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Skill Matters
Peter Bleed
Published online: 9 February 2008
# Springer Science + Business Media, LLC 2007
Abstract Skill is a challenging topic for archeologists because it requires balancing
the biases of cultural relativity with the commonsense understanding that some
humans are more able than others. Using the content and results model of
technology, this paper identifies skill as a variable of technological knowledge with
recognizable material results. Late Paleolithic Japanese blade and microblade
assemblages suggest that skill differentials exist on the cognitive, operational, and
motor levels. These examples, together with ethnoarcheological consideration of
modern potters suggest material reflections of technical skill. These include
regularity in performance and product, skilled tools, and obvious signs of practice.
Keywords Skill . Blade production . Japan . Paleolithic
Introduction
All people make things and use tools, but everyone does not perform technical
activities with the same result or equal success. Some people execute tasks betterthan others and use tools more deftly than their neighbors. Likewise, it is hard to
look at a group of artifacts and not see variability that suggests some pieces were
made or used with greater competence than others. All of this is intuitively obvious
and readily observable. It is information that people manage in everyday affairs.
Shoppers easily sort through merchandize for the bestitems. Builders easily avoid
(or hide) poorly formed bricks, boards, and fixtures. And teachers routinely evaluate
student work.
Judgments like these are such a normal part of life that it is worth asking why a
dimension of human diversity as basic as skill has not attracted the interest of
J Archaeol Method Theory (2008) 15:154166
DOI 10.1007/s10816-007-9046-0
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archeologists. It could be that skill escaped archeological attention because we think
skill differences are unimportant. It might also be that archeologists lack the
wherewithal to deal with skill. Skill might, in other words, be either uninteresting or
beyond the abilities of archeologists or the acuity of their sources. Neither of these
arguments should be allowed to stand.If the task of modern archeology is to explain the material diversity of
humankind, then archeologists cannot ignore skill differences. And, if we approach
our work with the belief that the archeological record records and reflects the
entirety of the human condition, we must simply develop means of observing and
addressing skill differences in past humans. Understanding humankinds material
diversity demands that archeologists find ways of defining technical skill, observing
skill diversity, and understanding how skill differences operate.
As legitimate as the goal of recognizing and describing technical skill might be,
the effectiveness with which tasks are executed deserves to be studied byarcheologists not simply because it is there or merely because we can expect to
see in the material record of the human past. The position taken in this paper is that
the ability to carry out steps and processes with proficiency lies at the base of
technological complexity and achievement and much of what passes for intellectual
growth (see Harvey1997; Spier1975). Simply put, skill matters.
This assertion remains little more than a hunch, but to give initial support to
the proposition that developing technical skill has broad intellectual impact, I
would point to the recent history of Americanist lithic analysis. By the early
1970s, archeologists had developed complicated systems for measuring stoneartifacts. Using state of the art data processing tools and real statistical expertise,
lithic analysts of that not so distant past created statistical descriptions of stone
tools that met refined typological constructs. Some terms survive from that work,
but modern lithic specialists use little of that research. Sophisticated processual,
functional, and technological analyses have replaced typological descriptions and
statistical explorations, and it seems safe to say that archeologists know more
about stone tools than they did only a few years ago. Of course, many
developments contributed to this progression, but I would cite as the central
contributing factor the development of flintknapping skill by a number of people
interested in the study of stone artifacts. The point of this example is to show
that the development of technical skill within our community provided us with a
productive context for learning and thinking about stone tools. Development of
technical skill was the central development that led the way to insight and
understanding.
This paper seeks to open the archeological consideration of technical skill by
taking three small steps. First, to position skill within technology, I will try to show
that it is a type of technological knowledge. Second, in order to make skill accessible
to archeological observation, I will propose some material signatures that can signal
the existence of skill. Finally, to show how such reflections can be comparatively
used to investigate differences in skill, I will briefly discuss an event tree analysis of
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What is Skill?
In everyday terms, skill refers to the proficiency with which activities are executed.
