bu121 course package pdf (1)
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BU 121 COURSE PACKAGE
BUSINESS PLANNING
Overview:
Text Unit 1 (Chapter 8): Writng an Efectve Business Plan
• benefts of writng a business plan, model of business planning
• components of a business plan – key questons answered, characteristcs of a well-prepared plan, critcal risks,
milestones, seven deadly sins
Lecture Material – Week 1
• ‘Art of the Start’ – 5 things an entrepreneur must accomplish, why write a business plan
TEXTBOOK: WRITING AN EFFECTIVE BUSINESS PLAN
WHY WRITE A BUSINESS PLAN?
o Allows investors to fully comprehend your plan, higher chance of funding your venture
o Detailed road map of the new venture—guides you in implementaton stages
o More likely for success compared to not writng one; reduces the chance of failure
MODEL OF BUSINESS PLANNING
• Business Planning Model:
o Develop simple business plan
o Start Business
o Take lessons learned and informaton gained and refne plan
o Contnue to grow as a business
• Business Plans are LIVING DOCUMENTS
o They constantly change with the external factors learnt in BU 111 as well as the suit the business’
needs
o Write deliberately (consciously and analytcally; with purpose), act emergent (growing, fexible
and adaptve)
• It’s more of a PROCESS vs. PLAN
o Once again, is not statc
o Gain much more than a roadmap
o The process is more important than the destnaton
COMPONENTS OF A BUSINESS PLAN
• Basic Questons Answered:
o Who will want the product? Who are the people behind the venture?
o What is it?
o Why will people want it?
o How will the venture be realized? How much money is needed?
• Characteristcs of a Well-Prepared Business Plan:
o Orderly: proper business format
o Succinct: clearly and quickly
o Persuasive: beat out the competton!
• Components: (Bolded ones are the ones you have to know for the midterm)
o Executve Summary: Answers key questons efciently
o Background/Purpose: Main idea and purpose
o Marketng: Who’s going to buy it, why, and how we’re going to get it to them
o Competton: Who’s a heavy contender? What’s your compettve advantage?
o Development, Producton, Locaton: Where you at with the product?
o Management: What’s the team like? Are they qualifed?
o Financial: Sustainable? Revenues? How much funding is needed and where will it come from?
o Critcal Risks: Risks that prevent a venture from reaching its key objectves
Price cutng compettors
Change in industry trends
Fail to reach sales projectons
Costs exceeding expectatons
Lack of experience in top managers
o Harvest and Exit: Management succession and exit strategies for investors
o Milestones: What major actvites will happen and when they will be achieved
Formal incorporaton
Completon of service/design
Completon of prototypes
Hiring
o Appendices
THE SEVEN DEADLY SINS IN BUSINESS PLANS
1. Financial projectons are unreasonably optmistc
2. Qualifcatons of management is not clear
3. Target market for the product or service is not clear
4. Product development process is not clear
5. The executve summary is too long and does not have a strong point
6. The plan is too fancy, be concise.
7. The plan is poorly prepared (errors etc.)
LECTURE: ART OF THE START
FIVE THINGS AN ENTREPRENEUR MUST ACCOMPLISH
1. Make MEANING: Identfy the true purpose of your venture; what are you trying to do with it? Let that be
motvaton
2. Make MANTRA: Start with a mantra; something that really encapsulates who you are—NOT A SLOGAN.
Supposed to be internal and within the company
3. Get GOING: Get sufcient informaton and start your business, experience is crucial and it is pointless to
wait around
4. Defne a BUSINESS MODEL: Find out how everything will be integrated together; how are you going to
make money? With what resources?
5. Weave a MAT (Milestones, Assumptons, and Tasks): Test assumptons and set milestones that the
business must achieve through set tasks
REASONS FOR WRITING A BUSINESS PLAN
• To get funding from potental investors
• Forces the founding team to work coercively
• Allows to the team to consider any issues that has been looked over before
• Uncovers any gaps in the founding team that can be fxed now rather than later
BUSINESS COMMUNICATION
Overview:
Text Unit 2: Business Writng
• 4 principles of business writng, 3x3 writng process
Lecture Material – Week 2
• ‘Made to Stck’ – what is a stcky message?, 6 principles of stckiness
TEXTBOOK: PLANNING BUSINESS MESSAGES
4 PRINCIPLES OF BUSINESS WRITING
1. Audience-Oriented: Concentrate on writng the message from the audience perspectve
2. Economical: Show ideas clearly and concisely
3. Persuasive: Sway the audience into acceptng your message
4. Purposeful: Fulfll a want or need in each writen message
THE 3 X 3 WRITING PROCESS
Prewriting Writing Revising
Analyze:
• Identify purpose: Why
am I sending this
message and what do I
hope to achieve?
• Selecting the channel:
What is the best way to
deliver the message?
How formal is it?
Research:
• Gathering data for facts.
• Formal methods: Internet,
search manually,
investgate primary sources.
• Informal methods: Look in
the fles, talk to your
superior, talk to the target
audience, conduct an
informal survey.
Revise:
• The message must now be
edited for clarity,
conciseness, and
readability.
