des ign is generated ( in pract ice)

by a computat iona l system of a lgor i thmic mechanisms operat ing to reso lve in terna l

and externa l per format ive cr i ter ia . Computat iona l ly, the methods need not mimic

computation, formation and materiality

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integration through computationacadia 2011 _proceedings

the dynamics of the ent i t ies and env i ronments that are be ing produced. One is a

generat ing, eva luat ive, feedback dev ice; the other, a dynamic operat iona l mater ia l and

spat ia l form (A lexander 1968). Cr i t ica l to an in tegrat ive v iew of the arch i tectura l system

is understanding that the computat iona l systems which s imulate in tegrat ive behav ior

are in format ion generat ing dev ices whereby in format ion is cont inua l ly expanded and

exacted. Th is is the on ly way in which in tegrat ion (behav ior ) can be reso lved, through

the evo lut ion of increas ing speci f ic i ty, ra ther than in the sor t ing of pre-determined data

(knowledge) or on the foundat ions of genera l i zed assumpt ions.

In most arch i tectura l pro jects, the ear ly des ign stage is decis ive in determin ing a

bu i ld ing’s eventua l per formance (K impian et a l . 2009). However, few des ign too ls

and methods, purposed for ear ly s tage des ign, have been deve loped to address the

complex i ty of in teract ions amongst mater ia l e lements and predict re la t ionsh ips to the i r

env i ronment. The task is evermore grand when env i ronment is def ined as not on ly a

ser ies of c l imat ic condi t ions but as d i f ferent ia ted s i tuat ions of occupat ion, and spat ia l

qua l i ty. Two pr imary modes have emerged as processes for generat ing such arch i tectura l

systems. The f i rs t is a method of “d iv ide and conquer” where systems are segregated,

opt imized and deal t w i th in re la t ive iso la t ion, a combinat ion of top-down organizat ion

of the whole, and bot tom-up in the format ion of the ind iv idua l systems (L igget t et a l .

1992). The second is a systems behav ior-based approach where the form is rea l i zed

in the process of in ter re la t ing mater ia l and spat ia l condi t ions (Weinstock 2004). Th is

computat iona l process ut i l i zes fundamenta l pr inc ip les of phys ica l proper t ies, a l lowing

bas ic in i t ia l speci f icat ions (s t i f fness, e last ic i ty ) to be re layed in to behav iors of how

mul t ip le e lements in teract (under tens ion, compress ion, pressure, grav i ty, etc. ) .

I te rat ive deve lopment, a t f i rs t , estab l ishes the pr inc ip les of var ious system aspects.

Subsequent ly, i te rat ion serves as a par t o f a feedback funct ion to a l low for increas ing ly

par t icu lar speci f icat ion and eva luat ion. The d is t inct ion and d is tance between the in i t ia l

form generat ion and the fu l ly speci f ied system in operat ion is min imized.

Examin ing mater ia l and comput ing i ts react ions to in ter re la ted condi t ions, phys ica l ,

c l imat ic and socio log ica l , pos i ts the des ign process as an i terat ive ef for t o f gather ing,

coord inat ing, compar ing, re-generat ing and most important ly speci fy ing in format ion.

Gather ing cons iders def ined and adjustab le leve ls of computat iona l mater ia l pred ict ion,

invest igated through phys ica l and computat iona l exper iments. Th is in format ion can be

packaged wi th in the constants of the computat iona l process, though in themselves

act ing as determin is t ic processes not invar iant va lues or equat ions. Coord inat ion

means the synchron izat ion of in format ion wi th methods of measure. Compar ing and

re-generat ing act ivates i terat ive feedback. Speci fy ing means a search for increas ing

accuracy of in format ion f rom in i t ia l abst ract , s imple pr inc ip les, log ics, and mathemat ica l

parameters. The “d iv ide and conquer” method tends to re ly upon precedence, or a

knowledge-based approach, where prev ious stud ies prov ide speci f icat ion up f ront in

the des ign process. In th is case, in format ion is recompi led rather than formulated.

Th is is an awkward imposi t ion on the des ign process in that such speci f ic i ty may not

reg is ter the un iqueness of a par t icu lar context or mater ia l resources.

