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  • 7/27/2019 Booklet Supplement Adobe Flash Professional Cs6 Lbv

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    AdobePhotoshopLightroom4AdobePhotoshopLightroom4AdobePhotoshopLightroom4AdobePhotoshopLightroom4AdobePhotoshopLightroom4AdobeFlashProfessional CS6

    LEARNBY VIDEO

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    Managing Digital Assets 3

    Designing Rich Media Conen . . . . 4

    Copyrighing Your Flash Proessional

    Digial Asses (SWFs, Images, Video,

    and Sound) . . . . . . . . . . . . . . . . 6

    2 SUPPLEMEN CONENS

    Supplement Contents

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    ManagingDigital Assets

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    4 MANAGING DIGIAL ASSE S

    Tere are a number o acors o consider, in-

    cluding screen resoluion, screen PPI (pixels per

    inch), he device CPU/GPU, download speed,

    browser ype, wheher he display is ouch- or

    poiner-based, and wha sor o bandwidh he

    device may have. Te saes way o clariy hese

    acors is o poll your poenial users; find ou

    which devices your applicaion will be used on

    and ake ha as a saring poin.

    You can also run SWF files in Flash Lie on mo-

    bile phones. In his case, you should consider

    adding meadaa o he SWF file o provide

    addiional inormaion he user. Meadaa may

    include inormaion such as he SWFs auhor,

    copyrigh inormaion, a descripion o he SWF

    wih keywords, and a ile. You can also creaecusom meadaa fields.

    Designing Rich Media Content

    Generally, when designing rich media conen or he Web, you wan o ake a

    number o acors ino consideraion. Wih he Flash plaorm expanding rom

    deskop o mobile and he digial living room, his sor o planning and analysis

    becomes crucial.

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    ADOBE FLASH PROFESSIONAL CS6: LEARN BY VIDEO

    Initial Considerations

    You will need o effecively ideni y crieria or

    deciding i conen should be delivered using

    rich media. Such crieria ofen include:

    Effecive mehods or including audio and

    video

    Showing coninuiy and ransiions

    Indicaing muliple levels o inormaion in

    ransiions

    Illusraing change over ime

    Geting layers o inormaion rom one area

    o he screen

    Enriching graphical represenaions

    Visualizing hree-dimensional srucures

    Atracing atenion

    Cross-plaorm issues

    Creaing ineracion

    You will wan o be sure o conceive and ex-

    ecue an effecive projec plan or any projec

    ha you underake. Phases o include wihin

    such a projec plan mos ofen will include plan-

    ning, analysis, designing, building, esing, andimplemenaion or launching.

    Deliverables ha may be required over he

    course o he projec include specificaions,

    soryboards, comps or skeches, flowchars, sie

    maps, prooypes, Flash files, and HML files.

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    6 MANAGING DIGIAL ASSE S

    Project Management Issues

    From incepion o he finished produc, you will

    invariably encouner issues ha a bes resul

    in rescheduling asks, and a wors resul in

    delaying he projecs release dae. One o he

    mos common occurrences is known as scopecreep. Tis occurs when he projec seems o

    ake on a lie o is own and requiremens grow

    exponenially over ime. Anoher common

    issue ha ofen goes hand-in-hand wih scope

    creep is he mehodology chosen during he

    design and developmen phase. For example, i

    midway hrough a projec, someone discovers

    ha a new brand is in he works, much o he

    code base migh need o be reacored or reus-abiliy as well as or code mainenance. Clearly,

    discussing wha echniques o avoid during

    coding, daabase access, and so orh would

    be beneficial in he planning sage o ideniy

    which archiecural processes o avoid.

    Projec requiremens ha can affec he acces-

    sibiliy o rich media conen can include:

    ex equivalens or graphic elemens

    Allowing users o conrol he reading order

    o Flash conen

    Capioning audio conen

    Making looping elemens inaccessible

    Allowing users o conrol moion

    Ensuring keyboard access o all conrols

    Exposing he srucure o complex Flash

    movies

    Exposing he curren sae o conrols

    Using color wisely

    Validaing or accessibiliy

    Te use o abbing

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    ADOBE FLASH PROFESSIONAL CS6: LEARN BY VIDEO

    Te Importance of Consistency

    Consisency also plays a major par in a good

    user experience. When designing rich media

    conen layou, you should ake ino consid-

    eraion he ype o navigaion sysem and he

    placemen o butons and oher conrols suchas menus. Also pay atenion o he colors and

    be sure ha hey provide a visual message o

    consisency no mater where he user is in he

    applicaion. Wih Flash, you have an enormous

    amoun o reedom in he creaion o navigaion

    and oher elemens, bu a user will expec hese

    o behave in a cerain way and remain consis-

    en hroughou he applicaion. Breaking his

    consisency or any reason could have disas-rous effecs on he user experience.