• Consider using bulleted
points or list to make it
easier and more appealing
to read the message.
Anticipate:
• Profiling the audience:
The person reading will
be thinking ‘what’s in it
for me?’ and ‘what am I
supposed to do with this
information?’
• Knowing the audience
helps shape the
message.
Organize:
• Using lists and outlines:
Alphanumeric format uses
Roman numerals and
shows major and minor
ideas. Decimal format
shows every level relatng
to the whole.
• Using paterns: Direct and
indirect ways to convey a
message depending on the
main idea.
Proofread:
• Spend tme carefully
reading through the
message and locate any
spelling, grammar,
punctuaton errors.
• Make sure that all the
names, numbers, and
formats are correct.
Adapt:
• One important factor is
tone. This is conveyed
by the words in your
message. Affects how
the reader feels.
• Use the ‘you’ view.
• Keep it conversational
but professional.
Compose:
• Compose a frst draf of
your organized message.
This should be done quickly
as this will be revised in the
last step.
Evaluate:
• Take a fnal look at the
message and ask yourself
‘Will this achieve the
purpose?’
• Is the message appealing
and persuasive enough to
get the job done?
LECTURE: MADE TO STICK
DEFINITION OF STICKY
• Something understandable, memorable, and efectve in changing thought or behaviour
6 PRINCIPLES OF STICKINESS:
1. Simple
a. Simplicity makes a message easier to remember and understand
b. Keep message short and sweet; communicate the core meaning using proverbs, existng schema
(existng knowledge), analogies, and generatve metaphors
2. Unexpected
a. Surprising the audience captures its atenton and generates curiosity
b. Go against the grain; break apart what they think they already know and give them the surprising
truth
3. Concrete
a. Concrete examples clear ambiguity around a message and makes it easier to understand
b. Using existng schema again to create an image in the mind of the audience
4. Credible
a. A credible expert/spokesperson can help clear doubts about the legitmacy of an (unexpected)
message
b. Use authorites, celebrites, and ant-authorites (more familiar to the audience)
i. Internal Credibility: giving statstcs to back up the message or have a testable credental
which atests to the credibility of the message
5. Emotonal
a. Emotonal messages can change the way a person feels and their behavior or attude toward
something, making the message stck
b. Make a relatable story instead of an abstract one (would detract from simplicity); emphasize the
benefts as opposed to the features and appeal to ego/identty
6. Stories
a. Stories tend to inspire people and lead to acton
b. Using stories with various plots can inspire people in diferent ways:
i. Challenge Plot: overcoming a difcult challenge
ii. Connecton Plot: story that connects a gap in the person’s knowledge
iii. Creatvity Plot: mental breakthrough
DISC AND EMOTIONAL INTELLIGENCE
Overview:
Lab Manual Readings (pages 118-135) – major concepts only
Lecture Material – Week 3
• diference between EI, IQ & Personality
• basic model of DISC
EI VS IQ VS PERSONALITY
• EI
o Emotonal intelligence is the ability to recognize and understand emotons in yourself and others, and
the ability to use this awareness to manage your behaviour and relatonships
o Emotonal intelligence is the most solid way of measuring EQI
• IQ
o Being book smart
o Highest IQ will be met when you are 17
• Personality
o Is statc just like EI
o Pieces overlap that they can both be happening at once
o Must look at them as a whole, not individually but notce the overlaps that occur between the circles
BASIC MODEL OF DISC
The DISC Model helps in determining what role people play in various setngs, most commonly used for hiring
processes and determining how each person fts in a group. DISC Analysis can advise on how to mediate group
confict and determine how to best approach people on certain levels of the DISC spectrum when issues arise.
