book of tricks

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Congratulations! You have purchased the world'smost advanced yo-yo. The AeroSpin yo-yo fromAerobie, Inc. has been designed to deliver spectacularperformance in all aspects of yo-yo play. Whetheryou're just a beginner or already an accomplishedplayer, the AeroSpin's versatility and high-techdesign will bring out your very best.

Playing with your new AeroSpin yo-yo and mastering ever more difficult tricks can be greatfun. Make sure that you keep your experience bothfun and safe by remembering these simple rules.

NEVER THROW A YO-YO AT ANYONE.ALWAYS MAKE SURE THAT THERE ISENOUGH OPEN SPACE TO DO THE TRICK.This is especially important when you aredoing tricks that use the space behind you.CHECK THE CONDITION OF YOUR STRINGREGULARLY. Old strings may break in themidst of play and can cause harm to boththe yo-yo and its surroundings.

RUBBER "O" RINGS

LOCK NUT

FLAT STEEL WASHERS

BALL BEARINGAXLE

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Note that the flat steel washers go next to thebearing, and the rubber o-rings go between thewashers and the plastic yo-yo halves. Whenreassembling your yo-yo, be very careful toguide the axle into the hole without touching the plastic face.

AeroSpin hardware kit includes:2 -- RUBBER O-RINGS2 -- FLAT STEEL WASHERS1 -- BALL BEARING1 -- LOCK NUT1 -- AXLE

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To adjust the AeroSpin's stringgap, simply twist the two halvesof the yo-yo. The "SleepIndicator" on the face of theyo-yo is a reminder to you twist clockwise for a tighter gapthat is more prone to return or counter-clockwise for a wider gap that is more prone tosleep. A slight twist is all that is necessary toaffect the AeroSpin's performance.

If necessary, you can take the AeroSpin yo-yoapart by twisting the two halves of the yo-yo counterclockwise until the halves separate. When adjusting or putting the yo-yo back together, be careful not to over tighten. Over tightening could damage your yo-yo.

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The quality, length, and wear of the string you are using changes the way your yo-yo will perform.As a string wears, it changes the feel of your yo-yo. Some people like strings that are brand new and some prefer them when they are broken in a little bit. Don't be surprised if you get better performance out of your yo-yo after you have used the string for a few minutes.

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When the yo-yo is sittingon the ground, you wantyour string hand to be levelwith your belly button. Toaccomplish this, lower theyo-yo to the ground andcut the string four inchesabove your belly button.

Double over theend of the string...

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and tie aknot sothat a loopis formed.

Take the stringbelow the loop and pushit through the loop to forma slip knot.

The slip knot goes on yourfinger between the first and second knuckle of yourmiddle finger.

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A yo-yo string is one continuousloop that has been twistedaround itself. When you needto replace a string, just untwistthe end of the loop. Open theloop up wide.

Slide the yo-yo inside so that the string sitsin the gap.

Pull the string taut,then release thetension slowly sothat the string willre-twist evenly.

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Ball bearing yo-yoslike the AeroSpin aredesigned to spin morefreely and "sleep"longer than fixed axleyo-yos. Therefore,they can be tougherto wind.

Here is a trick that is used by yo-yo enthusiasts around the world to makewinding fast and easy. Place yourfinger over the string gap and wind the string over itonce. Then wind the stringtwo or three times whilegoing under that finger. Slipyour finger from under the loopand continue to wind.

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This is a quick way to wind your yo-yo that advanced players seem to prefer. Hold the yo-yo in your left hand with your thumb over the string gap. Push quickly downward and through the yo-yo with your thumb to generate spin. Yo it back to your hand.

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In order to make a ball bearing yo-yoreturn, it is important to learn thePower Throw. First, holdthe yo-yo near the baseof your fingers like this.

Make sure the string goes directly from yourfinger over the top of the yo-yo while held inyour open hand.

Hold the yo-yo, cock your wrist slightly andmake a muscle with your biceps.

Note: You should just about beable to rest the yo-yo onyour shoulder.Throw the yo-yodown with somepower, but without turningyour hand over until theyo-yo has reached the bottom of the string.

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The Power Throw is the move that allows you to generate enough spin on the yo-yo to throw the Sleeper. All you have to do is make sure that the yo-yo follows an arc away from your body as the string unwinds. Then "give" just a little as the yo-yo reaches the end ofthe string.

To call the yo-yo back to your hand,give a little jerk on the string by quicklylifting your wrist.

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"My yo-yo doesn't want to sleep!"

1) Make sure that you are throwing the yo-yo with an arc. If you throw it straight out or down, it will pop right back up as it abruptly reaches the end of the string.

2) Try opening the string gap just a little bit. A very small counterclockwise turn should be more than enough.

1) You may need to tighten the string gap a little. Turn the halves of the yo-yo clockwise a bit.

2) You may not be generating enough spin with your throw. Make sure that you use some power.

"What if my yo-yo won't come back?"

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You are probably turning your hand over too soon. Make sure that you don't turn your handover until after the yo-yo has left your hand.

