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Blender Landon Glodowski

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BlenderLandon Glodowski

Agenda

The History of Blender

Blender 2.6

Python Scripts

The Blender Foundation

The Blender Foundation Projects

The Blender Institute

Blendernetwork.org

Blenders Bad Side

History

Created By Ton Roosendaal

Dutch Animation Studio, NeoGeo, is where the first version of Blender was made in 1995

Roosendaal took it to his new company, NotANumber in 1998 but soon shut down in 2002

Convinced old investors to turn blender into an open source project

Blender 2.6 Free to download

Has a very small installation package, an average of 115 mg

Includes features such as

3D modeling

UV unwrapping and Texturing

Rigging and skinning

Fluid/smoke/particle/Soft body simulation

Sculpting

Animating

Match moving

Camera tracking

Rendering video editing and compositing

A built-in game engine

Python scripts

Operating Systems Minimal specs for Hardware Windows XP SP3, Vista, 7 or 8 32 bits, Dual Core CPU with at least 2 GHZ, and SSE2 support. Mac OS X 10.6 and later    2 GB RAM Linux  24 bits 1280x768 display FreeBSD Mouse or trackpad

OpenGL Graphics Card with 256 MB RAMAverage specs for Hardware Production specs for Hardware

    64 bits, Quad Core CPU 64 bits, Dual 8 Core CPU    8 GB RAM 16 GB RAM    Full HD Display with 24 bit color Two times Full HD Display with 24 bit color    Mouse or trackpad Mouse + tablet    OpenGL Graphics Card with 1 GB RAM Dual OpenGL Graphics Cards, quality brand with 3 GB RAMFigure 1.1 System Requirements [2]

Python

Python is an open source language “that is often compared to Tcl, Perl, Ruby, Scheme or Java

Libraries of user made Scripts add to blenders features

The Blender Foundation

One of the few incomes supporting Blender

Employs Blenders very few employees

Produces projects to improve the software

Project Orange

Project Apricot

Project Peach

Project Durian

Project Mango

Orange

The project included

a full recode of the character animation system

upgrades to the rendering system

a node-based compositor

The result was “Elephants Dream (2006)”

http://www.youtube.com/watch?v=eFQxRd0isAQ

This Project focused on the improvement of the game engine

“Yo Frankie (2006)”

Apricot

Peach

This project focused on trying to improve the fur and hair animation.

It also was used to work on outside environments, which included such elements as grass.

And also the animation of cartoon characters.

The finished project was the short film “Big Buck Bunny (2008)”.

http://www.youtube.com/watch?v=Vpg9yizPP_g

Durian

The open projects actually showing positive results so they put more money and effort into their third open movie “Sintel (2010)”.

Targeting sculpting tools detail,

Illumination rendering

All around stability of Blender

http://www.youtube.com/watch?v=eRsGyueVLvQ

Mango

This Project put animations in the same frames as real actors.

Worked with Blenders’ motion tracker

“Tears of Steel (2012)”

http://www.youtube.com/watch?v=R6MlUcmOul8

The Blender Institute

Is there to help organize the open projects and the goals The Foundation was after.

It also provides a physical building for the projects to be created in that a small staff can work with the invited teams of artists for each project.

Everything created within the Blender institute uses open source utilities and every finished project is published under an open license to make it available to everyone.

 

Blendernetwork.org

 Blendernetwork.org is a website that is partnered with the Blender Foundation.

The site provides

a place where the users of Blender can be found.

online directory and make it possible for users to socialize with other Blender users.

Events relating to 3D animation and Blender are posted

jobs people and companies can place on a “virtual job board”

Blenders’ Negative Aspects The ability to render the animations

With Blender files being so small, sending the files to a “render farm” can easily solve the rendering problem.

an average of 66% of users use an external renderer instead of using the internal renderer included in Blender

Conclusion

Its creator Ton Roosendaal built a program that he was so involved with that he kept it going and kept the community involved also.

Without the Community’s support and money, open source software would not work as well as it does.

Without the “corporate greed” involved with so many software programs, Blender was able to remain free and is ever evolving. Blender is a great example of how the typical user can compete with the top names in 3d animation.