CRITICAL THINKING
Overview:
Lecture Material – Week 4 (based on Lab Manual reading) and Lab Manual Exercises on critcal thinking
• claims, evidence, underlying assumptons, and causal claims
o what they are and how to fnd them
o how to evaluate as reader, how to apply to writng
• techniques of persuasion, how to build a persuasive argument
CLAIMS, EVIDENCE, UNDERLYING ASSUMPTIONS, AND CAUSAL CLAIMS
CLAIM
• A claim is the main conclusion of a piece of writng that an author is trying to persuade you to accept
• The claim can be found virtually anywhere in the piece of writng
• Some cue words to identfy are: therefore, thus, in summary, I believe that, clearly
• Uncontested claims:
o Own experience
o Facts that are independent
o Areas in which there is general agreement from experts
o Mathematcal claims
EVIDENCE
• Is any statement that supports the claim
• Claim + Evidence = Argument
• Usually right before or afer a claim is made
• Evaluate the quality of the evidence along the following criteria
o Accuracy: valid sources, free of errors
o Precision: statstcs can claim more credible
o Sufciency: there is enough evidence to support claim
o Representatveness: evidence truly represents claim in a fair and unbiased way
o Authority: the experience from other credible authorites increases credibility of claim
o Clarity of Expression: signifcance of evidence clearly expressed
UNDERLYING ASSUMPTIONS
• Logical link that flls the gap between evidence and claim
• To fnd, identfy what must be true for the evidence to support the claim and for the argument to exist
• Two types of assumptons:
o Reality assumptons: belief of events that have taken place, what exists, or how things work in
the world
Challenge by presentng informaton that shows the author’s noton of reality as
questonable
o Value assumptons: our ideals, our standards of right and wrong, the way things ought to be
Look for words like: ought to, should, desirable, unacceptable
Hard to challenge value assumptons because they are resilient to change
CAUSAL CLAIMS
• Causes are responsible for bringing about other events or situatons (efects)
• Find by determining the causes of the efects—may be hard because an efect may have multple causes
• Queston whether the author’s cause and efect link might have a rival causal relatonship
TECHNIQUES OF PERSUASION
• A main key is to have quality evidence in order for a persuasive message
• You must understand what your audience knows, believes, values, and assumes
• Antcipate and counter reader’s objectons
o Put yourself in their platorm, cover their objectons
Readers are aware of negatve evidence
They can come up with rival causal explanatons
Readers can disagree towards your assumptons
• Negatve evidence must be addressed as not actually evidence, not reliable, the importance is overstated
• Rival causes: brainstorm the alternate causes, think of rebutals towards them and explain why they are
not the cause
• Limit claims which have no rebutal
o Limit generalizatons
o Probability less than 100%
o Refning your terms
• Use an appropriate tone, rhetoric and vivid language
o Rhetoric: art of using language to persuade
MARKETING
Overview:
Text Unit 3 (Chapter 12) : Understanding the
Customer
• marketng concept - customer value &
satsfacton building relatonships
• types of compettve advantage
• consumer decision-making process, infuences
on consumer decision making
• consumer buying decisions vs B2B decision
making
• trends
Lecture Material – Week 4: Understanding the
Customer
• #1 Key to successful marketng
• locatng a target market – market segmentaton,
perceptual mapping, preference analysis
• positoning – 2 approaches
Text Unit 3 (Chapter 13): Creatng Marketng
Strategies
• classifying consumer products vs business
products
• product life cycle
• pricing objectves, markup, strategies
• channels of distributon and marketng
intermediaries, alternatve channel
arrangements, functons of distributon
channels, and intensity of distributon
• promoton objectves and factors afectng the
promotonal mix
• trends
Lecture Material – Week 5: Reaching the Customer
• product classifcaton – how consumers classify
and implicatons for strategy
• #2 Key to successful marketng – core beneft
propositon
• total product concept – brand and brand
insistence model
• approaches to pricing
• promotonal elements and IMC
o advertsing objectves – AIDA,
communicaton model and improving
communicaton
o personal selling – combined with
advertsing, factors in budget decision
o sales promoton and publicity
• direct vs indirect channels of distributon –
implicatons – demand backward pricing, push
vs pull promoton
TEXTBOOK: UNDERSTANDING THE CUSTOMER
MARKETING CONCEPT
• Identfy the customer need or want and then produce the goods or services that will satsfy their needs
while making a proft
o Please customers by providing value
o Focuses on: customer wants, integratng organizaton’s actvites, achieving long term goals
• Relatonship Marketng
o Focuses on creatng long-term partnerships with customers. Companies gain these partnerships
by creatng customer value and ofering customer satsfacton
Customers value: Value received from a product is determined from the belief of what
they are getng in comparison to what they sacrifce
Customer satsfacton: Product exceeds customer’s expectatons
o Customer Relatonship Management (CRM)
Used to track and organize informaton regarding current and potental customers
Informaton about customers or potental customers
Employees need a positve attude towards customers
COMPETITIVE ADVANTAGE
• Set of Unique features of a company and its products that are perceived as signifcant and superior
compared to the competton
o Cost compettve advantage: having lower costs compared to the competton
o Diferental compettve advantage: product has a superior diference
o Niche compettve advantage: frm targets a small single segment with their resources
CONSUMER DECISION-MAKING PROCESS
• The buying behaviour of consumers; their actons when buying products
• Process:
o Need Recogniton
o Informaton Search
o Evaluaton of Alternatves
o Purchase
o Post-purchase Behaviour
• Infuences on consumer decision making
o Culture: Values, ideas, attudes, and symbols created to shape human behaviour
o Social: Seek out opinions of others (reference groups, opinion leaders)
Socializaton Process: passing down of cultural values and norms to children
o Individual
Personality: combinaton of psychological makeup and environmental forces
Self-Concept: how the consumers perceive themselves (perceptons, beliefs, self-
evaluatons)
1. Ideal Self-Image: the wan an individual would like to be
2. Real Self-Image: how an individual sees themselves
o People try to make it so that they way they see themselves is closer to
what they would like to be
o Psychological
Percepton: how one sees the world around us and how one recognizes that we need
some help in making a purchasing decision
Belief: organized patern of knowledge that an individual holds as true about their world
Attude: tendency to respond consistently toward a given object, idea, or concept—
depends on values
• Contnuum of Consumer Buying Decisions
o Routne Response Behaviour: purchase of low cost, frequently bought items with litle search or
decision making
o Limited Decision-Making: consumer has previous product experience but is unfamiliar with
current brands
o Extensive Decision-Making: purchasing unfamiliar, high-cost, infrequently bought item afer a lot
of thought and analysis to make the right decision (stakes are higher in terms of higher cost and
consequently less chances to buy, so they spend more tme deciding)
CONSUMER DECISION-MAKING VS BUSINESS-TO-BUSINESS (B2B) DECISION-MAKING
• Key diference of the product is the intended use. If a good is purchased for use in a business environment,
then it is a business good
o B2B has higher purchase volume than B2C
o B2B has fewer customers than B2C
o Buyers from B2B market tend to be geographically concentrated whereas B2C has a more spread
out market
o Business sales tend to be done through direct distributon
TRENDS
• Internet Marketng Research
o Allows rapid access to business intelligence and thus allows for beter and faster decision making
o Cuts down costs for research and increases proftability
• Scanner-Based Research
o System for gathering informaton from a single group of respondents by contnuously monitoring
the advertsing, promoton, and pricing they are exposed to and the things they buy
o Huge database
• Loyalty Cards
o Cards issued by companies that give discounts to loyal and frequent customers
o Allows for data to be collected, what is bought, when etc.
