best practices for building the best mobile experience

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Building the Ultimate Mobile User Experience Nitzan Shaer Managing Partner High Start Group December 2012

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Best Practices for Building the Best Mobile Experience

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Page 1: Best Practices for Building the Best Mobile Experience

Building the Ultimate Mobile User Experience

Nitzan ShaerManaging Partner High Start Group

December 2012

Page 2: Best Practices for Building the Best Mobile Experience

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Agenda

1

2ABC

3DEF

Why Mobile UX?

Common Pitfalls

3 Steps

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Why Mobile UX?

Mobile 2013. Mobile phones will be the most common device used to access the Web

The UX Impact. 61% of customers who visit a mobile unfriendly site are likely to go to a competitor’s site

Mobile Commerce Explosion. More than 50% of US mobile users, used phone to research while inside a store

Mobile Revenue. 23% of media consumption time but… only 1% of ad spend

Social. More time spent on mobile than web

Mobile Experience Is Driving Major Revenues

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Common Pitfalls

• Unidentified customer needs

• Customer retention and monetization Strategy

• Information overload

• Mobile’s unique capabilities ignoredDesign

• Performance

• Platforms are not all born equalTechnology

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High Impact Mobile Solutions

Customer Value

Utility, entertainment,

social value

Company Value

Revenues, new customers,

loyalty

Experience

Intuitive, instant gratification,

frequent usage

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3 Steps

• Set Mobile-Specific GoalsHint: these are rarely the same goals as desktop Web site

1

• Identify Mobile Users, Context, and NeedsWho will use it? Where? When? And what do they need?

2

• Ensure Adoption and Repeat EngagementWhat will make them check in every day?

3

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Step 1: Set Mobile-Specific Goals

• Increase revenue. New mobile offering, frequency of purchase, leveraging location

Clearly defined mobile goals are the basis of impactful results

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Step 1: Set Mobile-Specific Goals

• Increase revenue. New mobile offering, frequency of purchase, leveraging location

• Grow user base. New value add, differentiated offering

Clearly defined mobile goals are the basis of impactful results

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Step 1: Set Mobile-Specific Goals

• Increase revenue. New mobile offering, frequency of purchase, leveraging location,

• Grow user base. New value add, differentiated offering,

• Deepen engagement. Convenience of use, location, social and emotional engagement

Clearly defined mobile goals are the basis of impactful results

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Step 1: Set Mobile-Specific Goals

• Increase revenue. New mobile offering, frequency of purchase, leveraging location, or other contextual info

• Grow user base. New value add, differentiated offering, social growth

• Deepen engagement. Convenience of use, location, social and emotional engagement

• Brand building. Increasing awareness, new channel

Clearly defined mobile goals are the basis of impactful results

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Step 2: Identify Mobile Users, Context, and Needs

Identify target users, their context, and needs

Target users.• Which segment will benefit most from mobile (hint: not all)? • Who are the new users we are targeting? • On which devices? • What are their behavioral patterns?

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Step 2: Identify Mobile Users, Context, and Needs

Target users.• Which segment will benefit most from mobile (hint: not all)? • Who are the new users we are targeting? • On which devices? • What are their behavioral patterns?

Context of use.• When and where will users access it? • What do we know about the user at that time?• What information does she have access to

Car wash

During a meeting

Waiting for my food in a diner

Other

Waiting for a flight

Waiting room of doctor's office

13%

26%

27%

34%

38%

44%

Describe an unusual situation in which you used the app

Identify target users, their context, and needs

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Step 2: Identify Mobile Users, Context, and Needs

Target users.• Which segment will benefit most from mobile (hint: not all)? • Who are the new users we are targeting? • On which devices? • What are their behavioral patterns?

Context of use.• When and where will users access it? • What do we know about the user at that time?• What information does she have access to?

Needs.• What will the user want to achieve?• Test and learn – in the wild

Because I'm rarely at a computer

Shopping on the site is sometimes not possible

I love the idea of having an app…

I need to fight boredom in lines…

So I can be first when a sale begins

27%

27%

33%

36%

67%

Tell us why it's impor-tant to be able to take

the site anywhere

Identify target users, their context, and needs

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Step 3: Ensure Adoption and Repeat Engagement

• Instant gratification. Expect 5-30 seconds. Intuitive and instant reward. Think: graphics, bandwidth, perceived, database

Invest in unique mobile elements to spur adoption and repeat engagement

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Step 3: Ensure Adoption and Repeat Engagement

Invest in unique mobile elements to spur adoption and repeat engagement

• Instant gratification. Expect 5-30 seconds. Intuitive and instant reward. Think: graphics, bandwidth, perceived, database

• Hyper personalized. Personalize the experience to foster personal and social aspects

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Step 3: Ensure Adoption and Repeat Engagement

Invest in unique mobile elements to spur adoption and repeat engagement

• Instant gratification. Expect 5-30 seconds. Intuitive and instant reward. Think: graphics, bandwidth, perceived, database

• Hyper personalized. Personalize the experience to foster personal and social aspects

• Freemium model. Remove barriers to adoption, monetize after user is engaged

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Step 3: Ensure Adoption and Repeat Engagement

Invest in unique mobile elements to spur adoption and repeat engagement

• Instant gratification. Expect 5-30 seconds. Intuitive and instant reward. Think: graphics, bandwidth, perceived, database

• Hyper personalized. Personalize the experience to foster personal and social aspects

• Freemium model. Remove barriers to adoption, monetize after user is engaged

• Viral and social. Implement viral elements in the product offering

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Step 3: Ensure Adoption and Repeat Engagement

Invest in unique mobile elements to spur adoption and repeat engagement

• Instant gratification. Expect 5-30 seconds. Intuitive and instant reward. Think: graphics, bandwidth, perceived, database

• Hyper personalized. Personalize the experience to foster personal and social aspects

• Freemium model. Remove barriers to adoption, monetize after user is engaged

• Viral growth. Implement viral elements in the product offering

• Game mechanics. Introduce elements that drive enthusiasm, repeat usage, deliver social benefits

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Summary: Building High Impact Mobile Offering

Set mobile-specific goals

Identify context, and needs

Ensure adoption and engagement

Addressing the unique aspects of the mobile environment is core to delivering an outstanding

solution

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Are you ready to build an outstanding mobile experience?

Nitzan [email protected]

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