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    Blood Omen 2: FAQ/Walkthrough by Hyuaki Hay

    Last Updated 2003-02-07 View/Download Original File

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    Blood Omen 2: The Legacy of KainThe COMPLETE Guide!

    Written by: Hyuaki Hay

    TABLE OF CONTENTS:I. Copyright and Contact InformationII. StoryIII. Enemy ListingIV. WalkthroughV. Codes and TricksVI. Credits and Special Thanks

    **************************************************************************I. Copyright and Contact Information

    Okay, short and not so sweet. Do not copy from this guide without mypermission. Do not make people pay money to use it. Should you use asmall portion of this guide in a work of your own, give me credit. Sorry,mind is wondering because I am watching Jeepers Creepers as I write this.Anyway, I wrote this for free so I want it to remain free. This guide iscopyright January 31, 2002; and it is protected by international copyrightlaws.

    Now say you have a question or something that you want to add to thisguide. Email me at [email protected] and if it is not already covered I

    will put it into the guide giving you full credit for the find. As I saidif your question or addition is already covered in here then I will ignoreit. It may take a while for me to answer any questions that you havebecause I can only check my email 1-2 times per week. Thanks for reading.**************************************************************************

    **************************************************************************Story

    (Taken directly from the instruction manual.)The story of Blood Omen 2 takes place two hundred years after Blood OmenThe Legacy of Kain, and several centuries before the events of Soul ReaverThe Legacy of Kain. The vampire Kain awakens in a strange city withalmost no memory of his former self. Another vampire, Umah, has taken himin and revived him to health after a deadly battle that Kain barelyremembers. He is weak and has lost most of his former powers. Worsestill, his Weapons, the Soul Reaver, is missing. Umah begins to fill Kainin on the recent past, and pieces of Kain's shattered memory returns.

    Since Blood Omen the Legacy of Kain, Kain had become a commander of anarmy of vampires bent on ruling the land of Nosgoth. In response to hisrise to power, another faction appeared in the land: The Sarafan, a groupof militant humans led by a mysterious powerful figure, the Sarafan Lord.Determined to wipe out the vampire threat, the Sarafan clashed with Kain'sarmy for years. This war ended with the Sarafan finally triumphant over

    Kain's army, and with Kain and the Sarafan Lord locked in mortal combat.The Sarafan Lord won this battle, stripped the Soul Reaver from Kain, andthrew him off a cliff to his apparent death.

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    Umah tells Kain that his body was found and revived, and he has beenbrought to the capital of Nosgoth, the city of Meridian. Kain has beenunconscious for aver two hundred years, and in this time, the Sarafan havetaken the fascist control of most of Nosgoth. Vampires have formed asmall resistance, called the Cabal, in Meridian to undermine the Sarafan.It is this resistance that Kain is now a part of. The goal of theresistance is simple: Kill the Sarafan Lord, and the Sarafan will

    crumble. Because the Sarafan do not know of Kain's existence, he becomesthe perfect agent to find and kill the Sarafan Lord. Kain agrees to helpthe Cabal for the time being, but he fully intends to follow his ownagenda, and seek revenge however possible...

    **************************************************************************

    **************************************************************************III. Enemy Listing

    NOTE: This listing is in the order in which you will encounter thesetypes of characters. I will not include the boss characters here, but inthe walkthrough you will find them at the appropriate times.

    Innocent: Any character that is in the game that does not have a Weapons.they are able to be controlled as well as used for food.

    Thug: Extremely weak and stupid. They have tattoos on their upper bodiesand wear no shirt. Their Weapons is the spiked club.

    Thief: Slightly tougher than the Thug. They are much quicker and canattack at a distance with crossbows. For up close encounters they usedaggers. They wear a short green cloak.

    Sarafan Guard (Male): They look almost like your typical knight in armorimage. They use the sword for their Weapons. They are good at dodging and

    are also the first character with an unblockable attack. When you see ared aura around them, especially the sword, jump back out of the way.

    Sarafan Priest: They wear long white robes and are basically a strongerversion of the Thug. Their Weapons of choice is a club in the shape of theSarafan symbol.

    Glyph Guard: They are exactly the same as the Sarafan Guard (Male) exceptthat they have different armor. It gets a yellow glow around it thattells them where you are. They use the sword and the double bladed staff.

    Sarafan Knight: Similar to the Sarafan Guard (Male) however they aremuch tougher in that they take more damage. When you see a red auraenvelop them, quickly jump out of the way. Their Weapons is the great axe.(My personal favorite Weapons.)

    Glyph Knight: Combine the Sarafan Knight and the Glyph Guard and bingo.Their Weapons is the broadsword. Again with the red aura thing.

    Sarafan Guard (Female): Take your basic Thief, give her a more revealingoutfit with a headdress that shows the Sarafan Symbol on the back and asword, along with the Sarafan Guard (Male) toughness. Weapons arecrossbow and sword. The red aura strikes again.

    Guard (Male): The same as the Sarafan Guard (Female) except that they are

    male and use a curved sword. Again with the red aura.

    Guard (Female): Like the Thief only stronger different outfit, nocrossbow, and uses an axe, or sword. They have the red aura also.

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    Glyph Beast: Looks like a giant green bug. No Weapons. Very tough. Nored aura. When it draws back like it is taking a slow deep breath, jumpback and out of the way. That is it's unblockable attack.

    Giant Spider: In the later levels only. Extremely easy to beat.

    Jailer: Looks like the Grim Reaper. And they have a red attack.

    Hylden: Looks like a mutated human. They are ugly. I mean they are sougly that if my dog looked like them, I would shave her butt and make herwalk backwards. No Weapons.

    Hylden Warrior: Fights like the Hylden and the Sarafan Knight. TheirWeapons are attached to their arms. The red aura returns.**************************************************************************

    **************************************************************************IV. Walkthrough

    I will go through each level dividing it into sections by Checkpoints. Ifyou have used some of my guides in the past, then you kind of know what toexpect from me. Remember that enemies can be killed by the same strategyfor the most part. Get them in close quarters and block their attacksbuilding up your Fury bar. Then unleash an unblockable attack on them.Save your Weapons, use your arms to block. If when fighting an enemy, yousee a red glow appear around them or their Weapons, then either jump backor jump out of the way. When your Weapon's picture at the top of thescreen turns a rusty color, it is about to break and it is time to get anew one. I am not doing a training or control section for this guidesimply because that is what the first level is. When you fight an enemy,it is a good idea to block their attacks until you know what their attackpattern is. After you know that they are easy to defeat. Drink the blood

    of everyone you come across. Use the mist in any area that you comeacross to your advantage. I won't always mention it.

    In this walkthrough I will tell you where the Lore Chests and WeaponsChests are. I will not say where to get Weapons because you can easilydo that for yourself. Let's begin.

    ==========================================================================Chapter One: The Slums "Welcome to Meridian"==========================================================================

    You start this level with a cut scene as you do for all of them.This level is basically a trainer for the level. Follow the on screeninstructions and Umah and you will learn how to do everything in the game.Walk down the street at the beginning and step into the first Checkpoint.Note: In this game I recommend saving after every Checkpoint.

    Like I said, I am breaking the levels up by Checkpoints. You cannot killthe Innocents yet. Just follow the street and you will see anothercut scene. After the cut scene jump up the shacks in the corner and get upto where Umah is. Here you get another cut scene. Just follow the markedpath and you will make it through this level. That and following the onscreen instructions. You will eventually come to another Checkpoint.

    Now that you are outside of the building where you crossed the last

    Checkpoint, you can now feed. Go down to the bottom of this area andslash the Innocent's throat and drink his blood. In the tunnel after thatdrink the blood of the other Innocent then flip the switch and open thedoor. Outside you will find another Innocent to the right. After killing

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    that one, continue running up the street to the Checkpoint.

    Here in this area Umah will tell you your weaknesses and about LoreChests. After jumping the stream activate the Red Lore Chest. Now godown the dock to the right and at the end you will find another Red LoreChest and a Innocent. Now go back to the main road and again go to thenext dock and get another Innocent then go to Umah. After speaking to

    Umah, head back a little bit the way you came and enter the door on theright, into the sewer. And a Checkpoint.

    Now Umah teaches you to fight. You get to knock her around a little bit.Again after the lesson, head down the marked path and you will come toanother Checkpoint.

    Now you have to get across a large body of water. Flip the switch on yourside to drain the water then jump across and head up the tunnel on theother side. Now it is time to make your first battle kill. Kill the Thugand take his club. At the intersection ahead, go left first and get theRed Lore Chest. Then head down the right corridor, and up into thegraveyard. You will come to another Checkpoint here.

    Use Mist to kill both the people in the cemetery. You want to stealthkill them. Move up to them from behind and when you see a skull abovetheir heads, then attack. After they are dead, head behind the smallbuilding in the mist and then up to the other side of the cemetery and gointo the next area. Go to the Weapons Chest to power-up your Weapons. Nowhead to the left and kill the 2 Innocents. Once done with that, you willsee a switch ahead of you, don't activate it just yet. Head into thesmall area to the right and kill the Thug and get the Red Lore Chest.Then activate the switch n the center of the area. Next wait next to theclosed gate and flip the switch when the glyph energy gets to the box. Nowhead down the tunnel and another Checkpoint.