• One-To-One Marketng
o Creatng a unique marketng mix for every customer and helps managers understand customers
on an individual basis
o Marketng Database: computerized fle of (potental) customers’ profles and purchasing paterns
LECTURE: UNDERSTANDING THE CUSTOMER
#1 KEY TO SUCCESSFUL MARKETING
• Related to providing a want-satsfying good or service
• Used to be “sell what you produce” (WWI/WWII)
• Now it’s “produce what you can sell” (What does the customer want?)
• Producton – Sales – Customer Orientaton
The Marketng Concept (Customer Orientaton)
• Create customer value
• Deliver customer satsfacton
• Build relatonships
STEPS TO DEFINING A TARGET MARKET
• Target Market
o The #1 Key is that you’re product or service must provide a unique beneft to the market you are
targetng
o The group of customers whose wants and needs have not been met by the competton
• Finding a Target Market
o Market Segmentaton using bases of segmentaton
Geographic
Demographic
Psychographic
Behaviour
1. Volume (usage rate, user status, readiness to buy)
2. Sensitvity to market factors
3. Loyalty
o Find a group of people seeking the same beneft and then take the market and split it into people
who want that same thing
Segment the market into diferent groups
Describe those using diferent bases
Name the boxes last
Perceptual Mapping and Preference Analysis
Determine which of the segments will be the target market
Finding the biggest gap between how the customer perceives the competton meets
their needs (perceptual mapping) and what they really want (preference analysis)
Process:
• Draw axes that represent relevant dimensions by which people diferentate between product oferings
• Locate positons of competng products on the axes according to customer perceptons (perceptual
mapping)
• Locate each segment’s ideal product (preference analysis
• Determine target market, i.e. Segment in which market needs have not been adequately met by
compettors
POSITIONING
• Finding a distnct positon in your customers’ minds for your product; one that shows the unique beneft
of your product
1. Consumer Approach: focusing on what the consumer wants using a preference analysis; show
the consumer why your product would beneft them (remember from earlier: benefts over
features)
2. Compettve Approach: focusing on how you compare with your compettors; show consumer
your unique value prepositon
TEXTBOOK: CREATING MARKETING STRATEGIES
CLASSIFYING CONSUMER PRODUCTS VS BUSINESS PRODUCTS
• A product is defned as any good or service and its perceived benefts that create value for its customers
• Consumer Products:
o Unsought: unknown goods or goods that customers do not actvely seek to buy (e.g. life
insurance, burial plots, new products); no efort on customer to buy
o Convenience: prety inexpensive items that are bought frequently (e.g. sof drinks, milk, bread);
very litle efort on customer
o Shopping: relatvely common items of considerable value to consumers (e.g. automobiles,
homes, vacatons); considerable amount of efort exerted
o Specialty: exclusive and expensive items (e.g. expensive jewelry, gourmet dinners, limited
editons); maximum efort by consumer
• Business Products: goods bought by businesses for use in making other products or in providing services
o Capital Goods: large, expensive items that have long life spans
Installatons: large, expensive capital items that determine the nature, scope, and
efciency of the company
Accessories: equipment such as computers, copy machines, etc. (require heavy branding
and personal selling to sell)
o Expense Items: smaller, less expensive items that
Component Parts and Materials: built into the end product; either custom-made or
standardized
Raw Materials: litle or no processing to create the fnal product (e.g. lumber, precious
minerals, etc.)