The term brings to mind competence, ability, craft, and facility. Skillfully produced
items are, thus, well made, regular and complex. A skilled person works withfacility, assuredness, and a high success rate. Moving beyond such common sense
characterizations, however, is hard for archeologists because the topic has not been
the subject of specific archeological investigation. The strong biases of cultural
relativism that have been the central element of Boasian anthropology may have
discouraged Americanist archeologists from making judgmental assessments that
involve finding some humans more skilled than others. We have been able to
measure artifacts and describe their variability in many dimensions, but assigning
any of that diversity to the fact that some folks were betterthan others appears not
to have been an obvious or comfortable conclusion (Eerkens and Bettinger 2001;Ingold2001).
Cultural relativity seems not to have been a serious limitation to other social
scientists and engineers who have done research on skilled behavior. There appears
to be no easily accessible synthesis of this topic, but archeologists might want to
delve into this literature and into the methods and ideas that have been developed by
this work, just as we have used ideas and methods developed by ecologists,
comparative anatomists, and geographers. The barest survey of the issues dealt with
by psychologists and industrial engineers suggests that the focus of their research has
tended to be on intellectual or performance skills rather than on the materialreflections of skill. This may mean that it is especially difficult, arcane, or unrelated
to modern world problems. None of that would reduce the archeological significance
of technical skill. It simply means that we must address the topic without the
guidance or limitations of an established agenda.
As a part of how humans deal with the physical world, technical skill must be a
variable of technology. A few recent studies (Bleed 1996; Fitzhugh 2001; Schiffer
2001; Schiffer and Skibo 1997; Skibo and Schiffer 2001) have tried to make the
operation and determinants of technology an explicit point of archeological
discussion. Given that archeologists deal extensively with the products of
technology, attempts to present an archeological understanding of technology have
proved difficult. We still have few refined ideas about the customs of technology,
how they are linked to one another, and what determines their operation. In an
attempt to make technology a manageable topic of archeological research, I have
proposed a model that described the behavioral content of technology in terms of
knowledge, applications, and standards (Bleed1996). In those terms, skill is a kind
of knowledge. It refers to the developed ability to manipulate the vocabulary of
techniques, designs, and customary resources that are available in a particular
technology. It is a quality that can be developed, something that some people
know. Other kinds of technological knowledge involve managing repertoires of
designs, as well as information about the location and nature of resources and
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developed rather than simply learned like a series of facts, a repertoire of techniques,
or a list of formulae. Technological lore, traditional designs, patterns of tool use, as
well as information of resources can all be acquired through fairly straightforward
processes of enculturation. Skill, by contrast, must be acquired in a process that may
include learning discrete information, but also involves practical mastery. Skilledactivity involves knowing how to do something and doing it with routine, dispatch,
and efficiency. As such, skill draws on cognitive and motor activities. It may be
taught or coached, but it requires development through practice. The behavioral
development of skill means that it may have distinctive archeological visibility. The
distinctive way in which skill is acquired increases its archeological visibility.
Complex activities, with many steps and distinctive residues, are the most likely
context in which skill can be observed, but in the abstract, skill can certainly be
developed in even simple, everyday activities.
In the time-honored method, archeologists describe particular technologies bycataloging the designs people knew how to use and the resources they knew how
draw on. With that information, it has been relatively easy to address the situations
within which all of that knowledge was applied. In modern paradigms, the common
expectation is that those applications will be appropriate in some evolutionary,
cognitive, or structural sense. Approaching skill as a special kind of technical
knowledge makes it variable comparable to the rest of technology. It lets us
investigate how and why skill varies and raises other questions. Under what
condition does skill appear? Is it developed and applied situationally? Is it rational in
its occurrence? When does it make sense? If skill is beneficial in some situations,does it carry costs in others? Indeed, are their situations when ineptitude is desirable?
And finally, how is skill buffered by culture?
Archaeological Measures of Skill
The Americanist archeological paradigm, with its grounding in eco-functionalism,
assumes that the entire human condition is accessible to study through the
archeological record. The only problem we face is developing means of recognizing
material signatures of whatever it is we wish to address. Skill should rather easily
brought into archeological focus since it involves closely linked behavioral and
materials aspects. These are no more subtle than other topics archeologists study, and
the links between the behavior and materials of skilled performance are no more
inferential than other topics of archeological investigation. It is easy to identify direct
and indirect reflections of skilled performance.
