broadway entertainment group interactive introduction
TRANSCRIPT
BroadwayEGIIntroduction
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.Virtual Reality. Augmented Reality. GAME. Gamification. Experience Contents..Convergence Industry & Technology.
Market
The new generation information technology, VR industry will lead the global market. We project that 38million VR devices will be distributed throughout the world until 2020. The software and cultural content
market will not only outweigh the hardware market but the growth of the VR industry’s asset will also worth more than $500 million.
The History of VR
Immersivegadget
<Motion Tracking> <Position Tracking> <Treadmill & Motion Platform>
Vision
Other industryTraditional Customers
On + Offline
Technology
Gamification
Off-line
AR/ VR/ IoT
ConvergencePlatform
GamificationNew Gen. customers
HMDMotion TrackerMotion Platform360’ degree CameraArduino/ BluetoothSensor(IR, Gyro, etc.)
SportsSimulationTraditional cultureTourHobby
LevelGame genreStory tellingAchievementCraft
TheatreStadiumExperience centerExhibition centerPark/ Amusement
Convergence technology oriented global contents provider
Industry
Location
About BEGI
Broadway EGI was established in Naju, Jeolla Province, South Korea in 2013.
We make and provide PC games, mobile games and Apps, web portal,
healthcare Apps, and educational Apps to enhance the quality of our lives. By
creating the mutual synergy effect based on our knowledge, expertise, and
experience, we create and develop a variety of cultural contents.
Business
Establishment
CEO
Location
Member
VR/ AR Contents
Game
Gamification/ Application
Dec, 2013
KIWON SEO
(Head) 7, Sangya 2-gil, Naju-si, Jeollanam-do, Korea
(R&D) 2F, 270-42, Yonghyeon-dong, Uijeongbu-si,
Gyeonggi-do, Korea
10
BROADWAY ENTERTAINMENT GROUP INTERACTIVE Co., Ltd. Game- RPG, Casual, Puzzle, Date Simulation- PC/ Mobile/ Smart TV
Virtual/ Augmented Reality- VR Sports, VR Exhibition, QR through AR- Middle-ware through motion tracking gadget
Application + Gamification- Planner, Social service
IoT- Education app. Based Bluetooth, wifi- Arduino
About BEGI
• The 1st video game industry in Jeollanam-do Province, South Korea
- The Headquarter is located in Naju, South Jeolla Province, South Korea.
- Nominated for commercialization in virtual reality games and funded by Jeonnam Information & Culture Industry
Promotion Agency.
• Developed the most virtual reality games in South Korea
- For 2 years, 7 games and other Apps had developed,
2 games are under the development now.
- Google Cardboard, Oculus Rift, Sixense STEM,
Perception Neuron, and other hardware programs.
• The Most experienced developer for virtual reality programs
- Analyzing user’s behavior by using the motion tracking equipment, and developed controlling hardware
by demonstrating user’s action.
- Oculus DK2, CV1, HTC Vive, Hololens, Deepoon e2, Google Cardboard, Gear vr, Sixense STEM,
Perception Neuron, Ximmerse, and experienced in hardware interworking with other services.
* Ximmerse, VR (Virtual reality) and hardware: SDK are under the modification development
History
RATIO1618 was funded.
Co-operative agreement with BEGHK
to develop the mobile game “Tapdogs”
December, 2013
Mobile game “Tapdogs” a Prototype launched.
Co-operative agreement in mobile services with BEG, Dean Perry.June, 2014
Published a mobile game, “1:2+2 The Idol Princess” (iOS/ Android)
Featured in Google Play Store (Oct ~ Dec, 2014)September
Developed a travel App “OMG” * Outsourced developmentNovember
Re-established the co-operation as
Broadway Entertainment Group Interactive Co., LtdDecember
Launched messaging App, “Chatting App“ In AndroidJanuary, 2015
Developed a planner App, “Egg planner” * Outsourced developmentMarch
Launched the Cardboard VR game, “VR Motor”May
Developed the Oculus Rift VR contents, “VR paragliding”
* Outsourced development
September
Launched Google Cardboard VR game, “The VR shooter”
Developed the full body experience VR contents, “The VR Archcer”
Exhibition “The VR Archer” at G-STAT, Expo in Busan, South Korea
Developed a mobile golf game, “The Filed man” * Outsourced development
• Developed an educational App, “My child’s first English Lesson”
* Outsourced development
November
Exhibition “The VR Archer” in the Creative Korea Expo, Seoul, South KoreaDecember
Developed an educational App VR, “The Ocean”
* Outsourced development
March, 2016
Developed the full body experience VR game, “The Infinity flight”
Presentation at Jeonnam Information & Culture Industry Promotion Agency
May
Nominated for commercialization in virtual reality games and funded
by Jeonnam Information & Culture Industry Promotion Agency.