If the yo-yo is spinning like a "helicopter," that probably means that you were hold- ing the yo-yo upside down when you threw it. Make sure that you hold the yo-yo like the first illustration on page 11.

If you are right-handed,every time you throw a PowerThrow, your string twists ahalf turn tighter. (This isbecause you are turning your hand over everytime.) If you are left handed, you are loosening

"Why does it lean when I throw it?"

"Now the yo-yo is spinning the wrong way around!"

"I have only been playing with my yo-yo for a few minutes and the string is all twisted up!"

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your string. Take the stringoff of your finger and let thestring hang. It will spin until itgets back to neutral.

If you can throw a Sleeper and make it return, then it's time totry to Walk the Dog. Throw a Sleeper and allow it to swing forward. As the yo-yo passes your hand, let it touch the floor. It will scoot forward on its rims. Remember, don't let any slack into the string until you want to call the yo-yo back. A slight tug should return it to your hand.

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Rock the Baby is atrick that can bepracticed while theyo-yo isn't spinning.To make the "cradle," you shouldplace the back of your left handagainst the string.

Then use your right thumb to hook a portion of the string between the yo-yo and your left hand. Lift your right hand, spread the fingers of your left hand and swing the yo-yothrough the cradle.

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Rememberthat the size ofthe cradle willbe determinedby where yourleft hand inter-cepts the string. If you grab the string too close tothe yo-yo, you won't have enough string left toswing the yo-yo. If you grab the string too close toyour hand, the yo-yo will swing below the bottomof the cradle. If the cradle is too narrow, you willhave to spread the fingers of your left hand wider.Practice this until you can do it smoothly andquickly. Then try doing it while the yo-yo is spinning.To end the trick, drop the yo-yo and it will rewind.

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The Forward Pass is the basis forall looping tricks. Hold the yo-yoby resting it on your fingerswith your hand slightly back and your palm facing up. Now moveyour hand forward as thoughyou were going to tell someone tostop. The yo-yo should extend out tothe end of the string. Roll your hand over with yourpalm facing up to catch the yo-yo on its return.

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Here you start with a Forward Pass, but instead ofcatching it as it returns toward your hand, bend your wrist a little bit and send the yo-yo back out. It is not very hard to do this trick once or twice, but doing it repeatedly can be a challange.

It may help to tighten the gap just a little bit. This trick can also be affect- ed by the age of your string. Some- times you may need a fresher string or to break in your current string a little bit more.

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If you throw a Forward Pass as a Sleeper, allyou have to do is swing the yo-yo all the wayaround in a circle as it remains sleeping to doAround the World. To complete the trick, give a quick tug on the string to recall the yo-yo.

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Think of this as throwinga Sleeper at a different anglein relation to yourbody. Start with yourarm poised to throw a Sleeper, but point yourelbow to the right. Throw a Sleeper and let it swing back in front of your body until it reaches the level of your hand. Tug the string to get the yo-yo to return straight across your body. The secret to succeeding with this trick is to throw the yo-yo in a plane that is parallel to the plane of your body. If you throw a Breakaway at an angle, it tends to "helicopter."

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This is the first of manystring tricks that are possiblewith the AeroSpin yo-yo. Theobject here is to throw aBreakaway...

then to intercept the stringwith a finger from your other hand and makethe yo-yo land back on the string.

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Separate yourhands to "pop"the yo-yo off the"flying trapeze"and let the yo-yoreturn to your hand.

Make sure that you areswinging the yo-yo inan arc that is parallelto your body and thatyour hands are alignedon the same arc.

Sometimes it helps to "ride" the string towardthe yo-yo with your finger. This means that youintercept the moving string about halfway downthe string and move your finger toward theyo-yo as it turns the corner.

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This trick is very similar to the Flying Trapeze. Throw a Breakaway and this time intercept the string closer toyour yo-yo hand. Now the string should wraparound your left hand and then your right hand...

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Once you can dothis trick, trymaking theyo-yo hopfrom stringto string. Thereal key hereis to make surethat your hands arethe correct distance apart.If your hands are too far apart, the yo-yo will notmake it all the way around. If your hands aretoo close, the yo-yo will hit you in the hand.

until the string hits the left hand once more, wraps around it, and the yo-yo drops ontothe string.

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From a point slightly above your oppositeshoulder, throw the yo-yo down and across your body.

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The yo-yo should start to sleep in a horizontal plane. While the yo-yo is still horizontal, grab the string with your other hand and lift the yo-yo until it is the same height as your yo-yo hand.

Lift your left handbefore you releasethe yo-yo to give itsome momentum toreturn. This trick willtighten the string if youthrow it from left to rightand loosen the string ifyou throw it from right to left. Experts use it toadjust string twist.

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From a point slightly above your oppositeshoulder, throw the yo-yo down and across your body.

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The yo-yo should start to sleep in a horizontal plane. While the yo-yo is still horizontal, grab the string with your other hand and lift the yo-yo until it is the same height as your yo-yo hand.