Practice and Exercise
As explained, skill is unlike other kinds of technological knowledge in that it
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by separate practice aimed at learninghow to make and use tools rather than at using
those tools. Repetition of the first type might be hard to appreciate archeologically, but
we should be able to recognize practice for the sake of skill building. Processes that
generated numerous similar objects, especially if they are imperfect or unrefined, that
are allowed to enter the archeological record in an unused state can be viewedatleast in partas evidence of skill building. Those kinds of activities will generate
residues that are distinct from, say, industrial production, which has the goal of simple
bulk processing. Refitting studies from sites in Europe (Bodu1996; Fischer1989) and
Japan (Hokkaido Maizon Bunkazai Sentaa 2007) have revealed many instances of
repetitive activities that appear to have resulted only in pieces that were abandoned. As
satisfying and funas flintknapping may be, skill building in this way carries material
and opportunity costs. Processes than required and warranted practice might
reasonably be the focus of special investigation because they would be evidence of
extra cost. They show activities that were worth extra investment.
Routines and Regularity
In addition to requiring acquisition thru practice, motor skills have other qualities
that heighten their archeological visibility. Regularity is probably the most obvious
hallmark of well-crafted objects. On an immediate level, technological regularity
includes smooth surfaces, even spacing of repeated elements like tools marks, and
symmetrical shape. Simply linking any of these qualities to skill is certainly
inappropriate since they are hard to measure and likely to be deeply culturallybuffered. At the same time, there are technological regularities that can be
objectively treated as reflections of skilled performance.
First, behavioral routines are the basis of motor skills. Practiced skills involve the
body in highly routinized patterns. Such routines can be habitual and can easily be
culturally patterned and socially maintained, but they are a necessary context within
which motor skill is acquired and sustained. Knowing the exact behaviors,
movements, and motor patterns of these routines may be difficult or impossible,
but the existence of technical routines can be observed at a higher level. Objects that
are clearly manufactured in highly patterned, routine sequences can be taken to be
reflections of skilled performance that was patterned at other levels. It may have
required careful coaching, but certainly involved repetitive practice.
Furthermore, in addition to behavioral routines, there are material regularities
associated with skilled performance. Work by industrial psychologists and others has
shown that skilled motor and cognitive routines are enhanced with so-called smart
or cognitive tools that guide activities, steady the hand, or present needed
information. They include devices like grips, handles, gauges, templates, and jigs
that free workers from some of the challenges of a task. Making these sorts of tools
and learning how to use them carries costs, but, once they are mastered, they allow
an artisan to work with more regularity and efficiency and greater proficiency.
Finding smart toolscan be taken as direct reflection of technical skill, but we must
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Socio-technic Wherewithal
Technical skill involves more than developed motor abilities and kits that include smart
tools. At the least it also requires access to raw materials that can support and absorb
refined abilities. A social web that can teach, appreciate, and encourage skilled activitiesis also probably vital (Bamforth 1991; Costin1998; Maynardet al.1999; Childs1998).
Skilled people, in other words, need to have developed social networks that are
specifically keyed to technological activities. Pulling these social linkages into focus
may be challenging since they will have much in common to other social patterns.
Still, exchange networks that move selected raw materials over long distance are more
than social institutions. Likewise, elaborately produced and presented goods may well
signal significant great social and symbolic institutions, but they rest on technological
skill. Social institutions that elaborate or build on material systems as opposed to
simple consumables, performances or other non-technical creations can be viewed
atleast in partsas activities that are linked to technological skills.
Production Efficiency and Failure Adversity
The essence of technological skilled performance is effective production of
successful goods. It is notoriously hard to calculate effectiveness and efficiency
since it is hard to identify either currencies or standard. Looked at long after the fact,
it is hard to positively determine effectiveness or measure efficiency. Perhaps the
only easy measures of technological effectiveness are negative ones, reflections oftechnological activity in process failure. Objects that have to be discarded before
they reached a usable state are the bane of a technologist. Production risks can be
accommodated in a number of ways. Designs can be adjusted, materials specially
handled, and expectation lowered (Bleed1986; Bamforth1986; Bamforth and Bleed
1997). Processes that achieve low failure rates on the basic of technical virtuosity
have to be considered evidence of technological skill. This is especially true if the
process is complex or demanding. Free hand potting or virtuosic pressure flaking
with low failure rates have got to be examples of highly skilled performance.