    Kill the Thug and the Innocent, then get the Red Lore Chest that is there.Now walk through the tunnel and kill the Thug there and get the Red LoreChest. Once done with that, walk up the small path that the last thug wasguarding. At the end you will find a switch that you can flip. Now goback to where you entered the area and climb the ramp to get onto theupper level. Along the way you will be able to kill 2 Innocents. Flipthe switch after the second innocent and go through the door. Inside isanother Checkpoint.

    Turn the wheel switch to stop the steam then stealth kill the thug. Thengo down to ground level and you will find 2 more thugs to kill. You canUmah, but for the moment go the opposite direction from her. At the backof the area you will find an Innocent and a Red Lore Chest. Now go toUmah. In the following cut scene, you are separated from Umah. Now youare on your own. From where the cut scene ends, go through the door infront of you. In this large area, head left and kill the thug and thenclimb the ladder. At the top of the ladder head all the way to the backof the area and get the Red Lore chest. Now return to the top of theladder and jump onto the tops of the shacks to get another Checkpoint.

    Jump across the roofs until you are on the other side of the wall thatblocked you from this side a moment ago. Kill the thug on the ground andthen climb the ladder you find in this area. From there, jump across thealley to the building on the other side where you can see an Innocentstanding there. Inside the building you can get a dagger and then jump

    across to the opposite building. Once inside, move the red and whitecrate then open the door it was blocking. Head through this building tothe outside. You should now be on some grating, kill the Innocent that ison this upper level with you. Now head down the other path and you will

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    find another Innocent and a broken switch. You passed a building a momentago that you can enter. It was on the left as you came through. Insideyou will find a Red Lore Chest and an elevator. On the bottom floor,go outside and flip the switch that is in front of you to lower the gate.Then instead of entering the building again head past it and you will findanother thug to kill. Now go back into the building and into the elevatorto the top floor again. Now the gate that was blocking you is open. Go

    through it. When you get to the end jump to the ground level. Here youwill find 2 Innocents and 2 thugs. You should now be at a large gate thatis closed. Flip the switch beside it and go inside. Take the crate inthere and push in under the gate so it will not close. Now go and flipthe switch again to open the back part of the gate. And end the level.

    ==========================================================================Chapter Two: The Den "Creatures of the Night"==========================================================================Now I know that the directions and everything for the last level sucked,but that level is so easy that I don't really consider it a level. Nowthe game begins...

    Run forward from the start point to the first Checkpoint.

    When you get onto the main area kill the 4 Innocents and thug. Now headinto the area to the right of the first Checkpoint and there you will finda Red Lore Chest and a switch. After getting them go to the other end ofthe area and you will be at a locked gate. Spin the wheel to open thegate and use Mist to kill the 2 thieves. Next, climb the ladder in therear of this room and open the door at the top to reach anotherCheckpoint.

    Follow the path to the right from the Checkpoint and you will eventuallymake your way to the area that is below the left of the Checkpoint. Alongthe way you will find 6 Innocents, 3 thugs, and a Red Lore Chest. At the

    end there is a switch that you need to flip to lower the drawbridge. Onceit has been lowered, go back up and run across it to another area. Openthe door and go into the building. Inside the building, go downstairs andyou will find another Checkpoint.

    There is a thief in this downstairs area. On the left wall from where youentered this area you will find a wheel switch. Use that switch to openthe gate and go inside this room to get a Red Lore Chest. Now head up thestairs at the other side of the room passing another room for the moment.Go upstairs and kill the thief and 2 Innocents. In the Innocents' bedroomyou will find another switch. Flip this then go back downstairs. Oncedownstairs, flip the wheel switch to the gate you passed a moment ago togo inside. Inside there is a Weapons Chest and a switch. After flippingthe switch head back upstairs where you just were and go outside. In thisoutdoor area you will need to wait on the glyph energy to power up theswitch so you can shut off the glyph gate. Once that is deactivated, youcan kill 2 thugs and 2 Innocents. In here you can also get a Red LoreChest. Pass through the arch to get to the next area. In the next areathere are 2 more thieves. Kill them and move on. At the end of this areayou will find a wheel that raises a gate. When you are on the other side,kill the thief that is in the mist, then go and kill the thug andInnocent. Beyond the Innocent is a Checkpoint.

    Next to the Checkpoint, enter the building to the left. Kill the 4Innocents in here. Then approach the stairs and a member of the Cabal

    will speak to you. Listen to him, then kill him. Next go upstairs. Killthe thug and then enter the area behind the bookcase. In the back here,kill the thief and Innocent. Once they are dead head downstairs andoutside. When you walk around the corner you will see 2 thugs. Behind

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    them is a block that you have to push into the small alley that it is infront of. Jump onto the block and jump over the fence, and land on theCheckpoint.

    Just in front of the Checkpoint is a Red Lore Chest. After getting it,move on until you head into a dock type area and you will be able to killa thug. Now move on until you are in the mist. Here you can kill a

    couple of Sarafan Guards. The best way to beat them is to block theirattacks building up your fury bar and then unleash it on them. Their onlyattack that is unblockable is one that where you see their sword glow red.If that happens, jump backward and out of reach. Most of the enemies inthe game have a type of unblockable attack. They will have a red glowsomewhere about them before they attack. If that happens, don't block,just get away. Anyway back to the matter at hand, climb up on top of thechurch and follow the walkway and you will find a dead body. Drain hisblood, he doesn't need it now... After you are done with him, run intothe room ahead and flip the switch to make the elevator go down. In thislower area and head through the tunnel and you will come to an open area.In this open area head left to a Checkpoint.

    When you are walking along you will see a doorway blocked by steam andyou will find a wheel on the left side of the doorway to shut off thesteam. NOTE: From this point, I will refer to all switches as switches.On the other side of this doorway you will find 2 Innocents. To the leftyou will find a room that you can go into. In this room you will find aWeapons Chest and a Red Lore Chest. Now head back outside and back to themain path. You will be on a narrow walkway that will suddenly widen up.When you get here, you can either head straight on up the walkway or turnand enter the room to your back right. In the back right area you willfind a Red Lore Chest. Now go back out to the main path. You will go upsome stairs in a moment and at the top is mist. Turn into mist and headinto the room directly across from the stairs where there is a switch.Once you flip the switch, head to the gate that the Innocent just closed.

    Now keep using mist and on the other side kill the sarafan guard and thatInnocent. In front of you, you will see a room where there are 2 switcheson the outside. However, you don't want to use these just yet. Instead,go around to the left side of the room and flip the 3 switches over here.Now go back around the front and flip the right switch first then theleft. Now you can enter the room and drink the blood of 2 Innocents.In the back room here flip the switch and go outside. Kill the sarafanguard. Now take the path that is to the left of the room you just exited.Follow this path until you come to a room that you need to flip a switchto enter. See that hole at the bottom? That's your destination. But thesteam is blocking you for the moment. Climb the ladder and you will cometo 2 switches in the front of 2 doors. Flip the right switch and thenflip the left one to enter the door to the left. In the back, kill thesarafan guard and flip the switch back there. Quickly, run back aroundthe front through the right door and flip the front switch again. Now gointo the back again and climb the ladder and flip the switch at the top.Now go all the way back down to ground level and enter the hole. At thebottom of the hole there is a Checkpoint that leads to a door.

    Boss Battle: Faustace (sp?)

    This guy is kind of tough in the first act, but not in the second or thirdones. Use Fury on him blocking his attacks. Watch out for hisunblockable kick. When he does that just jump back. After a few attacks,he will retreat into another room. Follow him. In this next room use

    mist and stay in the mist so that he can't see you. Sneak up to whateverburner he is standing on top of and flip the switch to burn him. Keeprepeating this process and when you do enough damage, he will beginattacking from the rafters. The easiest way to do this is to keep an eye

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    on him and when you see him jumping toward you be standing in front of awall so he hits it. Then turn around and attack him. Do this until he isdead. Then you take his power of JUMP.

    When you are finished with him, leave through the door and go backoutside. There you will only need to use your new power to jump overthe river bed and leave the level through the pipe to the left.

    ==========================================================================Chapter Three: The Lower City "In Darkness We Gather"==========================================================================As you begin this area there are, in the main area, 2 Sarafan Guards and 3Innocents in this area. Now if you go to the glyph gate at the end of thearea, there is another Sarafan Guard that you can draw in, and I recommenddoing so. Once they are all dead, then it is time to begin exploring thisarea. In the white building in the back-left of the area you will find aRed Lore Chest. After you get that, head back toward the spot where youbegan and you will find some stairs that go up between some buildings. Onthese stairs you will find a Red Lore Chest and 2 more victims. Once theyare dead, from where you came up the stairs, and staying on the stairs, go

    right until you are at the front of the building looking across the areayou are in. Use JUMP go get across to the other building directly acrossfrom you. You will also find a Checkpoint on the building that you justjumped to.

