broadway entertainment group interactive introduction

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BroadwayEGI Introduction NOTICE: Proprietary and Confidential This material is proprietary to Broadway EGI. It contains trade secret and confidential information which is solely the property of Broadway EGI. This material is for client’s internal use only. It shall not be used, reproduced, copied, disclosed, transmitted, in whole or in part, without the express consent of Broadway EGI. Broadway EGI. All rights reserved. .Virtual Reality. Augmented Reality. GAME. Gamification. Experience Contents. .Convergence Industry & Technology.

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BroadwayEGIIntroduction

NOTICE: Proprietary and Confidential

This material is proprietary to Broadway EGI.

It contains trade secret and confidential information which is solely the property of Broadway EGI.

This material is for client’s internal use only. It shall not be used, reproduced, copied, disclosed, transmitted,

in whole or in part, without the express consent of Broadway EGI.

ⓒ Broadway EGI. All rights reserved.

.Virtual Reality. Augmented Reality. GAME. Gamification. Experience Contents..Convergence Industry & Technology.

VR TRENDChapter 1

Market

The new generation information technology, VR industry will lead the global market. We project that 38million VR devices will be distributed throughout the world until 2020. The software and cultural content

market will not only outweigh the hardware market but the growth of the VR industry’s asset will also worth more than $500 million.

The History of VR

Immersivegadget

<Motion Tracking> <Position Tracking> <Treadmill & Motion Platform>

Broadway EGIChapter 2

Vision

Other industryTraditional Customers

On + Offline

Technology

Gamification

Off-line

AR/ VR/ IoT

ConvergencePlatform

GamificationNew Gen. customers

HMDMotion TrackerMotion Platform360’ degree CameraArduino/ BluetoothSensor(IR, Gyro, etc.)

SportsSimulationTraditional cultureTourHobby

LevelGame genreStory tellingAchievementCraft

TheatreStadiumExperience centerExhibition centerPark/ Amusement

Convergence technology oriented global contents provider

Industry

Location

About BEGI

Broadway EGI was established in Naju, Jeolla Province, South Korea in 2013.

We make and provide PC games, mobile games and Apps, web portal,

healthcare Apps, and educational Apps to enhance the quality of our lives. By

creating the mutual synergy effect based on our knowledge, expertise, and

experience, we create and develop a variety of cultural contents.

Business

Establishment

CEO

Location

Member

VR/ AR Contents

Game

Gamification/ Application

Dec, 2013

KIWON SEO

(Head) 7, Sangya 2-gil, Naju-si, Jeollanam-do, Korea

(R&D) 2F, 270-42, Yonghyeon-dong, Uijeongbu-si,

Gyeonggi-do, Korea

10

BROADWAY ENTERTAINMENT GROUP INTERACTIVE Co., Ltd. Game- RPG, Casual, Puzzle, Date Simulation- PC/ Mobile/ Smart TV

Virtual/ Augmented Reality- VR Sports, VR Exhibition, QR through AR- Middle-ware through motion tracking gadget

Application + Gamification- Planner, Social service

IoT- Education app. Based Bluetooth, wifi- Arduino

About BEGI

• The 1st video game industry in Jeollanam-do Province, South Korea

- The Headquarter is located in Naju, South Jeolla Province, South Korea.

- Nominated for commercialization in virtual reality games and funded by Jeonnam Information & Culture Industry

Promotion Agency.

• Developed the most virtual reality games in South Korea

- For 2 years, 7 games and other Apps had developed,

2 games are under the development now.

- Google Cardboard, Oculus Rift, Sixense STEM,

Perception Neuron, and other hardware programs.

• The Most experienced developer for virtual reality programs

- Analyzing user’s behavior by using the motion tracking equipment, and developed controlling hardware

by demonstrating user’s action.

- Oculus DK2, CV1, HTC Vive, Hololens, Deepoon e2, Google Cardboard, Gear vr, Sixense STEM,

Perception Neuron, Ximmerse, and experienced in hardware interworking with other services.

* Ximmerse, VR (Virtual reality) and hardware: SDK are under the modification development

History

RATIO1618 was funded.

Co-operative agreement with BEGHK

to develop the mobile game “Tapdogs”

December, 2013

Mobile game “Tapdogs” a Prototype launched.