These factorsand perhaps otherscan be used to recognize the existence of
skilled production. Systematic archeological study of skill aimed at identifying
where and when skilled production occurs will require a means of assessing skill
disparities in different archeological assemblages.
Assessing Skill in Archeological Assemblages
To illustrate how skill differences might be monitored in the archeological record,
this section discusses an event tree analysis of two terminal Pleistocene microblade
assemblages from Kakuniyama and Araya, central Honshu, Japan (Fig. 1). These
analyses are fully presented and discussed elsewhere (Bleed 1996,2002). The goal
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that were associated with specific types of tools, and the design strategies and
technological organization toolmakers brought to their tasks, event tree models also
expose the real behavior of tool makers.
Microblade technology was widely distributed across northeast Asia, and manyother parts of the world, during the later Pleistocene and early Holocene. Microblade
technology has attracted considerable attention for two reasons. First, the technology
appears relevant to the initial occupation of the high arctic and the New World
(Goebel et al. 2003). Beyond that, wherever they were made, microblades were
produced with interestingly complex processes that are well-suited to archeological
analysis (Kuhn and Elston 2002). Microblades are the hallmark technology of
terminal Japanese Paleolithic cultures. Formal variation in the cores and technolog-
ical variations in the ways they were formed and blades were detached have been
studied by Japanese researchers to expose regional diversity in terminal Paleolithic
cultures of Japan (Nakazawa et al. 2005). Organic materials virtually never survive
in Japanese archeological sites, so the ways in which microblades were used is
uncertain. Based on patterns and objects observed in Siberia, however, it is assumed
that they were components of composite projectile points. The fact that they are
common in terminal Paleolithic sites, when there were no other common stone
projectiles, suggests that they were critical parts of hunting weapons.
Araya
Araya was among the very first microblade assemblages recovered in Honshu and
Fig. 1 A sketch map showing
the locations of Kakuniyama
and Araya.
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assemblage, giving the process a production failure rate just over 10%. With the
pending pieces abandoned at the site, the overall failure rate for Araya microblade
production is 27%.
Since only one of the core-related pieces from Araya is represented by more than
one flake, it appears to indicate that much of the work on the individual pieces wasdone elsewhere. All stages of core manufacture were undertaken at the site, but there
are many more 1st, 2nd, and platform spalls than finished cores. This indicates that
more cores were started at Araya than were left there. At least, this indicates that
cores were used in the context of mobility.
Kakuniyama
In typological terms, the microblade assemblage from Kakuniyama is identical to theone from Araya. Behind those similarities, there are minor but readily apparent
differences in how the people of the two communities made microblades.
Kakuniyama is located in northern Yamagata Prefecture, some 200 km east from
Araya (Bleed 1996; Uno and Ueno 1983). Like Araya, it is located above a river
confluence that certainly had good fishing potential in pre-modern times. A major
difference between Kakuniyama and Araya, however, is in their proximity to raw
materials. Cobbles of high quality hard shale available immediately below the site
were used for essentially all of the tools worked at the site. The assemblage includes
both many hammerstones as well as decortication flakes, angular shatter, and testedcobbles.
The basic processes of shaping cores and making microblades at Kakuniyama
were like those described for Araya, although, as summarized in Fig. 3, there were
three kinds of differences apparent in the technologies of the two sites. First, the
process of beveling, re-beveling, and flattening a biface was rather less routine than
the lock-step sequence used to reduce biface to core blanks at Araya. Second, after
the initial shaping steps, Kakuniyama microblade makers used a variety of core
rejunivation techniques to extend the use-lives of their cores. This activity is simply
not seen at Araya. Failures in this process accounted for most of the failures
observed in the Kakuniyama assemblage. Finally, difference in failure rates is
another area of differences between these two sites. The production failure rate (the
portion of pieces that failed as they were being worked) at Kakuniyama, 17%, was
somewhat higher than that observed at Araya. Adding the pending pieces left at the
site, the gross failure rate rises to 34%, again somewhat higher than the rate
reconstructed for Araya. As at Araya, residues of the early steps of biface beveling
and shaping far out number finished cores.
Discussion - Were the Araya Flintknappers More Skilled Than
those at Kakuniyama?
