blazing trails
DESCRIPTION
Blazing Trails. Leading Student Learning. Learning MODES Lead them to Water. Auditory Learners. Learn by hearing Remember sounds/remember what was said Lectures, recordings, reading aloud, group discussions, oral instructions, books on CD & ebook readers Take few notes Record own voice. - PowerPoint PPT PresentationTRANSCRIPT
Blazing Trails
Leading Student Learning
Learning MODES
Lead them to Water
Auditory Learners
• Learn by hearing
• Remember sounds/remember what was said
• Lectures, recordings, reading aloud, group discussions, oral instructions, books on CD & ebook readers
• Take few notes
• Record own voice
Visual Learners
• Learn by seeing
• Remember a “picture”/remember what was shown
• Reading, video/diagrams/charts/pictures, “print screen” features, turn off ebook audio features, written directions, color
• Take lots of notes
• Will ask you to repeat information
Kinesthetic Learners
• Learn by doing (first-hand experience, tactile)
• Remember what they do
• Experiments/labs, games, field trips, problem-solving, physical props
• Take lots of notes (that they may not read)
• Use movement for experience
Biggest Misconception
Because everyone can learn by hearing, seeing, and doing, it does not matter how the instructor structures or designs the delivery of information.
Ability and preference are NOT the same.
Preferred Mode
Smooth
Automatic
Easy
Fast
Comfortable
Confident
Non-preferred Mode
Shaky
Have to think about
Hard
Slow
Uncomfortable
Unsure
Learning ModePreference
IS Important
Be Purposeful
Best Handout
• Color – paper or ink
• Fill-in Map or Outline – places to write in information
• Key steps/words for assignment -- acronyms/visuals
Nature? Nurture?
Learning STYLES
Get them to Drink
Learning is perceiving and processing information.
Learning style is PREFERENCE for perceiving and processing information.
David Kolb
Learning STYLES
• 1. Imaginative – WHY?
• 2. Analytical – WHAT?
• 3. Common Sense – HOW?
• 4. Dynamic – WHAT IF?
Imaginative Learners
• Perceive through experience, process through reflection
• Seek meaningfulness
• Ask WHY?
• Starting Point
• Gather ideas, brainstorm, various points of view, argue both sides, find connections
• Curious
Analytical Learners
• Perceive through abstract conceptualization, process through reflection
• Seek knowledge/information• Ask WHAT?• Follow Imagination• Gather facts and evidence, evaluate ideas,
build theories, sort and organize• Want to get it right
Common Sense Learners
• Perceive through abstract conceptualization, process through experimentation
• Seek usability• Ask HOW?• Follow Information• Gather evidence through trying it out, trial
and error, make it work, tinker, practice• Figure out what works
Dynamic Learners
• Perceive through experience, process through experimentation
• Seek possibilities• Ask WHAT IF?• Follow Trying/Practice/Tinkering• Gather experience and information to
make it their own, do it their own way, refine what’s been given
• What if I do this?
Freshman Learning Community
library instruction experience.
Instruction Design
• What?– Content and outcome -- Information
• Why?– Past and future – Experience (context)
• How?– Practice -- Usefulness
• What if?– Playing and Becoming -- Integration
Instruction Presentation
• Why?
• What?
• How?
• What if?
• Do not forget the WHY?
Practical/Failure/So You Can Do It Yourself?
• Can skip the WHAT IF?
• www.aboutlearning.com
• $10 – online Learning Type Measure assessment of learning style
• David Kolb, Experiential Learning Theory
• Bernice McCarthy, About Learning
Leading Student Learning
Learning ModesLead them to Water
Learning StylesGet them to Drink