beyond four walls
DESCRIPTION
Presentation outlines ways to move beyond the traditional four walls of the classroom.TRANSCRIPT
Learning Technologies: Learning Technologies: Thinking Beyond Four WallsThinking Beyond Four Walls
By:Karl M. Kapp, Ed.D.
Professor, Instructional TechnologyBloomsburg University
Google “Kapp Notes”
Brief history of…
Technology
ENIAC's main control panel
4 23
What actions should I take based on this
information?
www.gadgetsgamesandgizmos.com
© Karl M. Kapp 2007Feel free to use but please site
source and book
www.gadgetsgamesandgizmos.com
© Karl M. Kapp 2007Feel free to use but please site
source and book
www.gadgetsgamesandgizmos.com
© Karl M. Kapp 2007Feel free to use but please site
source and book
www.gadgetsgamesandgizmos.com
© Karl M. Kapp 2007Feel free to use but please site
source and book
www.gadgetsgamesandgizmos.com
© Karl M. Kapp 2007Feel free to use but please site
source and book
Where do I explore first?
What activities are of the most value?
What must I do to achieve my goal?
What variables do I balance to keep my
person happy?How should I
manage my time?
What leadershipstrategy should I
use?
- Realistic simulators for contemporary Leadership Training
- Integrate these games into leadership development programs
- Attempt various leadership structures
-Employees may make hundreds of leadership decision an hour in a game
- Realistic simulators for contemporary Leadership Training
- Integrate these games into leadership development programs
- Attempt various leadership structures
-Employees may make hundreds of leadership decision an hour in a game
Leadership’s Online LabsHarvard Business Review, May 2008
Leadership’s Online LabsHarvard Business Review, May 2008
What activities give me the most return
for my efforts?
Can I trust this person who wants to team with me to accomplish a goal?
What can we create together?
Found at bat-blog.com
• 76% of companies do not use podcasting as a method of training.
• 51% of companies do not use application simulation tools for learning
2010 Training “State of the Industry Report”
New Approach
es are Needed
New Approach
es are Needed
Solutions
1. Provide a challenge2. Learning as a
process3. Leverage immersive
environments4. Tell Stories5. Go Mobile6. Expand the
Classroom
Learners act and interact in real-time with each other and with the
instructor to accomplish a challenge or task.
Solution #1: Provide a Challenge
Can this group solve the challenge? Do they know what tools to use?
Solving a problem together over a distance.
Say Dadda
Solution #2: Learning as a process
Refer learners to a Course Site for homework
Conduct a classroom session
Review with self-paced e-learning
Learning as a Process
Learning content not organized around the work context causes unnecessary overhead for the learner.
Learners tend to prefer instructions over
instruction.
Solution #3: Leverage immersive environments
www.gadgetsgamesandgizmos.com
© Karl M. Kapp 2007Feel free to use but please site
source and book
www.gadgetsgamesandgizmos.com
© Karl M. Kapp 2007Feel free to use but please site
source and book
A game is a structured experience with clear goals, rules that force a player to overcome challenges, and instant feedback.
www.gadgetsgamesandgizmos.com
© Karl M. Kapp 2007Feel free to use but please site
source and book
www.gadgetsgamesandgizmos.com
© Karl M. Kapp 2007Feel free to use but please site
source and book
www.gadgetsgamesandgizmos.com
© Karl M. Kapp 2007Feel free to use but please site
source and book
www.gadgetsgamesandgizmos.com
© Karl M. Kapp 2007Feel free to use but please site
source and book
www.gadgetsgamesandgizmos.com
© Karl M. Kapp 2007Feel free to use but please site
source and book
Surgeons who play video games three hours a week commit 37% fewer errors and work 27% faster in laparoscopic surgery -- which requires deft use of a joystick, instruments, and a tiny camera -- than doctors who don't.
If learners watch an avatar that looks like them exercising & losing
weight, they will subsequently exercise more in the real world as
compared to a control group.
Within 24 hours of watching an avatar like themselves run, learners
were more likely to run than watching an avatar not like them or watching
an avatar like them loitering .
Create Shared Working Spaces
Type of Knowledge/Retention
% Higher
Declarative 11%
Procedural 14%
Retention 9%
This Stuff Works
Sitzmann, T. (in press) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. Personnel Psychology .
Researchers have found that the human brain has a natural affinity
for narrative construction.
Yep, People tend to remember facts more accurately if they encounter them in a story rather than in a list.
And they rate legal arguments as more convincing when built into
narrative tales rather than on legal precedent.
Solution #5: Tell Stories
Solution #5: Go Mobile
Step Three: Locate Stent Position
Solution #6:Expand the classroom
Use the tools
Real-timeaccess to experts/Medical Liaisons
Quick question
BroadcastingThoughts and
Opinions
SendingReminders.
Research
Answering one questionleads to more questions
Reach outside of the four walls of a classroom
Focused Chats
Definition of Terms
Tips and Techniques
Frequently Asked Questions
Posting/Collection ofof ValuableResources
Link to the Field
Advice from Experts
Peer-to-Peer Learning
Create Youtube Moments.
Go ahead…jump in!
Solutions
1. Provide a challenge2. Learning as a
process3. Leverage immersive
environments4. Tell Stories5. Go Mobile6. Expand the
Classroom
Questions/More Information• http://www.kaplaneduneering.com/kappnotes/
– Recommended books– Samples and Examples
• Learning in 3D– www.learningin3d.info
• Gadgets, Games and Gizmos for Learning– www.gadgetsgamesandgizmos.com
• Email: [email protected]• Email: [email protected]