    Drop off of the back of the building into a small alley. There are 3Thugs in the alley here that need to die. You need to kill them. Followthe alley out into the open area. This is the other area from theopposite side of the glyph gate that you saw earlier. You will find 5Innocents and a Sarafan Guard in here also. Once they are all dead, fromwhere you came out of the alley, head right and enter the white buildingin the corner. Inside you will find 2 Innocents and then talk to thetavern keeper. Once you finish talking to her, go back outside and get on

    the raised walkway that is near the alley and go across. Tell thegatekeeper the password to get through. Once he opens the gate, kill him.You will go through another alley with 2 Thugs in it to a much larger areathan before. In here there are 3 Sarafan Guards and 2 Innocents. Next,get on top of the pillar in the center of the area and get the Red LoreChest. From there turn so that you are facing the lowered gate whereone of the Sarafan Guards was standing. Now turn right a little bit andJUMP to the raised area where a glyph switch is. Go to the now activatedglyph switch on ground level and use it to open the door beside it. Whenyou enter this area, there is a easy puzzle to solve. In the distancefrom you where the Glyph Brite was standing is a broken thing... Anyway,head in that direction and go into the room on the right and get a RedLore Chest. Now go the rest of the way to the broken thing. Pull it offof it's area and push it completely out of the way. Now go back to whereyou first entered the building and pull the working one off of it's area.Move it to where the broken one was. Now go into the room on the left andflip the switch. After that go to the doors beside the thing you justmoved and flip that switch to enter the last room of the building. Inhere is a Checkpoint.

    You have to jump out of the window to advance in the level, but there is aglitch here. If you look out of the window and it is all gray beyond thewindow, then go and run around the inside of the building a few timesuntil the outside loads. Once it loads, jump out of it and into the alleybeyond. Go up to the gate and you need another password (I'll give them a

    password...) so turn left and follow the alley to the open area. Alongthe way you will find 2 Thugs. You may possibly encounter a Sarafan Guardalong the way to the open area. You will definitely encounter him in theopen area though. In the open area there are 2 Innocents and another

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    Sarafan Guard. Next go up to the newsstand and you will get some moreinformation. Get onto the upper walkway in this area and follow it to aclosed gate with a switch beside it. On the other side of the gate, turnleft and go to the second password guy. After he opens the gate, he isdead. Go up the stairs and enter the building at the top. Inside, killthe 3 Innocents and then climb the ladder out of there. On top of thebuilding, use JUMP to get across to the building in front of you with the

    Checkpoint.

    Outside on this ledge, get the Red Lore Chest and then jump to thebuilding to the right with fog on the top of it. Once there, use MIST tokill the 2 Thugs there. Now just follow the path into a large area withsome crates inside of it. In here you will find 2 Thugs and a switch onthe wall. Once you flip the switch, make your way back to the rooftopsand then JUMP to where the switch is across from you and open the door.Inside, kill the Thug that is to your right. Then follow the path alongto the left side of the building where you will find an Innocent. Movealong the path and you will soon find some stairs that go down. Go downthe stairs and kill the 2 Innocents at the bottom there. Go to the otherside from where you found the Innocents and you will find another room.

    Go up the stairs on the other side and kill the Thug at the top. In asmall niche you will find a switch. Flip the switch and it will cause alarge crate to drop through the floor where the 2 Innocents were. Gothrough this new hole and into the sewers. Now in the sewers, go left andyou will pass a furnace type of object, just beside the furnace and thewall you will find a Red Lore Chest. Now take and continue along the pathuntil you reach the Checkpoint.

    Run along until you come into a large room with a bunch of equipment.There are 2 thugs here that are begging for death. Once they are dead,run across to the far side of the area from where you entered and go upthe stairs and into the small area. In here flip the switch to open thegrate and push the crate out until it can't be pushed no more. It has to

    be completely on the other side of the metal ledge. Once the crate is onthe side that you entered from originally, push the metal ledge to theside so that it is not lined up with the crate any longer. Now flip theswitch beside the crate to raise it to another level. Go back into thesmall area in the back and climb the ladder to the top. At the top, youwill find 2 Thugs. When they are dead, walk up behind the crate and pushit off the ledge so that it puts a hole in the floor below. Follow thecrate into the hole and you will also find a Checkpoint.

    Run along the corridor until you encounter a pair of Thieves. When theyare dead, go up the stairs that they were guarding to get a Red LoreChest. Now continue along the corridor and you will come to a large room.Spin the wheel to the left and fill the lower half of the room with water.Then JUMP to the crate on the opposite side near the ladder, and thenclimb the ladder out of there. You emerge in an alley so go out into theopen and you find 4 Sarafan Guards, a Thug, and 2 Innocents. Enter theArmory (has a sword and axe on the sign) and you will find a Innocent anda Weapons Chest. Enter the small shop that is across from the armory andthe cathedral. Inside is a Innocent and a Red Lore Chest. Now go andflip the switch that the last 2 Sarafan Guards were guarding and flip it.Follow the glyph energy to the gate that it opens. Then go down thetunnel and to the Checkpoint.

    From the Checkpoint, turn right and you will soon meet 2 Thugs. Now,follow along the corridor until you come to a large water-filled room. Go

    up the ladder to your immediate right. Outside you will find 3 bodies todrink the blood from. With that done, jump up on top of the building inthe center and kill the Thug up here. Now take the crate and push it offof the building and it will go into the large room below. Now take and

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    push the large box into the huge metal door. Go back to where you enteredthe room and go across the catwalk and flip the switch on the other side.Now very quickly, run back across to the crate and push it below the door.Now the door can't close completely. Go back into the tunnel that broughtyou here and enter the room to your immediate right. Flip the switch inhere and you will drain the water from the large room. You have no timeto waste! Run like hell through the large room taking the lower catwalks

    and come up on the other side of the large metal door. Exit the room andfollow the steps up to another Checkpoint.

    Open the gate and you will hear the sounds of battle out here. Let yourenemies kill themselves and terminate the last one. There are a total of2 Innocents and 4 Thugs that all need to die up here. When you are done,go up to the gate and flip the switch to open it. Now you are in a largearea. Here you meet your first Glyph Guard. They are exactly the same asthe Sarafan Guard except for the fact that their armor lets them know whenyou are near. There are also 2 Sarafan Guards in this area with you.Once they have been disposed of, make your way to the rooftops. JUMPacross the rooftops until you get to the end of them. You should be neara Red Lore Chest now so get it then drop to the ground on the other side

    of the wall. Drop onto the side with the Glyph Guard. You have to fighthim and 4 Sarafan Guards. As soon as you get a chance go up to the opendoors of the building and flip the switch on the left to shut off thesiren and to close the door so no more enemies can come out (that is wherethe 4 Sarafan Guards come from). Now flip the one on the right to openthe gate you need to get out. There is a Checkpoint on the other side ofthe gate.

    Out here there are 2 Innocents that are waiting for your touch. There isalso a Sarafan Guard that you can draw in from the other side of the glyphgate. Once he is done, go and enter the alley that is filled with fog.Use MIST and you will be able to sneak up on a Thug and flip the switch hewas guarding so that you can use the gate to get to the other side. (Ever

    here the one about the chicken that crossed the road...) Here youencounter 4 bodies and an "Old Friend." Follow this vampire until hetells you that you will meet again. Along the way you will find a Thugthat you need to waste. Now drop off of the back of the building that hewas last on and go to the Checkpoint on the ground in the back.

    From the Checkpoint, you will find an Innocent on the upper level withyou. Now go to the ground level and head left. You will pass a smallglyph gate on the left. That is your final destination for this level.There will be 2 Thugs waiting for you at the end of this area. At the endof the area, turn right and go over the wall using the crates and drop tothe other side. Get the Red Lore Chest and then enter the undergroundarea. Get into the canal and head right, enter the small niche at theend with the crate in it. Push the crate out into the canal and then pushit so that it is underneath the bridge. Now go to the switch on the leftside of the bridge to make the bridge go away. Now go to the switch onthe other side and flip it to flood the canal with water. JUMP acrossthe canal and flip the switch there again. Now the crate should be on topof the bridge. Drain the water and push the crate across the bridge tothe dark bronze area that is on the right side of the bridge. That isanother switch. It opens the gate at the back. Go into this last areaand flip the switch back here and you disable some of the glyph gates.Go up the one that I told you that you will go up earlier. At the top isthe Blue Lady Pub, your destination. However go left instead and get ontothe catwalk that goes across the street and you will get a Blue Lore Chest

    for your trouble. It's worth it! Now go to the Blue Lady and finish thelevel. Meet Vorador. If you played Blood Omen then you know who he is.

    ==========================================================================

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    Chapter Four: The Upper City "A Question of Faith"==========================================================================When you start you are in a subway. Kill the 2 Innocents down here andthen get the Checkpoint.