Commenced the full body experience VR game, “The Justice of
darkness”
July
Revamped the game graphics, “The Infinity flight”
Developing the full body experience VR game, “The 12 Chinese
Zodiac”
* Outsourced development
August
Exhibition “The Infinity flight” at Global Mobile Game Confederation in
kunshan, China.
October
Organization
Broadway EGI
The project team consist of Key members
Dev. Biz. Support
Graphic 4Project team
BEGI(Develop 4)
BEGI(PD/Biz 2)
• Naju Headquarter : Research and Development Support Team
• Research Laboratory, Uijeongbu, Gyeonggi Province: R&D *Pending approval
ORGANIZATION Core-members
Kiwon, Seo/ CEO
Experienced in video game industry for 13 years.Daum communication Game Publishing Services, Project Manager.VINA Dreamline video game R&D, Project Manager. LAFSOFT video game R&D, Project Manager.Jeonnam Information & Culture Industry Promotion Agency, the VR game testing industry guideline affiliation.
Hongsuk, Hwang/ CTO
Experienced in R&D for 7 years.Niravana Entertainment Inc, Client Programmer.Lafgames Inc, Client Programmer.
Wonil, Hong/ Technical Director
Experienced in video game industry in 9 years.Five Senses of Eros 3D, Artisit. Masangsoft Inc, Graphic Design Manager.
Partnerships
BEGI
ShanhaiGametonetwork
ULU Games
BEGHKBEG Noitom
Deepoon • Mobile Publisher, China• Motion Platforms Hardware Developer
• Motion Hardware Developer
• Mobile Publisher, China• HMD manufacturer• VR store
• Global Musical co-operation• Intellectual Property Rights
in Beauty and the Beast, Shrek, Tapdog, and etc., Disney
Equipment and Technology
Oculus rift DK 2, CV 1, Gear VR
VR Headset H/W
HTC Vive(2ea)
Deepoon E2(PC), M(Mobile)
Cardboard, VR Headset
Kinect
Ximmerse
MS Hololens
AR H/W
Experienced in developing the VR Headset interlocking system.-PC, Mobile base
VR/AR
Experienced in developing the VR Motion Hardware interlocking system.- Equipment: Sixense stem and Perception Neuron
User’s motion recognition, Experienced in analyzing technique and applying for UX.
Experienced in developing AR.- Marker, Open CV, GPS based images
Experienced in developing Holoens.
Epson Moverio BT-100
Broadway Entertainment Group暗花 – The Justice of Darkness –
Title暗花
- The Justice of Darkness -
Genre The full body experience adventure game
Platform PC
Game engine Unity3D
HardwareHTC Vive
Booth(Light house)PC
Recommended I5/ 8G/ gtx 970
Game Summary
Nominated for “ the full body experience adventure game” funded by Jeonnam Information & Culture Industry Promotion Agency in 2016.
Beta version was developed and was demonstrated in October 2016.
Projected release date is in January 2017.
* Fully demonstrating in Beta version
Broadway Entertainment Group暗花 – The Justice of Darkness –
Game Contents
The player pretends to be a Chinese gangster in the organized crime group who is an undercover police agent.
Consisting of adventurous features within variety of episodes in the game.
Collecting secretive evidences, and using sound judgement to solve the problems.
Sharing real life similarity by applying UX.
* Actual player’s video : https://www.youtube.com/watch?v=McHGPD1-hds
* Introduction video : https://www.youtube.com/watch?v=_KPIogwb9_4
Broadway Entertainment GroupThe VR Chromakey Booth
The VR play booth Includes a system that combines the user who plays the VR with the actual screen.
Prearranging the SDK development for game developers to their adoptability and compatibility.
TitleVR Chromakey booth
Classification The VR Hardware System
HardwarePC(VR play with image)
CameraChromakey Booth
Supportive Hardware
HTC ViveOculus rift
VR Headset (feature support)
A prototype version is to be accomplished by February 2017, the projected commercialization date is for in 3Q, 2017.