Th is br ings up a fundamenta l d is t inct ion in the approach towards computer-

based des ign in arch i tecture. Terz id is s tates th is c lear ly in the d is t inct ion between

computer izat ion and computat ion. The former, imply ing a t rans lat ion to the computer,

ass imi la tes ana log processes of the gather ing and organ izat ion of wel l - formed

in format ion in to automated procedures to der ive a resu l t . The la t ter, imply ing a making

of and f rom comput ing processes, executes re la t iona l means which induct ive ly and

deduct ive ly in form speci f ic so lut ions (Terz id is 2003). The most bas ic understanding of

a funct ion ing system is one which operates through leve ls of deve lopment, feedback

and redeve lopment (Ber ta lanf fy 1969) in search for a par t icu lar homeostas is. In th is

sense, a computat iona l approach connects the complex nature of arch i tectura l des ign

more c lose ly to the rea l izat ion and operat ion of arch i tecture as the mani fest of a

behav ior-based generat ive system for rea l i z ing h igh ly speci f ic systems.

3 Computat ional Behavior

Address ing a behav ior-based computat iona l approach towards the des ign of force-

act ive mater ia l s t ructures (o f ten categor ized as l ightweight s t ructures) is a log ica l

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appl icat ion. Th is is pr imar i ly because there are no s imple mathemat ica l equat ions

which can descr ibe the ent i re ty of a sur face def ined by the equi l ib r ium of appl ied force

– be i t tens i le , compress ive, or pressur ized. The wel l -known examples of phys ica l

form-f ind ing by Anton i Gaudi and Fre i Ot to depict a process by which phys ica l

s imulat ions produced forms representat ive of pre-st ressed st ructures. In Ot to ’s soap

f i lm exper iments, the mater ia l generated sur faces wi th equal ized force d is t r ibut ion in

tens ion – a geometry which could be matched at fu l l sca le wi th tens ioned text i les.

Gaudi ’s hanging chain models repl icated mass, gravi ty, and topology to generate a tensi le

structure representat ive of a geometry that could be inverted to work as a compression

only structure. With ei ther of these methods comes a t r icky t ranslat ional step. There is no

di rectness in the s imulat ion between study model and physical structure. As ment ioned

previously, the most l i tera l br idge between form-found geometry and simulated structure

is through the use of F in i te Element Analysis. Pr ior to computat ional means, force-

act ive structures ut i l ized exhaust ive scaled simulat ions intended to be exact in thei r

mater ia l character ist ics and structura l behavior, fo l lowed by hand calculat ions to analyze

addit ional loading (Moncr ief f 2005). F in i te Element Analysis a l lev iates th is need through

al locat ion and simulat ion of a wel l-def ined model, a c lear example of a knowledge-

based process. As such, FEA si ts outs ide of a computat ional design approach, not only,

obviously, in i ts demand for speci f ied geometry, mater ia l , and contextual def in i t ions, but

in the fact that i t has a s ingular goal in resolv ing the, a lbei t complex, structura l behavior

of the pre-stressed and loaded system.

Axe l K i l ian most notab ly in t roduced a computat iona l approach for form-f ind ing and

model s imulat ion wi th the research and deve lopment of h is CADenary sof tware.

Whi le st i l l a form of representat ion – a “hanging” pure tens ion model which could be

inver ted to funct ion as a compress ion-on ly s t ructure – K i l ian def ined a methodology

us ing Par t ic le Systems which a l lowed for the approx imate s imulat ion of a phys ica l

hanging cha in model (K i l ian and Ochsendor f 2005). W i th in a par t ic le system, a par t ic le

def ines a po int mass, whi le a spr ing acts to apply tens ion or compress ion forces

between connected par t ic les. Grav i ty is act ivated to create the hanging cha in form

wi th a ser ies of in terconnected par t ic les and spr ings (wi th the spr ings act ing on ly in

tens ion) . Beyond the poss ib i l i ty o f i te rat ive and cumulat ive methods of des ign (a lways

a s ign i f icant cha l lenge in any phys ica l form-f ind ing method) , the model ing env i ronment

based upon fundamenta l pr inc ip les of behav ior a l lows for the phys ica l and in tegrated

nature of a compress ion-on ly des ign to be invest igated.