    Head on out toward the street and you will find another Innocent. In thissection you will find 2 Sarafan Guards, an Innocent, and a Thug. Now

    continue along until you come to a closed gate and Marcus begins talkingto you. After he is done talking, you will be attacked by 2 SarafanPriests. The Sarafan Priests are exactly like Thugs except tougher.After opening the gate, you will find 2 bodies and then move along to thedoor at the other end of the tunnel. Outside, you will see Marcus on theother side of this area and he is getting away. Head right and get theCheckpoint.

    Head right and kill the 2 Sarafan Priests, and then follow the walkwayinto the small room and kill another Sarafan Priest. Flip the switch inhere and go to the structure in the center of the area. Inside flip theswitch and this will allow you to get to the other side (Why did thechicken cross the road...). On the other side head to the right and get

    the Red Lore Chest. Now head to the left and to another section. In thetunnel that you come to, you will find 2 Thugs inside and a door at theend. Outside, climb the ladder and flip the switch to open the gate.Head out into the street and get the Checkpoint, also Vorador will giveyou some information.

    Kill the Innocent next to the Checkpoint. Now start moving towards theright of the Checkpoint. There are 2 Sarafan Guards and an Innocent nearthe mist. Once they are all dead, continue along the direction that youwere headed. You will soon come to a dead end where there is a SarafanGuard and an Innocent waiting. Go to the set of doors on the left andflip the switch to open them, then the switch to open the second set ofthose doors and move into the next area. On the other side of the doors

    lies a Checkpoint.

    Now there is some mist in this back alley and 2 Thieves. Once the Thievesare dead, head all the way to the back. See that block against the backwall? Take that block and pull it to the left 1 time and then pull itback 1 time. Now jump onto the block and then jump onto the ladder aboveyou. Climb up the ladder and on the ledge that you climb to, you willfind another ladder. At the top of that ladder, you will find anotherThief that you can kill. Now drop into the room below via the skylightand kill the Thief. She will kill the Innocent for you. You will alsofind a Blue Lore Chest. Flip the switch to open the doors to the balcony.Out on the balcony use JUMP to jump into the room on the other side of thealley. Inside kill the Innocent and 2 Sarafan Guards. You will also finda Weapons Chest in here to power up your Weapons. Now go to the end of theroom with the fireplace and follow the stairs down and around it. Openthe door and go down some more stairs. At the bottom flip the switch toopen the gate and get the Checkpoint outside.

    In this first area you will find a Glyph Guard, 2 Innocents, and 2 SarafanGuards. Deal with them the best that you can. Hint, use FURY and MIST.Go to the room that the 2 Sarafan Guards were guarding and flip the switchthen enter the room. Open the door that will let you into the smallfenced off area and flip the switch on the wall to activate the glyphswitch a little further on and then flip the other switch to open thegate. Use MIST to make your way to the gate that the Glyph Guard was

    guarding and flip the switch that you just activated. Still using MIST,walk up behind the Sarafan Guard and stealth kill him. Now flip the backswitch to move to the next area. On the other side of the gate is aCheckpoint.

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    window that leads to another open window of the Bishop's Manor. JUMPacross to the open window and open the door there. On the other side ofthe door you will find a Sarafan Guard who has killed 2 Innocents. Afterdrinking everyone's blood move along to the very large doors on the rightand go through. In this room there are some stairs and 3 Sarafan Guards.When they are all dead, find the door that you need to go through on thebottom and you will find an empty room without enemies. Go through the

    other door to this room and you will be in the library. Now you get tofight your first Sarafan Knight. They look big and mean but they arenothing! Just block everything that they throw at you and jump out ofthe way when they get a red aura surrounding them. Once the SarafanKnight is dead, a hidden door will open in the doorway and one of theBishop's servants will come in and give you some information. I thinkyou need some more blood. Go down the path that the servant came from andoutside. There is a Checkpoint outside.

    Now go forward and kill the Glyph Guard making sure that the Glyph Guardson the other side see you fight so that they will open the gate. Go downthe stairs and you will find a Sarafan Priest. Across from the stairs youwill see an obvious white block up against the wall. Pull the block out

    and enter the area behind it. In this area there are a total of 5 SarafanPriests. When you find the exit to the area, face it. Now turn aroundput your back to the exit and walk forward. Between the 2 small buildingsin front of you, you will find a Blue Lore Chest. Now go through the exitand into a room below. In here you must go to all the corners and pushthe dark blocks into the walls to open the door out of here. Go throughthe tunnel and outside you will find yet another 2 Sarafan Priests. Oncethey are dead, go to the area exit and through the door. Walk through thehalls until you find the Checkpoint.

    Now run along until you come across the Bishop. Now you have to killMarcus to get the information that you need. Follow Marcus outside andyou will have to flip the switch to open the gate. Once on the other side

    of the gate, you will encounter 4 Innocents. When you get to the doorthat Marcus ran into it will be closed. In the right side of the doorwayyou will find a switch. Go in the now open door and climb the ladder.At the top of the ladder, just follow Marcus through the next Checkpointand you will soon reach the boss arena.

    Boss Battle: Marcus

    The first part of the battle is simple. Marcus will make himselfinvisible. To fix this problem, go to the bell switch on either sideand flip the switch. Now Marcus will be visible and frozen in place fora short period of time. Go up and attack him and then head to the otherbell switch. Keep doing this until he calls for backup. Once he doesthis he will leave for the top floor. On the top floor you will have todeal with Sarafan Priests and an invisible Marcus. He will periodicallyflash so that you can see where he is. You have to keep close to him andattack. When he is done, he will fall down onto the altar on the firstfloor and you will jump down after him.

    Now you get the Dark Gift of Telekinesis, and the Bishop will be freedfrom Marcus' spell. End of level.

    ==========================================================================Chapter Five: The Sarafan Keep "House of My Enemy"==========================================================================

    At the beginning of the level you are in a large outside area. There is aCheckpoint right at the very beginning.

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    Now head forward and into the mist on the ground. Kill the Sarafan Guard.Now move toward the small building at the back of the area. UseTELEKENESIS on the Innocent inside and make them flip the switch to openthe door. Then go inside and kill him and proceed through the oppositedoor. There is a Checkpoint in the hallway ahead.

    Just past the Checkpoint there is a door on the right that is being

    blocked off by steam. That is where you want to get to. Go past the doorand kill the Sarafan Guard in the hallway. Now go past him and turn theswitch on the steam thing to get rid of the steam blocking the door. Alsogo into the room to the left of the steam thing. Kill the Innocent insideand you will also find a Weapons Chest in this room. Now head back to theroom that was blocked by steam. In this room, go down the stairs in theback until you come to a larger room below it. In this lower room, youwill be attacked by a Sarafan Guard. When he is dead, go to the largefurnace at the far side of the room. Now take the power generator thing,and place it in front of the pipe at the front of the furnace(opposite side from where the furnace switch is) and between the barrel bythe wall. Now go and flip the switch on the back of the furnace. Go upto the switch on the raised section of the room and flip that switch now

    and you will make an exit to this room. Proceed now through the exit.You are now in a large hallway. In here you will come across a Thief andan Innocent. Now move along until you come to 2 sets of stairs. 1 goingup and the other down. Go up the up set and get the Red Lore Chest andthen go down the other set flipping the switch at the bottom to open thedoor. In this large room there is a Sarafan Guard and a Thief that hewill kill. There is also a Checkpoint.

    Now take and go through the hallway to the left and into a smaller room.In this smaller room, you will find another Sarafan Guard killing anotherThief. Once he is dead, flip the switch at the back of the room andfollow the glyph energy to the switch that you need to flip to open thedoor out of here. Go into the hallway beyond and get the Checkpoint.

    In this hallway you will find an Innocent and 2 Sarafan Guards. When youget to the corner that both of the Sarafan Guards were guarding you willfind an open room on the left. Enter this room to get a Red Lore Chest.Now back in the hallway, continue to the end of the corridor and up somestairs into a large room with a pool in the center. Jump to the floor andkill the Sarafan Guard, Glyph Guard, and Innocent. Now climb up onto theplatform to the right of where you entered the room. Flip the switch atthe top. Now JUMP to the platform to the right of there. Flip the switchup there as well. Now jump back to the floor and use the CHARM on theInnocent up on the last platform and make him flip the switch. Once thathas been done, go through the pipe that is in the side of the now emptypool. At the other side of the pipe, you will find a Glyph Guard andsome stairs. At the top of the stairs, you will find a switch to theright that opens the door there. On the other side of the door, you willfind a Checkpoint ahead.

    On the other side of the Checkpoint, you will be able to kill a GlyphGuard. After he is dead, a Sarafan Guard will come through the door. Theother side of the door leads to the prison area of the Sarafan Keep. Godown the right side to the floor and kill the 2 Innocents that are chainedto the wall. Now make your way up the other side and make your way to themiddle level on the opposite side from where you started. Enter the openroom at the far end and get the Red Lore Chest. Now make your way to thetop of that side and kill the Sarafan Guard there. Now go back to the

    first side and head to the door to the far left from where you entered.You can't go through yet but that is your goal. Climb the ladder on thecentral structure that is near that door and flip the switch at the top.Now go back to the side of the room where you killed the Sarafan Guard.