Supplies: bought for ofce use in bulk
Services: plan or support company operatons (e.g. janitorial cleaning, management
consultng)
PRODUCT
• Product Life Cycle: patern of sales and profts over tme for a given product/product category
• Stages:
o Introducton:
Product begins and faces many obstacles
• Heavy promoton needed
• Limited distributon
• High failing rate
• Producton/Marketng costs are high
Litle competton
Product is frequently modifed
Usually negatve proft
o Growth:
Sales grow at increasing rate—profts are healthy
Many compettors enter
Increase in aggressiveness of brand advertsing
Distributon is a main factor and building long-term relatonships with distributors is
crucial to gain a cost advantage
Prices eventually fall and profts peak
o Maturity:
Sales contnue to mount but at a decreasing rate
Most products have been on the market for a long tme
Can extend the product line to vary uses
o Decline:
Profts and sales fall
State of Decline governed by:
• Rate of Change in consumers’ tastes
• Rate at which new products enter market
Demand is null
Strategies for Stages of Product Life Cycle
Category Introducton Growth Maturity Decline
Marketng
Objectves
Encourage trial,
establish distributon
Get triers to
repurchase, atract
new customers
Seek new users or
uses
Reduce marketng
expenses, keep
loyal customers
ProductEstablish compettve
advantage
Maintain product
qualityModify product Maintain product
DistributonEstablish distributon
network
Solidify distributon
relatonships
Provide additonal
incentves to ensure
support
Eliminate trade
allowances
Promotonal Build brand awareness Provide informaton Repositon product
Eliminate most
advertsing and
sales promoton
Pricing
Set introductory
pricing (skimming or
penetraton)
Maintain pricesReduces prices to
meet compettonMaintain prices
PRICE
• Pricing Objectves
o Proft Maximizaton: producing a product for as long as the revenue from selling it exceeds the
cost of producing it; goal is to get the largest possible proft
o Target Return on Investment: a set price is determined to give the company the desired
proftability in terms of return on its money; NET PROFIT ÷ COST TO PRODUCE AND MARKET
PRODUCT
o Value Pricing: ofers the target market a high-quality product at a fair price + good services
Ofering good value
Good quality is the price of entry because customers are sick of low-quality merchandise
—catering to a market whose needs have not been/poorly met
Surprise consumers by giving them more than they expect
Gives meaningful guarantees
Gives buyer facts and informs them properly
Builds long-term relatonships with customers
• Markup: a certain dollar amount is added to a product’s cost to arrive at the retail price
o RETAIL PRICE = COST + MARKUP
• Pricing Strategies:
o Price Skimming: price new products high and lower price over tme so more consumers will buy
the product
Advantages:
• Inital price tests waters and sees how much consumers will pay
• Price can be lowered to meet demand
• Creates image of quality and prestge
• Consumers will believe they are getng a bargain when price is lowered
Disadvantages:
• High prices atract competton
o Penetraton Pricing: ofering new products at low prices to reach high sales volume
Advantages:
• Low price encourages trial and brand switching
• Might discourage new entrants into the market
Disadvantages:
• Requires more extensive planning than price skimming
o Leader Pricing: pricing products below normal markup or even cost (losing money) to atract new
customers so that they may enter the store—product is simply used as bait in an atempt to raise
OVERALL sales volume
Loss Leader: product priced below cost (incurring a loss on sales of that item)
Advantages:
• Customer may come in and buy other products that are compettvely priced
Disadvantages:
• May incur a loss if plan does not go as planned
o Bundling: Grouping two or more related products and pricing them as one to reach a segment of
the market that would not buy items separately
Encourages trial of another product
o Odd-Even Pricing: psychologically odd pricing is viewed as a bargain and even pricing denotes
quality
o Prestge Pricing: raising price of products to give the image of quality and prestge
PLACE/DISTRIBUTION
• Channels: sets of intermediaries involved in making the product available to consumers; ways of getng
the product to the end customer
o Direct Distributon: manufacturer sells directly to consumer
o Indirect Distributon: manufacturer sells to various intermediaries (e.g. wholesaler, retailer) to
get the product to consumers
• Intermediaries: organizatons that help in the distributon of goods to end users
o Agents and Brokers:
Agents: sales representatves of manufacturers and wholesalers
Brokers: enttes that bring buyers and sellers together
Both hired on commission
NEVER own nor take possession of the goods
o Industrial Distributors: independent wholesalers that purchase related product lines from
various manufacturers and sells those to industrial users; used in industries like aircraf
manufacturing, mining, petroleum
o Wholesalers: frms that sell fnished goods to retailers, manufacturers, and insttutons (e.g.
hospitals, schools)
o Retailers: frms that sell goods to consumers and industrial users for their own consumpton
• Alternatve Arrangements: a producer ofen uses a mixture of channels
o Multple Channels/Dual Distributon: a producer sets two or more channels to distribute the
same product (e.g. salespeople, internet, order from company, or pick up at retailer)
o Non-Traditonal Channels: examples include kiosks and vending machines; helps diferentate the
frm’s product and can be benefcial if serving a niche market to avoid the hassle of establishing a
network of intermediaries
o Strategic Channel Alliances: enables producer to deliver products through another
manufacturer’s already established channel; used most when creatng a channel is too costly or
tme-consuming; proving to be more successful than mergers or acquisitons
• Functons of Channels:
o Reduce number of transactons to get a product from a manufacturer to a consumer
o Ease the Flow of Goods
Sortng Out: breaking many diferent items into separate stocks that are similar
Accumulatng: groups similar stock together in bulk
Allocatng: breaks similar products into smaller lots
o Perform Needed Functons
Intermediaries increase efciency of channel
Transactonal functons like contactng and communicatng with prospectve buyers is
split up throughout the channel
Logistcal functons like physical distributon, storing, sortng, etc.