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dealing with those differences, let me first ask if, using the measures I laid out
earlier, microblade manufacturers were genuinely skilled. Certainly, the clear
patterns exposed by the event tree models indicate that making microblades
followed a highly patterned sequence of steps. Exercises aimed at learning both
the routines and the motor patterns of microblade production would be expected in a
situation like this. And, indeed, there are several assemblages known from northern
Japan wherein entire microblade sequences have been undertaken, sometime several
times, without one piece having been removed for use. It is easy to see discoveries
like this as the residues of skill building exercises.
One of the great disappointments of Japanese stone age research is that the acid
volcanic soils of Japanese sites essentially never preserve biodegradables. Wood,
fiber, or bone smart tools that might have guided microblade detachment and
contributed to the skills of Paleolithic stoneworkers are unknown. In the case of
Fig. 3 An event tree model of microblade production at Kakuniyama.
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Managing necessary raw material, in-process cores, groups of batch-produced blades
awaiting use, and the necessary pressure tools and hammers, could not have been
carried without bags or containers. Such container would also organize the materials
and serve as contexts for carrying out the steps of microblade production. They
could easily provide a material guide for the process.The postures and motor habits used to detached microblades are not known. Some
researchers assume that blades were detached with a pressure technique. Others
believe that they were made with indirect percussion. In either case, a vice or grip to
hold the cores would have guided the process, increased the artificers strength and
reach, and enhanced precision. A consistent step in the core shaping process
suggests that these skill enhancing small tools were, indeed, a regular part of
process. At both Araya and Kakuniyama, after the biface was split, the lateral
margins of the blank were trimmed. This trimming is very consistent. It is present on
every core on both assemblages. And in all cases, it made the cores narrower. Thetrimming reflects a cost, since it removed mass that could have yielded microblades.
Positively, the trimming may have adjusted the width of the cores and made the sides
of the cores more regular. It also set up a series of more or less regular ridges. These
positive results may have helped the cores fit into grips or vices. In sum, then, the
trimming seems to indicate that cores were carefully adjusted to fit with other tools
that would have guided effort, determined postures and routines, and generally
provided material contexts for the work of microblade production.
As similar as they are, these two ETA reveal slight differences in the production
of microblades at these two sites. At Araya, 10% of potential cores failed inproduction. The comparable number at Kakuniyama was 17%, and fully one-third of
the potential cores did not yield microblades. These differences are not easily
amenable to statistical analysis since the assemblages are small and there is no easy
basis for defining expected failure rates. All that can be said securely is that
Kakuniyama knappers had a higher failure rate that those at Araya.
Beyond that, Kakuniyama knappers practiced a number of techniques to correct
the minor glitches that marked their work. These core rejuvenation techniques were
not practiced as Araya. While it is possible that Araya knappers were nave of these
techniques, it can positively be said that none of their cores required them. Should
we assume that the Araya folk did not know corrective these techniques, orthat they
managed the work of microblade production so skillfully that they did not need
them? Given that Araya was far removed from sources of high quality stone and was
a place where having usable hunting weapons was important, this would be a
situation were developing means of assuring a supply of microblades was critically
necessary. Technical virtuosityeither as a general characteristic of members of the
group or as a capacity of select individuals whose products were distributed to others
would be a reasonable part of that adjustment.
Conclusions
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that people can acquire and call up when needed. This example appears to show that
becoming adept at something is something people can do when and where it is
appropriate. The examples of Araya and Kakuniyama further indicate that skill can
be called up rationally and developed when it can contribute to success and survival.
It appears to occur in ways that can be seen as adaptive and practical.There may be other benefits to skill. It could, for example, be a visible reflection
of health, fitness, and social connection. It could offer tactile satisfaction that
reinforces other technological activities and processes. Practicing a craft, observing
other skilled artisans, paying close attention to the outcomes of work, and doing all
of the other activities that lie behind the acquisition of skill may also offer an
important context for technological advance. Finally, making or acquiring equipment
that supports skill offers another context for thinking about technology and work.
Getting good at technological activities enhances technology itself. It helps people to
become more discerning, more thoughtful, and aware of the capabilities oftechnology. In that case, the human adjustment to technology may have itself
offered a strong positive selection for skill.
Acknowledgements The editors of this volume and three anonymous reviewers proposed significant
improvements for this paper.
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