Co-operative agreement in mobile services with BEG, Dean Perry.June, 2014

Published a mobile game, “1:2+2 The Idol Princess” (iOS/ Android)

Featured in Google Play Store (Oct ~ Dec, 2014)September

Developed a travel App “OMG” * Outsourced developmentNovember

Re-established the co-operation as

Broadway Entertainment Group Interactive Co., LtdDecember

Launched messaging App, “Chatting App“ In AndroidJanuary, 2015

Developed a planner App, “Egg planner” * Outsourced developmentMarch

Launched the Cardboard VR game, “VR Motor”May

Developed the Oculus Rift VR contents, “VR paragliding”

* Outsourced development

September

Launched Google Cardboard VR game, “The VR shooter”

Developed the full body experience VR contents, “The VR Archcer”

Exhibition “The VR Archer” at G-STAT, Expo in Busan, South Korea

Developed a mobile golf game, “The Filed man” * Outsourced development

• Developed an educational App, “My child’s first English Lesson”

* Outsourced development

November

Exhibition “The VR Archer” in the Creative Korea Expo, Seoul, South KoreaDecember

Developed an educational App VR, “The Ocean”

* Outsourced development

March, 2016

Developed the full body experience VR game, “The Infinity flight”

Presentation at Jeonnam Information & Culture Industry Promotion Agency

May

Nominated for commercialization in virtual reality games and funded

by Jeonnam Information & Culture Industry Promotion Agency.

Commenced the full body experience VR game, “The Justice of

darkness”

July

Revamped the game graphics, “The Infinity flight”

Developing the full body experience VR game, “The 12 Chinese

Zodiac”

* Outsourced development

August

Exhibition “The Infinity flight” at Global Mobile Game Confederation in

kunshan, China.

October

Organization

Broadway EGI

The project team consist of Key members

Dev. Biz. Support

Graphic 4Project team

BEGI(Develop 4)

BEGI(PD/Biz 2)

• Naju Headquarter : Research and Development Support Team

• Research Laboratory, Uijeongbu, Gyeonggi Province: R&D *Pending approval

ORGANIZATION Core-members

Kiwon, Seo/ CEO

Experienced in video game industry for 13 years.Daum communication Game Publishing Services, Project Manager.VINA Dreamline video game R&D, Project Manager. LAFSOFT video game R&D, Project Manager.Jeonnam Information & Culture Industry Promotion Agency, the VR game testing industry guideline affiliation.

Hongsuk, Hwang/ CTO

Experienced in R&D for 7 years.Niravana Entertainment Inc, Client Programmer.Lafgames Inc, Client Programmer.

Wonil, Hong/ Technical Director

Experienced in video game industry in 9 years.Five Senses of Eros 3D, Artisit. Masangsoft Inc, Graphic Design Manager.

Partnerships

BEGI

ShanhaiGametonetwork

ULU Games

BEGHKBEG Noitom

Deepoon • Mobile Publisher, China• Motion Platforms Hardware Developer

• Motion Hardware Developer

• Mobile Publisher, China• HMD manufacturer• VR store

• Global Musical co-operation• Intellectual Property Rights

in Beauty and the Beast, Shrek, Tapdog, and etc., Disney

Equipment and Technology

Oculus rift DK 2, CV 1, Gear VR

VR Headset H/W

HTC Vive(2ea)

Deepoon E2(PC), M(Mobile)

Cardboard, VR Headset

Kinect

Ximmerse

MS Hololens

AR H/W

Experienced in developing the VR Headset interlocking system.-PC, Mobile base

VR/AR

Experienced in developing the VR Motion Hardware interlocking system.- Equipment: Sixense stem and Perception Neuron

User’s motion recognition, Experienced in analyzing technique and applying for UX.

Experienced in developing AR.- Marker, Open CV, GPS based images

Experienced in developing Holoens.

Epson Moverio BT-100

PROJECTChapter 3

Broadway Entertainment Group暗花 – The Justice of Darkness –

Title暗花

- The Justice of Darkness -

Genre The full body experience adventure game

Platform PC

Game engine Unity3D

HardwareHTC Vive

Booth(Light house)PC

Recommended I5/ 8G/ gtx 970

Game Summary

Nominated for “ the full body experience adventure game” funded by Jeonnam Information & Culture Industry Promotion Agency in 2016.

Beta version was developed and was demonstrated in October 2016.

Projected release date is in January 2017.

* Fully demonstrating in Beta version

Broadway Entertainment Group暗花 – The Justice of Darkness –

Game Contents

The player pretends to be a Chinese gangster in the organized crime group who is an undercover police agent.

Consisting of adventurous features within variety of episodes in the game.

Collecting secretive evidences, and using sound judgement to solve the problems.

Sharing real life similarity by applying UX.

* Actual player’s video : https://www.youtube.com/watch?v=McHGPD1-hds

* Introduction video : https://www.youtube.com/watch?v=_KPIogwb9_4

Broadway Entertainment GroupThe VR Chromakey Booth

The VR play booth Includes a system that combines the user who plays the VR with the actual screen.

