biz model for leap
DESCRIPTION
my students use ideas from my class on business models to develop a business model for the LEAP, a new user interface for electronic systems. Users can interact with electronic products by moving their hands and the LEAP system recognizes and interprets the gestures. These slides discuss the value propositions for various customer segments including video games, robotics, and 3D modeling. Also discussed are the methods of value capture and strategic control for the LEAP.TRANSCRIPT
“The most important new technology since the smart phone” –MIT Technology Review
THE LEAP
Team LEAPLEAP
Max NeoDhanasekar Rajagopal
Wilson Oh
Ramasamy Venugopal Shuchi Dangwal
Agenda
• Introduction
• Customer Selection
• Value Proposition
• Value Capture
• Scope of Activities
• Strategic Control
• Introduction
• Customer Selection
• Value Proposition
• Value Capture
• Scope of Activities
• Strategic Control
INTRODUCTIONINTRODUCTION
Leap Motion•Start-up established as OcuSpec in 2010.•Low Profile till May 2012.•Positive reviews by review bodies.
Source: singularityhub.com
David Holtz, CTO Michael Buckwald, CEO
The Leap• iPod sized gesturerecognition humancomputer interface
• Connects to acomputer via USB
Group video
• 200 times more sensitivethan existing touch-freetechnologies
• Uses intuitive gestures
• Tracks movement downto a 1/100th of amillimetre.
• Affordable
• Distinguishes individual fingersand objects
Evolution of Human ComputerInterfaces
Tech
nica
lPer
form
ance
Mouse
TouchScreen
GestureRecognition
Tech
nica
lPer
form
ance
Effort
Leap Technology
• Uses an array of infraredsensors.
• Motion detecting algorithmis the secret.
• Consumes only 1-2% of theCentral Processing Unit(CPU)
• Does not require the use ofa Graphics Processing Unit(GPU) at all..
• Uses an array of infraredsensors.
• Motion detecting algorithmis the secret.
• Consumes only 1-2% of theCentral Processing Unit(CPU)
• Does not require the use ofa Graphics Processing Unit(GPU) at all..
Market Potential
Source: Global Touchless Sensing and Gesture Recognition Market (2010 – 2015), published by MarketsandMarkets
2010 2015
CUSTOMER SELECTION
ConsumersDemand for
Leap
Manufacturers’Demand for
Leap
Collaborators
No. Apps
Demand forApps
+RManufacturers’
Demand forLeap
Diffusion of technology intomainstream market
Consumers
VALUE PROPOSITION
Value Proposition
11/15/2012
Value Proposition - Gaming
Casual Gamers
More intuitive compared tomouse or even touch screens
11/15/2012
Source: wrixel.com
Source:ehow.com
Professional Gamers
Casual Gamers
Value Proposition - Gaming
Greater responsiveness
11/15/2012
Greater accuracy
Source: blogs.scientificamerican.com
Source: thecoolgadgets.com
Greater responsiveness
Value Proposition - Robotics
Self Navigate
Mimic Human Movement•Control Multiple Itemsconcurrently•No Training Required•Let Computer do the thinking•Simple and More nature way ofcontrol
11/15/2012
Mimic HumanMovement
Self Navigate
Mimic Human Movement•Control Multiple Itemsconcurrently•No Training Required•Let Computer do the thinking•Simple and More nature way ofcontrol
Value Proposition – Music & Video
Electronic Music Playing or learningInstruments
Value Proposition – Music & Video
DJ/Music Mixing Video Editing
Organic Feel Efficient Flexibility to Create and Edit
For Surgeons• Contactless. Maintain
sterilization• Manipulating screens• Viewing reports
Value Proposition – HealthcareFor Surgeons• Contactless. Maintain
sterilization• Manipulating screens• Viewing reports
Physiotherapy
• To remotely monitor patientsas they undergo rehab
• Engage children recoveringfrom injuries by mergingphysiotherapy and games
• Offers better ergonomicscompared to mouse
• More intuitive 3Dinterface
• Greater accuracy andresponsiveness
• Easy to use with simpleform factor
• Relatively cheaper thancompetitors
Value Proposition – Art & Design
11/15/2012
• Offers better ergonomicscompared to mouse
• More intuitive 3Dinterface
• Greater accuracy andresponsiveness
• Easy to use with simpleform factor
• Relatively cheaper thancompetitors
Source: Siemens website
Source: Salisbury University website
High
Strategy Canvas
Low
Leader
LEAPKinectSoftKineticMouseTouchscreen
The Leap
$
LeapTechnology
$ (License)
$ (Revenue)
Products
ConsumerElectronics
Manufacturer
Value Capture
End User
23
$
Apps
$ (Revenue)
$ (Commission)
$(%age of Net
Revenue)
$ (License)
ConsumerElectronics
Manufacturer
App StoreSoftwareDevelopers
Apps
Scope of Activities- Operations
Outsourcehardware
manufacturing
Builddistribution
Channels
Collaborationwith application
developers
Explorationwith
developers
Enhance theirown software Integration
Scope of Activities- R&D
Pragmatists
Scope of Activities- Marketing
Visionaries
Technology Enthusiasts Conservatives
• Protect IP – Protecting the sourcecode
• Develop App World – Robust andInnovative
• Innovate – Improving Technology• Form alliances – Alliances with
software developers
Strategic control –Sustaining Profitability
• Protect IP – Protecting the sourcecode
• Develop App World – Robust andInnovative
• Innovate – Improving Technology• Form alliances – Alliances with
software developers
Key resources
Keyactivities
Keypartners
Valueproposition
Customerrelationships
Customersegments
ChannelsAffordable
Manufacturerof Leap
Patents &SDK
R&D
SDKDevelopment
Third partydistributionAccurate
Intuitive
3 DimensionCOLLABORATORS
SoftwareDevelopers
&ConsumerElectronicProducers
Self/ AutomatedService
Gaming
Robotics
Music &Video
Healthcare
www.businessmodelgeneration.com
Cost structure Revenue streams
License Fee Commission Sale
Manufacturerof Leap
Patents &SDK
Third partydistribution
Website
Accurate
SensitiveTalentDistributors of
Leap
R&D ManufacturingSales
&Marketing
Healthcare
Arts &Design
Q & AQ & A