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UX LUNCH & LEARN SEESION 1 JULY 10, 2015

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UX LUNCH & LEARN SEESION 1 JULY 10, 2015

       

   

agenda ux: BMO business advantage industry ux standards & practices BMO ux + q&a ux training

       

   

July  17,  2015  

UX as a Business Advantage

Footer  goes  here   4  

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UX Process: Competitive & Holistic

Research & Discovery ü  Competitive analysis ü  Interviews ü  Testing ü  Product heuristic audit ü  Industry research ü  Client interviews ü  Marketing research

UX Strategy ü  Develop usability

objectives ü  Create & document user profiles

and scenarios ü  Conduct task analysis ü  Define screen flow &

navigation model ü  Establish method of development

UX Exploration & Development ü  Define scenarios ü  Build flows, map out tasks

and experiences ü  Build wireframes ü  Create fast low fidelity interactive

prototypes ü  Run validation sessions

Interaction & UI Design ü  Draft conceptual models ü  Document UI standards

and guidelines ü  Conduct usability tests ü  Create design specifications

and documentation

Implementation ü  Conduct heuristic

evaluations ü  Run usability tests ü  QA ü  Deployment ü  Run user surveys ü  Deploy reiterations

BEFORE NOW

Interaction & UI Design ü  Draft conceptual

models

Implementation ü  QA ü  Deployment

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UX Process - DISCOVERY: Output Examples

PERSONAS  

FLOWS  

SITEMAP   COMPETTIVE  AUDIT  

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UX Process-PROTOTYPING: Responsive Prototyping Tool (Axure)

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UX Process - PROTOTYPING: Presentation Deck

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UX Process: Asset Library (filecamp.com)

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COMING  SOON  

UX Process: BMO Digital Guidelines

       

   

July  17,  2015  

INDUSTRY UX Standards & Practices HOW TO INFLUENCE USER BEHAVIOUR – Part 1

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DEFINITION: A property in which the physical characteristics of an object or environment influence its function. DIGITAL: Plays a major role on how we define interfaces to visually indicate their purpose.

HOW TO INFLUENCE USER BEHAVIOUR:

Affordance  Principle  

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DEFINITION: The placement of elements such that edges line up along common rows or columns. DIGITAL: It creates a sense of unity and cohesion and helps the user follow the established journey and make a decision faster.

HOW TO INFLUENCE USER BEHAVIOUR:

Alignment  Principle  

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REAL LIFE EXAMPLE: Voting ballot alignment blamed for the 2000 Florida presidential elections results.

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RECCOMMENDED ALIGNMENT

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DESCRIPTION: Tendency to perceive a set of individual elements as a single, recognizable pattern, rather than multiple individual elements due to human tendency to look for patterns. DIGITAL: Helps lead the user through the experience and indicates next steps towards completion of a task. Part of Gestalt principles of Design These principles are organized into six categories: 1.  Proximity 2.  Similarity 3.  Closure 4.  Good Continuation 5.  Common Fate, and 6.  Good Form.

HOW TO INFLUENCE USER BEHAVIOUR:

Closure Principle

       

   

July  17,  2015  

BMO UX

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BMO UX: Navigation Elements – Top Navigation & Footer

DESKTOP/ TABLET – Top Navigation Split into LOB, utility section and primary level navigation)

SMARTPHONE – Hamburger Menu contains both top and footer elements with device focus

(not displaying all elements available for desktop and tablet)

DESKTOP/ TABLET – Footer

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BMO UX: Navigation Elements – Megamenu

DESKTOP/ TABLET – Megamenu contains secondary and tertiary navigation levels, Feature content, advertising, contact and CTAs

SMARTPHONE – Hamburger Menu displays only 1 category and its secondary pages at the time

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BMO UX: Navigation Elements – Sticky Navigation

DESKTOP/ TABLET – “Sticky Navigation” supports discoverability and navigation of the page and has two elements: 1. index

2. Docked index available once user scrolls beyond the 1000 pixel mark – allows user the jump between page sections in 1 click

SMARTPHONE – reproduces the same experience for the smaller device real estate

       

   

July  17,  2015  

UX Training

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hRp://www.lynda.com/Web-­‐Mobile-­‐Web-­‐tutorials/FoundaYons-­‐UX-­‐MulYdevice-­‐Design/165610-­‐2.html    

UX Training: Foundations of UX

Multi-device design - part 1

       

   

Thank you Contact the UXDX team at anytime: Nora Cocan Sr. Manager - UX & Creative Services [email protected]