CADenary was deve loped us ing the programming env i ronment Process ing. Th is

fact should be cons idered as inc lus ive to the computat iona l des ign process: the

deve lopment of a un ique yet specia l i zed model ing env i ronment. The computat iona l

system is not complete ly un iversa l – s imply captur ing the fundamenta ls of the hanging

cha in model , yet a l lowing for complex invest igat ions to take p lace. Other capaci t ies

wi th in the des ign env i ronment of fered poss ib i l i t ies to expand the st ructura l invest igat ion

of the system, act ivat ing grav i ty in a l ternat ive vectors to test the stab i l i ty o f a g iven form

Fig. 1

Figure 1. Diagram for behavior-based

computational design process

computation, formation and materiality

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integration through computationacadia 2011 _proceedings

and programming const ra in ts for fabr icat ion (K i l ian 2004). Whi le K i l ian packaged these

concepts, techniques and technolog ies as sof tware, the ent i re ty of the deve lopment

process, more compel l ing ly, evokes a f ramework for the des ign of the computat iona l

process as wel l as i ts act ivat ion: deve lopment of process pr inc ip les, s tud ied through

generated mater ia l i zat ion, and accumulated in to a speci f ic computat iona l model ing

env i ronment – a l l executed to d iscover new pr inc ip les in the targeted compress ion-

on ly s t ructura l -mater ia l system. Th is sat is f ies the condi t ions of a computat iona l

approach as one d i f ferent ia ted f rom an approach based on pre-packaged processes to

one which focuses on a ‘meta-des ign’ o f fundamenta l behav iors and pr inc ip les (Coons

1963). The in ter- looping process coord inates fundamenta ls d iscerned f rom phys ica l

and computat iona l exper iments, act ivated wi th in an i terat ive generat ion and feedback

process, u l t imate ly augmented wi th prec ise model s imulat ion (F igure 1) .

4 System Complexity

Look ing pr imar i ly a t force-act ive tens i le s t ructures, there is a par t icu lar cha l lenge in

recogn iz ing the d is t inc t ion between the behav io r o f tens ioned meshes (cab le nets ) and

tens ioned sur faces ( tex t i l es o r membranes) wh i le reg is te r ing the d i f fe rences w i th in the

computa t iona l f ramework . A fundamenta l d is t inc t ion l ies in the mater ia l i za t ion between

a mesh and a sur face fo r tens ion-act i ve sys tems. A mesh is compr ised o f a ser ies

o f ind iv idua l e lements connected together w i th f i xed nodes (F igure 2 ) . A sur face is

de f ined by f ibers wh ich a re essent ia l l y over lapp ing in two pr imar y d i rec t ions, de f ined

as the warp and wef t . In per fo rming aga ins t a tens i le load, a sur face w i l l a lways

look to d is t r ibu te the fo rces as even ly and equa l l y as poss ib le . Force is reso lved

across the ent i re sur face, though w i th in f luence o f va r iab les between the warp and

wef t o f the tex t i l e const ruc t ion. For a mesh, fo rce is reso lved ind iv idua l l y w i th each

node. Th is means tha t a mesh can rea l i ze a more va r ied se t o f morpho log ies ( fo rm,

topo logy, and tens ion behav io r ) , bu t poss ib ly resu l t ing in h igh-degrees o f va r ia t ion

in the fo rce in tens i t ies across the who le sys tem. Th is is not a lways a prob lem, but

can resu l t in va r ied per fo rmance aga ins t add i t iona l load ing such as w ind, o r va r ied

degradat ion o f mater ia l (Lewis 2003) . These a re c r i t ica l cond i t ions to cons ider in

tens ion-act i ve sys tems, but can be reso lved in parameters o f topo logy and feedback

f rom s t ruc tu ra l s imu la t ion.

What is necessary to note in the process of des ign generat ion, when qual i fy ing the

mater ia l d is t inct ions stated above, is the degree of var ia t ion in tens ion d is t r ibut ion

across the spr ing topology. As stated, tens ioned meshes can be accompl ished wi th

essent ia l ly any topolog ica l ar rangement of spr ings. Th is can be reg is tered numer ica l ly

wi th in the re la t ive va lues that the tens ioned spr ings return wi th in the Par t ic le System

env i ronment. I t can a lso be measured by the degree of curvature. An idea l ly tens ioned

geometry is ant ic last ic (doubly-curved) wi th a Gauss ian curvature of zero. The degree

Figure 2. Mate r ia l i za t ion and var iab le

computa t iona l topo logy fo r f i xed mesh

Figure 3. Mate r ia l i za t ion and s t r ic t

computa t iona l topo logy fo r woven tex t i l e

Figure 4. Var ious aspects o f tens ion-act i ve

sys tem behav io r

Figure 5. Trans la t ion f rom geomet r y and

fo rce descr ip t ion to un- tens ioned 2D templa te

fo r fabr ica t ion

Fig. 2

Fig. 3

Fig. 4

Fig. 5

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of double curvature in the geometry wi l l ind icate the degree of tens ion, where less

curvature means a more in tense moment of tens ion (Kn ippers et a l . 2010).