Facilitatng functons like fnancing and marketng
• Intensity of Distributon: how available a product is to consumers
o Intensive Distributon: producer’s products are stocked in a majority of outlets; a lot of the
product is easy to fnd
o Selectve Distributon: producer relies on few intermediaries; relatvely easy to fnd; usually for
specialized goods not bought on a regular basis
o Exclusive Distributon: producer selects very few intermediaries; hardest to fnd; luxury goods
(e.g. authentc Canada Goose jackets are sold only in specifc stores and online retailers)
PROMOTION
• Goals:
o Creatng Awareness: promoton through ads in various media forms; coupons in papers and
fyers; if people don’t know about your product you won’t make any sales!
o Getng Customers to Try Products: use promoton to get people to test out the products (e.g.
free samples)
o Provide Informaton: informatve promoton is prominent in the introducton stage of the
product life cycle; tells consumers what their product does or how it is diferent from current
products
o Keeping Loyal Customers: promoton keeps people from switching over by maintaining a positve
brand image and reminds them the superiority of your brand
o Increasing Frequency of Use: promoton atempts to get people to use more of a product and
more frequently (e.g. loyalty programs)
o Identfying Target Consumers: promoton helps fnd customers and what appeals to them
• Integrated Marketng Communicatons (IMC): every promotonal medium must send a consistent
message to the audience for the core to be properly received
o Promotonal Mix: combinaton of advertsing, personal selling, sales promoton, and public
relatons used to promote a product
Every frm creates a unique mix for each product
Advertsing: any paid form of non-personal promoton by an identfed sponsor
Personal Selling: face-to-face presentaton to a prospectve buyer
Sales Promoton: marketng actvites that stmulate consumer buying like coupons,
samples, displays, exhibitons, and demonstratons
Public Relatonship: link between organizaton’s goals and public interest
• Factors Afectng Promotonal Mix:
o Nature of Product: depending on the product, some parts of the promotonal mix may be more
efectve than others
Personal selling is more important for industrial products than consumer nondurables
Broadcast advertsing is used heavily in promotng consumer products
Industrial products advertsed in trade magazines
All components of promotonal mix are twice as important for consumer products than
business products
o Market Characteristcs:
If target market is spread out there would be more of a focus on informing over a large
area rather than personal selling
Detailing: physical stocking of merchandise at retailer by the salesperson who made
delivery
o Available Funds: tght budget restricts what you can do with a promotonal mix—may need to
rely more on free publicity and manufacturer’s agents
o Push and Pull Strategies:
Push: manufacturer uses aggressive personal selling to intermediaries to put your
product on their shelves
Pull: manufacturer focuses on stmulatng customer demand for product through heavy
advertsing to encourage intermediaries to stock shelves
TRENDS
• Incorporaton of Technology on All Levels: internet, corporate networks, and wireless setups make global
communicatons convenient; buyers can easily compare products; sellers can easily gather useful data on
buyer spending paterns, habits, etc.
• Yield Management Systems (YMS): helps companies maximize revenues; YMS computer-generates and
adjusts prices to increase proft and fll unused capacity
• Category Management: suppliers manage the inventory of a category of products for a retailer
LECTURE: REACHING THE CUSTOMER
PRODUCT CLASSIFICATON
• Convenience Goods/Services
o Staples: branding and product image is important; needs maximum exposure because consumers
will not go out of their way to look for it; shelf positon is important
o Impulse Goods: positoning at point-of-purchase is crucial to optmize opportunity for this
classifcaton; shelf positon and maximum exposure are important
o Emergency Goods: need to be readily accessible and near point of purchase
• Shopping Goods/Services
o Homogeneous: exposure for price comparison only
o Heterogeneous: exposure near similar products for comparison of both price and quality
depending on customer criteria
• Specialty Goods/Services: selectve distributon for exclusivity; consumers will need to put in the efort to
fnd these goods
• Unsought Goods/Services: aggressive promoton and strong personal selling are crucial for these to be
bought (telemarketng, etc.)
#2 KEY TO SUCCESSFUL MARKETING
• Convince the customer that your product provides that unique beneft through the 4Ps
o Integrated/Consistent system of actvites
• All parts of the organizaton need to have a consistent and clear idea of the unique beneft
• Core Beneft Propositon: clear, concise statement of product’s unique beneft or value propositon;
internal statement
TOTAL PRODUCT CONCEPT
• The total package of benefts as seem from the consumers’ perspectves
o Brand: collecton of perceptons in the mind of the consumer; built through efectve
communicaton, logos, and total experience; consumer percepton is everything
o Brand Name: communicates the CBP; is what the consumers recognize and should move through
stages of brand recogniton through the brand insistence model
o Brand Insistence Model:
PRICE – APPROACHES, STRATEGIES
• Approaches: Important that the price supports the CBP. It also helps to do test pricing to see consumer
reactons.