    Consisency also assiss wih accessibiliy. Ad-

    diional specific echniques used o make rich

    media conen accessible o viewers wih visual,

    audiory, and moor impairmens include label-

    ing images, links, and butons; he use or non-

    use o colors; placemen o navigaion scheme;

    abbing schemes or mouse-ree navigaion;

    and he inclusion o keyboard shorcus. Alsoworh considering are hose iems ha can be

    used o ransmi inormaion o screen readers,

    including dynamic ex, movie clips and heir

    child objecs, inpu ex fields , butons, and

    even enire Flash applicaions. Addiionally, you

    should consider he use o audio playback over

    ex, and even capioning or video playback.

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    8 MANAGING DIGIAL ASSE S

    Graphic Design Principles

    When geting sared wih rich media design,

    i will be helpul o learn some basic graphic

    design conceps and principles. erms you will

    wan o amiliarize yoursel wih include empha-

    sis, movemen, balance, uniy, symmery, color,whie space, alignmen, line, conras, rule o

    hirds, and proximiy. I is also helpul o under-

    sand wha may violae hese principles, such as

    overcrowded layous, exraneous graphics, and

    disracing colors.

    Here are a ew design principles ha should

    always be aken ino consideraion:

    Horizontal Symmetry is used o describe afigure ha is symmerical afer being reflec-

    ed over a horizonal line.

    Vertical Symmetry is used o describe a fig-

    ure ha is symmerical afer being refleced

    over a verical line.

    Diagonal Symmetry divides a figure in wo

    rom corner o corner.

    Radial Symmetry is used o describe a figure

    ha is arranged symmerically around acenral poin.

    Asymmetric Layout is a design ha has no

    idenifiable symmery.

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    ADOBE FLASH PROFESSIONAL CS6: LEARN BY VIDEO

    Communication Trough Storyboards

    Soryboards are a mechanism ha can be used

    o convey inormaion abou elemens such as

    animaions, ransiions, sequencing and iming,

    navigaion, images, ex, audio, placemen o el-

    emens on he Sage, butons, ineracions, andlink inormaion. Soryboards are no only use-

    ul or demonsraing complex ideas o cliens

    in a visual way, bu are also good or keeping

    everyone on he eam in sync wih wha needs

    o be done and how i is o be accomplished.

    Basics of Usability esting

    A common pracice in veriying or deermin-

    ing he level o usabiliy or an applicaion iso conduc usabiliy ess. Tese can be done

    wih subjecs gahered rom a variey o places,

    including voluneers, paid esers, or even users

    rom wihin an organizaion. Te basics o a

    usabiliy es involve observaion o he user s

    acions ollowed by a scriped inerview.

    Usabiliy ess can be conduced a any ime

    during he applicaion developmen process

    and he daa gahered during hese ess isalmos always beneficial when meeing wih

    inernal eams or even wih cliens. Usabiliy

    ess can even be perormed on uncional wire-

    rames in order o gaher eedback on design

    and conen plans early in he process.

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    10 MANAGING DIGIAL ASSE S

    Audience Considerations

    Who is your audience? Always keep in mind

    ha your producs may be used or a wide

    audience. Don assume a common culural

    background, social class, educaion, or naive

    language. Tereore, you should analyze hearge audience and define heir gender, age,

    ehnic background, educaion, buying behav-

    ior, and personal preerences. Find ou wha

    magazines your arge audience reads and

    wha V shows i waches. Your design should

    no only look good, i should also mach he

    arge audience as closely as possible in erms

    o layou, color scheme, ons , visual language,

    and ineraciviy. How compuer savvy is youraudience? Are here any saisics ha reveal

    inormaion abou heir sysems? Mac or PC?

    Monior resoluion? JavaScrip-enabled? I your

    work is mean or he inernaional marke, you

    may have addiional challenges i you don

    plan or hese culural differences in advance.

    Tis is a prerequisie or successul and efficien

    communicaion.

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    ADOBE FLASH PROFESSIONAL CS6: LEARN BY VIDEO 1

    Copyrigh lierally means he righ o copy.

