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Boosting Morale C.L.A.S.S. Say It, Play It, Relay It, Weigh It

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Boosting Morale. C.L.A.S.S. Say It, Play It, Relay It, Weigh It. Hallway Greeting. Giving doesn’t need to entail money; it means giving care, giving helpful knowledge, giving compliments where it’s due, giving your service to others. Welcome Message. “Get into a giver mentality.” - PowerPoint PPT Presentation

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Page 1: Boosting  Morale

Boosting MoraleC.L.A.S.S. Say It, Play It, Relay It, Weigh It

Page 2: Boosting  Morale

Hallway Greeting• Giving doesn’t need to

entail money; it means giving care, giving helpful knowledge, giving compliments where it’s due, giving your service to others.

Page 3: Boosting  Morale

Welcome Message

• “Get into a giver mentality.”• When people feel like they are given care,

appreciation, etc., they in turn want to give their best to the giver and in the end both benefit.

Page 4: Boosting  Morale

AGENDABoosting Morale

I-pod Giving

Family Mtgs.

Mini Library

Style

S.P.R.W.

Page 5: Boosting  Morale

Giver Mentality• It leads to a healthy culture

where everyone can share happiness and points to the truth of “give and you shall receive.”

Page 6: Boosting  Morale

You are an I – Pod.

• Did you ever think about how what comes out from us effects all of those around us?

• Sad songs, Glad songs, Mad songs, Love songs, Hug songs, you get the idea!

Page 7: Boosting  Morale

Say It: You are an I – Pod.

• I will play a song • You will listen• Make your facial expressions to

match the song• Move your body to match the

song• Be ready to share

Page 8: Boosting  Morale

Say It: You are an I – Pod.

Page 9: Boosting  Morale

Say It: You are an I – Pod.

Page 10: Boosting  Morale

Say It: You are an I – Pod.

Page 11: Boosting  Morale

Play It: Paradice Processing

Name a song that speaks to your heart, and would help us see into your heart…

What is the best thing that someone has given you lately??

What is the best thing about having you around?

Where (in the school) can you go to breathe and think calm thoughts?

Name something that makes you laugh that embarrassing laugh---snort, giggle etc.Where (in the school) can you go to breathe and think calm thoughts?

Page 12: Boosting  Morale

Relay It: Checklist

• Make a checklist of 1 JOY that you bring to the table.

• Use courage and share things that would help the rest of us feel JOY from you.

• Be ready to share.

Page 13: Boosting  Morale

POPCORN• Everyone mills around in the playing area, you could be

moving to music, or whatever, so long as people are mixing around.

• The leader then calls out a number and an object. Participants quickly form groups of that number, then use their bodies to make the object. For example, "2, rocking chair!" and you'll suddenly see pairs forming themselves into rocking chairs.

• Once everyone's made their object and have been suitably congratulated, then it's time for more mingling and the next object!

• Some guaranteed hits:• washing machine• toaster

Page 14: Boosting  Morale

Family Meetings• Meetings help individuals feel like a

team and can help build relationships.

• This gives them a sense of ownership and makes everyone feel important. Meeting regularly is a good morale booster

Page 15: Boosting  Morale

Say It: Our Family Meeting

• The day I remembered that it makes all the difference in the world –to stop and make time to share, solve issues, and encourage each other in a Community Circle…

• Jake and Henry’s Story

Page 16: Boosting  Morale

*Play It: Community Circle

• Show kindness and make room for everyone to sit down.

• Be patient and wait for your turn to share.

• Display friendship by giving each other claps of encouragment.

Page 17: Boosting  Morale

15 SECONDS• Have everyone sitting in a circle. Pick a question and have each person

answer it but only in 15 seconds. No one else should talk during some else's time. The timer can read out the time if the person stops too early. But otherwise, just let their be silence.

• Example Question:

• What do you like to do on a Saturday morning?For large groups, break into smaller groups of about 6 people.

• Variations• Each person answers a different question.

• Have the person who just finished talk choose the question for the next person.

Page 18: Boosting  Morale

Weigh It: Reflection

• Reflection—sometimes it is best to leave the reflection open…

• I reflect best when I am outside, some people draw, some people need a sip of coffee…

Page 19: Boosting  Morale

Mini-Library• A shelf full of useful resources

including books and magazines relevant to the class can help stretch minds. A resource center can raise morale. If the room is small, a makeshift space can be made in the corners or even under tables etc.

Page 20: Boosting  Morale

Say It: Study Trip

• Looking for your Self-Smart spaces…

• Looking for your Intrapersonal Spaces…

• Looking for your calm, quiet corners…

Page 21: Boosting  Morale

Play It: Challenge Envelopes

• Each of us will write a challenge for our classroom intrapersonal spaces.

• We will seal the challenge up in the envelope and come back to it later.

Page 22: Boosting  Morale

Changing The Leader• The leader can change the activity any time he or she wants.

Everyone in the group has to watch the leader to see what to do next. For younger kids, this might be as much as you want to try.

• Here's where it gets interesting. Without saying anything, the leader lets someone else in the circle know that that person is now the leader. It could be a wink, slight node, or even just a smile with direct eye contact. Then the new leader can change the action any time until passing the leader role to a new person. The kids have to be paying attention to figure out who is the new leader and what action they should be doing now.

Page 23: Boosting  Morale

Looking at Style• A drab room can lead to a drab

mood. Hang up inspiring quotes, anything that will inspire. Invest in renovating. You may consider painting the walls, but keep in mind that the colors you choose can have a dramatic effect on the setting and mood.

Page 24: Boosting  Morale

Say It: Video Clip

Page 25: Boosting  Morale

Play It: 4 – 2 – 1

4 Colors That You Like

2 Moods That They Can Express

1 Place In Your Room For Themhttp://www.infoplease.com/spot/colors1.html

Page 26: Boosting  Morale

You are an I – Pod.

• Did you ever think about how what comes out from us effects all of those around us?

• Friend, you are the I – Pod. What are you playing for me to hear? What mood signals are you sending out? What peace can you filter out into this family circle?

Page 27: Boosting  Morale

SUMMARYBoosting Morale

I-pod Giving

Family Mtgs.

Mini Library

Style

S.P.R.W.

Page 28: Boosting  Morale

Elves, Giants, Wizards• Another version of the old game of `Scissors-Paper-Stone’, but

has funnier actions and noises which each team has to act out. Each character (Elf, Wizard, Giant) has a specific action or noise.

• Elf Squatting down and imitate pointed ears by holding fingers • Giant Standing on tip toe, arms raised in frightening posture• Wizard Standing normally but with arms outstretched as if

casting a spell. • Winning team: Action/s: Elves shoot Wizards: Elves pretend

to shoot an arrow, Wizards make dramatic gestures as though struck in the heart. Wizards frazzle Giants: Wizards win Giants pretend to shrink. Giants squash Elves: Giants win Giants pretend they are squishing something small.

Page 29: Boosting  Morale

Paper Roll• Paper Roll• Don't tell anybody what is going to happen, but get a roll of

toilet paper and tell all those playing not to take to much but to take however much they want.

• When all the players have taken the number of sheets they want, each has to tell one thing about themselves for every sheet they have.

• Ha, ha, ha!• You can also combine this with measuring. However many

inches long can determine sharing amount or time limit etc.

Page 30: Boosting  Morale

Boosting MoraleC.L.A.S.S. Say It, Play It, Relay It, Weigh It