o Cost based mark-up
The price has a direct relatonship to cost
o Compettve based market share
Price must be compettve with industry standards
o Consumer based value
Price is based on what the consumer perceives to be the value of the product in
queston—ofering fair prices
• Strategies:
o Introductory pricing is either going to be ‘skimming’ or ‘penetraton’. They are decided by the
factors of:
Life span: It should have a long life span to be compettve with penetraton pricing and
price skimming if your life span is short
Speed of compettve entry: Slower with penetraton pricing and faster with price
skimming
Sunk costs: Depending on what it cost you to develop the product
o Market Protecton: keep costs compettve and watch when compettors’ prices drop
o Market Dominaton: Trying to get rid of compettors, but cannot engage in predatory pricing.
o Market Stabilizaton: In a market where there is price sensitvity, you should follow the lead of
the big players
o Product Line Promoton, Bundling: Selling a cheap product which needs a complementary
accessory (e.g. razor and razor blades)
o Price Lining: When there are a lot of products with diferent prices, stores group them according
to price (e.g. suits at Moors will be categorized by price to make it convenient for the consumer)
o Customer Atracton: Hook the customer in with a low priced product using loss leader and bait
and switch
o Image Enhancement:
Psychological pricing
Odd / even
Multple pricing. Ex: 3 for $1; people buy certain products in bundles
Quality prestge pricing
PROMOTION - IMC
• Advertsing: Any form of non-personal sales presentaton that is paid for by an identfed sponsor
o Objectves of advertsing
o Create AIDA:
Aware of the product
Interested in your product
Desire your product
Act on your product
o Communicate CBP:
Communicaton Model: Source MediumReceiverSource
Increase credibility of source
• Familiarity
• Spokesperson
• Pros and Cons: Highlight the good and the bad about your product
Develop a concise and clear message
• Create a unique selling propositon
• Must ft with the psychological profle of the consumer
Use most efectve medium
• Must reach the consumer with the message that you intend. The
medium is the message. How you send the message says something
about your product, and if that message does not match the product’s
message, then the consumer will be confused
• Personal Selling
o More efectve but more expensive. With this approach you reach potental customers on a one-
on-one basis
o It is beter to combine personal selling with advertsing to:
o Generate leads
o Decrease cost of sales
o Reach people who don’t answer the phone or door
o Maintain brand image in buyer’s minds
o Factors to consider in budget decision
o Perceived risk of sale (fnancial, social, performance)
o When a large amount of info has to be conveyed, personal selling is useful
o When the product can be customized the consumer must have someone there to help
them
• Sales Promoton and Publicity
o Short term incentves to induce purchases:
o Free samples
o Trial
o Coupons
o Rebates
o Extra volume discounts
o Giveaways
o Contests
o Premiums
o Point of Purchase Displays
o It is crucial that all these components support the CBP
o Public relatons and publicity
o If your product is newsworthy, then people will talk about it and you will get free
publicity through word of mouth. There is stll an explicit cost for this publicity
PLACE/DISTRIBUTION
• Direct vs Indirect
o Direct Distributon: less tme-consuming since you don’t have to create your own distributon
network but less efectve for consumer products if selling straight out of the warehouse
o Indirect Distributon: takes more tme, efort and money to create and channel and develop
relatonships with wholesalers and retailers, but tend to be more efectve for the brand image in
consumer products
• Implicatons:
o Demand Backward Pricing: If using intermediaries, estmate their contributon per transacton
using backwards pricing (e.g. if the price to the consumer is $4.99 - $1.50 - $1.00 = $2.49 to the
wholesaler)
• Push vs Pull:
o Push: Push product to channel members
Volume: exclusive distributon arrangements, training salespeople, etc.
Contributon: cash allowances, volume discounts
Promotonal Awareness: to channel members
o Pull: Promoton focused on customer mostly
FINANCE
Overview:
Text Unit 3 (Chapter 14): Using Financial Informaton & Accountng and Lab Manual Readings (pages 213-230)
• will NOT be tested separately but supports lecture material
Lecture Material – Week 6, and Lab Manual Exercises pages 249-253
• 7 principles of entrepreneurial fnance
• stages of the venture life cycle and fnancing optons
• cash vs proft
• Statement of Cash Flows – constructon
• Survival/Cash Flow Breakeven – calculaton, infuencing breakeven – contributon margin, leverage
• Cash Budget – constructon
LECTURE
7 PRINCIPLES OF ENTREPRENEURIAL FINANCE
• Real, human, and fnancial capital must be rented from owners
• Risk and expected reward go hand in hand
• While accountng is the language of business, cash is the currency
• New venture fnancing involves search, negotaton, and privacy
• A venture’s fnancial objectve is to increase value
• It is dangerous to assume that people act against their own self-interest
• Venture character and reputaton can be assets or liabilites
THE VENTURE LIFE CYCLE
• 5 Stages:
• Financing Optons
o Debt Financing
Long term debt is the cheapest source of capital because interest is tax deductble,
dividends are not, therefore higher return
Higher long-term debt means higher interest payment which are a legal obligaton
whereas dividends are not, therefore a greater RISK of insolvency
o Equity Financing
Lower risk but higher cost of capital therefore lower return
CASH VS PROFIT
• A proftable company can go bankrupt because the proft that is received is mostly in the form of
receivables. This money is not cash and if it is not collected in adequate tme, then it will not be possible
to pay of accounts payable and the company will go bankrupt
• Net Working Capital = Current Assets – Current Liabilites
o You must balance risk and return
o How much risk you should take depends on the working capital cycle
o You must predict your WCC
CASH FLOW STATEMENT
o Show the yearly impact on the company’s cash
Start with your proft for the current year
+ Amortzaton
+ Decrease / - Increase in Accounts Receivable
+ Decrease / - Increase in Inventory
+ Increase / - Decrease in Accounts/Notes Payable
+ Decrease / - Increase in Capital Assets
COST-VOLUME-PROFIT ANALYSIS
• Main uses:
o Finding the breakeven point in units or sales
o Operatng leverage (whether to keep the current method or use a diferent method)
o Opportunity Scenarios
o Finding the amount of units or sales to reach a target proft or margin of safety
• Assumptons:
o Short term model
Total Fixed Costs, Variable Costs, and Selling Price are all constant
Sales mix does not change (usually assume only one product being sold)
o Units produced = units sold
• Key Components and Concepts (Understand and know when and where to use them!)