Product Overview
* The R&D progressing
Maximizing the user’s safety performance and minimizing the inconvenience of HMD cables.
Broadway Entertainment GroupThe VR Chromakey Booth
Product Overview
A booth image in progress in R&D.
Consisting of the VR Chroma-key play, three sided booth, and PC.
Installing the user’s photographing camera. (Connected with PC)
Prearranging the SDK development to output the VR Chroma-key images and setting the camera location.
Broadway Entertainment GroupThe VR Theme park
Consulting with the famous Japanese fictional character producer company that has many intellectual property rights. (The 1st meeting is done, 2nd meeting is in Seoul, South Korea, and 3rd meeting is TBD)
The VR indoor theme park is associate with and is requested by the famous Japanese fictional character producer company.
Business Outline
Corporate Structure
Applying the existing attractions in to the VR.
Building the special VR zone (New attractions, the VR animations, and etc.)
In charge of developing the VR contents based on the TV animation series.
Broadway Entertainment GroupThe Recovery of eyesight
Promoting eyesight recovery by using the VR Headset contents.(PC, Mobile, etc.)
Consisting of the vision recovery app and the functional game to restore your eyesight. (Approximate play duration: 6 minutes)
Product Overview
Product Type and Commercialization
The vision recovery app was sold to the VR Headset producer company. (Customised software available)
Eyesight recovery exercise: stimulation through natural incandescent light and exercise the ocular muscles.
Reporting the vision test and training on a daily, a weekly or a monthly basis.
The user can check him or her vision by conducting the self-check eyesight recovery program.
Analysing individuals’ statistics based on their performances and encouraging them to be motivated.
Distributing the vision recovery App through the VR content developers, SDK configuration, concentrating Business to consumer distribution.
* R&D progressing, patent pending
Broadway Entertainment GroupThe 12 Chinese Zodiac
Title The 12 Chinese Zodiac
Classification A full body experience with the VR running game
Platform PC
Game engine Unity3D
HardwareOculus rift CV1/ Deepoon E2
Perception NeuronPC
Recommended I5/ 8G/ gtx 970
Game contents
Developing the game and funding by Busan IT Industry Promotion Agency in 2016 (Responsibility: development HMD, and interlock with the VR H/W)
The projected completion date in December 2016.
Interlocking with Oculus rift CV1, Deepoon E2, Perception neuron.
* The prototype version available.
Broadway Entertainment GroupThe Infinity flight
Title The Infinity Flight
Classification A full body experience with the VR shooting game
Platform PC
Game engine Unity3D
HardwareOculus rift(DK2, CV1)
Perception neuronPC
Recommended I5/ 8G/ gtx 970
Product Overview
Providing the real-time motion and action by using the motion capturing equipment.
Exhibition at Jeonnam Information & Culture Industry Promotion Agency Expo in Seoul, South Korea and Global Mobile Game Confederation in Kunshan, China
* Available now: Perception neuron required.
* Actual player’s video : https://youtu.be/7vN5nT1JKXI
Development completion in May 2016 and revised the quality of graphics in August 2016.
Broadway Entertainment GroupThe Infinity flight
Contents
Using the real-time capturing motion H/W and recognizing the user’s gesture.
The user can maneuver him or herself to positioning the right hand’s gesture.
Systems
Developed Oculus rift DK2 (compatible with DK2 or CV1)
Noitom, Perception neuron.- Tracking and detecting a right hand motion.
Enable using the auto flight mode and shooting simultaneously.
Dodging the obstacles, shooting the targets, and going through the portal.
Broadway Entertainment GroupThe Infinity flight
Exhibition
In 2016, Global Mobile Game Confederation in kunshan, China G-Star Expo in Busan, South Korea in 2016
Broadway Entertainment GroupThe Ocean
Title The Ocean (TBD)
Classification A full body experience with the VR educational game
Platform PC
Game engine Unity3D
HardwareOculus rift DK2
PC
Recommended I5/ 8G/ gtx 970
Product Overview
The outsourced development. (Responsibility: Cooperative plan, programming, and retouching graphics)
* Available now
Development completion in March 2016. (The total duration of completion period: 2 months)
• Actual player’s video : https://www.youtube.com/watch?v=v_mipguflMA
Broadway Entertainment GroupThe Ocean
Contents
Exploring and learning about the marine animals and the ocean ecology.