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    Enter the central structure via the walkway and doorway. Flip the switchinside and then make your way back to the top of the central structureagain. Now flip the switch again and you can go through theaforementioned door. In this smaller room here go to the elevator andflip the switch to go up to the next floor. From the elevator go forwardand get the Checkpoint.

    Kill the Innocent in this room and then get the Weapons Chest. After thatis done, go down the hallway and enter the room on the left. Flip theswitch and go through the door at the end of the hall. You are now in ahuge area with ward gates to the left and right. Go into the room infront of you and kill the 2 Sarafan Knights. Now CHARM the Innocent onthe upper level of the room and make him walk out the open door and flipthe switch in the hallway outside. Now go back into the large hall youwere in a moment ago and go through the now open ward gate to your left.In here, go to the right a few steps and you will find a Checkpoint.

    In this large cathedral type of room, there is a large picture of theSarafan Lord defeating Kain and a pool in the center of the room. Thereare 2 Sarafan Knights in here and an Innocent. Once all have been

    disposed of, go through the doorway opposite where you entered this area.In the next large area, approach the grating near the ward gate. Thewoman in there tells you to assassinate someone and they are just arrivingin the hall. Go back to the room with the picture and you will find an"Innocent" and a Sarafan Knight. Once they are dead, go back to the womanand she will open the ward gate (sadly, you don't get to kill the woman).On the other side of the ward gate you will find 2 Innocents and a SarafanKnight. Once all are dead, follow the hallway around until you come toanother elevator, you know what to do. On the next floor, a SarafanKnight will come out of a room in front of you. After he is dead, go downthe hallway to the right and enter the room in this hall. Get the RedLore Chest in this room and then go back down to the room that the SarafanKnight came out of. In this room you will find an Innocent. Now go to

    the end of the main hall and JUMP across to another hallway. Making yourway down the hall, flip the switch that you find that will lower theladder down to the first floor. Now continue down this hallway and JUMPacross the gap and move down the hall. Around the corner you will find aSarafan Knight and the Innocent you used earlier. When they are dead,make your way to the door opposite where you enter this room again only onthe top floor. When you get to that door, flip the switch and then enterthe door. In the hallway behind that door you will find a Checkpoint.

    Now continue through the door at the end of this hall. You will be in alarge room with a total of 6 Sarafan Knights down on the floor, but only1 remains for the moment. Drop down to the floor below and kill theremaining Sarafan Knight. Once he is dead, flip the switch beside thedoor and another one will come out. Kill this one also and then go to thetop floor. Kill the Innocent up there and go through the door. Now inthe next room, you will find a Sarafan Knight and an Innocent. When theyare both dead, enter the elevator and flip the switch to go to the nextfloor. You will come out in a large room with a spiral staircase. Go tothe top and flip the switch, there is also an Innocent on the floor.After flipping the switch, drop to the floor and go through the doors thatare past the elevator. Now walking through the hallway, kill the SarafanGuard at the other end. In the room beyond you will hear an Innocent anda Sarafan Knight arguing. Wait until the Innocent is killed and then killthe Sarafan Knight. Climb the stairs in this room and flip the switch onthe other side to open a door on the bottom part of the room just below

    you. Now go through this now open door and you will see an Innocent onthe other side of the closed doors. CHARM the Innocent and make him flipthe switch in the room and then kill him. Go up the spiral staircase inthis room and get the Red Lore Chest at the top. Now drop down to the

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    bottom and enter the walkway beneath the staircase. Do not go down thehall here just yet, go under the stairs until you can't go anymore and getthe Red Lore Chest there as well. Now go down the hallway you passed amoment ago. Here you will find a Checkpoint.

    Beyond the Checkpoint you will find a Sarafan Guard. Kill him and thenflip the switch that he was guarding. Go through the doors outside.

    Out here there are 2 Sarafan Guards and a Glyph Knight. Treat the GlyphKnight the same as you do the Sarafan Knight. Once they are all dead,go around to the far side of the area where the second Sarafan Guard waspatrolling and flip the switch there. Now flip the switch in front of thedoor that the Glyph Knight was guarding. Enter the doors and you willfind Umah but you cannot get to her yet. Go to the statue near the doorand pull it towards the door once. Now a door will open in the side ofthe building. Go outside and flip the switch on the side of the cellagain to move the glyph gate and then go back inside to Umah via the sidedoor. End of level.

    ==========================================================================Chapter Six: The Industrial Quarter "The Nexus Stone"

    ==========================================================================

    As you begin the level, you just snuck into a building. Kill the 2Innocents in the room. You will also notice a closed door to the right ofthe entrance that you will soon open. For now take the only path out ofthe room and down through a hallway. You will also come across some newenemies in this level. Follow the hallway all the way to the end whereyou come to a room with some equipment and 2 more Innocents. (I hope Idon't need to tell you to kill them all still.) You will find 2 switchesin this room. One is a directional switch and the other is a normal one.Flip the directional switch so that it is pointing to the right, and thenflip the other switch. Now go back to the beginning room and flip theswitch to the closed door. Go back to where the 2 switches are in the

    back room and flip the directional over to the left. Now go back to thebeginning room and upstairs. Upstairs you will eventually come to a roomwith an Innocent and a Sarafan Knight. You will also find a Red LoreChest and a switch to open the far door. From the other side of the doorjust follow the path until you reach the Checkpoint.

    In the room beyond the Checkpoint, you will find 2 Innocents. There isalso a switch to open the door near the entrance of this larger room tothe next room. In this next room you will meet your first Female SarafanGuard (I will refer to these characters as Sarafan Guards as well as theirmale counterparts.) Treat these characters like stronger versions of theThieves. Flip the switch and climb the ladder to the next floor. Up topget the Red Lore Chest before going through the door. On the other sideof the door, turn right and go to the Checkpoint.

    Now you are in a large outside area and Vorador will have a shortconversation with you. First off, ignore the Sarafan Guards on the bridgefor now. Instead go straight to the ground. On the ground, on the farside from where you began you will find a switch that you will need toflip to proceed. On the ground there are also 2 Innocents and a SarafanGuard. When that is all taken care of, find the platform with the ladderthat leads down to the ground and climb up the ladder. There is anInnocent up here as well. Now make your way around using the JUMP giftand get to the pile of boxes to the left of where you came in. Up here,there is a Blue Lore Chest. After getting that, climb to the top of the

    boxes and then jump to the bridge. On the bridge eliminate the 2 SarafanGuards and then proceed across the bridge. Flip the switch on the otherside and enter the door. In this area on the other side of the door, youwill encounter 2 Male Guards (to be referred to as Guards from now on),

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    and 3 Innocents. Enter the room to the left and flip the switch in there.Then enter the room on the other side of the door that you just opened toget the Checkpoint.

    From the Checkpoint, get onto the elevator platform and you will be takento a large room with a strange contraption hanging from the ceiling.There are also 2 Sarafan Guards walking around the top. After you are

    finished with them, drop to the floor and kill the 2 Innocents and flipthe 4 switches. Then go back to the top and flip the switch there. Ablock will come out of one of the doors on the conveyor belt and will stopin the middle of the room and get "powered-up". Stay on the conveyor beltbehind the cube and the instant you get into the next room, jump off ofthe conveyor belt unless you want to die. Get the Red Lore Chest and thenexit the room and go outside. Did you ever wonder what would happen ifyou gave a monkey a grenade? You're about to find out... Anyway, youwill find 1 body outside the building, and 1 inside the building. Insidethe building there are also 2 Innocents and 2 Guards. Once all are dead,make your way to the top where you will find a switch and a Checkpoint.

    Once you flip the switch to open the door, go through and get onto the

    "gondola" so that it can carry you to another part of the level. When youget off of the gondola there are 3 Innocents waiting on the platform alongwith a Checkpoint.

    Then climb the ladder to the next platform up. You will be doing this fora couple of levels going up so I won't repeat it. Along the way you willfind 3 Sarafan Guards. At the end of the path you will find a large doorthat just happens to be closed and a switch beside it. Once you areinside, get the Checkpoint.

    Now climb the ladder. On this upper level here there are 2 SarafanKnights. There is also a Blue Lore Chest. When all of that is done, goto the other side and flip the switch to gain access to the elevator.

    Once on the elevator flip the switch there to go up. Once you are up ashigh as the elevator will take you exit through the door. On the otherside of the door, turn left and get the Checkpoint.

    Move along this outside ridge and kill the 2 Guards on your way to theelevator. (I hope that you are drinking all of the blood that you can.If you are, then you will be very strong at the end.) When you get tothe elevator get on it to go down. At the bottom you will be attackedby 2 Glyph Guards. Along the way across here close to the elevator, youwill also find a Blue Lore Chest. Now run across to the other end of thearea. Just follow along the marked path and you will soon come to anotherGuard. After disposing of him, proceed forward and enter the door thatyou soon will come across. Once you are back inside get the Checkpoint.