    Tis righ begins he momen your original work

    is creaed in a fixed, angible orm. In oher

    words, you auomaically own he copyrigh

    o your creaive works. Copyrigh proecion is

    available or boh published and unpublishedworks.

    Copyrighable works include anyhing ha fis

    ino one o hese caegories:

    Lierary works (including compuer

    programs)

    Musical works (including any accompanying

    words)

    Dramaic works (including any accompany-

    ing music)

    Panomimes and choreographic works

    Picorial, graphic, and sculpural works

    Moion picures and oher audiovisual works

    Sound recordings

    Archiecural works

    Copyrighting Your Flash Professional DigitalAssets (SWFs, Images, Video, and Sound)

    Copyrigh is he exclusive legal righ, graned o you by law (ile 17, U.S. Code),

    o conrol he reproducion, disribuion, public display, inellecual propery, andderivaive use o your original works o auhorship, and o sue or unauhorized us

    (inringemen) o your work.

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    12 MANAGING DIGIAL ASSE S

    Alhough many hings are copyrighable, some

    are no. o be copyrighable, he work mus be

    original. Originaliy is essenial o copyrigh. For

    example, i you copy a phoograph, ha copy

    canno be copyrighed since i is no original.

    In ac, you would need he original phoogra-

    phers permission o copy ha image.

    Te ollowing ypes o works are no

    copyrighable:

    Ideas and conceps. Only he original expres-

    sion o hose ideas and conceps in some

    angible orm, like a phoograph, can be

    copyrighed. You migh have an idea or a

    grea phoograph, bu ha idea canno be

    copyrighed.

    Procedures, mehods, sysems, principles,

    discoveries, or devices . However, writen

    or recorded descripions and explanaions,

    or illusraions o hese, are proeced by

    copyrigh.

    Works ha have no been fixed in a angible

    orm, such as speeches or perormances ha

    have no been writen or recorded.

    Works consising enirely o inormaion

    ha is common propery and conaining no

    original auhorship, such as amiliar symbols

    and designs.

    iles, names, shor phrases, and slogans.

    However, some iles and words migh be

    proeced under rademark law i heir use is

    associaed wih a paricular produc or service.

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    ADOBE FLASH PROFESSIONAL CS6: LEARN BY VIDEO 1

    How to Obtain a Copyright

    Te way in which you obain copyrigh proec-

    ion is ofen misundersood. I is imporan o

    undersand ha no publicaion, regisraion,

    or oher acion in he U.S . Copyrigh Office is

    required o secure a copyrigh. Copyrigh isauomaically secured he momen he work is

    creaed or he firs ime. However, copyrighs

    can be ormally regisered wih he U.S . Copy-

    righ Office in Washingon, DC. (htp://www.

    copyrigh.gov), and here are ees involved.

    Even hough regisraion is no a requiremen

    or proecion, i does esablish a public record

    o he copyrigh and is required beore an in-

    ringemen lawsui can be filed. You should

    always seek legal advice rom a qualified ator-

    ney beore hreaening any legal acion relaed

    o copyrigh inringemen.

    Notice of Copyright

    A copyrigh noice inorms he public ha your

    work is proeced by copyrigh. I idenifies who

    owns he copyrigh and shows he year o firs

    publicaion. I is a way o saying, Tis is my

    work. I you wan o use i, firs ask my permis-

    sion. A noice reinorces he asse value o your

    work and alers everyone ha you are prepared

    o proec ha value.

    Under U.S. law, you are no longer required o

    use a copyrigh noice. Tis requiremen was

    eliminaed when he Unied Saes adhered o

    he Berne Convenion. However, he use o no-ice is sill required or works disribued beore

    March 1, 1989. Te use o a copyrigh noice is

    your responsibiliy. You are no required o ob-

    ain permission rom, or regiser wih, he U.S.

    Copyrigh Office.

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    14 MANAGING DIGIAL ASSE S

    On phoographs and oher ypes o visu-

    ally percepible copies, he copyrigh noice

    consiss o he symbol , ollowed by he year

    o firs publicaion o he work and he name o

    he copyrigh owner.

    Example: 2012 John Doe

    Te word Copyrigh or he abbreviaion

    Copr. may be used insead o he symbol.

    Eiher orm is recognized, bu use o he

    symbol may provide addiional inernaional

    proecion. Te words All righs reserved also

    provide urher inernaional proecion.

    Duration of the Rights

    Under curren law, he copyrigh erm or works

    creaed by individuals is he lie o he auhor

    plus 70 years afer he auhors deah. Te copy-

    righ erm or works made or hire is 95 years

    rom publicaion, or 120 years rom he dae o

    creaion, whichever expires firs. Works made

    or hire are works creaed by employees or

    employers and cerain ypes o specially com-

    missioned works.