For tens ioned sur faces, the topology of spr ings is more const ra ined. The goal is to

s imulate the b i-d i rect iona l nature of a text i le const ruct ion to where forces wi l l a lways

tend to d is t r ibute across the ent i re system of connected e lements. Representat ion of

the over lapping f ibrous behav ior of a woven mater ia l would be incredib ly computat iona l ly

in tense. W i th a f ixed topology of spr ings that reg is ters the warp and wef t d i rect ion of a

text i le ( l i ke the U and V d i rect ions of a sur face) , the b i-d i rect iona l nature of how tens ion

d is t r ibutes can be approx imated (F igure 3) . There are of course p lenty of var iab les

wi th in th is to invest igate complex ar rangements of in terconnected tens ioned sur faces.

Double curvature, aga in, is a character is t ic to measure. Though, un l ike the ab i l i ty

to manipu late every e lement ind iv idua l ly wi th in the topology of a tens ioned mesh,

curvature wi th in a tens ioned sur face can on ly be cont ro l led by vary ing parameters

between the sets of U and V spr ings, and a l ter ing the boundary condi t ions.

What becomes ev ident in deve lop ing and execut ing a behav ior-based des ign process

is the accumulat ion of in format ion beyond that of s tat ic geometry. Whi le Par t ic le

Systems, outs ide of the work descr ibed prev ious ly by Axe l K i l ian, have been ut i l i zed

as form-f ind ing engines, the weal th of in format ion that can be resourced is of ten

over looked – geometry be ing the pr imary and s ingu lar mot ive. W i th in a Par t ic le

System, a spr ing is ca lcu lated fo l lowing Hooke’s Law of E last ic i ty. Th is states that

a force can be determined by a spr ings degree of d isp lacement f rom i ts rest length

( rest length is the moment at which a spr ing exer ts no force) (Gordon 2006). Whi le

th is does not account for non- l inear behav ior, i t does prov ide an approx imate and

re la t ive descr ipt ion of forces as they move through a par t icu lar tens i le topology. Th is

can be usefu l for understanding, as ment ioned before, var ia t ions in force d is t r ibut ion.

U l t imate ly, i t prov ides an in t imate oppor tun i ty and feedback for invest igat ing the

inext r icab le re la t ionsh ip between topology, force, and form. The accumulat ive va lues

of force at the boundary condi t ions a l low for force in tens i t ies and force vectors to be

v isua l ized at the points where the system anchors to secondary st ructures (F igure 4) .

Generat ing form is as much about manipu lat ing and eva luat ing force in format ion as i t

is about negot ia t ing topology and geometry.

A p ivota l po int in eva luat ing the system behav ior as an in format ion model is the necess i ty

for coord inated in format ion of force, topology, and geometry for mater ia l i zat ion. In

th is case, mater ia l i zat ion should be cons idered in terms of generat ing ver i f icat ion

models ( for the system pr inc ip les) and mock-ups. By no means does the ‘systems

behav ior ’ por t ion of the process generate thorough and accurate enough in format ion

to produce components for fu l l sca le const ruct ion. Such is the process descr ibed

inc lud ing ‘system s imulat ion ’ as the log ica l s tep towards product ion and fu l l -sca le

assembly. In deve lop ing sca led models f rom the Par t ic le System in format ion, the key

aspect is understanding e last ic i ty. W i th the use of e last ic mater ia ls for model ing,

double curvature can be accompl ished. At arch i tectura l sca le, e last ic i ty is min imized

to the point that each e lement is broken down in to s ing ly curved geometr ies (L inhard

2009). W i th a h igh ly e last ic mater ia l double curvature in tens ion can be accompl ished

f rom a f la t un- tens ioned sheet . Trans lat ing f rom a doubly-curved geometry to th is f la t

sheet cannot be done by a s imple geometr ic ‘unro l l ing ’ a lgor i thm. But , by inc lud ing

the in format ion of force and the geometr ic deve lopment (F igure 5) , a par t icu lar spr ing

topology can be s imul taneous ly unst ressed and unro l led to determine i ts f la t 2D

template (F igure 6) .