    Just follow along the corridor and you will soon come to a room with aGlyph Guard and an Innocent. When they are dead, go through the otherdoor via a switch beside that door. You are now in a room with largemachines. You can see a way through near where you entered. That is theconveyor belt. Now go past the conveyor belt and flip the switch that youfind there. Now take the conveyor belt to the other side. On the otherside you find another Checkpoint. (If you don't think I am giving youenough detail here, well believe me, I am giving you all that you reallyneed. Trust me... well you do or else you wouldn't be using this guide.Thanks for using this guide.)

    In the next room use the MIST to kill the 2 Guards and Glyph Guard. Thenflip the switch near the closed door and exit the room. In this roomthere is a large round window. Stand up against the far wall so you arefacing the window (believe me), and use CHARM on one of the Innocents to

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    make one of them go over to the explosives and give you entrance to theroom. You will be able to get the blood from all 3 bodies. Then proceedout the other exit and into the caves. You will soon come to a small roomwhere rocks are falling in and there are 3 bodies and 1 Innocent. First,take the exit that is in front of where you came from to get a Red LoreChest, and then take the other exit to continue along. When you get tothe next room again CHARM an Innocent to make him flip the switch to let

    you into the room. There are 2 Innocents, a Guard and a Glyph Guard.When you get to the other end, flip the switch to get to the next room.Once you are in this next room CHARM the Innocent on the other side of thewindow to your right and then get the 2 Innocents in the same room withyou. Walk to the far end of the room and get on the conveyor belt. Onthe other side kill your helper. Walk through the doorway and you willfind a Checkpoint.

    Use the MIST to help you kill the 2 Guards. Once they are dead, use theswitch in this room to open the door to the next area. Once again in thisnew room take and flip the switch near the conveyor belt and then CHARMthe Innocent and make her walk across her conveyor belt and into the roombeyond. Have her flip the switch that will open the doors to your

    conveyor belt so that you can get into the large room. In this large roomyou will find 2 Guards. Once they are dead, go into the room where theInnocent started and kill her then get the Blue Lore Chest. Next, go intoanother room that was already open and kill the Innocent in there thenflip the switch to open the door and move into the room beyond. In thisroom you see 2 Guards, and explosives. How much are you going to touch?None. Use MIST to slip into the room beyond the Guards and you will find2 Innocents in the room in the back. Kill one of them and CHARM the otherone. Make sure that you are standing at the back wall of that far roomand make the Innocent set off the explosives. When you go outside, youwill find a total of 4 bodies. I'm not sure where the other one comesfrom, but we'll take it. Now get on the other side of where the blockagewas and take the elevator up. At the top of the elevator you will find a

    Checkpoint.

    In front of the elevator you will find a Guard walking along. Kill himand then in the room beyond, you will find 2 more Guards and 2 GlyphGuards. After all are done, climb up to the upper platform on the far endand get the Red Lore Chest and flip the switch to open the door beneathwhere the switch is. In the room below that you just opened, get theCheckpoint.

    CHARM the Innocent in the adjacent room and have her flip the 2 switchesthat she has access to. Enter the Innocent's area and kill her then hopon the back conveyor belt to go to another room. CHARM one of theInnocents in the room in front of you and have them flip 2 of the switcheson the far side of the room and then the 1 switch in the corner near you.Now go back to the room with the Checkpoint and hop onto the new conveyorand enter the room you were just looking into. There are 2 Innocents inhere and a Guard. Then move into the room across the other side of thearea and kill the Innocent in there. If you have trouble finding thisroom, just follow the trains. Now get onto the elevator in this room andflip the switch to take it up to the next area. At the top, turn left andkill the Innocent and then go around to the other side and go up thestairs. At the top of the stairs, you find a Guard and 3 Innocents. Nowgo to the stopper near the top of the stairs and push it onto the traintracks and then push the other one at the other side of the room and pushit off of the tracks. Now take and flip the switch on the control box and

    watch the fun. Go through the new hole in the wall and get theCheckpoint.

    Now follow along the path and you will come across a Glyph Guard and a

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    Guard. Once they are dead, JUMP across the opening in the ground and upthe other side and there you find another Guard. Follow along the pathand you will come to a couple of rooms. The first room has and exit toyour right and one in front of you. Take the exit in front of you firstand you will find a Blue Lore Chest. Now go and take the other exit whereyou will find a Checkpoint and a Boss Arena.

    Boss Battle: Sebastian

    Okay, at first just block his attacks and use FURY to knock him into thesteam for the first few times. Each time you do this he will come backat you like a bat out of hell. Just make sure to watch out for his redattack. When he does, just jump back. Soon after a few rounds of that hewill start running on the walls and a purple beam will appear beneath theNexus Stone. Watch him and wherever he stops, put the beam between youand him when he hits the beam it will hurt him. After this happens acouple of times, he will have the platform in the center raised and hewill begin attacking the Nexus Stone. Knock him off of the platform andCHARM the Innocent in the room and make them flip the switch to the right.Now it is a simple matter of block and using FURY until he is dead. In

    the end you get BERSERK, and the Nexus Stone. End of level.

    ==========================================================================Chapter Seven: The Canyons "Wild Places"==========================================================================

    You start in a small cave. When you gain control of Kain just walkforward to the opening and then you will be in a large area. In this areais a Sarafan Knight that you have to kill. You will also find a Red LoreChest in this area. Beside the Red Lore Chest is a path leading up tosome more caves. On the way up you will find 2 Innocents. Once you arein these new caves just walk along until you come to an area with 2 Guardsand some mist. After they have been disposed of continue along your happy

    path until you come to a lone Guard with some metal grating behind her.You will find a hole in the left side of the wall that you need to gothrough. Now jump/climb up the rock wall in front of you and follow thistunnel to the exit. Outside you will find a large area with some giantwheels attached to a building. There are 2 Guards in this area as well.Once the guards have been disposed of, use CHARM on the Innocent in thebuilding and make him go upstairs and flip the switch at the top. Nowmake Kain go up the stairs near where you entered the area and push theblock up there under the grating so that it can't close. Now go and CHARMthe Innocent again and make him flip the switch once again. Hop on thegiant wheel that was just activated and take it to the top and jump offonto the wooden platform connected to the grating. Just on the other sideof the grating you find the Checkpoint.

    Use JUMP to make it across the rocks and water. When you get clear and inthe open, you will notice that you are back in the main large area fromthe beginning. Now look towards the structure to the left and you willsee a platform with a Red Lore Chest. Now enter the building there viathe hole in the wall. Go all the way to the bottom and there you willfind a Sarafan Guard and a Red Lore Chest. Now make your way back up andyou will come across an Innocent in the upper floors before the door.When you get to the top, you will find a door to enter. On the other sideof the door you will find a Sarafan Knight and 2 Innocents. Now enter theother door to the area and make your way down the stairs to the bottom.Along the way you will find an Innocent. At the bottom is a Checkpoint.

    Go to the switch on the wall and flip it and then quickly go to the doorson the ground level and open one of them. This is the gate to the nextpart of the level. Go outside and then enter the doors immediately to

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    your right. On the other side of the gate you will be attacked by 2Sarafan Guards and a Sarafan Knight. There is also an Innocent to beslaughtered. Once you are done with all of them, you will have noticedsome buildings in the area, enter the doors to the furthest away one andgo upstairs and flip the switch there and then go back outside. Besidethe doors that you just entered you will see a directional switch for theglyph energy. turn it so that it is pointing left and then flip the other

    switch there then enter the large gates that you just opened to get theCheckpoint.

    Take and follow this large tunnel along the way and soon you will come to2 Guards and an Innocent. When they are all dead move along and you willsoon come to a bridge that a Guard is so thoughtfully chopping down. Makesure to savor that kill. Follow the tunnel to it's end from here.Outside, you will find 3 Innocents and a Blue Lore Chest to the right.Then get the Checkpoint before moving on.

    Past the Checkpoint you will encounter 4 Guards and an Innocent. Most ofthem will be dead though. After you are finished with them, jump onto thecar type thing and then JUMP to the ledge with the Red Lore Chest and then

    climb to the highest point there and JUMP across to a ledge where thereare 2 Guards. Now that they are dead, move along the marked path andenter the mine shaft. Move along and eventually you will find a hole witha rope leading down. Jump down that hole and at the bottom you will finda Checkpoint.

    Moving past the Checkpoint, when you first enter the next room immediatelygo to the left and all the way to the back wall. There you will find aBlue Lore Chest. Move along through the room until you come to anelevator. Along the way you will find 3 Guards. In the elevator flipthe switch and you will go up. At the top you will be in a large roomwhere you will see a Guard standing near a ramp. After killing the guard,walk up the ramp and you will then pass 2 sets of metal grating. Stop at

    the last one and CHARM the Innocent inside making him flip the switchreleasing the other Innocent. Now CHARM the other Innocent and make himgo up the stairs and flip the switch to open the door. Now have him flipthe other switch that lowers the ladder. Now have Kain climb the ladderand first go and kill the Innocent. Now go to the other side of thewalkway and flip the switch there. The door is open, but for a very shortperiod of time. You cannot kill the first Innocent that you saw in thecells below. So at the base of the stairs you will find an opening andsome doors with a switch that opens them. Flip the switch and follow thetunnel to the Checkpoint.