o Fixed Costs (FC)
Costs that are constant regardless of the amount of units sold (Will not change whether
there are 100 units or 0 units sold)
Ex. Rent, Advertsing, Administratve salaries
o Variable Costs (VC)
Related costs in making the units we are selling (increases as the number of units
increases)
Ex. Cost of Materials, Wages
o Selling Price (SP)
The amount we are selling a single unit for
Selling price x Units = Revenue
o Breakeven Point (BEP)
The point where TR = TC
Neither making a proft nor incurring a loss
o Margin of Safety
The diference in number of units or sales between the BEP and the expected number
The “Safety Net” of units sold before arriving at breakeven point
o Contributon Margin per Unit (CM)
Revenue per unit that is lef over afer covering your Variable Cost per unit
CM = SP - VC
o Total Contributon Margin
Total Contributon Margin = CM x number of units sold
o Contributon Rate (CR)
Percentage of every sales dollar that is remaining afer covering VC that is used to cover
FC
CR = 1- (VC/Sales)
• Main Approaches/Ways to Solve
o Algebraically
o Contributon Margin
• Finding Breakeven Point in Units or Sales
• Algebraically
Breakeven occurs when Total Revenue = Total Costs
Selling Price = $10, Variable Costs = $3, Fixed Costs = $70, x = number of units
10x = 3x +70
7x = 70
x = 10 units
• Contributon Margin
How many units do we have to sell at contributon per unit in order to cover FC
Breakeven = FC / (Selling Price – VC per unit)
FC = $5000, Selling Price = $6. Variable Cost = $4
Contributon per unit = (Selling Price – VC per unit) = (6-4)
Contributon per unit = 2
Breakeven = 5000/2 = 2500 units
• Operatng Leverage
o Finding out at what amount of units sold would make the new method beter than the old
method (Ex. Machinery)
Algebraically
• The new method (lower VC per unit but higher FC relatve to the old method)
would be beter to implement above the operatve leverage BEP (in units)
• Operatve Leverage BEP = The producton level where both methods make the
same amount of proft
• Above the BEP, the method with the lower VC per unit is the beter alternatve
(leverage)
• SP1 – VC1 – FC1 = SP2 – VC2 – FC2
Contributon Margin
• Using the same concepts in the algebraic approach, fnd the BEP using
contributon margin
• (FC2 – FC1)/ (CM2 per unit – CM1 per unit)
• Opportunity Scenarios (Use contributon)
o Finding out if implementng the opportunity would be proftable or not
Ex. If an increase in FC by $10 000 would increase sales by $20 000 would you do it?
o Process
Calculate Contributon Margin, Total Contributon and Contributon Rate
Find the additonal total contributon in implementng the opportunity (CR x increase in
Sales)
Compare the additonal FC in implementng the opportunity
Compare Quanttatvely and Qualitatvely
• Target Proft/Margin of Safety
o Finding out what amount of units needs to be sold to reach their target proft or margin of safety
FC / (SP-VC) = BEP
In order to fnd the target proft or margin of safety we need to fnd how many units of
contributon needed to cover FC + Target Proft/Margin of Safety
(FC + TP) / CM per unit = Units needed to reach Target Proft or Margin of Safety
• Tips in CVP Success!
o Understand the key components and concepts and know when to use them!
o Know how to do all the diferent uses (Questons) of CVP
o If you are confused, write down your variables!
o Practce, Practce, Practce!
CASH BUDGETING
• Management of cash fows
• Management of Working Capital Cycle
• Create a worksheet based on the historical measures of amounts and tming of cash fows in the working
capital cycle
• Process
o Beginning Cash Balance
o + Receipts
o = Total Cash Available
o – Disbursements
o = Cash Excess/Defciency
o Minimum Cash Balance Desired
o +/- Borrwing Req’d/Surplus or Repayment
o =Ending Cash Balance