Prearranging the SDK development for game developers to their adoptability and compatibility.

TitleVR Chromakey booth

Classification The VR Hardware System

HardwarePC(VR play with image)

CameraChromakey Booth

Supportive Hardware

HTC ViveOculus rift

VR Headset (feature support)

A prototype version is to be accomplished by February 2017, the projected commercialization date is for in 3Q, 2017.

Product Overview

* The R&D progressing

Maximizing the user’s safety performance and minimizing the inconvenience of HMD cables.

Broadway Entertainment GroupThe VR Chromakey Booth

Product Overview

A booth image in progress in R&D.

Consisting of the VR Chroma-key play, three sided booth, and PC.

Installing the user’s photographing camera. (Connected with PC)

Prearranging the SDK development to output the VR Chroma-key images and setting the camera location.

Broadway Entertainment GroupThe VR Theme park

Consulting with the famous Japanese fictional character producer company that has many intellectual property rights. (The 1st meeting is done, 2nd meeting is in Seoul, South Korea, and 3rd meeting is TBD)

The VR indoor theme park is associate with and is requested by the famous Japanese fictional character producer company.

Business Outline

Corporate Structure

Applying the existing attractions in to the VR.

Building the special VR zone (New attractions, the VR animations, and etc.)

In charge of developing the VR contents based on the TV animation series.

Broadway Entertainment GroupThe Recovery of eyesight

Promoting eyesight recovery by using the VR Headset contents.(PC, Mobile, etc.)

Consisting of the vision recovery app and the functional game to restore your eyesight. (Approximate play duration: 6 minutes)

Product Overview

Product Type and Commercialization

The vision recovery app was sold to the VR Headset producer company. (Customised software available)

Eyesight recovery exercise: stimulation through natural incandescent light and exercise the ocular muscles.

Reporting the vision test and training on a daily, a weekly or a monthly basis.

The user can check him or her vision by conducting the self-check eyesight recovery program.

Analysing individuals’ statistics based on their performances and encouraging them to be motivated.

Distributing the vision recovery App through the VR content developers, SDK configuration, concentrating Business to consumer distribution.

* R&D progressing, patent pending

VR REFERENCEChapter 4

Broadway Entertainment GroupThe 12 Chinese Zodiac

Title The 12 Chinese Zodiac

Classification A full body experience with the VR running game

Platform PC

Game engine Unity3D

HardwareOculus rift CV1/ Deepoon E2

Perception NeuronPC

Recommended I5/ 8G/ gtx 970

Game contents

Developing the game and funding by Busan IT Industry Promotion Agency in 2016 (Responsibility: development HMD, and interlock with the VR H/W)

The projected completion date in December 2016.

Interlocking with Oculus rift CV1, Deepoon E2, Perception neuron.

* The prototype version available.

Broadway Entertainment GroupThe Infinity flight

Title The Infinity Flight

Classification A full body experience with the VR shooting game

Platform PC

Game engine Unity3D

HardwareOculus rift(DK2, CV1)

Perception neuronPC

Recommended I5/ 8G/ gtx 970

Product Overview

Providing the real-time motion and action by using the motion capturing equipment.

Exhibition at Jeonnam Information & Culture Industry Promotion Agency Expo in Seoul, South Korea and Global Mobile Game Confederation in Kunshan, China

* Available now: Perception neuron required.

* Actual player’s video : https://youtu.be/7vN5nT1JKXI

Development completion in May 2016 and revised the quality of graphics in August 2016.

Broadway Entertainment GroupThe Infinity flight

Contents

Using the real-time capturing motion H/W and recognizing the user’s gesture.

The user can maneuver him or herself to positioning the right hand’s gesture.

Systems

Developed Oculus rift DK2 (compatible with DK2 or CV1)

Noitom, Perception neuron.- Tracking and detecting a right hand motion.

Enable using the auto flight mode and shooting simultaneously.

Dodging the obstacles, shooting the targets, and going through the portal.

Broadway Entertainment GroupThe Infinity flight

Exhibition

In 2016, Global Mobile Game Confederation in kunshan, China G-Star Expo in Busan, South Korea in 2016

Broadway Entertainment GroupThe Ocean

Title The Ocean (TBD)

Classification A full body experience with the VR educational game

Platform PC

Game engine Unity3D

HardwareOculus rift DK2

PC

Recommended I5/ 8G/ gtx 970

Product Overview

The outsourced development. (Responsibility: Cooperative plan, programming, and retouching graphics)

* Available now

Development completion in March 2016. (The total duration of completion period: 2 months)

• Actual player’s video : https://www.youtube.com/watch?v=v_mipguflMA

Broadway Entertainment GroupThe Ocean

Contents

Exploring and learning about the marine animals and the ocean ecology.

