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Boot Camp

COMPANY

FOCUS

GROUP

BOOT CAMP

PLANNING

BOOTCAMP

INNOVATIVE METHODOLOGY

TO SELECT TALENTSTo put in contact companies (looking

for young talents to hire) and youths

(looking for a job experience)

2016

YOUTHS

COMPANIES

PROTAGONISTS

Explanation of the games and

description of the skills assessed for each

stage

Company representatives will be assisted

by expert coaches who will act as

mediator between firms and youths

Interviews with selected talents

Assessment of the Storytelling activity

Evaluation Commitee

Division in groups (15/20 max)

regarding career aspirations

Socialization and starting of

activities

Games (7 stages outdoor)

Storytelling. Youths «narrate»

companies

Award ceremony

3

SOCIALIZATION

Youths and Companies

10.40 – 11.00Track A e B

11.10- 12.30

STARTING OF STORYTELLING

ACTIVITIES

12.30 – 13.30

Track A e B

14.20 – 15.40

CONCLUSION STORYTELLING

ACTIVITIES

15.40 – 16.00

BOOT CAMP

CHALLENGE16.00 – 16.20

FINAL PHASE

“COMPANY STORYTELLING”

16.20 – 17.00•GATHERING AND ELABORATION OF THE

INFORMATION

•CREATIVITY

•COMMUNICATION

•COMMUNNICATION

•ANALYTICAL AND SYNTESIS

SKILLS

THE BOOT CAMP TRACK

TRACK «A» CHALLENGIES

2

MILITARY CRAWL

1

STEPPING

4

SLACKLINING

3

BALANCING BRIDGE

• DETERMINATION

• RESULTS ORIENTATION

• PLANNING/ TIME MANAGEMENT

• STRATEGIC VISION

• SELF-CONTROL AND STRESS

MANAGEMENT

• FLEXIBILITY/ ADAPTABILITY

SELF-CONTROL AND STRESS MANAGEMENT

RESULTS ORIENTATION

Each game lasts 20

minutes

The teams realize the

entire circuit

ORIENTEERING MAPPING

RUGBY

EXPERIENCE

TRACK «B» CHALLENGIES

PROBLEM SOLVING

TEAM/GROUP WORKING

CONTINUOUS IMPROVEMENT

• TEAM SPIRIT

• DETERMINATION

• INITIATIVE

Each game lasts 40

minutes

Two teams in

competition

OBSERVATION SKILLS AND BEHAVIORS USED

To better understand, during the ORIENTEERING stage, the transversal skills used are:

Problem solving observed behaviors:-Identifies problem

-Seek solutions and answers

Team/Group working observed behaviors:

-Collaborates with colleagues

-Encourages and resolves conflicts

Continuous Improvement observed behaviors:

-Improve its action learning from experience

-Shows curiosity and attention

The OBSERVERS focus their attention on the activation of a behaviors related to a specific SKILL

shown by the participant on a range that goes from

1 (NEVER ACTED behavior) to 4 (behavior ALWAYS ACTED)

Youths: Data in a Nutshell

26 May 2016 – CREATIVE INDUSTRIES

profili richiesti

VACANCIES

Interviews

Companies

Representatives

Youths

Graduates

Secondary school

graduates

Youths: Data in a Nutshell

18 July 2016 – FASHION SYSTEM

Interviews

Companies

Representatives

Youths

Graduates

Secondary school

graduates

VACANCIES

Youths: Data in a Nutshell

30 September 2016 – SUSTAINABLE LIVING

55

13

17

94

56

29

Interviews

Companies

Representatives

Youths

Graduates

Secondary school

graduates

VACANCIES

COMPARATIVE analysis: elaboration of the answers of a sample of participants

(NEETs graduates and with a secondary school diploma)

8

4

12

8

12

24

32

14,29

21,7

4,4

17,3

0,0

8,7 8,7

39,1

14,28

0

5

10

15

20

25

30

35

40

45

Slacklining Stepping Balancing

Bridge

Passo del

Leopardo

Orienteering Boot Camp

Challenge

Rugby

Experience

MEDIA

% p

art

ecip

an

ti c

he

ha

nn

o s

celt

o q

uel

la p

rova

Prove BOOT CAMP

3. Quale prova sollecita di più le competenze

mag-16 lug-16

Which game stimulates more skills

Has the BOOT CAMP met your expectations?

Analysis: elaboration of the answers of company representatives

ORGANIZATION OF THE EVENT

94% INTEREST FOR THE CONTENTSquasi la totalità dei partecipanti

99%TIME AND EVENT MANAGEMENT

88% COMPANIES RECEPTION

98%

APPRECIATION OF THE EVENT

88%*

* % assessment between Good and Excellent

13

Social Networks

#bootcampggv#sistema____

www.facebook.com/GaranziaGiovaniVeneto/

http://twitter.com/G_GiovaniVeneto

www.youtube.com/channel/UCLnQHKmYpJUX3k0KUuvyZ_A

14

BootCamp registration page

Free tool: https://www.eventbrite.it/Event overview

Registration ticket

To complete the registration follows the

instructions at that link:

http://www.garanziagiovaniveneto.it/com

e-partecipare

Boot Camp CV uploading page

E-mail: [email protected] tel. 041 / 2795029 - 2795133 – 2795089

Registration contacts

NEW PORTAL S/D

LINK: http://www.cliclavoroveneto.it/link-idoclic-aziende

Through specific tweet inviting companies to register and

youths to insert their CV

Supply-Demand matching system

Youths: communication materials

18

Companies: communication materials

To the company representatives have been given the following materials:

• company toolkit with the programme of the day and the map of the trackwith the indication of the different stages and the trasversal skillsassessed;• competence booklet;

Registration Desk

Interviews Corner

Awarding Corner

Cafeteria

TWITTER

- PUBBLICIZATION of «THEMATIC FOCUS WITH COMPANIES»

(4 THEMATIC FOCUS and 4 BOOTCAMP)

- CREATION of dedicated #HASHTAG: companies during

the FOCUS can intervene and share information

- CREATION of a COMMUNITY of CREATIVE ENTERPRISES:

it will remain active until the final BOOTCAMP event

Communication activities for companies

ACEBOOK

- PROMOTION OF BOOTCAMP EVENTS;

- INVITATION of the youths to register at the supply/demand

portal and to insert their CV for being visible to the

companies;

- INVITATION to subscribe to the event;

- CREATION of a COMMUNITY of CREATIVE ENTERPRISES:

it will remain active until the final BOOTCAMP event.

Communication activities for the youths