In execut ion, th is behav ior-based computat iona l process cont inua l ly produces

in format ion which reverberates between phys ica l s imulat ions, computat iona l

generat ion of mater ia l behav iors, and s imulat ion of speci f ic parameters and mater ia l

def in i t ions. I t o f fers a d is t inct def in i t ion for the meta- f ramework and ind iv idua l

processes for computat iona l des ign. In pract ice, th is has enabled the examinat ion of

tens ion-act ive systems as in tegrated ce l lu la r mesh and sur face systems. Work ing f i rs t

wi th phys ica l form-f ind ing stud ies to exact bas ic ce l l def in i t ions, the computat iona l

s t ra tegy is const ructed to express the ce l ls as spr ing topolog ies (F igure 7) . From

both a des ign and computat iona l perspect ive, inev i tab le complex i ty can be managed Figure 6. Torus component fabricated as

tensioned textile from behavior-based model

Fig. 6

computation, formation and materiality

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88

integration through computationacadia 2011 _proceedings

through an ef for t where des ign var ia t ion occurs pr imar i ly through topology var ia t ion. As

the spr ings form-f ind force equi l ib r ium, the descr ipt ion of geometry is not an expl ic i t

des ign task. Geometry is par t o f the in format ion that resu l ts f rom the manipu lat ion

of topology and reso lv ing of force d is t r ibut ion. The pr imary topology of an ind iv idua l

component in th is research is that of a cy l inder. Such a fundamenta l organ izat ion can

be eas i ly t ransformed to s impler topolog ies such as a p lane or more complex ones

such as in terconnected cy l inders or toro ida l ar rangements (F igure 8) . Through i terat ive

steps of model generat ion and t rans lat ion to phys ica l mock-ups, a cont inua l expans ion

of the in t r icacy, topology and geometry complex is pursued (F igure 9) .

5 Conclusion

Computa t ion has broken in to the rea lm o f o f fe r ing the poss ib i l i t y to mimic methods

o f des ign s imu la t ion as opposed to des ign representa t ion. Form- f ind ing, in i ts

most l i te ra l (and h is to r ica l ) de f in i t ion is the sca la r dete rmina t ion o f fo rm th rough

the rep l ica t ion o f rea l wor ld contex tua l and mater ia l cond i t ions. The fami l i a r mode ls

o f Anton i Gaud i , F re i Ot to and o thers a re the foundat ion fo r computa t iona l des ign

s imu la t ion processes. Axe l K i l i an , w i th th is CADenar y so f tware , and the va r ious

phys ics-based eng ines, such as Kangaroo, Nuc leus fo r Maya, and Traer Phys ics ,

o f fe r an adapt ion o f these prev ious phys ica l mode l -based processes. But they do

not o f fe r a comparab le f ramework when des ign computa t ion de lves in to the rea lms o f

cons ider ing mu l t ip le des ign fac to rs , and the necess i ty fo r genera t i ve des ign i te ra t ion

to dete rmine e f fec t i veness between var ious c r i te r ia .

Th is research has focused on in i t i a t ing pr inc ip les o f mater ia l and s t ruc tu ra l behav io r

to enact an in tense but i te ra t i ve computa t iona l des ign process. Th is encompasses

a vas t l y in tegra t i ve v iew o f des ign process wh ich inc ludes the synchronous

deve lopment in fo rming the meta- f ramework , the programmed behav io r-based

processes, and the i te ra t i ve t r igger ing o f the des ign genera t ing sys tem, The sys tems

based approach beg ins to reg is te r a d i rec t , no t representa t iona l , connect ion towards

a v iew o f a rch i tec tu re as dynamic in i ts response to mater ia l resources, behav io rs ,

and contex tua l input . Wh i le the s tud ies f rom th is p rocess focus on the deve lopment

o f complex tens ion-act i ve sys tems, and pr imar i l y the i r potent ia l fo r complex

morpho log ica l descr ip t ion, the f ramework can be expanded to env is ion an even more

in tegra t i ve v iew o f a rch i tec tu re . Where complex behav io rs can be computed f rom

s imp le pr inc ip les , the e f fo r t o f in tegra t ion becomes an expans ion o f the ‘p rocess

constants ’ – the eng ines wh ich def ine ind iv idua l behav io r and produce in fo rmat ion

to reso lve co l lec t i ve behav io r. Computa t iona l des ign re l ies upon the spec i f ic i t y and

i te ra t i ve coord ina t ion o f p r inc ip le behav io rs ; a s ign i f icant sh i f t f rom des ign processes

wh ich funct ion upon co l lec t i ve genera l i za t ions and organ iza t ion o f p reconce ived

fo rma l s t ruc tu res and in fo rmat ion.

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