Lift your left handbefore you releasethe yo-yo to give itsome momentum toreturn. This trick willtighten the string if youthrow it from left to rightand loosen the string ifyou throw it from right to left. Experts use it toadjust string twist.

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If you make the same throw as a Flying Saucer, but don't catch the string with your other hand this is called the Lariat.

If you move the yo-yo close enough for the string to hit your pants, you will hear a ripping sound. This is the Rattlesnake.

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This is a version of Loop the Loop that has beenrotated 90 degrees. Instead of going out, the loops godown. Throw a Power Throwand call the yo-yo back upimmediately.

Instead of catching the yo-yo, let it swing past your hand and throw it back down again. See how many times you can Hop the Fence without stopping. Just like Loop the Loop, this trick changes the string tension. For right handers it tightens the string and for left handersit loosens the string.

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This is another variation of the Loop the Loop. Begin by throwing one loop straight up. Throw the next loop straight out.Throw the last loopstraight down.

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This is one of the hardest but also one ofthe most fun loopingvariations to master.

Begin with a highForward Pass.

When the yo-yo returns, letit pass below your hand andthen with a backward flip ofyour wrist, send a backwardpass over your shoulder and almoststraight up.

When the yo-yo returns again, flipyour wrist forward to startanother Forward Pass.

This is a trick that can berepeated, but you may have to buildup slowly before you can do itmany times in a row. Try to "feelthe rhythm."

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Throw a good hard Sleeper. Thentake the string off of your fingerwhile the yo-yo is still spinning andlet it go on the ground. It will shootforward with remarkable speed. Thisis a great way to race with yourfriends to see who has the fastestyo-yo. The soft rims on the AeroSpinare especially well suited for thistrick. See whose yo-yo is the fastest,will go the farthest or is the mostaccurate.

Follow the same steps taken in Drag Racing,but aim the yo-yo at a set of ten marking pensor aluminum cans arranged like bowling pins.

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TOURNAMENTS AND CONTESTSThe best sources for news and information regarding tournaments and contests in your area are:

American Yo-Yo Assn. National Yo-Yo League627 163rd Street South 320 BroadwaySpanaway, WA 98387 Chico, CA 95928www.ayya.org www.nationalyoyo.org

You can find out a lot more information about yo-yosand yo-yo tricks from these other sources.

YOYOEXPERT.COM: This web site is a good in-formation source for yo-yo tricks and communicationwith other yo-yo enthusiasts. www.yoyoexpert.com

BEGIN2SPIN.COM: This web site has dozens of yo-yo trick videos. www.begin2spin.com

YOYOING.COM: This web site contains links to blogsabout yo-yos, videos of tricks, a message board, the annual World Yo-Yo Contest and more. www.yoyoing.com

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TRY THESE OTHER HIGH PERFORMANCESPORT TOYS FROM AEROBIE, INC.

AEROBIE PRO or SPRINT flying ring:The original Pro ring and its smaller cousin,the Sprint ring, ride the air currents and cut through the wind like no other flying product. In fact, the Aerobie Pro ring set a Guinness World Record for thefarthest throw an amazing 1,333 feet (406 meters)!

AEROBIE ORBITERTM boomerang: The Orbiteris a high tech variation of the famous Australianboomerang. Its unique triangular design and softrubbery edges make it ideal for both throwing and catching. It really does come back!

REPLACEMENT PARTS AND STRINGSFOR YOUR AEROSPIN YO-YO

Replacemant strings can be purchased atmost retail stores that sell yo-yos. For a replacement kit of AeroSpin hardware, contact Aerobie directly at: Aerobie, Inc. 744 San Antonio Rd., Ste. #15 Palo Alto, CA, USA 94303 phone: 1-650-493-3050 fax: 1-650-493-7050 email: [email protected]

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AEROBIE SUPERDISCTM flying disc: The Superdisc shares many of the aerodynamic advantages of the Aerobie flying rings, so it flies long and straight. Its unique 2-piece construction provides a comfortable gripping surface for accurate throws and a soft outer rim forconfident catches.

AEROBIE SQUIDGIE flying disc: This isthe perfect combination of high perfor-mance flying and soft squeezable fun. TheSquidgie disc's flexible material and aerodynamic designmake it remarkably easy for people of all skill levels to enjoy a great game of catch.

AEROBIE SQUIDGIE ball: Add some fun to all the things that can be done with a ball. Tough, yet soft, the Squidgie ball provides an intriguing tactile experience. Young and old alike find these balls irresistible because they can "feel the fun."

AEROBIE football and ROCKET football: The patented,curved fin design of these footballs actually accelerates the ball's spin rate up to an astonishing 1,000 revolutions per minute. Thehigh spin rate and perfect spiral assures that the ball not only looks good in flight, but that it is extremely accurate as well.

AEROBIE SKYLIGHTERTM flying disc: The Skylighter disc lets you extend the Superdisc experience into the dark of night. Its twin LEDs create a "lighthouse" effect as it spins through the night air.