The submarine moves throughout in the ocean.

Systems

Developed Oculus rift DK2’

Three different types of stage of the ocean: near seas, far seas and the deep-sea.

Providing voice enabled software and the holography system through the UI, reducing the player’s seasick.

Broadway Entertainment GroupThe VR Archer

Title The VR Archer

Classification A full body experience with the VR archery game

Platform PC

Game engine Unity3D

HardwareOculus rift(DK2, CV1)

Sixense STEMPC

Recommended I5/ 8G/ gtx 970

Product Overview

Tech demo was independently developed by BEGI and was requested by G-Star and Creative Korea Expo for the purpose of the exhibition.

Exhibited at G-Star in Busan, Creative Korea Expo in Seoul, 2015 and Jeonnam Information & Culture Industry Promotion Agency in 2016.

* Unavailable now: Sixense STEM (The equipment possessed by Youngsan University, South Korea and is being repaired in the United States)

* Actual player’s video: https://www.youtube.com/watch?v=oaid72RW9ko

Development completion in November 2015.

Broadway Entertainment GroupThe VR Archer

Contents

Using the motion tracking hardware to detect the user’s action.

Synchronizing the user’s action and simulating a bow gesture.

Systems

Developed Oculus rift DK2 (Compatible with DK2 or CV1).

Sixense STEM (Base, Bar 2, Controller 1).- Analyzing and detecting the place of user’s head and hands

The user can aim and shoot any targets on the screen.

Can be linked to the actual longbow.

Broadway Entertainment GroupThe VR Archer

Exhibition

G-Star Expo in Busan, South Korea in 2015

During Creative Korea Expo in Seoul, South Korea in 2015

Broadway Entertainment GroupThe VR Shooter

Title The VR Shooter

Classification The virtual reality shooting game

Platform PC

Game engine Unity3D

HardwareGoogle Cardboard

PC

Recommended Above Galaxy S3

Product Overview

Using Google Cardboard to play the VR sniper game.

* Available now

Launched in November 2015.

* Actual player’s video : https://www.youtube.com/watch?v=xKU1VTfZiZQ

Broadway Entertainment GroupThe VR Shooter

Contents

The virtual reality sniper game.

The pen touching animation in a game series.

Systems

Google Cardboard, Mobile VR Headset

Consisting of three different kinds of stage.

VR mode or non-VR mode available.

Broadway Entertainment GroupThe VR Paragliding

Title The VR Paragliding

Classification A full body experience with the VR paragliding game

Platform PC

Game engine Unity3D

HardwareOculus rift DK2

PC

Recommended I5/ 8G/ gtx 970

Product Overview

The outsourced development.

* Available now

Development completion in September 2015. (Total duration of completion period: a month)

* Actual player’s video : https://www.youtube.com/watch?v=nI9gdfqM0l4

Broadway Entertainment GroupThe VR Paragliding

Contents

The virtual reality paragliding exercise game.

Consisting of two different kinds of map.

Systems

Developed Oculus rift DK2.

Three types of paragliding available.

Enable a player to experience real paragliding.

Broadway Entertainment GroupThe VR Ride

Title The VR Ride

Classification The virtual reality motorcycle game

Platform PC

Game engine Unity3D

HardwareGoogle Cardboard

PC

Recommended Above Galaxy S3

Product Overview

Using Google Cardboard to play the VR motorcycle game

* Available now

Launched in May 2015.

* Actual player’s video : https://www.youtube.com/watch?v=-mxN9fjv74M

Broadway Entertainment GroupThe VR Ride

Contents

The virtual reality motorcycle game.

VR mode, or Non-VR mode available.

Systems

Google Cardboard, Mobile VR Headset

Maneuvering the virtual joystick and the head tracking.

Mobile REFERENCEChapter 5

Broadway Entertainment GroupMobile & IoT

The Idol PrincessGenre : Date sims.Platform : Mobile(Android, iOS), Tablet

TapdogsGenre : Musical GamePlatform : Mobile(Android, iOS), Tablet

Chatting AppGenre : messaging, Social servicePlatform : Mobile(Android)

Egg plannerGenre : Planner, SchedulerPlatform : Mobile(Android)

K-entGenre : Social servicePlatform : Mobile(iOS, Android)

The Field ManGenre : Sports(Golf) GamePlatform : Mobile(Android, iOS), Tablet

My child’s first English LessonGenre : IoT EducationPlatform : Mobile(iOS, Android)

Thank you

KIWON SEOMobile : 82-10-2110-4442E-mail : [email protected]