    Drop to the ground and move along the marked path in front of the buggy,and you will see a Glyph Beast kill a Sarafan Knight. See the enemiessection for tips to defeating the Glyph Beast. Anyway, once it is dead,move along. Soon you will see a buggy but don't approach it yet. Insteadgo in the direction that it's rear is pointing, and you will find 2 GlyphBeasts. There is also a Weapons Chest up there with the second one. Nowfeel free to move down to the buggy and drink from the 2 bodies and theRed Lore Chest. Move along in front of the buggy now and you will come toanother body and another Glyph Beast. Continue along the path and youwill come to a small gatehouse with 3 Innocents in it and a Checkpoint.

    On the other side of the gatehouse, you will find 2 Sarafan Knights beingattacked by 2 Glyph Beasts. Once all are dead walk along the path untilyou pass a large spider web on the left. Look behind the web and you will

    find a Blue Lore Chest. Now move along. Soon you will come to some largegates. Along the way you will meet another Glyph Beast. At the gate, youwill see 2 bodies, a Sarafan Knight, and a Glyph Beast. Enter the leftside of the gatehouse. Be very careful of the fire and make your way to

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    the top. At the top, go through the door and across to the other side.On the other side, make your way down to the ground level and you willalso meet another Innocent. Go outside through the doors. Outside youwill see a Checkpoint.

    There is 1 Glyph Beast in this area. Beside the Checkpoint, go to thesmall wooden platform and flip the switch there. Now go behind the

    building on the right and get onto the roof. Now JUMP across to the otherledge there. You will find another Blue Lore Chest and a switch on thatledge. Now go back to the ground and CHARM the Innocent in the building.Have him flip the switch in there and catch a ride on the train. When youget off the train, you are in a large area. There is a Checkpoint deadahead.

    In this area you will find 3 bodies. Now to begin the puzzle. Get to thewooden platform with 3 switches on it. Pull the left switch and the cranewill swing in your direction. Now pull the middle switch and the cranewill pick up a rock. Pull the right switch and then the middle switchagain. Now go to the structure that is holding the boulder. Flip theswitch beside the glyph symbol. Now go to the directional switch just

    around the corner beside the conveyor belt. Wait until the boulderdisappears into the tunnel before you flip the directional switch. In afew seconds the door to the other side will open. Go to the other sideand before you finish the puzzle go and get the 4 bodies and Blue LoreChest. Now go back to the conveyor belt on this side. Flip thedirectional switch on this side and then quickly move to the other switcharound the corner of the conveyor belt. Flip this switch when the bouldergets into the bend in the conveyor. Now it should go into the smallbuilding and come out on the other side into a small holding area. Goand find the crane control box for this side. Again 3 switches. Here isthe order: left, middle, right, middle. Now you have blown out the gateand can proceed to the next area. Outside, you will kill an Innocent inthe cut scene so drink his blood while you are there. You will also see a

    Checkpoint.

    Now make your way along the path and soon you will come to a Glyph Beast.Slightly beyond that Glyph Beast and to the left you will find a WeaponsChest also. The main thing to do in this area is to follow the traintracks. Near the end of the tracks you will find another Glyph Beast. Atthe end jump up onto the ledge to the left of the tracks and then JUMP tothe lower ledge across the water. Now get on the top ledge and kill the 2Innocents and move around the bend to the very top. From here JUMP acrossto the opposite ledge and the Checkpoint.

    On this ledge, walk forward and kill the waiting Glyph Beast and drain thebody. Flip the switch and walk out through the gate. On this side of thegate there are 2 Glyph Beasts, an Innocent and a body. Now for anotherpuzzle. You have to be quick this time to complete it. To the left ofthe path is the gate house that you must enter, but all the doors arelocked. So go to the skeletal building across the street. Now lookcarefully and on the bottom level of the skeletal building is a switch.On the top of the building is a switch. JUMP across to the gate buildingfrom the top and into the opening in the top of the building. In the gatebuilding right beside the top entrance is a switch as well. Rememberthese switches. Now take the stairs to the top of the building and getthe Blue Lore Chest. Now go completely to the bottom of the building.Now is where you have to be quick. You must stay ahead of the glyphenergy at all times or you have to start over again. CHARM the Innocent

    in the cage and then go up to the switch beside the top opening. Waituntil the glyph energy is just above the floor and then flip the switch.JUMP across the gap to the skeletal building and wait on the top of itfor the glyph energy. When the glyph energy gets close, flip the switch,

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    then go down to the bottom and wait at that switch. Again when the glyphenergy is close, flip the switch. Now the speedy part is over. Proceedpast both buildings to where the glyph gate is and flip the switch there.You can now go past the glyph gate. Move along and you will find a GlyphBeast and a Sarafan Knight fighting. Kill the survivor. Then move alongyour merry way. Eventually you will come to another Checkpoint.

    Beyond the Checkpoint is an area with a windmill and a well and stuff.You will find 1 Glyph Beast alive and 3 dead ones. There is also a RedLore Chest. Once you are done with all of that, go into the building atthe end. Here you meet The Witch. She is not an enemy. You getTELEKENESIS from her and she teleports you to another area. In this area,use TELEKENESIS on the symbol that she showed to you and proceed down thetunnel that you just opened. That is the end of the level.

    ==========================================================================Chapter Eight: The Eternal Prison "Bad Blood"==========================================================================

    When you begin the level, just follow the path marked by the lanterns.

    And make sure to be careful! One false step is death for you. Soon youwill come to a bridge that has collapsed so JUMP to the other side. Onthe other side, use TELEKENESIS on the switch above the door and thenenter the Eternal Prison. In the entrance room, you meet one of theJailers but you don't fight any of them yet. After the "greeting"that you receive, walk around to the back of the center structure and makeyour way to the very top of it. When you are standing on the very top ofthe upper part of that structure, turn and face the left wall (as youentered the area) and JUMP to the ledge in front of you. From there, turnleft and when you are between 2 flames JUMP across the room again. Whenyou land, climb the ladder. At the top of the ladder, turn and once againwhen you are between 2 flames JUMP across to the opposite ledge. At thetop of this ledge you will also find a Blue Lore Chest. Now walk to the

    back of the room and jump to the staircase that you couldn't reach before.It is the one marked with 2 blue flames. Enter the door there and get theCheckpoint.

    Beyond the Checkpoint drop down the hole. At the bottom you will beattacked by 2 Giant Spiders. When they are dead, the door to the nextroom will open. In this room there is another Giant Spider to play with.Now go into the rear left cell and flip the switch here. 2 more GiantSpiders will be released. Once they are done drop through the hole in thefloor. In the room below, approach the Red Lore Chest to the right ofwhere you land and you will be stopped by another Jailer. Then a secondone will appear behind you and flip the switch on the central machine.Now you will instantly be teleported to a new area of the level. Climbout of the hole and get the Checkpoint. Go to the front opening to thestructure you are in and JUMP across the chasm to the opposite building.Use TELEKENESIS on the switch above the door and go inside to kill 2 GiantSpiders. Use TELEKENESIS on the switch above the back door and go outsideagain. JUMP across the chasm here to another building. Again,TELEKENESIS on the outside and inside doors and 2 Giant Spiders. Walkacross the bridge and you get to fight your first Jailer. They are easy,just block then use BERSERK. Once done with that walk down the stairs infront of you and into the room below. You can now get that Red Lore Chestyou saw earlier. Go to the machine in the center of the room and flip theswitch there and go through the door that opens. On the other side of thedoor you will find a Checkpoint.

    Continue walking down the stairs and eventually you will find an Innocentand a TELEKENESIS switch. Now climb up the new stairs to the top andenter the door up there. You appear on a narrow walkway with a

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    Checkpoint in front of you.

    Now on this large structure you will find 4 Innocents and then enter thecenter building through the front and flip the switch. When you come backoutside things are very different. Get on the lowest platform and startmaking your way around and across to the top where the door out of hereis. You will have to fight and JUMP. There are a total of 8 ghosts, 4

    Innocents, a Blue Lore Chest and a Checkpoint on the way to the top. Onceat the top JUMP to the door in the center. There is a Checkpoint on theother side of the door.

    In the large room there will be a cage dropped and 2 Innocents will comeout. They will be attacked by 2 Giant Spiders. Inside the cage there isa Red Lore Chest. When all of that is done, jump to the top of the cageand then jump to the ledge on the wall. On the ledge is an Innocent anda switch. The switch lowers another cage so you can use it to go higher.From the second cage jump to the middle ledge and you will find 2Innocents and 2 bodies. Then go back to the cages and go all the way tothe top. There you will find 2 Innocents. In the center cell on the topledge you will find an Innocent. CHARM her and have her open the cell.