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    ADOBE FLASH PROFESSIONAL CS6: LEARN BY VIDEO 1

    Fair Use Doctrine

    Any ime you make an unauhorized copy o a

    copyrighed work or creae derivaive works

    based on ha work, you are echnically viola-

    ing or inringing on he righs o he copyrigh

    owner. However, he law does permi somelimied copying o copyrighed works as a air

    use o he works.

    So when does copying become air use? Re-

    producion o a copyrighed work or purposes

    such as criicism, commenary, news reporing,

    eaching, scholarship, or research is generally

    no an inringemen o copyrigh. Te air use

    exempion o U.S. copyrigh law was creaed

    o enable educaors, researchers, and journal-

    iss o reuse copyrighed works wihou having

    o ask he auhor or permission, since usually

    hese areas o applicaion do no impinge on

    he commercial value o he work.

    Tere are our acors ha you need o consider

    when deermining wheher he use o some-

    ones copyrighed maerial is a air use o

    heir work:

    Te purpose and characer o he use,

    including wheher such use is o a commer-

    cial naure or is or nonprofi educaional

    purposes

    Te naure o he copyrighed work

    Te amoun and subsanialiy o he porion

    used in relaion o he copyrighed work as a

    whole

    Te effec o is use upon he poenial

    marke or or value o he copyrighed work

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    16 MANAGING DIGIAL ASSE S

    Te disincion beween air use and copyrigh

    inringemen is no easily defined. For each

    siuaion, all our acors mus be weighed by

    he cours o deermine wheher or no a work

    qualifies or air use proecion. In oher words,

    here is no definiive yes or no o air use. Tere

    is no absolue mehod o assessing wheher or

    no a use is air unil afer a judicial ruling in an

    inringemen sui.

    Te saes way o avoid copyrigh inringe-

    men is o always obain permission rom he

    copyrigh owner beore using heir copyrighed

    maerial. Simply acknowledging he source o

    he copyrighed maerial does no subsi ue or

    obaining permission.

    Images on the Internet

    Image hef on he Inerne is a growing and un-

    solvable problem, bu here are ways o proec

    your images on he Web. Te bes securiy is

    o apply a waermark across your image, which

    shows where i came rom in case o image

    hef. Bu o course his mars he atracive

    appearance o your images.

    One alernaive is o include he images in a

    SWF (Flash) movie. Tis prevens hem rom

    being downloaded direcly. However, keep in

    mind ha even his mehod will never ully

    proec your images. As soon as your images

    are published on he Inerne, you can be sure

    ha here is a possibiliy hey will be used

    elsewhere. For insance, someone can ake a

    screensho o he SWF movie and coninue

    using your image. (Tere is also sofware avail-

    able ha can break ino a SWF file and access

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    ADOBE FLASH PROFESSIONAL CS6: LEARN BY VIDEO 1

    is asses, including phoographic images, ani-

    maion, componens, ex, and original arwork.

    Tis sofware is no 100% effecive in reverse-

    engineering a SWF file, bu in mos cases i can

    successully obain mos o he asses. Te only

    way o proec a valuable image compleely is

    o no publish i online.)

    Audio and Video Files

    When media files such as audio and video are

    played over he Inerne, hey are normally

    delivered via a process known as progressive

    download. Wih his process, he media file is

    acually downloaded ono he users compuer,

    normally ino he web browsers cache. A savvyuser can easily discover he locaion o hese

    sound and video files and copy hem rom

    he cache ino a more accessible direcory. A

    malicious user may even go so ar as o disrib-

    ue hese files wihou he copyrigh holders

    permission.

    Te preerable way o playing back audio and

    video files over he Inerne is o sream he

    media using a dedicaed sreaming server (suchas Adobe Flash Media Server). Sreaming does

    no download he enire file o he users hard

    drive bu raher sends small pieces o he file in

    a sream which is viewed and hen immedi-

    aely disposed o. Tere is no local cached copy

    o he file or he user o access. Furhermore,

    exra proecion can be pu ino place hrough

    he encrypion o he media sream or he ap-

    plicaion o DRM (Digial Righs Managemen)soluions hrough soluions like Adobe Access.

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    Notice

    U.S. copyrigh law is ever-changing. Every effor

    has been made o make his inormaion as

    curren as possible, bu i is no inended o be

    used as a legal reerence.