The submarine moves throughout in the ocean.
Systems
Developed Oculus rift DK2’
Three different types of stage of the ocean: near seas, far seas and the deep-sea.
Providing voice enabled software and the holography system through the UI, reducing the player’s seasick.
Broadway Entertainment GroupThe VR Archer
Title The VR Archer
Classification A full body experience with the VR archery game
Platform PC
Game engine Unity3D
HardwareOculus rift(DK2, CV1)
Sixense STEMPC
Recommended I5/ 8G/ gtx 970
Product Overview
Tech demo was independently developed by BEGI and was requested by G-Star and Creative Korea Expo for the purpose of the exhibition.
Exhibited at G-Star in Busan, Creative Korea Expo in Seoul, 2015 and Jeonnam Information & Culture Industry Promotion Agency in 2016.
* Unavailable now: Sixense STEM (The equipment possessed by Youngsan University, South Korea and is being repaired in the United States)
* Actual player’s video: https://www.youtube.com/watch?v=oaid72RW9ko
Development completion in November 2015.
Broadway Entertainment GroupThe VR Archer
Contents
Using the motion tracking hardware to detect the user’s action.
Synchronizing the user’s action and simulating a bow gesture.
Systems
Developed Oculus rift DK2 (Compatible with DK2 or CV1).
Sixense STEM (Base, Bar 2, Controller 1).- Analyzing and detecting the place of user’s head and hands
The user can aim and shoot any targets on the screen.
Can be linked to the actual longbow.
Broadway Entertainment GroupThe VR Archer
Exhibition
G-Star Expo in Busan, South Korea in 2015
During Creative Korea Expo in Seoul, South Korea in 2015
Broadway Entertainment GroupThe VR Shooter
Title The VR Shooter
Classification The virtual reality shooting game
Platform PC
Game engine Unity3D
HardwareGoogle Cardboard
PC
Recommended Above Galaxy S3
Product Overview
Using Google Cardboard to play the VR sniper game.
* Available now
Launched in November 2015.
* Actual player’s video : https://www.youtube.com/watch?v=xKU1VTfZiZQ
Broadway Entertainment GroupThe VR Shooter
Contents
The virtual reality sniper game.
The pen touching animation in a game series.
Systems
Google Cardboard, Mobile VR Headset
Consisting of three different kinds of stage.
VR mode or non-VR mode available.
Broadway Entertainment GroupThe VR Paragliding
Title The VR Paragliding
Classification A full body experience with the VR paragliding game
Platform PC
Game engine Unity3D
HardwareOculus rift DK2
PC
Recommended I5/ 8G/ gtx 970
Product Overview
The outsourced development.
* Available now
Development completion in September 2015. (Total duration of completion period: a month)
* Actual player’s video : https://www.youtube.com/watch?v=nI9gdfqM0l4
Broadway Entertainment GroupThe VR Paragliding
Contents
The virtual reality paragliding exercise game.
Consisting of two different kinds of map.
Systems
Developed Oculus rift DK2.
Three types of paragliding available.
Enable a player to experience real paragliding.
Broadway Entertainment GroupThe VR Ride
Title The VR Ride
Classification The virtual reality motorcycle game
Platform PC
Game engine Unity3D
HardwareGoogle Cardboard
PC
Recommended Above Galaxy S3
Product Overview
Using Google Cardboard to play the VR motorcycle game
* Available now
Launched in May 2015.
* Actual player’s video : https://www.youtube.com/watch?v=-mxN9fjv74M
Broadway Entertainment GroupThe VR Ride
Contents
The virtual reality motorcycle game.
VR mode, or Non-VR mode available.
Systems
Google Cardboard, Mobile VR Headset
Maneuvering the virtual joystick and the head tracking.
Broadway Entertainment GroupMobile & IoT
The Idol PrincessGenre : Date sims.Platform : Mobile(Android, iOS), Tablet
TapdogsGenre : Musical GamePlatform : Mobile(Android, iOS), Tablet
Chatting AppGenre : messaging, Social servicePlatform : Mobile(Android)
Egg plannerGenre : Planner, SchedulerPlatform : Mobile(Android)
K-entGenre : Social servicePlatform : Mobile(iOS, Android)
The Field ManGenre : Sports(Golf) GamePlatform : Mobile(Android, iOS), Tablet
My child’s first English LessonGenre : IoT EducationPlatform : Mobile(iOS, Android)