    Enter the cell and follow it to the back and into another large room.There is also a Checkpoint along the way.

    Go past the Checkpoint and into the room at the end of the hall. UseTELEKENESIS on the switch on the far side of the room and a large cagewill be lowered with 2 Innocents coming out. 3 Giant Spiders will alsoattack. Once all are gone, enter the center cell and climb the ladder tothe next floor up. The second floor is ringed in jail cells. Open eachone via the switch beside it and you will find 2 Innocents and a ladder tothe third floor. On the third floor, CHARM the Innocent outside of thecell you climb up into. Outside, you find more cells like below. Hereyou find a Red Lore Chest, Weapons Chest, and an Innocent. There will beone cell in the corner that you need to CHARM the Innocent inside to get

    in. Inside that cell there is also a ladder to the fourth floor. On thefourth floor, go to the center of the ledge and flip the switch there andthat will raise the cell you lowered earlier. Now go back down to thethird floor and climb the cell and then JUMP to the ledge on the far sideand get the Checkpoint.

    Beside the Checkpoint there is an Innocent. After you are done with that,enter the hallway beyond that and you will go to another large room. Inthis room make your way to the top of the room and along the way get 4Innocents. Now at the top look at the upper section of the wall from thedirection you entered. You will be able to get a Blue Lore Chest in thatback room. Now go to the room on the opposite side and CHARM the Innocentinside. Have her flip the switch. Once you are inside the room you willbe attacked by 2 Jailers. Once they die the other gate opens up so youcan proceed. Use TELEKENESIS on this switch and when the door opens,proceed. Walk forward in the next huge room and you will get aCheckpoint there.

    Beyond the Checkpoint, you will come to a river of sorts and you will meetanother Jailer. Use TELEKENESIS on the switch on the other side of theriver. Now walk across the bridge and flip the switch behind theTELEKENESIS switch. Now go back across and use TELEKENESIS on the switchagain then exit the room. In the hallway beyond, you will get aCheckpoint.

    Beyond the Checkpoint just keep going and you will meet the boss for thislevel. However, you are far from where you will fight him. He doeshowever give you 3 bodies to drink the blood from (while you are keepinghim at bay of course). No matter how much damage you do to him now, he

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    is unstoppable. Once you drink the blood from the 3 bodies run like hellthrough the rest of the hallway in the direction you were headed. At theend of the hallway you get a narrow escape. On the upper floor beside theopen door you will find a Blue Lore Chest. At the end of this hall youwill come to another room with a Jailer and an Innocent in it. There isalso a Weapons Chest in this room. Now go through the other exit to theroom and proceed to the Checkpoint in the next room.

    From the Checkpoint just keep moving. The next room has an Innocent init. On the far side of the room there is a Blue Lore Chest, but as youapproach it you will be attacked by 2 Jailers (one at a time). When allis done go through the exit at the end of the room. Keep running alonguntil you come to a room with a Innocent and a grated floor. Lookthrough the floor and you will be able to see an Innocent below. CHARMthat Innocent and have them flip the switch on the wall down there. Nowup here a door will open for you to move on. Proceed down this new halland you will find another Checkpoint.

    As quickly as you can get across the bridge in the next area and useTELEKENESIS on the switch beside the bridge on the side you came from.

    The reason for this hurry is that your "friend" is after you. Once hetakes a dip, go through the door that opens behind you. In the hall onthe other side of the door you will see a Checkpoint.

    In this area you will also be able to get 10 Innocents, a Jailer, and aBlue Lore Chest on your way to the next room. In the center of this roomis something that should be very familiar by now. The directions I givefor this room are from where you first entered it (as in now). JUMPacross to the center platform and use TELEKENESIS on the switch abovewhere you came from. Now go back over to the other side and flip theswitch on that side of the bridge. Now JUMP to the center again and crossthe now moved bridge. In that area you will find 2 Innocents and aJailer. Use TELEKENESIS on the switch in this area and then move back

    over to the switch that moves the bridge. Flip that switch 2 times andthen cross the bridge to the new area. Flip the switch over in this areathen return to the center platform. You have released the prisoner youcame for. After you are done with it, then flip the switch on the centerplatform. You are now transported to another version of this center roomand ahead you will see a Checkpoint in front of the door out.

    Once you get the Checkpoint you will be attacked by 2 Jailers. Once theyare dead the door to the next room opens. In this room there are 2Innocents. As you enter the hallway on the other side, flip the switch onyour left. And then proceed to the room beyond. The lights will go outand then come back on and your "friend" is in front of you. Knock himdown and then run past him. Flip the switch that you come to in the nextroom to activate a bridge and then run across. On the other side flip theswitch there that will retract the bridge and then enter the room beyond.Follow the hallway around to a Checkpoint.

    Beyond the Checkpoint is a dark room that looks empty. Walk forward andyou will realize that it is a maze. Just follow the maze around and youwill be able to get 2 Blue Lore Chests along the way. There are also 3traps that you will encounter. This happens when the spikes completelysurround you. When this happens, use TELEKENESIS on the switch that youwill find nearby. Soon you will be able to find your way out of thisroom. In the hallway going outside you will find a Checkpoint.

    Boss Battle: Magnus

    For the first few attacks stand close behind the statues and he will blowthem up one by one. After he destroys one he will be vulnerable for a few

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    seconds. Use TELEKENESIS to knock him off of the platform. DO NOT LETHIM CATCH YOU IN THE OPEN! Soon he will run down another hall screamingthat water is not his friend. In the next arena, you will see 4 Jailerstatues. Get him to run into each one and that will expose theTELEKENESIS switch in the bottom of each one. After all of them areexposed and activate each switch. This will rebuild a very large statue.Now get him to run into the bottom of the staff at the base of the statue

    to destroy that balance point and then have him run into the base a couplemore times and the battle will be over.

    The level is done and you get IMMOLATE from this boss. Use this as yourrage attack from here out.

    ==========================================================================Chapter Nine: The Device "Into the Depths"==========================================================================

    NOTE: You will be surprised at how short this level is.

    Walk through the door that the beast opens for you into a dark tunnel. In

    that tunnel you will find a Checkpoint. (I think it was a bit too earlyfor one myself, but I didn't make this game.)

    You fight your first Hylden on the floor of the room you come to. Onceit is dead, flip the switch that will let you into the area beyond. Gothrough the new hall and when you come to a bigger one go left and getthe Blue Lore Chest. After getting that, head in the other direction. Inthe tunnels like this one you will see arm like things attached to thewalls. Some of them will attack you, the way to tell is to look at themand they will be constantly moving back and forth slightly. The way toavoid them is to walk along the opposite wall. Just around the bend aheadis a Checkpoint.

    Still in the tunnel keep moving along and soon you will find a Hylden tokeep you busy. When it is dead enter the room it came out of. In thisroom, JUMP to the opposite ledge and hop through the broken window andinto the next room. Now drop down to the floor and flip both of theswitches down there. You will also find a Blue Lore Chest. Once you haveopened both doors, enter the one to the right. There will be a Hyldenwaiting for you. Enter the room it left and use TELEKENESIS on the switchon the upper level. Now get on the elevator and take it to the top andenter the other room up there. In this last room you will find anInnocent on the floor. Now JUMP across the room and flip the switch onthe far ledge of the upper level. Now that that is done make your wayback out to the main tunnel. Along the way you will meet a Glyph Beast.In the main tunnel walk to the end that was blocked a few moments ago andflip the door switch there. In this next room there are 2 Innocents and aWeapons Chest. Now in the tunnel beyond go all the way to the end goingpast the doorway you come to. At the end of the tunnel you will find aHylden. Once it is dead look through the window and use TELEKENESIS onthe right switch. Now go back to that doorway you passed and useTELEKENESIS on the switch there. CHARM the Innocent in the room below andhave him flip the switch down there. Now the switch at the end of thetunnel will open and you can go to the next area. On the other side ofthe door you will find a Checkpoint.

    Keep moving down this section of tunnel and you find a Hylden, Glyph Beastand an Innocent. After the Glyph Beast dies the Hylden runs off. Don't

    worry it won't go far. Go into the room that the Innocent and Glyph Beastcame out of and you will find a Blue Lore Chest. Now go down the tunnelthat the Hylden ran down. In this new room once you are done with theHylden, drop to the floor and flip the switch you find down there. There

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    is also a Glyph Beast down there. Once you have flipped the switch, goand CHARM the Innocent upstairs and have him flip the switch. Now 2 giantpistons will start working. When you are on the second one jump to thefar ledge above the opposite walkway and you will get a Blue Lore Chest.Now head down the tunnel at the end of the walkway. Head down the tunnelat the end of this little one and you will find a Checkpoint.

    Just beyond the Checkpoint you will encounter a Hylden Warrior and aHylden. Beyond them you can see a switch in the distance. JUMP over tothat ledge and then use TE